Tom Betts @tomnullpointer.bsky.social · 29/04/2026All Schools should be Art Schools - 2016, Bob and Roberta Smith 1182
Tom Betts @tomnullpointer.bsky.social · 28/11/2025Going to post up my Anomaly Containment Lab ProcGen project later today! Just been recodring some gifs for the last article on the project.. Get a load of this guy... 060
Tom Betts @tomnullpointer.bsky.social · 23/11/2025I finally started doing some stuff for #procjam It's slight revamp of an unfinished SCP bunker generator I started years ago.. As with most things pcg it started with a dungeon generator.! You can read about it here, and try out the WebGL version www.nullpointer.co.uk/procjam-25-d... 0184
Tom Betts @tomnullpointer.bsky.social · 15/10/2025They did escape, but this octupoid fella was waiting to trash their ship when they got back. Don't worry though, they got into a lifeboat and powered by banter headed off into the credits.. 020
Tom Betts @tomnullpointer.bsky.social · 15/10/2025Oh no, irish engineer has been eaten by animatronics. One less racial sterotype to rely on.. Will the rest of them escape? 130
Tom Betts @tomnullpointer.bsky.social · 15/10/2025Watching Warlords of Atlantis (for research). Currently Captain Birdseye, American Jock, Irish Ship engineer and English Professor have got trapped in Atlantis, which is actually Martian. Professor is now wearing MIND HELMET which is brainwashing him.. I predict Jock will smash it any moment 140
Tom Betts @tomnullpointer.bsky.social · 08/10/2025Theres a lovely article on Highrook and its production in the latest edition of Debug++ 25/10 @debugmag.com www.teamdebug.com/plus Debug++ is free to subscribe to and you get a nice downloadable pdf each time a new issue comes out! 2105
Tom Betts @tomnullpointer.bsky.social · 22/08/2025yeah v strange, it can see it on my phone, but on the desktop still not working.. 000
Tom Betts @tomnullpointer.bsky.social · 14/08/2025Ahem, that steam 30% going into the UI design then I see :) 060
Tom Betts @tomnullpointer.bsky.social · 18/07/2025Its the weekend so I'm returning to more brutalist car park/barbican PCG 1120
Tom Betts @tomnullpointer.bsky.social · 13/07/2025Its the weekend so I've been back on my PCG nonsense.. I ended up writing my own voxel editor because I couldn't find one that had the features I need. It doesn't look very pretty.. but it allows me to make the data sets I need to make this 4323
Tom Betts @tomnullpointer.bsky.social · 08/07/2025Still fiddling with PCG brutalist building generation..(I should be working on something a bit more sensible tbh but w/e) 1170
Tom Betts @tomnullpointer.bsky.social · 03/07/2025I miss my old PCG days where I'd make weird alien ruins for fun.. So last weekend, I made some weird PCG alien ruins for fun. 6699
Tom Betts @tomnullpointer.bsky.social · 28/05/2025I mean, I think @tinysubversions.bsky.social sums it up pretty well in this slide from his talk the first line of advice is useful, the second is bs. 170
Tom Betts @tomnullpointer.bsky.social · 08/05/2025I don't even have a steam deck, so I'm actually impressed Highrook passed and its now officially Steam Deck Playabe! Doesn't surprise me that the text is harder to read, or that I haven't got steam controller Icons :) 170
Tom Betts @tomnullpointer.bsky.social · 15/04/2025Reminder! @strangesignals.bsky.social Is helping me with the PR work on the Horror At Highrook Release. If you are a journalist or creator who might be interested in covering the game, please reach out to Tom C on hello@strangesignals.co.uk 061
Tom Betts @tomnullpointer.bsky.social · 09/04/2025The blue prince @blueprincegame.bsky.social really reminds me of this book "Maze" by Christopher Martin. It was part of the mid 80s craze of puzzle/mystery books. Really happy to see that this kind of setting/puzzle is still getting some love! 4412
Tom Betts @tomnullpointer.bsky.social · 28/03/2025Almost wrapped up with Highrook so finally getting down to the really important tasks. Just edited Alfred's pipe, so that smoking now also provides the gift of song. HASHTAG GAMEDEV 172
Tom Betts @tomnullpointer.bsky.social · 25/03/2025Oh you should see some of the other gear we still have between us. Still got one of these bad boys somewhere 110
Tom Betts @tomnullpointer.bsky.social · 25/03/2025I forgot to post this after I took it. Its my pal & ex-bandmate, Jonny's studio. He's been writing the music for Highrook. I spent a few days with him, arguing over plugins and trying to tune synths. It was great, just like old times.. 2120
Tom Betts @tomnullpointer.bsky.social · 11/03/2025Really needs a STS style map in the background, but you get the idea. 120
Tom Betts @tomnullpointer.bsky.social · 06/03/2025Development of The Horror At Highrook is almost done! I've written around 50, 000 words spread over almost a thousand cards, tasks, and conversations... Its enough to make my head explode... 1121
Tom Betts @tomnullpointer.bsky.social · 13/12/2024I think it might have been prompted by this guy.. 110
Tom Betts @tomnullpointer.bsky.social · 13/12/2024Just saw that I sent myself this message about Highrook last night. Honestly can't remember what I'm on about.. 160
Tom Betts @tomnullpointer.bsky.social · 28/11/2024Entertaining myself with silly inside baseball jokes 020
Tom Betts @tomnullpointer.bsky.social · 22/11/2024Hey internet.. I'm trying to add some light tutorialling to my game. Does this sort of approach make sense? 130
Tom Betts @tomnullpointer.bsky.social · 21/11/2024"Everything in its right place and a right place for everything".. So satisfying when everything matches up 🦆🦆🦆 250
Tom Betts @tomnullpointer.bsky.social · 18/11/2024I did this one too :) Sloth as psychedelic cosmic Mandy overseer. 160
Tom Betts @tomnullpointer.bsky.social · 18/11/2024Slight different version of the Gift of the Sloth card from last Friday.. 😉 3112
Tom Betts @tomnullpointer.bsky.social · 15/11/2024Me looking at all the extra stuff I suddenly need to do... 080