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Ulfsire

@ulfsire.bsky.social
3.4K followers 576 following 896 posts

made Path of Achra, currently developing Lands of Achra, dark fantasy and pixel art, contemplating the vanished earth pathofachra.com

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Ulfsire @ulfsire.bsky.social · 09/10/2026
just going through, balancing stuff, gilding various screens etc
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Ulfsire @ulfsire.bsky.social · 08/10/2026
Haha that’s the thing I am genuinely unsure if I should do early access or not
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Ulfsire @ulfsire.bsky.social · 08/10/2026
got taken down but did some damage on the way out
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Ulfsire @ulfsire.bsky.social · 08/10/2026
Upgrading my samadhi until its gleam stretches beyond measure
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Ulfsire @ulfsire.bsky.social · 07/10/2026
made room for another column here. Do I need to fill each of these elements with 20 before releasing anything? With Path of Achra I could just put out unfinished stuff and work on it because there was no expectation...much to think about...
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Ulfsire @ulfsire.bsky.social · 06/10/2026
history as the thresher of ritual
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Ulfsire @ulfsire.bsky.social · 05/10/2026
fighting some qamari
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Ulfsire @ulfsire.bsky.social · 04/10/2026
redid a bunch of screens so it can work in a smaller window
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Ulfsire @ulfsire.bsky.social · 01/10/2026
a battle in the shadows of a green pillar, in the tyrant age
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Ulfsire @ulfsire.bsky.social · 28/09/2026
hobgoblin vibes
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Reposted by Ulfsire
zaratustra @zaratustra.bsky.social · 26/09/2026
Mark Ferrari is probably the man responsible for LOOM EGA being more highly regarded than the VGA version
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Ulfsire @ulfsire.bsky.social · 27/09/2026
I hand write all these so have to spend hours every now and then typing them into google sheets (im not a fast typer)
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Ulfsire @ulfsire.bsky.social · 26/09/2026
yeah that was the idea, it's kind of shifted into its own thing where it's heavily about making items and finding ways to grow the power of your units
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Ulfsire @ulfsire.bsky.social · 25/09/2026
in the tyrant age, a gold-piled temple of the hobgobbite morlochs...beneath the world...
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Ulfsire @ulfsire.bsky.social · 24/09/2026
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Ulfsire @ulfsire.bsky.social · 24/09/2026
getting the elements to a good place (with poem 🥲)
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Reposted by Ulfsire
Alexandra Orlando @alexgorlando.bsky.social · 23/09/2026
Tolkien didn't have a sphincter door.
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Ulfsire @ulfsire.bsky.social · 23/09/2026
using some inner wall sprites to visually represent the sect that's modifying your faction
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Ulfsire @ulfsire.bsky.social · 22/09/2026
used copy of gauntlet dark legacy arrived in the mail today....green warrior has entered the valley of fire...sorry folks it's over for me
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Ulfsire @ulfsire.bsky.social · 21/09/2026
some soothing firedrake gameplay
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Ulfsire @ulfsire.bsky.social · 17/09/2026
Playing through this again, as the northern barbarian start ofc, enthralled by the dizzying class variety, has always been my favorite kind of thing. Berserkers as light units painted with woad, wielding small axes and knives, ape shamans with cudgels, spear throwing gungnirs etc
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Ulfsire @ulfsire.bsky.social · 16/09/2026
applying this click-highlight stuff to the Acts screen too, such as with these categories (labor, devout etc) that things can scale on (also still poem-blurbing everything...)
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Ulfsire @ulfsire.bsky.social · 15/09/2026
more UI tech, you can toggle on the resource and everything that can produce it will get a little animated border glow
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Ulfsire @ulfsire.bsky.social · 14/09/2026
deep in the UI mines trying to make this as clear as possible, hovering this should now also light up those buttons on the side if they can gather the resource
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Ulfsire @ulfsire.bsky.social · 12/09/2026
hell yeah Lori!
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Ulfsire @ulfsire.bsky.social · 11/09/2026
toggling resource overlays
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Ulfsire @ulfsire.bsky.social · 10/09/2026
I may have taken the wrong lessons from path of achra in now thinking every UI element needs a little accompanying poem
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Ulfsire @ulfsire.bsky.social · 10/09/2026
Love this
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Reposted by Ulfsire
IBOL❌👑 @ibol17.bsky.social · 21/06/2026
Approaching Infinity is having a baby! Is that weird? The next chapter is a #bulletheaven ( #bullethell ) #roguelike #survivors game. Check it out and please repost: store.steampowered.com/app/4511860/...
store.steampowered.com
Approaching Infinity Survivors on Steam
A Bullet-Heaven roguelike in the Approaching Infinity universe with both spaceship and away team missions. The exit of the galaxy's dominant races left a power vacuum that everyone wants to fill. Surv...
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Ulfsire @ulfsire.bsky.social · 09/09/2026
hell yeah
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Ulfsire @ulfsire.bsky.social · 09/09/2026
crying emoji didn't work
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Ulfsire @ulfsire.bsky.social · 09/09/2026
no tutorial necessary, it explains itself 🥲...
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Ulfsire @ulfsire.bsky.social · 07/09/2026
I think it's entirely in the hands of youtubers etc who are the current tastemaking industry that shows people what to play on steam, they'll determine what rises to visibility. For whatever reason the steam curators system has never really taken off
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Ulfsire @ulfsire.bsky.social · 06/09/2026
Extremely cool person translated lore into Sumerian
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Ulfsire @ulfsire.bsky.social · 06/09/2026
these are interesting to write because they have to refer to a moving history, as opposed to path of achra where it's a relatively static land separate from the everchanging path
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Ulfsire @ulfsire.bsky.social · 05/09/2026
I'm quite ecstatic over this, am a huge fan of everything siralim
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Ulfsire @ulfsire.bsky.social · 04/09/2026
with one of these
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Ulfsire @ulfsire.bsky.social · 04/09/2026
no five paragraph essay abut dollar to hour value smdh
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Reposted by Ulfsire
Sinnoware 🔶 Immersive Sim @sinnoware.bsky.social · 02/09/2026
I've been seeing some comments about how Warren Spector will come back to making games because generative Al made it easier and cheaper than ever before. I have some news for you.
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Ulfsire @ulfsire.bsky.social · 02/09/2026
need to write such passages for all of these, this is part of the work I'm really happy to do
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Ulfsire @ulfsire.bsky.social · 02/09/2026
love this guy
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Ulfsire @ulfsire.bsky.social · 31/08/2026
@erdbeerscherge.bsky.social
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Reposted by Ulfsire
loren schmidt @lorenschmidt.bsky.social · 31/08/2026
this morning i'm playing 'The Ruins of Calaworm! this just came out, and just received its first patch! it's been really fun watching the development of it. the game is here: erdbeerscherge.itch.io/ruins-of-cal...
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Ulfsire @ulfsire.bsky.social · 27/08/2026
more cheevo progress : )
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Ulfsire @ulfsire.bsky.social · 27/08/2026
preach...
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Ulfsire @ulfsire.bsky.social · 26/08/2026
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Ulfsire @ulfsire.bsky.social · 26/08/2026
achievement-getting is working and saving (text is still placeholder...the lore is the reward 🥲)
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Ulfsire @ulfsire.bsky.social · 26/08/2026
doing various "ages" this time which will have more authored effects
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Ulfsire @ulfsire.bsky.social · 25/08/2026
thank you for saying this 🙏 it has been a longer road than expected
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Ulfsire @ulfsire.bsky.social · 25/08/2026
AI art is just making people collide faster with the reality that artists have understood for a long time: NO ONE CARES the work is an offering to why they should, given over and over, you can't expect immediate attention just because you paid for tokens or whatever
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