Ulfsire @ulfsire.bsky.social · 09/10/2026just going through, balancing stuff, gilding various screens etc 1202
Ulfsire @ulfsire.bsky.social · 08/10/2026Haha that’s the thing I am genuinely unsure if I should do early access or not 010
Ulfsire @ulfsire.bsky.social · 08/10/2026Upgrading my samadhi until its gleam stretches beyond measure 0271
Ulfsire @ulfsire.bsky.social · 07/10/2026made room for another column here. Do I need to fill each of these elements with 20 before releasing anything? With Path of Achra I could just put out unfinished stuff and work on it because there was no expectation...much to think about... 2170
Ulfsire @ulfsire.bsky.social · 04/10/2026redid a bunch of screens so it can work in a smaller window 1380
Ulfsire @ulfsire.bsky.social · 01/10/2026a battle in the shadows of a green pillar, in the tyrant age 0253
Reposted by Ulfsirezaratustra @zaratustra.bsky.social · 26/09/2026Mark Ferrari is probably the man responsible for LOOM EGA being more highly regarded than the VGA version 413050
Ulfsire @ulfsire.bsky.social · 27/09/2026I hand write all these so have to spend hours every now and then typing them into google sheets (im not a fast typer) 1243
Ulfsire @ulfsire.bsky.social · 26/09/2026yeah that was the idea, it's kind of shifted into its own thing where it's heavily about making items and finding ways to grow the power of your units 010
Ulfsire @ulfsire.bsky.social · 25/09/2026in the tyrant age, a gold-piled temple of the hobgobbite morlochs...beneath the world... 2453
Reposted by UlfsireAlexandra Orlando @alexgorlando.bsky.social · 23/09/2026Tolkien didn't have a sphincter door. 3396
Ulfsire @ulfsire.bsky.social · 23/09/2026using some inner wall sprites to visually represent the sect that's modifying your faction 0212
Ulfsire @ulfsire.bsky.social · 22/09/2026used copy of gauntlet dark legacy arrived in the mail today....green warrior has entered the valley of fire...sorry folks it's over for me 4380
Ulfsire @ulfsire.bsky.social · 17/09/2026Playing through this again, as the northern barbarian start ofc, enthralled by the dizzying class variety, has always been my favorite kind of thing. Berserkers as light units painted with woad, wielding small axes and knives, ape shamans with cudgels, spear throwing gungnirs etc 2210
Ulfsire @ulfsire.bsky.social · 16/09/2026applying this click-highlight stuff to the Acts screen too, such as with these categories (labor, devout etc) that things can scale on (also still poem-blurbing everything...) 0221
Ulfsire @ulfsire.bsky.social · 15/09/2026more UI tech, you can toggle on the resource and everything that can produce it will get a little animated border glow 1293
Ulfsire @ulfsire.bsky.social · 14/09/2026deep in the UI mines trying to make this as clear as possible, hovering this should now also light up those buttons on the side if they can gather the resource 1220
Ulfsire @ulfsire.bsky.social · 10/09/2026I may have taken the wrong lessons from path of achra in now thinking every UI element needs a little accompanying poem 58111
Reposted by UlfsireIBOL❌👑 @ibol17.bsky.social · 21/06/2026Approaching Infinity is having a baby! Is that weird? The next chapter is a #bulletheaven ( #bullethell ) #roguelike #survivors game. Check it out and please repost: store.steampowered.com/app/4511860/...store.steampowered.comApproaching Infinity Survivors on SteamA Bullet-Heaven roguelike in the Approaching Infinity universe with both spaceship and away team missions. The exit of the galaxy's dominant races left a power vacuum that everyone wants to fill. Surv... 2133
Ulfsire @ulfsire.bsky.social · 07/09/2026I think it's entirely in the hands of youtubers etc who are the current tastemaking industry that shows people what to play on steam, they'll determine what rises to visibility. For whatever reason the steam curators system has never really taken off 010
Ulfsire @ulfsire.bsky.social · 06/09/2026these are interesting to write because they have to refer to a moving history, as opposed to path of achra where it's a relatively static land separate from the everchanging path 0220
Ulfsire @ulfsire.bsky.social · 05/09/2026I'm quite ecstatic over this, am a huge fan of everything siralim 1291
Reposted by UlfsireSinnoware 🔶 Immersive Sim @sinnoware.bsky.social · 02/09/2026I've been seeing some comments about how Warren Spector will come back to making games because generative Al made it easier and cheaper than ever before. I have some news for you. 1274
Ulfsire @ulfsire.bsky.social · 02/09/2026need to write such passages for all of these, this is part of the work I'm really happy to do 1290
Reposted by Ulfsireloren schmidt @lorenschmidt.bsky.social · 31/08/2026this morning i'm playing 'The Ruins of Calaworm! this just came out, and just received its first patch! it's been really fun watching the development of it. the game is here: erdbeerscherge.itch.io/ruins-of-cal... 47912
Ulfsire @ulfsire.bsky.social · 26/08/2026achievement-getting is working and saving (text is still placeholder...the lore is the reward 🥲) 1180
Ulfsire @ulfsire.bsky.social · 26/08/2026doing various "ages" this time which will have more authored effects 020
Ulfsire @ulfsire.bsky.social · 25/08/2026thank you for saying this 🙏 it has been a longer road than expected 130
Ulfsire @ulfsire.bsky.social · 25/08/2026AI art is just making people collide faster with the reality that artists have understood for a long time: NO ONE CARES the work is an offering to why they should, given over and over, you can't expect immediate attention just because you paid for tokens or whatever 0270