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turbomodus

@turbomodus.bsky.social
970 followers 213 following 245 posts

Professional Derp 🍪 | Posts in EN & DE 🌍 | turbomodus.de 📼 | youtube.com/@turbomodus

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Reposted by turbomodus
ᒪᑌᑕᗩ 🕹️ @luxludum.bsky.social · 30/09/2026
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turbomodus @turbomodus.bsky.social · 26/09/2026
open translatable .csv files directly in localization editor via context menu. Editor Dock Button will also indicate not-saved changes.
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turbomodus @turbomodus.bsky.social · 20/09/2026
Never again switchng back & forth between engine and spreadsheet editor. Just load that csv file in a handy dock and refer to the keys directly. Integrates well with the native localization features of #Godot. Still need to implement row order and deletion mechanics...
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turbomodus @turbomodus.bsky.social · 18/09/2026
Fun, how you can extend the #Godot Editor to your likings. You can create an addon which adds infos from a resource file directly into its tooltip info. Even a Texture2D can be shown directly in the tooltip.
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turbomodus @turbomodus.bsky.social · 16/09/2026
There is a Barcode generator #Godot plugin. Hope there is also a Hildegard Orgon Akkumulator plugin to cleanse all the bad energy from my project as well.
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turbomodus @turbomodus.bsky.social · 15/09/2026
always treating myself with customer folder icons for different project ideas.
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turbomodus @turbomodus.bsky.social · 14/09/2026
creating some debugging tools
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turbomodus @turbomodus.bsky.social · 09/09/2026
first steps in randomization of item components
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turbomodus @turbomodus.bsky.social · 31/08/2026
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turbomodus @turbomodus.bsky.social · 30/08/2026
test. Does someone know how high I should scale pixel art to be best shown on bluesky - especially for small images?
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turbomodus @turbomodus.bsky.social · 29/08/2026
Some things I found interesting today
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Adventure-Treff e.V. @adventuretreff.bsky.social · 27/08/2026
Vom klassischen, handgepixelten Point-and-Click-Adventure "Ghost Haunting", das bei @daedalic.bsky.social erscheint, gibt es endlich mehr zu sehen. Pixel-Art, Animationen und Sprachausgabe machen Lust auf mehr - ein Releasedatum soll bald angekündigt werden. -js #gamescom
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turbomodus @turbomodus.bsky.social · 20/08/2026
#Gothic Remake Eastereggs
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turbomodus @turbomodus.bsky.social · 16/08/2026
NPCs in #Gothic Remake reagieren auf die Ereignisse in der Welt und plappern sowas einfach vor sich hin. Wenn man nicht drauf achtet, entgehen einem wirklich interessante Dinge. #spoiler
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turbomodus @turbomodus.bsky.social · 12/08/2026
"AVENGERS ASSEMBLE" #gothic
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turbomodus @turbomodus.bsky.social · 11/08/2026
Schläfer erwache
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turbomodus @turbomodus.bsky.social · 06/08/2026
17h in #Gothic Remake and still in Ch. 1. Inhaling all the things before joining a camp. Hero is lvl 9. I smacked Nyras and got his weapon, found a 44 damage bow at a cliff with zombies, cleared a forest as far as possible, hit Lefty, hit Mud, hit Shrike, hit Grim. Helped Dusty to flee to the swamp
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Octavi Navarro @octavinavarro.bsky.social · 30/07/2026
Because the world needs some good news sometimes... Thimbleweed Park is back in 2028! With the original team! 🥳🥸🤡 www.grumpygamer.com/twp2_announce/ Wishlist now! store.steampowered.com/app/4932120/...
grumpygamer.com
Thimbleweed Park 2
Ron Gilbert's often incoherent and bitter ramblings about the Game Industry
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Game Maker's Toolkit @gamemakerstoolkit.com · 27/07/2026
Well, it finally happened! After 9 years of Unity dominance, Godot was the most used game engine for GMTK Game Jam 2026 submissions. 🤖 Godot - 47% 🎮 Unity - 34% 🛠️GameMaker - 5% 🚀 Unreal Engine - 3% ✨ Other - 11%
Pie chart showing game engines used to create 10,511 GMTK Game Jam games in 2026. Godot has the largest slice with 47%. Then Unity with 34%. Other with 11%. Game Maker with 5%. And Unreal Engine with 3%.
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TrenchBroom @trenchbroom.bsky.social · 24/07/2026
TrenchBroom 2026.2 Release Candidate 1 is out: github.com/TrenchBroom/...
github.com
Release TrenchBroom 2026.2 Release Candidate 1 · TrenchBroom/TrenchBroom
Supported Platforms Windows: 10 1903 or later (x64 only) Linux: glibc 2.33 or higher macOS: 13 or higher All operating systems require video hardware supporting OpenGL 2.1 and GLSL 1.2 with curre...
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Godot Engine @godotengine.org · 21/05/2026
🤖 🪰 🤖🤜💥 🤖 🫟 #GodotEngine 4.7 beta 3 godotengine.org/article/dev-...
godotengine.org
Dev snapshot: Godot 4.7 beta 3 – Godot Engine
The squashing continues
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turbomodus @turbomodus.bsky.social · 20/05/2026
kind of proud on how I managed this staircase:
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turbomodus @turbomodus.bsky.social · 15/05/2026
FYI: you can spawn your pet boar on your ship while exploring in #Windrose.
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GameFromScratch @gamefromscratch.bsky.social · 27/04/2026
Rejoice awaiters of Godot, as the wait is almost over... For #GodotEngine 4.7 that is, as Godot 4.7 Beta was just released. This release is now feature frozen. gamefromscratch.com/godot-4-7-be... #gamedev #indiedev
gamefromscratch.com
Godot 4.7 Beta Released – GameFromScratch.com
Godot 4.7 Beta is here jam packed with new features including the new AreaLight3D lighting system, HDR and more
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turbomodus @turbomodus.bsky.social · 17/04/2026
comparsion "la mort" / "Death" tarot card
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Dawn Whiteside Rubin @dd-rubin.bsky.social · 13/04/2026
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turbomodus @turbomodus.bsky.social · 02/04/2026
stooool
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turbomodus @turbomodus.bsky.social · 27/03/2026
workbench
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turbomodus @turbomodus.bsky.social · 23/03/2026
important: Toilettes in games need to be flushable.
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Konstantinos Dimopoulos @konstantinosd.bsky.social · 23/03/2026
Look! A free & online Puzzle Dependency Chart tool for adventure game designers ▶️ wishiwasalemon.itch.io/puzzle-depen...
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turbomodus @turbomodus.bsky.social · 16/03/2026
tables
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turbomodus @turbomodus.bsky.social · 14/03/2026
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turbomodus @turbomodus.bsky.social · 10/03/2026
ladders to success. All done in Trenchbroom and imported into #Godot
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turbomodus @turbomodus.bsky.social · 10/03/2026
Frogwares Games be like: "Same same, but different" Sinking City / Sherlock Holmes Chapter One
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turbomodus @turbomodus.bsky.social · 07/03/2026
This was my design for a pocket watch in low poly / pixel art for my #godot detective game prototype. It showed the actual system time when I implemented its mechanics (to be changed) and also had a nice nearly unnoticable "ticking" sound (as 3d model in the world as well as 2D detail view)
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turbomodus @turbomodus.bsky.social · 05/03/2026
chairs
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turbomodus @turbomodus.bsky.social · 02/03/2026
Hampstead.ttf
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turbomodus @turbomodus.bsky.social · 28/02/2026
#hampstead bench
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turbomodus @turbomodus.bsky.social · 27/02/2026
3 variants of a dresser made in 2024 in #trenchbroom and imported into #godot via func_godot. Drawers are individual components and were able to be animated separately. The idea was to have multiple simple objects for quick prototyping and also be able to tweak them separately
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turbomodus @turbomodus.bsky.social · 27/02/2026
back, when I implemented the notes system in the dungeon crawler prototype. It had the possibility to also load in different kind of parchment or note backgrounds.
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turbomodus @turbomodus.bsky.social · 27/02/2026
huh
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pc2000s @pc2000s.bsky.social · 27/02/2026
The Operative: No One Lives Forever (2000)
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Jacob Janerka @jacobjanerka.bsky.social · 23/02/2026
THE DUNGEON EXPERIENCE DEMO is now on #SteamNextFest !!! Unlock Financial Freedom* with a low level Mudcrab turned business entrepreneur. 🦀
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turbomodus @turbomodus.bsky.social · 20/02/2026
I watched "The Cheap Detective" with Peter Falk last night. I didn't even know this film existed. It's a funny movie about a detective who drinks beverages straight from drawers. It's hilarious.
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columbo screenshots @columboscreens.bsky.social · 18/02/2026
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turbomodus @turbomodus.bsky.social · 10/02/2026
Misere / Prison / Le Temple Foudroyé, #etteilla #tarot #pixelart
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Godot Engine @godotengine.org · 26/01/2026
#Godot 4.6 is out, and all about your flow! This release puts you and your workflow first with a new theme, flexible docks, and dozens of UX improvements. And Jolt Physics by default, revamped IK, better reflections, and more. Less wrestling with UI. More making games. godotengine.org/releases/4.6
godotengine.org
Godot 4.6 Release: It's all about your flow
With the stability gained over the past five releases, it's time for polish and quality of life improvements for everyday development.
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turbomodus @turbomodus.bsky.social · 24/01/2026
Some of the recent finished #etteilla #pixelart #tarot cards I made.
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Chequered Ink @handle.invalid · 20/01/2026
We've made a family of fonts we call Backgroundese for creating nonsense text in your games and other projects! 100% Free for commercial use. #GameDev
chequered.ink
Backgroundese Fonts for Nonsense Text in Games
We've made a family of fonts we call Backgroundese for creating nonsense text in your games and other projects.
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Reposted by turbomodus
Godot Engine @godotengine.org · 14/01/2026
At last, #GodotEngine 4.6 arrives at the Release Candidate stage! A new editor theme, inverse kinematics, standalone library support, and more await in this production-ready build 🚀 Help us get it over the finish line with one final round of testing: godotengine.org/article/rele...
godotengine.org
Release candidate: Godot 4.6 RC 1 – Godot Engine
With a stable release just around the corner, join us for one last round of testing!
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