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Tim Samoff

@timsamoff.bsky.social
106 followers 179 following 144 posts

Yo. Game designer, educator, writer, and everything in between. timsamoff.artstation.com

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Tim Samoff @timsamoff.bsky.social · 26/09/2026
I'm working on a new app idea. It's pretty cool. The Design Doc is 10,106 words. The To-Do list is 14,126 words. I've got my work cut out for me.
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Tim Samoff @timsamoff.bsky.social · 20/09/2026
New obsession: Spanish magicians.
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Tim Samoff @timsamoff.bsky.social · 11/09/2026
One of my favorite video game genres.
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Tim Samoff @timsamoff.bsky.social · 27/08/2026
Some places have a way of becoming important before you realize they are. I finally sat down and wrote the long version of one of those stories. Buckle in! It's a long one... samoff.com/written/writ... #autobiographical #autobiography #essay #gamedesign
samoff.com
The Pink Post-It Note: How a Place I Never Expected to Matter Shaped My Life @ Written by Tim Samoff
The Pink Post-It Note: How a Place I Never Expected to Matter Shaped My Life
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Reposted by Tim Samoff
C. Robert Cargill @crobertcargill.bsky.social · 25/08/2026
Jesus is up at the front gate, waiting for his chance to finally meet her.
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Tim Samoff @timsamoff.bsky.social · 10/08/2026
I watched the entire 3 hour and 40 minute Oliver Tree memorial. www.youtube.com/live/917OIkf...
youtube.com
Oliver Tree - Celebration of Life (Live from Santa Cruz)
YouTube video by Oliver Tree
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Tim Samoff @timsamoff.bsky.social · 07/08/2026
Good ol’ Facebook Marketplace
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Tim Samoff @timsamoff.bsky.social · 25/07/2026
I made #spumoni. It was good.
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Tim Samoff @timsamoff.bsky.social · 23/07/2026
I grew six 6’+ sunflowers from sprouts, harvested the seeds, and roasted them. SO many seeds.
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Tim Samoff @timsamoff.bsky.social · 10/07/2026
I finally got some old/recent articles and one short story up on a public website. I’m still working on the home page layout, but it works well enough to share: samoff.com/written/ #scifi #dystopian #postapocalyptic #culture #gamedesign #gaming #shortfiction
samoff.com
Written by Tim Samoff
A collection of stories, essays, poetry, articles, and how-tos.
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Tim Samoff @timsamoff.bsky.social · 10/07/2026
Went and installed @mozilla.org #thunderbird (Windows). Haven’t used it for ages. It’s improved a lot and definitely outshines Outlook at this point. I was even able to easily sync my iCloud calendars.
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Tim Samoff @timsamoff.bsky.social · 17/06/2026
Well, by golly, I guess I have a new portfolio site! Check it out and let me know what you think. If you'd like to see how it all works, click on the "Demo site" link in the Portfolio card. samoff.com/portfolio/
samoff.com
Tim Samoff | Portfolio
Interactive Production, Design & Development. A curated collection of games, software, websites, and creative experiments.
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Tim Samoff @timsamoff.bsky.social · 09/06/2026
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Tim Samoff @timsamoff.bsky.social · 05/06/2026
So I made a thing for writers to copy and paste text and output a full standalone webpage. Check it out! samoff.com/written/writ...
samoff.com
Written by Tim Samoff
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Tim Samoff @timsamoff.bsky.social · 22/05/2026
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Tim Samoff @timsamoff.bsky.social · 24/04/2026
I think AI is a helpful tool. I'm a creative person and a maker, so I try not to use it too much. This morning, I read this and found it very compelling.
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Tim Samoff @timsamoff.bsky.social · 28/01/2026
www.linkedin.com/posts/timsam...
linkedin.com
The Global Game Jam, proper, begins this Friday. And this will be the first time in eight years that I won’t be participating. While teaching at Azusa Pacific University, I had the privilege of… | Ti...
The Global Game Jam, proper, begins this Friday. And this will be the first time in eight years that I won’t be participating. While teaching at Azusa Pacific University, I had the privilege of leadi...
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Tim Samoff @timsamoff.bsky.social · 19/01/2026
www.linkedin.com/pulse/bonus-...
linkedin.com
Bonus Installment (Part 6?!): Leave Something Behind
I Lied I said this series would be five parts. Which was true, until it wasn’t.
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Tim Samoff @timsamoff.bsky.social · 13/01/2026
I haven’t had one of these since high school maybe. It’s delicious.
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Tim Samoff @timsamoff.bsky.social · 13/01/2026
Out now! www.gamepoems.com
gamepoems.com
Game Poems Magazine
Game Poems is an online playable magazine dedicated to exploring the artistic and poetic potential of short-form videogames. The videogame poem is a concept that challenges traditional boundaries betw...
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Tim Samoff @timsamoff.bsky.social · 13/01/2026
www.linkedin.com/pulse/when-c...
linkedin.com
When the City Answers Back
A Different Kind of Ending Up to this point, this series has traced a path from intent to systems, from systems to space, and from space to action. I started by asking why I wanted to make a game like...
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Tim Samoff @timsamoff.bsky.social · 09/01/2026
youtu.be/-WBg5IcDhc4?...
youtu.be
A Message from The Ambassador W. Kamau Bell
YouTube video by Fishbone
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Tim Samoff @timsamoff.bsky.social · 08/01/2026
Great read — even food AAA game devs. I’ve been saying these things for years.
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Tim Samoff @timsamoff.bsky.social · 07/01/2026
www.linkedin.com/pulse/making...
linkedin.com
Making Resistance Playable
Real Change Comes From Action (or Interaction) In the first part of this series, I wrote about why I wanted to start ideating on a game like New & Improved™, and why engaging directly with culture fel...
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Tim Samoff @timsamoff.bsky.social · 05/01/2026
First day of a new job. First time in going into a job with no idea what’s in store. First day in over twenty years that I’ll be sitting in an office 5 days per week. First day in over 10 years that I won’t be driving my kids to school.
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Tim Samoff @timsamoff.bsky.social · 31/12/2025
I didn’t make my goal of 205 books this year, but I did a lot less driving and got pretty close. Not bad!
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Tim Samoff @timsamoff.bsky.social · 29/12/2025
www.linkedin.com/pulse/city-s...
linkedin.com
The City Sets the Tempo: How Space Shapes Play
The City as a Mechanic In the first part of this series, I talked about intent, or why I wanted to start ideating on a game like New & Improved™. I also discussed why it mattered to me that the game e...
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Tim Samoff @timsamoff.bsky.social · 29/12/2025
Forgot to post this last week! www.linkedin.com/pulse/progre...
linkedin.com
Progress Isn’t Power: Designing Systems That Measure Impact, Not Dominance
Progression Systems & Player Impact Last week, I laid out the intent behind New & Improved™: a 2D pixel-art side-scroller built around cultural resistance rather than combat, accumulation, or dominati...
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Tim Samoff @timsamoff.bsky.social · 21/12/2025
No words…
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Tim Samoff @timsamoff.bsky.social · 20/12/2025
Look at that. I go and get myself a job and I’m all of a sudden inspired to start working on new circuits again. Go figure. Still got it? 😉
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Tim Samoff @timsamoff.bsky.social · 20/12/2025
“The word “verse” has an agricultural past: it comes from the Latin word for “furrowing” or “turning up the soil.
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Tim Samoff @timsamoff.bsky.social · 19/12/2025
Enclosure Pro v1.1.0 is here! If it doesn't auto-update from v1.0.1, please head over the website and download the installer from there. The app has been downloaded almost 350 times! This version has SO many updates…
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Tim Samoff @timsamoff.bsky.social · 15/12/2025
www.linkedin.com/pulse/design...
linkedin.com
Designing a Game About Cultural Resistance: What Happens When Mechanics Take a Stance
Introduction Game development is often reduced to code, engines, and systems. But before a variable is declared or a pixel is drawn on the screen, there’s the messy and sometimes grueling work of idea...
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Tim Samoff @timsamoff.bsky.social · 10/12/2025
www.linkedin.com/pulse/most-d...
linkedin.com
The Most Difficult Role-Playing Game: Finding a Job
Disclaimer: All images used in this article were generated by AI. The Intro We interrupt our usual games-and-culture musings for something a little more personal.
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Tim Samoff @timsamoff.bsky.social · 03/12/2025
The #Google Photos 2025 recap is pretty fun, but its inability to frames faces correctly is pretty embarrassing.
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Tim Samoff @timsamoff.bsky.social · 01/12/2025
www.linkedin.com/pulse/mondev...
linkedin.com
Mondev #4: Simple Solutions
“The definition of genius is taking the complex and making it simple.” — Albert Einstein Introduction I’ve been using and teaching Unreal Engine since it first showed up as UDK in 2010.
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Tim Samoff @timsamoff.bsky.social · 26/11/2025
@timehop.bsky.social #9yearclub
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Tim Samoff @timsamoff.bsky.social · 24/11/2025
I’m extremely excited to announce the initial release of Enclosure Pro! Enclosure Pro is a precision drill-hole layout tool for effect-pedal enclosures. It’s available for Windows, Mac & Linux. I’ve been working on this for months, addressing a long-standing pain point in the pedal-building process.
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Tim Samoff @timsamoff.bsky.social · 19/11/2025
www.linkedin.com/pulse/beyond...
linkedin.com
Beyond the Screen: How Games Forge Our Deepest Connections
Note: This article is meant to be an easy, personal read rather than an academic paper. While I can cite sources for much of what I discuss, most of my insights come from my own experiences and observ...
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Tim Samoff @timsamoff.bsky.social · 17/11/2025
www.linkedin.com/pulse/mondev...
linkedin.com
Mondev #3: Vibe Coding Deep Dive
A deep dive into vibe coding using AI tools like Replit, Rork, and ChatGPT—building a full guitar pedal enclosure app, overcoming limitations, and migrating it
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Tim Samoff @timsamoff.bsky.social · 12/11/2025
www.linkedin.com/pulse/why-i-...
linkedin.com
Why I Go Back And Play This (Now) Fourteen-Year-Old Game
Introduction It’s 2025, and The Elder Scrolls V: Skyrim is turning fourteen. Fourteen years of new technology and bigger games, yet I still want to return to Skyrim.
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Tim Samoff @timsamoff.bsky.social · 11/11/2025
Keeping it together
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Tim Samoff @timsamoff.bsky.social · 10/11/2025
www.linkedin.com/pulse/mondev...
linkedin.com
Mondev #2: Advanced Infinite Scrolling Background in Unity/C# (223 Lines of Code)
Introduction Welcome to Mondev #2! Last week, I presented a way to create a simple scrolling background for an infinite runner game. It relied on having a single seamless image and scrolled from the r...
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Tim Samoff @timsamoff.bsky.social · 05/11/2025
www.linkedin.com/pulse/cash-r...
linkedin.com
Cash Royale: How Over-Monetization Cancels Magic
Prologue My eleven-year-old son recently began playing the mobile real-time strategy collectible card game Clash Royale, and I fully support it. We talk strategy every day, and I’ll even play a Friend...
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Tim Samoff @timsamoff.bsky.social · 04/11/2025
Welcome to the first Mondev! Mondev is short for Monday Development, where, each week, I’ll post about something that I’m working on or thinking about in the world of game and software development. Some of these items may be devlog-style posts (I have ideas!), while others may be full tutorials.
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Tim Samoff @timsamoff.bsky.social · 30/10/2025
I started a new series on LinkedIn about games, culture, and my take on it all. I’m going to try to put something out every Wednesday. If you’re interested and on LinkedIn, I’d love for you to interact! www.linkedin.com/pulse/why-i-...
linkedin.com
Why I Can’t Stop Playing Dark War Survival
I’ve been playing a lot – and I mean a LOT – of the mobile RTS game, Dark War Survival, by Florere Game Limited, and I’ve been wondering why. Sure, it’s fun.
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Tim Samoff @timsamoff.bsky.social · 28/10/2025
I always forget about BeReal. 😜
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Tim Samoff @timsamoff.bsky.social · 08/10/2025
Gemini’s new audio overview capability is bonkers.
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Reposted by Tim Samoff
KOJAMF🤘🖤🤘 @kojamf.bsky.social · 05/10/2025
Dr. Jane Goodall filmed an interview with Netflix in March 2025 that she understood would only be released after her death.
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Tim Samoff @timsamoff.bsky.social · 29/09/2025
youtube.com/watch?v=gblj...
youtube.com
Ndlovu Youth Choir - Bohemian Rhapsody (Official Music Video) isiZulu version
YouTube video by Ndlovu Youth Choir
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