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Ulfsire

@ulfsire.bsky.social
3.4K followers 575 following 888 posts

made Path of Achra, currently developing Lands of Achra, dark fantasy and pixel art, contemplating the vanished earth pathofachra.com

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Ulfsire @ulfsire.bsky.social · 7h
a battle in the shadows of a green pillar, in the tyrant age
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Ulfsire @ulfsire.bsky.social · 28/09/2026
hobgoblin vibes
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Reposted by Ulfsire
zaratustra @zaratustra.bsky.social · 26/09/2026
Mark Ferrari is probably the man responsible for LOOM EGA being more highly regarded than the VGA version
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Ulfsire @ulfsire.bsky.social · 27/09/2026
I hand write all these so have to spend hours every now and then typing them into google sheets (im not a fast typer)
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Ulfsire @ulfsire.bsky.social · 25/09/2026
in the tyrant age, a gold-piled temple of the hobgobbite morlochs...beneath the world...
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Ulfsire @ulfsire.bsky.social · 24/09/2026
getting the elements to a good place (with poem 🥲)
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Reposted by Ulfsire
Alexandra Orlando @alexgorlando.bsky.social · 23/09/2026
Tolkien didn't have a sphincter door.
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Ulfsire @ulfsire.bsky.social · 23/09/2026
using some inner wall sprites to visually represent the sect that's modifying your faction
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Ulfsire @ulfsire.bsky.social · 22/09/2026
used copy of gauntlet dark legacy arrived in the mail today....green warrior has entered the valley of fire...sorry folks it's over for me
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Ulfsire @ulfsire.bsky.social · 21/09/2026
some soothing firedrake gameplay
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Ulfsire @ulfsire.bsky.social · 17/09/2026
Playing through this again, as the northern barbarian start ofc, enthralled by the dizzying class variety, has always been my favorite kind of thing. Berserkers as light units painted with woad, wielding small axes and knives, ape shamans with cudgels, spear throwing gungnirs etc
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Ulfsire @ulfsire.bsky.social · 16/09/2026
applying this click-highlight stuff to the Acts screen too, such as with these categories (labor, devout etc) that things can scale on (also still poem-blurbing everything...)
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Ulfsire @ulfsire.bsky.social · 15/09/2026
more UI tech, you can toggle on the resource and everything that can produce it will get a little animated border glow
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Ulfsire @ulfsire.bsky.social · 14/09/2026
deep in the UI mines trying to make this as clear as possible, hovering this should now also light up those buttons on the side if they can gather the resource
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Ulfsire @ulfsire.bsky.social · 11/09/2026
toggling resource overlays
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Ulfsire @ulfsire.bsky.social · 10/09/2026
I may have taken the wrong lessons from path of achra in now thinking every UI element needs a little accompanying poem
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Reposted by Ulfsire
IBOL❌👑 @ibol17.bsky.social · 21/06/2026
Approaching Infinity is having a baby! Is that weird? The next chapter is a #bulletheaven ( #bullethell ) #roguelike #survivors game. Check it out and please repost: store.steampowered.com/app/4511860/...
store.steampowered.com
Approaching Infinity Survivors on Steam
A Bullet-Heaven roguelike in the Approaching Infinity universe with both spaceship and away team missions. The exit of the galaxy's dominant races left a power vacuum that everyone wants to fill. Surv...
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Ulfsire @ulfsire.bsky.social · 09/09/2026
no tutorial necessary, it explains itself 🥲...
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Ulfsire @ulfsire.bsky.social · 06/09/2026
Extremely cool person translated lore into Sumerian
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Ulfsire @ulfsire.bsky.social · 06/09/2026
these are interesting to write because they have to refer to a moving history, as opposed to path of achra where it's a relatively static land separate from the everchanging path
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Ulfsire @ulfsire.bsky.social · 05/09/2026
I'm quite ecstatic over this, am a huge fan of everything siralim
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Reposted by Ulfsire
Sinnoware 🔶 Immersive Sim @sinnoware.bsky.social · 02/09/2026
I've been seeing some comments about how Warren Spector will come back to making games because generative Al made it easier and cheaper than ever before. I have some news for you.
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Ulfsire @ulfsire.bsky.social · 02/09/2026
need to write such passages for all of these, this is part of the work I'm really happy to do
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Ulfsire @ulfsire.bsky.social · 02/09/2026
love this guy
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Reposted by Ulfsire
loren schmidt @lorenschmidt.bsky.social · 31/08/2026
this morning i'm playing 'The Ruins of Calaworm! this just came out, and just received its first patch! it's been really fun watching the development of it. the game is here: erdbeerscherge.itch.io/ruins-of-cal...
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Ulfsire @ulfsire.bsky.social · 27/08/2026
more cheevo progress : )
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Ulfsire @ulfsire.bsky.social · 26/08/2026
achievement-getting is working and saving (text is still placeholder...the lore is the reward 🥲)
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Ulfsire @ulfsire.bsky.social · 25/08/2026
AI art is just making people collide faster with the reality that artists have understood for a long time: NO ONE CARES the work is an offering to why they should, given over and over, you can't expect immediate attention just because you paid for tokens or whatever
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Ulfsire @ulfsire.bsky.social · 25/08/2026
working on what should be the last screen before it's playable, a feats / lore viewer
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Ulfsire @ulfsire.bsky.social · 13/08/2026
managed to win by never setting foot outside my samadhi, only making green items, and only fighting a single battle...big green is back...
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Ulfsire @ulfsire.bsky.social · 12/08/2026
yet another computer player that I think I can't beat at all, the priests in here are all symptoms of the tyrant age
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Ulfsire @ulfsire.bsky.social · 11/08/2026
more work in log-searching, I can't pretend ignorance about this being requested anymore haha
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Ulfsire @ulfsire.bsky.social · 07/08/2026
had a really fun in-person session with the card game I printed, adding a whole slew of new stuff now
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Ulfsire @ulfsire.bsky.social · 06/08/2026
servant-beasts coming...also a shot of the full viewport of the main screen here. Actions descend on left, passive traits descend on right
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Ulfsire @ulfsire.bsky.social · 04/08/2026
when you're blessed by the boiling blood of humbaba 98 times
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Ulfsire @ulfsire.bsky.social · 31/07/2026
the grim residue of the tyrant age, dominated by rats with raider-vassals
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Ulfsire @ulfsire.bsky.social · 27/07/2026
a less-imposing horizontal message log / ticker
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Ulfsire @ulfsire.bsky.social · 24/07/2026
this guy blasted all my archers
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Ulfsire @ulfsire.bsky.social · 22/07/2026
The card game I made a few weekends ago arrived, the rules for it literally came to me in a dream so this is mostly a test case for how the drawings look printed. Playable though
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Ulfsire @ulfsire.bsky.social · 22/07/2026
performing the arrowstorm
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Ulfsire @ulfsire.bsky.social · 21/07/2026
finally managed to win the recent age by massing these giants fully decked out with bladestone coins, while dorok slowly grew their armor which scaled with earth-related labor acts
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Ulfsire @ulfsire.bsky.social · 20/07/2026
combining 3 of the morloch offshoots
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Ulfsire @ulfsire.bsky.social · 13/07/2026
importantly these can vivify the unlock messages
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Ulfsire @ulfsire.bsky.social · 11/07/2026
injured my back badly so getting caught up on the countless flavor-briefs
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Ulfsire @ulfsire.bsky.social · 10/07/2026
developing sects around random achra enemies; the taggla-worms are envisioned as fearful "psychic dandruff" of a greater being, now bestowed with followers and walking-forms
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Ulfsire @ulfsire.bsky.social · 09/07/2026
doing the final stretches of content design for what is needed at minimum for something played (by other people) --- here are some mystic salamanders of agara and a hobgoblin offshoot devoted to the bladed stone of bergzra, a mountain-dwelling child of dorok
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Ulfsire @ulfsire.bsky.social · 08/07/2026
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Ulfsire @ulfsire.bsky.social · 08/07/2026
Getting through it
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Ulfsire @ulfsire.bsky.social · 08/07/2026
need to make the game look at the most upgraded city so the end screen can have a line like presided over the ruby throne of matchless melnibone
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Ulfsire @ulfsire.bsky.social · 06/07/2026
Had a fervent dream about a card game and spent the weekend making it. Sent it off to be printed so it shall not be a distraction haha (this has happened before)
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