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flav

@tinygame.dev
56 followers 27 following 147 posts

making games and stuff. tinygame.dev

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flav @tinygame.dev · 04/09/2026
can't wait to start working on my project #gamedev
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flav @tinygame.dev · 03/05/2026
godrays are expensive :( #gamedev #indiedev #screenshotsaturday
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flav @tinygame.dev · 18/04/2026
swamp map is coming along nicely. started adding the objectives and they bring vibes with them #screenshotsaturday #gamedev #indiedev
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flav @tinygame.dev · 04/04/2026
the swamp map is turning into something, but i think this will be a night map #screenshotsaturday #gamedev #indiedev
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flav @tinygame.dev · 28/03/2026
ok map 4 seems to be finished. dusty, but finished. #screenshotsaturday #gamedev #indiedev
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flav @tinygame.dev · 21/03/2026
i love splines. i try to use them whenever i can. can do some fun stuff with them. like making these annoying scarabs fly around. #screenshotsaturday #gamedev #indiedev
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flav @tinygame.dev · 19/03/2026
started work on a new swamp map. does this look like anything? #gamedev #indiedev
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flav @tinygame.dev · 17/03/2026
i usually use c++ with unreal engine, and was looking for some time to find the logic for one of the monsters. well, i found it, and it wasn't in code. #gamedev #indiedev
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flav @tinygame.dev · 14/03/2026
doing a bit of sfx work on the new map #screenshotsaturday #indiegamedev #indiedev
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flav @tinygame.dev · 02/03/2026
one anim blueprint node to make an enemy look at the player. adds a lot when the thing is so massive
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flav @tinygame.dev · 24/02/2026
anybone else find it impressive how nice the lighting in @unrealengine.bsky.social looks? just small tweaks to the defaults are enough to make a gray sphere look great #unrealengine
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flav @tinygame.dev · 21/02/2026
new character coming to terralysia. this one is going to be broken in the best of ways #ScreenshotSaturday
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flav @tinygame.dev · 30/12/2025
haven't seen this one before 😅
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flav @tinygame.dev · 14/12/2025
looking good in unreal. not so pro tip: don't use the Sea node in Gaea, it exports a flat height where the water level is. without it you get the terrain sinking below the water getting nice gradients around the shoreline.
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flav @tinygame.dev · 14/12/2025
I was thinking, how can you create multiple islands on the same map? I don't love the idea of having multiple landscape actors. I'm trying something with @quadspinner.bsky.social's Gaea. An attempt to generate and position multiple islands on the same terrain. Next up, try to get this into Unreal.
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flav @tinygame.dev · 28/11/2025
Turns out you can take some photos of a crumpled piece of paper and generate a decent normal map from that
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flav @tinygame.dev · 24/08/2025
naming things, amirite
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flav @tinygame.dev · 24/08/2025
nothing to see here
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flav @tinygame.dev · 22/06/2025
debugging some spline projectiles to keep a sunday interesting
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flav @tinygame.dev · 29/05/2025
Thank you anonymous! I don’t know who you are but I hear you and I will fix this (also you’re not the first to mentions this 😅)
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flav @tinygame.dev · 25/05/2025
Some time was spent this morning going "why tf aren't my things flying up in the air??" All is good now.
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flav @tinygame.dev · 18/05/2025
this turned out to sound pretty nice i think
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flav @tinygame.dev · 18/05/2025
is this...sound design?
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flav @tinygame.dev · 27/04/2025
I wrote an Unreal Editor extension that automatically snaps a spawn point to the ground after I move it slightly. I wanted to easily touch them up manually without worrying about precise alignment. And this folks is how you avoid making progress on the actual game.
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flav @tinygame.dev · 14/04/2025
is it ok to use the scatter tool for spawn points? looks like it
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flav @tinygame.dev · 13/04/2025
starting to get happy with this map
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flav @tinygame.dev · 18/03/2025
@sidefx.bsky.social Houdini is pretty awesome for indies, too bad not more people know or make use of it. Here's the Labs platform tool taking these blockout boxes and turning them into sweet sweet platforms.
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flav @tinygame.dev · 17/03/2025
hey did you know Terralysia has magical rocket jumps? and, uh, faceplants
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flav @tinygame.dev · 15/03/2025
trying to teach the ai to jump and, uh, it's working on it
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flav @tinygame.dev · 09/03/2025
Playing a bit of Kenshi and...I keep getting harassed by bandits. Anyone have any tips?
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flav @tinygame.dev · 08/03/2025
This is…uhm…disturbing
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flav @tinygame.dev · 03/03/2025
i guess i shouldn't be using an actual eyeball mesh for this eye monster, should i?
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flav @tinygame.dev · 28/02/2025
Finally done with the SFX for this skeleton archer. This is what arrows sound like in real life, right?
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flav @tinygame.dev · 23/02/2025
the question is, does the arrow bend or fly straight?
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flav @tinygame.dev · 22/02/2025
i'm liking this new jumping spider enemy, but the game is starting to turn into a horror game
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flav @tinygame.dev · 24/12/2024
Happy holidays everyone, hope you all have a wonderful time!
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flav @tinygame.dev · 18/12/2024
i love these new monsters. they try to catch up with you if you run too far away, but they don't look too closely where they're going #indiegame
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flav @tinygame.dev · 18/12/2024
some of the new monsters in the new map have a bit different and unique AI. first ones to use mostly blueprints. who keeps saying you shouldn't use blueprints in unreal engine games? this is great! #gamedev
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flav @tinygame.dev · 16/12/2024
I can't log in on the social security administration website. I'm all up for doing things that don't scale, but uhm...
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flav @tinygame.dev · 14/12/2024
Here's another Amazon Haul gem. Wonderful, soft, kitchen towels: buff.ly/49JjO39
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flav @tinygame.dev · 04/12/2024
Many of you have pointed out the Terralysia progression isn't very rewarding right now, which is why it's the first thing I'm trying to fix. There's a new update coming as soon as we get the localization done! I'm excited to make the game more fun for everyone 😆 #gamedev
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flav @tinygame.dev · 03/12/2024
doing some blockouts for new maps
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flav @tinygame.dev · 07/11/2024
Terralysia is out on Steam right now! 🎮Get it here: s.team/a/2540670
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flav @tinygame.dev · 05/11/2024
Happy two-days-from-release day everyone! If you have sent an email to me asking for a review code for Terralysia and I don't reply, I apologize. There's just too much spam. You'll need to do something more creative than an email.
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flav @tinygame.dev · 04/11/2024
Happy monday everyone! Terralysia is coming out this Thursday. Will drop a dope roadmap in a few days to show how much I care about you all. In the meantime, here's me trying tweaking the Ice Elemental boss damage.
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flav @tinygame.dev · 31/10/2024
i thought i had this fixed but NOW i'm certain chests can't spawn up in the trees anymore
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flav @tinygame.dev · 28/10/2024
i keep getting told the fireball explosion in terralysia is too bright. this is what i get for making the game on a laptop with the screen brightness at 50%. no more flashbangs now. thank you internet friends!
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flav @tinygame.dev · 24/10/2024
I'm a C++ programmer. Worse, I'm an engine programmer! So naturally I vowed to use only C++ in my UE5 game and stay away from blueprints. Fast forward to actually making the game and here we are
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flav @tinygame.dev · 23/10/2024
I feel attacked, what is this
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flav @tinygame.dev · 21/10/2024
a little bit of luck and a reflected projectile can be lethal! 🎮🚀💀
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