Sam Francis (Samphire Games) @tzartzam.bsky.social · 46mWhat do you think this radical dwarven mine-dweller is up to? 000
Reposted by Sam Francis (Samphire Games)John du Bois (He/Him) @johndubois.bsky.social · 3hThe point of making stories about these systems - and games are a kind of story - is that they can be fixed or changed if enough people want to badly enough, and all the story does is say either that this can happen or what might happen if it doesn’t. It’s literally what speculative fiction *is*. 021
Sam Francis (Samphire Games) @tzartzam.bsky.social · 3hIf this is quoting a real conversation, at some point "wife" is surely going to ask "is this actually you speaking to me?" 021
Sam Francis (Samphire Games) @tzartzam.bsky.social · 5hHa, I just enjoy your posts, so there you go 😁 010
Sam Francis (Samphire Games) @tzartzam.bsky.social · 5hRecommendations: @timclare.bsky.social @mattthr.bsky.social for occasional puns @hourlyspaced.bagpuss.org if you're a fan as you should be @oispooky.bsky.social 240
Sam Francis (Samphire Games) @tzartzam.bsky.social · 5hI think it's definitely underrated. I've got more traction for my little projects on here than any other social media (although I might need to resort to Meta ads for a bigger project coming up). 100
Reposted by Sam Francis (Samphire Games)Adam Stichter @puzzlekindcreative.com · 15hI'm looking for a textbook for the Board Game Design class I'll be teaching this spring. The class will be a combo of both game design majors and students who presumably have no experience in game dev. The contenders are Building Blocks of Game Design & Game Design Workshop. Am I missing an option? 051
Sam Francis (Samphire Games) @tzartzam.bsky.social · 6hAh yes. Especially as the best setup is 50/50 renumeration too. 010
Sam Francis (Samphire Games) @tzartzam.bsky.social · 07/10/2026Haha, same.. I'm wondering if it's a me thing, or I've just not been in the right headspace so far! 110
Sam Francis (Samphire Games) @tzartzam.bsky.social · 07/10/2026Thanks for reading this micro-design-diary. Mandatory Kickstarter notification link: www.kickstarter.com/projects/sam...kickstarter.comComing soon: Dwarf UnionPlay as one of four factions in an underground city, each with their own victory conditions – some of which overlap. 031
Sam Francis (Samphire Games) @tzartzam.bsky.social · 07/10/20263. The Idealist has a great story to offer the narrative of the game, but it still needs a strong core gameplay loop. Now that I've clarified that problem, I can solve it, I think. 110
Sam Francis (Samphire Games) @tzartzam.bsky.social · 07/10/20262. The Thane's laws are a great structure but I need to tighten up the content of them to give the player more things to offer the players in exchange for voting for the laws. 100
Sam Francis (Samphire Games) @tzartzam.bsky.social · 07/10/2026The 3- and 4-player tests I had on the weekend clarified some patterns of feedback I'd been hearing: 1. The Union can be a bit frustrating to play and lacked a feeling of progress (especially compared to the Owner - thanks @flopiano.bsky.social for pointing this out among other things!) 100
Sam Francis (Samphire Games) @tzartzam.bsky.social · 07/10/2026I think they felt the faction is complete, so it probably is! It now (probably) enters final development (balancing the cards and tweaking anything that knocks on from the other factions. 100
Sam Francis (Samphire Games) @tzartzam.bsky.social · 07/10/2026Over the last few days I've had a series of playtests for Dwarf Union with a variety of designers. Last night's was a 2-player with my friend @miasmacorp.bsky.social and they were pleased to see the Owner/Coinkeeper has been aggressively slimmed down to a rondel of just four actions. 141
Reposted by Sam Francis (Samphire Games)Erik AS 🔜 Spiel Essen @eanderssonsunden.bsky.social · 07/10/2026When I co-design, the most important aspect is to get inspired by each other. 041
Reposted by Sam Francis (Samphire Games)Sam Francis (Samphire Games) @tzartzam.bsky.social · 07/10/2026Co-design! Do you think game designers should be more similar in their approaches OR more different/complementary in order to successfully co-design? 🎲✂️ 773
Reposted by Sam Francis (Samphire Games)Cole Wehrle @colewehrle.bsky.social · 06/10/2026Here it is, at long last: the second edition of An Infamous Traffic. www.kickstarter.com/projects/col...kickstarter.comAn Infamous Traffic: Second EditionA new edition of the acclaimed game of cutthroat capitalism in the nineteenth century opium trade. 814629
Sam Francis (Samphire Games) @tzartzam.bsky.social · 07/10/2026Co-design! Do you think game designers should be more similar in their approaches OR more different/complementary in order to successfully co-design? 🎲✂️ 773
Reposted by Sam Francis (Samphire Games)Bat Terror @mattthr.bsky.social · 06/10/2026... games that deal with difficult historical truths remain relatively rare but I feel they should be encouraged bc it's such a powerful mechanism for encouraging empathy. You're not just reading dry facts on a page: you're immersed in it, part of it, reliving the roles of victim or perpetrator ... 111
Sam Francis (Samphire Games) @tzartzam.bsky.social · 06/10/2026Genuinely, the government and a lot of elite types have a weird disdain for low culture. But also undervalue academia too. (I suspect it has a bit to do with private school culture and the pursuit of proper adult careers and interests... But that's a half-baked theory.) bsky.app/profile/po8c... 010
Sam Francis (Samphire Games) @tzartzam.bsky.social · 06/10/2026Games Workshop is 0.02% of our entire economy bsky.app/profile/patr... 110
Sam Francis (Samphire Games) @tzartzam.bsky.social · 06/10/2026"Growth won't involve fish or steel, it will involve goblins" bsky.app/profile/ross... 100
Sam Francis (Samphire Games) @tzartzam.bsky.social · 06/10/2026Politicsky and gamesky are having a crossover moment and it's wonderful 120
Sam Francis (Samphire Games) @tzartzam.bsky.social · 02/10/2026Hmm I don't know, there's symmetry in the border that I wouldn't expect from slop. 110
Sam Francis (Samphire Games) @tzartzam.bsky.social · 01/10/2026Decksember is good. I've seen it's Solotober too... 010
Sam Francis (Samphire Games) @tzartzam.bsky.social · 01/10/2026Thinking positively... El Niño supercharges climate change warming effects, which shocks the population into being more serious about reversing that warming. 000
Reposted by Sam Francis (Samphire Games)James Austin @jamesdaustin.bsky.social · 29/09/202670% of those speaking and attending are women - but I was told that trans rights were only supported by blokes and we should listen to women? Well, if youre listening to them then there is a clear message here 5786
Reposted by Sam Francis (Samphire Games)James Austin @jamesdaustin.bsky.social · 29/09/2026Rally is as packed as anything I've been to at Conferance - with a huge range of excellent, passionate speakers. The fight back against the EHRC guidance and to rebuild trans rights starts here. 1617726
Sam Francis (Samphire Games) @tzartzam.bsky.social · 30/09/2026Good thing Dwarf Union has positive player interaction 😉 000
Sam Francis (Samphire Games) @tzartzam.bsky.social · 30/09/2026A. J. Brandon is the host who was opining on it (don't think he's here?). Key differentiation from him was "begrudging" versions (like in TS) compared to more fully positive ones like in Brass. Here's the link: open.spotify.com/episode/6cdj...open.spotify.com#106 The Problems with Victory Points – Grab BagFun Problems · Episode 100
Sam Francis (Samphire Games) @tzartzam.bsky.social · 30/09/2026The latest Fun Problems episode has a nice bit on positive player interaction, which got me thinking that Brass Birmingham, Twilight Struggle and Gloomhaven all have variations of it. Another thing they have in common is they have all held the top spot on boardgamegeek. 100
Reposted by Sam Francis (Samphire Games)Alex von Tunzelmann @alexvont.bsky.social · 30/09/2026Me and my grunge friends would’ve killed A.I. with hammers I can tell you that much 321356162
Sam Francis (Samphire Games) @tzartzam.bsky.social · 30/09/2026And they're not apolitical either – see the issues itch.io ran into with banning "sexual" content. 120
Sam Francis (Samphire Games) @tzartzam.bsky.social · 29/09/2026If you're not following the Kickstarter for this one, you can do that here: www.kickstarter.com/projects/sam...kickstarter.comComing soon: Dwarf UnionPlay as one of four factions in an underground city, each with their own victory conditions – some of which overlap. 000
Sam Francis (Samphire Games) @tzartzam.bsky.social · 29/09/2026I've come across honey traps! Puzzling at first 😆 000
Sam Francis (Samphire Games) @tzartzam.bsky.social · 29/09/2026You're right of course! Important to pick the right social media that I'm willing to spend the time supporting! 000
Sam Francis (Samphire Games) @tzartzam.bsky.social · 29/09/2026Ah I didn't know about those, thanks! 000
Sam Francis (Samphire Games) @tzartzam.bsky.social · 29/09/2026Which game publisher has a well-structured Discord? 000
Sam Francis (Samphire Games) @tzartzam.bsky.social · 29/09/2026I'm thinking: A section for each of my games Playtesting Intros 111
Sam Francis (Samphire Games) @tzartzam.bsky.social · 29/09/2026As someone who bounced off computer games when they went so heavily online, I am only now getting to grips with (and getting to like) Discord. Planning to set one up for Samphire Games. What sections should it have? (See I don't even know what they're called... Channels?) 200
Sam Francis (Samphire Games) @tzartzam.bsky.social · 28/09/2026Interesting on creative jobs and AI. Always worth remembering that economic rewards do not always/often correlate with the value of something. Art is worthwhile activity in itself. 010
Sam Francis (Samphire Games) @tzartzam.bsky.social · 27/09/2026I solved the daily #CluesBySam, Sep 27th 2026 (Brutal), in less than 16 minutes 🟩🟩🟩🟩 🟩🟩🟩🟩 🟩🟩🟩🟩 🟩🟩🟩🟩 🟩🟩🟩🟩 cluesbysam.comcluesbysam.comClues by SamA daily logic puzzle where you deduce who is a criminal! 010
Sam Francis (Samphire Games) @tzartzam.bsky.social · 27/09/2026I am confident I've solved a big issue with one faction in Dwarf Union (the Thane's laws/lobbying system) and now it's just a case of development work to refine the content of that structure. And the fourth faction (Idealist) is starting to come together too! 020
Sam Francis (Samphire Games) @tzartzam.bsky.social · 25/09/2026As Nik said, the game comes alive the heavier it leans into the roleplay on top of the economic systems. I'll keep on working to emphasise that and bring it out. 100
Sam Francis (Samphire Games) @tzartzam.bsky.social · 25/09/2026BRILLIANT playtest of Dwarf Union at Excelsior in Bristol today. Increased spatiality and options; law system much improved (stealing HEAVILY from Hegemony at this point 🤫); Idealist feels more coherent but needs some definite tweaks. Very happy with the progress and feedback! 🎲✂️ 1120