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The Sickly Wizard (Commisions Available)

@thesicklywizard.bsky.social
1.9K followers 957 following 711 posts

Hello, I am The Sickly Wizard. I am a 3d artist experienced in Blender with quite a few years of experience under my belt. #lowpoly #blender3d #characterart #b3d #animation

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Reposted by The Sickly Wizard (Commisions Available)
Ello @ellohcee.bsky.social · 14h
#Artober day 3 - Celestial #art #dragon
Digital art of a stylized dragon, its head golden yellow with sun beams radiating out, a crescent moon cradling its visible eye, which is black with a starburst pupil. Its body is blue and flowing with lighter areas running throughout. Shooting stars move past the dragon, long flowing trails of light behind them. The background is dark with a radiating light pattern behind the dragon, bits of light running along them and other stylized stars scattered throughout.
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skocia @scoutylanks.bsky.social · 15h
she's back! character belongs to Detka💚 #lowpoly
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The Sickly Wizard (Commisions Available) @thesicklywizard.bsky.social · 07/10/2026
Out of curiosity, would anyone be interested in me livestreaming my animation processes for this video? I've been tempted to come back to streaming for a bit.
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The Sickly Wizard (Commisions Available) @thesicklywizard.bsky.social · 07/10/2026
Making more progress on my animations 👍 #blender3d #wip #animation
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The Sickly Wizard (Commisions Available) @thesicklywizard.bsky.social · 02/10/2026
Hey, for #blender3d does anyone know of any alternatives to the Bone Manager addon? I'm curious if theres any other addons that allow you to make and manage a rig ui with.
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The Sickly Wizard (Commisions Available) @thesicklywizard.bsky.social · 02/10/2026
Heres the animated final version
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The Sickly Wizard (Commisions Available) @thesicklywizard.bsky.social · 01/10/2026
its supposed to be animated with the candle and torch flames but Bsky wouldnt let me post it for some reason 😅
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The Sickly Wizard (Commisions Available) @thesicklywizard.bsky.social · 01/10/2026
Nearly done with the bg for my next scene. I'll just need to detail the parchement more and add a quill #blender3d #b3d #art #wip
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Reposted by The Sickly Wizard (Commisions Available)
𝕁annn 🌘 @jannnmoon.bsky.social · 01/08/2026
Forgot to post this on here too. This candle shelf is done and now it's time for a new piece! More details here jankanchaross.carrd.co/#candleshelf
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The Sickly Wizard (Commisions Available) @thesicklywizard.bsky.social · 28/09/2026
Like a gyroscope gimbal?
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The Sickly Wizard (Commisions Available) @thesicklywizard.bsky.social · 28/09/2026
Still trying to think what all to add to the bookshelf 🤔
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Reposted by The Sickly Wizard (Commisions Available)
Worm Girl @cataclysmtlg.com · 25/09/2026
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The Sickly Wizard (Commisions Available) @thesicklywizard.bsky.social · 24/09/2026
Added some more stuff to the bookshelf. I'm probably gonna add a column to the right of the bookshelf for a torch sconce and then a little arch doorway. I was also experimenting with some simple NPR glass to the alembic and other glassware, I think it turned out decent enough.
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The Sickly Wizard (Commisions Available) @thesicklywizard.bsky.social · 22/09/2026
Im trying to get a feel for a background aesthetic for my videos, this is what i got currently in progress.
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The Sickly Wizard (Commisions Available) @thesicklywizard.bsky.social · 17/09/2026
I'm slowly trying to drum out lipsync animations for my next vid. I've been struggling with planning when it comes to animation in terms of staging and what to put on screen. I have rewrote this damn script like 3-4 times over the course of like 3 years now. But hopefully, I can finish it this year
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The Sickly Wizard (Commisions Available) @thesicklywizard.bsky.social · 16/09/2026
I'm working on incorporating similar controls onto the teeth, cheeks, and eyes as well, then bind them a control panel to drive certain things with action constraints. doing that makes it all interative and I can layer all of their motions together.
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The Sickly Wizard (Commisions Available) @thesicklywizard.bsky.social · 16/09/2026
I've just had a brainblast on figuring out these new lip controls for my character rig. I'm surprised they work so well, all while avoiding cyclical dependencies. #blender3d #animation
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Reposted by The Sickly Wizard (Commisions Available)
mudo @maumudo.bsky.social · 08/09/2026
pretty dahlia ⋆˚꩜。 🎵- pretty peach by lucy bedroque #oc #animation #blender3d #lowpoly
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Reposted by The Sickly Wizard (Commisions Available)
skocia @scoutylanks.bsky.social · 13/09/2026
finished vtuber model for @powdersworkshop.bsky.social! Thank you for trusting me with your character! #lowpoly
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The Sickly Wizard (Commisions Available) @thesicklywizard.bsky.social · 06/09/2026
Out of curiosity, have you been working on any other projects since your For-Profit Software video essay? I'd be interested in working on some sort of creative group project of some kind.
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The Sickly Wizard (Commisions Available) @thesicklywizard.bsky.social · 04/09/2026
Linux has probably been the best productive decision I've made. Ive tinkered (and also bricked) my system so much that I now have it exactly how I want it. It's been wonderful, definitely a learning process, but I've enjoyed the process.
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The Sickly Wizard (Commisions Available) @thesicklywizard.bsky.social · 03/09/2026
Rigging in blender be like this. #blender3d #3dart #animation
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The Sickly Wizard (Commisions Available) @thesicklywizard.bsky.social · 01/09/2026
A new and excitingly different approach...
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Reposted by The Sickly Wizard (Commisions Available)
BAKER @fuckyoubaker.bsky.social · 28/08/2026
HEAR THEY GOT A COMPUTER FOR THAT NOW.
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The Sickly Wizard (Commisions Available) @thesicklywizard.bsky.social · 28/08/2026
I'm also trying to get back into animating, I'd like to get at least one part of my rigging tutorial out this year 💀
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The Sickly Wizard (Commisions Available) @thesicklywizard.bsky.social · 19/08/2026
I haven't posted my 3d work in a bit,.heres a minotaur barbarian I made. I have never messed with blender's geometry hair system but I think it turned out looking pretty good. I'll have a few more models to post maybe here in a few weeks. #blender #3d #art
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The Sickly Wizard (Commisions Available) @thesicklywizard.bsky.social · 28/07/2026
Man, they really got his turtle ass in the hospital like this just to stay in power a little bit longer to fuck everyone huh?
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The Sickly Wizard (Commisions Available) @thesicklywizard.bsky.social · 26/07/2026
Spent a long time trying to find this video again. www.youtube.com/watch?v=HiLK...
youtube.com
hier nen euro
YouTube video by Tijszonderh
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Reposted by The Sickly Wizard (Commisions Available)
Crashsune @crashsune.bsky.social · 28/06/2026
Time to go from: “I have literally *never* opened Blender” TO: “My dream characters are alive on screen!” 💖✨ 3D is NOT only for the chosen few!!! Grab my limited discount here: www.crashsune.com/low-poly-cou...
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The Sickly Wizard (Commisions Available) @thesicklywizard.bsky.social · 28/06/2026
Oof on that minor typo there 💀, But your aesthetic and polish is great and love to see it in the blender space!
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The Sickly Wizard (Commisions Available) @thesicklywizard.bsky.social · 19/06/2026
Lip Syncing... Fun times.
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The Sickly Wizard (Commisions Available) @thesicklywizard.bsky.social · 04/06/2026
Here's a bit of a snippet of how its going with my new video. currently roughing out the poses and gestures. I think the lipsyncing looks pretty great. Im quite satisfied with how smooth it looks so far. Also, jumpscare warning. #wip #b3d #animation
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The Sickly Wizard (Commisions Available) @thesicklywizard.bsky.social · 01/06/2026
Im finally going to knuckle down and try to put out a comprehensive rigging tutorial series for blender. I've bounced of doing it several times because I really want to go hard on the production quality with 3d animation and demonstrations. I'm working on the lipsync for the introduction video now.
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The Sickly Wizard (Commisions Available) @thesicklywizard.bsky.social · 22/05/2026
I got all the adornments all weighted and stuff. The jiggle physics for the sash and pendant were not wanting to co-operate and I was not feeling the desire to hand animate it. But its all looking and working really good.
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The Sickly Wizard (Commisions Available) @thesicklywizard.bsky.social · 22/05/2026
You know, its strange. I've been really wanting to make a video about mathematics: Like Infinity, and/or the implications of what dividing by zero even means, if anything. I've not been able to stop thinking about it and its driving me crazy if i dont make something of it. 😅
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The Sickly Wizard (Commisions Available) @thesicklywizard.bsky.social · 21/05/2026
A long while back I had commissioned @razzak0.bsky.social to do some texturing and clothing modeling for a character model. Its a long time over due, but shout out to him and his work! He is very talented.
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Razzak | Commissions open | @razzak0.bsky.social · 05/04/2026
I've finished the generation of my skeleton ennemies
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The Sickly Wizard (Commisions Available) @thesicklywizard.bsky.social · 17/05/2026
Howdy, I haven't posted in a little bit, but I've been working on my new character rig.
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The Sickly Wizard (Commisions Available) @thesicklywizard.bsky.social · 19/04/2026
This is only the first step of the process, currently I'm trying to procedurally generate the deformation layer of the rig, and from there constrain them to a stretch and tweak bone layer, then a mechanical layer where i can start to implement FK and IK structures and more mechanical stuff.
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The Sickly Wizard (Commisions Available) @thesicklywizard.bsky.social · 19/04/2026
Since a rig is structurally hierarchical, bones form chains. So instead of making each bone one at a time. I made an indexed array of each bone from the meta rig, plot a starting position with an index, give it a length, and a set of toggles to tell the constructor which bones are connected or not.
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The Sickly Wizard (Commisions Available) @thesicklywizard.bsky.social · 19/04/2026
The default way this is done in this system really sucks. It requires you to make a node bone, pass in its relationship to the previous bone often with an inherit node, then set its position using a metarig node, where you type in both the name of the metarig, and the name of the bone you want.
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The Sickly Wizard (Commisions Available) @thesicklywizard.bsky.social · 19/04/2026
I'm making a good amount of progress learning and understanding the rigging nodes set up. I set up a way to construct bone chains based from a metarig. The default way of connecting bones together is really tedious and I wanted a way to make them faster, and more procedurally.
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The Sickly Wizard (Commisions Available) @thesicklywizard.bsky.social · 18/04/2026
That rigging nodes addons been doing my head in. I have a terrible desire to make elegant reusable solutions but unfortunately I'm dumb and don't know how to structure a logic system for that kind a workflow. I'm stuck trying to make it perfect instead of make it fast.
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The Sickly Wizard (Commisions Available) @thesicklywizard.bsky.social · 17/04/2026
Once I get my own system and work flow down I'll show it all off and what it's really capable of. As nice as the tutorials the dev made are, they're exceedingly dry, and cover nearly as much as I would like.
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The Sickly Wizard (Commisions Available) @thesicklywizard.bsky.social · 17/04/2026
People need to make more videos about this, myself included. The only tutorials for it are made by the developer himself, and even the 8 that exist only average about 700 views each. I've been trying to learn the node system and its been doing my head in, especially with incomplete documentation.
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The Sickly Wizard (Commisions Available) @thesicklywizard.bsky.social · 17/04/2026
Has anyone heard of Mantis Rigging Nodes for #blender3d? Its like Geonodes for armatures. And while its no where near polished, its actually exceedingly buggy, It is quite possibly the most excited I've been about an addon for a long time. www.youtube.com/watch?v=XS8g...
youtube.com
Rigging With Nodes Changes Everything! — Blender Conference 2025
YouTube video by Blender
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The Sickly Wizard (Commisions Available) @thesicklywizard.bsky.social · 15/04/2026
I found an absolutely mental rigging addon for blender. It honestly looks like magic, and if I can figure it out fully Its gonna honestly revolutionize how I build armatures.
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The Sickly Wizard (Commisions Available) @thesicklywizard.bsky.social · 13/04/2026
definately glad to see ive improved after my long time of study, specifically on human facial anatomy, that this turned out so well 😁
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The Sickly Wizard (Commisions Available) @thesicklywizard.bsky.social · 13/04/2026
I've been in a slump artistically and for a long time; never touched sculpture. I always did everything via box sculpting and it made everything very mathematical since I was focusing on topology first. I've practiced alot of sculpture since and this is the first model ive made in a long time.
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The Sickly Wizard (Commisions Available) @thesicklywizard.bsky.social · 13/04/2026
No problem! I really like you're artwork, and enjoy making character models from em. That being said, I need to go back and redo Patty. I did not do her justice last time 😅
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