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Bjorn

@tipling.com
11 followers 29 following 30 posts

Working on blockend right now tipling.com

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Reposted by Bjorn
rob pike @robpike.io · 24/09/2026
A huge part of surgery is pain mitigation and the relief of suffering. It's called care. It's called humanity. It's called empathy. it's called stewardship. These AI asshats have lost all of that, and they should be suffering for it, not us.
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Reposted by Bjorn
Freya Holmér @freya.bsky.social · 25/09/2026
there is no skill these people don't consider a means to an end they want the experience machine they're begging for their AI models to create it, to hook them up to the machine
excerpt from Wikipedia's "Experience Machine":
The thought experiment: Nozick describes a machine that could provide whatever desirable or pleasurable experiences a subject could want. In this thought experiment, psychologists have figured out a way to stimulate a person's brain to induce pleasurable experiences that the subject could not distinguish from those they would have apart from the machine. He then asks, if given the choice, would the subject prefer the machine to real life?
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Bjorn @tipling.com · 21/09/2026
It changes everything, unless you set boundaries and avoid just offloading all your intellectual demands.
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Bjorn @tipling.com · 21/09/2026
The impact on mental health and stress is real, also
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Reposted by Bjorn
ContempraInn 🌹 @contemprainn.bsky.social · 20/09/2026
Barbara is fun
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Bjorn @tipling.com · 15/07/2026
Zeilij is super cool, working on test driven game play
a screenshot of editing and testing code in helix and zellij
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Bjorn @tipling.com · 10/07/2026
amazing!
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Bjorn @tipling.com · 10/07/2026
fan fiction writers
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Reposted by Bjorn
Elias Daler @eliasdaler.bsky.social · 07/07/2026
Made a backend for Dear ImGui for Sega Dreamcast. I can’t believe it works. Sadly, I don’t have a mouse/keyboard for the Dreamcast, but once I do, it’s going to make this thing even more incredible. 😂
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Bjorn @tipling.com · 04/07/2026
I'm going to break up my graphics pipeline spam in my gpu.cpp file by using C++ concepts. First time using them, they remind me of duck typing in go.
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Bjorn @tipling.com · 03/07/2026
I have my own custom bluesky domain now!
screenshot of my previous post demonstrating my tipling.com bluesky handle
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Bjorn @tipling.com · 03/07/2026
I'm like at the 2 month point where I usually get bored and abandon my project to do something new, I am feeling that right now. I suddenly want to work on a software CPU rasterizer again. BUT. I have decided NO. I will stick with it. Added buildings back #gamedev
A screenshot of my game demonstrating buildings can be built now
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Reposted by Bjorn
Froyok (Léna Piquet) @froyok.fr · 12/06/2026
So... I decided to finally drop Löve. I started looking and building my own framework layer to support my engine. Going with SDL3 + SDL_GPU.
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Bjorn @tipling.com · 02/07/2026
I backed this cute cat taro card thing on @kickstarter.com I love taro card art stuff. I guess I collect them. I usually pick them up at expos and conventions though. www.kickstarter.com/projects/mus...
kickstarter.com
The Cat’s Tarot of Wondrous Journeys
A Whimsical 78-Card Cat Tarot Deck of Adventure and Inner Growth.
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Bjorn @tipling.com · 02/07/2026
I have been trying to write semi-daily posts about my projects on a little voxel based top down game where you hit players and units, and that's about all it can do right now tipling.com/striking-ani...
tipling.com
Striking animation with weapon is next
I think after buildings are back I want to add a striking animation that involves the unit handling a weapon.
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Bjorn @tipling.com · 18/03/2026
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Bjorn @tipling.com · 17/03/2026
How forge-gpu is going github.com/RosyGameStud...
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Bjorn @tipling.com · 26/02/2026
You can follow it on github if you want though. github.com/RosyGameStud...
github.com
GitHub - RosyGameStudio/forge-gpu: Learn real-time graphics programming and build games with SDL's GPU API. Tutorials, code examples, and Claude Code skills
Learn real-time graphics programming and build games with SDL's GPU API. Tutorials, code examples, and Claude Code skills - RosyGameStudio/forge-gpu
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Bjorn @tipling.com · 26/02/2026
I'm just gonna stay off of social platforms until the AI storm is over. I'll keep working on my project, and at some point people will either have adapted or moved on and by then forge-gpu will be pretty capable and maybe I'll have a game written and people will not automatically hate it.
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Bjorn @tipling.com · 23/02/2026
These lessons also need a coherent structure and should breakdown complex steps discuss what they do and define terms. Claude sometimes just gets lazy writes almost nothing for a step.
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Bjorn @tipling.com · 23/02/2026
The assumption is that someone reading these doesn’t know anything unless it was covered in a previous lesson so the first triangle lesson needs to be a way bigger lesson.
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Bjorn @tipling.com · 23/02/2026
This week I will spend time improving the existing SDL GPU lessons and the technical writing in forge-gpu instead of adding more lessons. I think they all need a lot of work and could be better written.
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Bjorn @tipling.com · 23/02/2026
added 3 new SDL_GPU lessons to forge-gpu, spotlights, noise, and procedural sky github.com/RosyGameStud... github.com/RosyGameStud... github.com/RosyGameStud...
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Bjorn @tipling.com · 22/02/2026
I added a point light with shadows lesson to forge-gpu github.com/RosyGameStud... I also recently added 8 engine lesson covering C basics, debugging and Renderdoc github.com/RosyGameStud... All done with @claudeai
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Bjorn @tipling.com · 21/02/2026
Added a bloom lesson built with SDL_GPU to forge-gpu github.com/RosyGameStud... written with claude code
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Bjorn @tipling.com · 20/02/2026
I added lesson 17 for how to calculate tangent space for surface details using SDL_GPU to the forge-gpu project: github.com/RosyGameStud... The project now has 17 GPU lessons and 10 math lessons All done with Claude Code
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Bjorn @tipling.com · 20/02/2026
You don't get a free pass to harass someone when you find out they used AI to build, create or research something. People think they get a license to insult individuals and the work they decided to share. You can just stay quiet instead.
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Reposted by Bjorn
Andres Hernandez @cybereality.bsky.social · 19/02/2026
final part of my trilogy on the misconceptions of how #ml works and why this whole #ai debate is often way off-base. www.youtube.com/watch?v=TynA...
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Bjorn @tipling.com · 01/02/2026
I'm not sure that's the right picoduck, her mastadon is mastodon.social/@pixelcluste...
mastodon.social
Mastodon
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Bjorn @tipling.com · 01/02/2026
Great writeup by @picoduck.bsky.social about her RT work in Mesa on RADV pixelcluster.github.io/Mesa-26/ Go read it right now and learn something.
pixelcluster.github.io
Inside Mesa 26.0's RADV RT improvements | pixelcluster's GPU blog
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Reposted by Bjorn
charlotte 🌸 @charlotte.fyi · 29/12/2025
just published an experimental crate for doing cuda interop with @bevy.org github.com/tychedelia/b...
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Bjorn @tipling.com · 19/01/2026
I don't like expect anyone to read it or anything, and I wouldn't know if anyone did.
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Bjorn @tipling.com · 19/01/2026
pretty fearsome looking!
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Bjorn @tipling.com · 19/01/2026
I'm moving all my project updates from a thread on discord to my new Notion website. I think I'll create a new page very so often, thinking monthly idk bjorn.tipling.com/January-2026...
bjorn.tipling.com
January 2026 Pixel Storm Updates | Notion
This is just a running stream of consciousness I update as I would in a real time chat of what I’m working on, what I’m thinking about with regards to the project and how things are going. I think I’l...
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Bjorn @tipling.com · 08/01/2026
I'm making a game with CUDA, idk why either. It's fun. www.youtube.com/watch?v=W1m4...
youtube.com
Added some bloom and stuff
YouTube video by RosyGraphicsDev
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Bjorn @tipling.com · 26/12/2025
I forgot this site existed
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Bjorn @tipling.com · 26/12/2025
Look I was a bit rude, your idea is a cool project. Sorry it made you upset. I hope you have fun building your idea. It is actually a good idea.
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