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Robin Welmers

@theonean.gamedev.blue
104 followers 503 following 49 posts

they/them Game Design student at HSLU and enjoyer of games the other 50% of @brainflick.bsky.social currently trying to make Blight Protocol awesomererer...er

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Reposted by Robin Welmers
Studio Brainflick - WISHLIST CANNON KEEP @brainflick.bsky.social · 19h
It's #TrailerTuesday Here's a short trailer for Cannon Keep, our inventory management tower defense! #gamedev #indiedev
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Robin Welmers @theonean.gamedev.blue · 28/04/2026
This looks super usefull! Fancy stuff
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Reposted by Robin Welmers
Old Cake Factory @oldcakefactory.bsky.social · 09/02/2026
🍣 Goblin Sushi is out now in Early Access! 🔥 The goblin kitchen is officially open with a 10% launch discount to celebrate. From demo to EA, shaped by your feedback. Now available on Steam, Google Play & the App Store. Thank you for the amazing support ❤️ store.steampowered.com/app/3734290/...
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Reposted by Robin Welmers
TheCell @thecell.eu · 01/02/2026
And a video from the game. Soon on globalgamejam.org/games/2026/s... and cainx.itch.io/shapesim #ggj #ggj26 #godot. @manuelini.itch.io @theonean.gamedev.blue
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Reposted by Robin Welmers
Mr #PitchYaGame @liamtwose.bsky.social · 10/12/2025
Breaking: New era of video games is upon us. Time to adapt. Introducing #TeaseYaGame; open to ALL #VideoGames. 3 x a year. Lite version of PYG; Jan, Apr, Sep. PLUS: Special December teaser edition! June & November WILL remain as #PitchYaGame. 🫡 Live next Tuesday! Who's ready?! 🥳
media.tenor.com
a group of men in military uniforms walking on a runway with the words let 's do this written on the bottom
ALT: a group of men in military uniforms walking on a runway with the words let 's do this written on the bottom
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Robin Welmers @theonean.gamedev.blue · 10/12/2025
Tiredness does things to me... Its UNBEATABLE oopsiedaisy
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Robin Welmers @theonean.gamedev.blue · 09/12/2025
@dcellgames.com got surprised with the release today and have been hyped to play UNBREAKABLE and oh my garsh is it good! The balance between story and gameplay feels just right and the game itself feels sooo good (also some cool twists / variations on the rhythm mechanic). had me HELLA immersed 🎉
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Reposted by Robin Welmers
Team Zandt | 🏁 RaceWorms (Demo on Steam!) @teamzandt.bsky.social · 22/10/2025
It costs $0.00 to support our indie dream! So wishlist our game on steam and retweet this to help us reach our audience :) ❤️ s.team/a/3653330 #gamedev #indiedev #gamedevelopment #indiegamedev #indiegames #worms
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Reposted by Robin Welmers
thogli studios 🐴 Wishlist Horses of Hoofprint Bay @thoglistudios.com · 22/10/2025
In the yard overview in our game, horses are quite tiny. That won't stop us from making them as adorable as we possibly can 😤 Sign up here to hear more very soon: forms.gle/JzRJocMJvGsT...
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Robin Welmers @theonean.gamedev.blue · 22/10/2025
I've had that feeling too these past few years and I feel it's more of a sign of information overload from social media. Where everything feels like it's going 10x faster than reality and I can't learn fast enough to keep up. Just keep at it and you'll get there, good luck!
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Robin Welmers @theonean.gamedev.blue · 22/10/2025
What a delightfull way to start the day 😍
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Robin Welmers @theonean.gamedev.blue · 21/10/2025
Oh wow, the aesthetic reminds me a lot of pizza tower funky but still super readable. Looks amazing!
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Robin Welmers @theonean.gamedev.blue · 20/10/2025
I like the swirling stars of 1 and the dazed eyes of 3 :)
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Robin Welmers @theonean.gamedev.blue · 08/10/2025
Gets em 40% of the time, ALL the time. Hyuck yeah
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Reposted by Robin Welmers
René Otto @aceottorney.bsky.social · 08/10/2025
Proud to announce Deviant Legal’s Game Developer’s Guide to Publishing Agreements: a free resource for developers wanting to learn about publishing deals. Publicly accessible, without requiring to provide your data: deviantlegal.com/guide/game-d...
An image about the game developer's guide to publishing agreements feauturing otto the otter
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Robin Welmers @theonean.gamedev.blue · 08/10/2025
What a fantastical timing this has on my feed, thank you so much for all the work & effort put into this!
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Robin Welmers @theonean.gamedev.blue · 08/10/2025
One of my little joys of programming on games is using placeholder sprites when I implement new features - such as in this case a deactivated miner turning into a.... clock #swissgames #gamedev #oderso
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Robin Welmers @theonean.gamedev.blue · 01/10/2025
It's the (not so) subtle tells of exploitation, embroidering people into a coorporation as if it were a tight knight comunity to dissolve the boundaries between working / free time. Atleast the buzzwords can be used to filter out those companies
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Robin Welmers @theonean.gamedev.blue · 22/09/2025
The best ai we could ever actually have - humans
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Reposted by Robin Welmers
Studio Brainflick - WISHLIST CANNON KEEP @brainflick.bsky.social · 12/09/2025
We're back with a new project! A 2D towerdefense game where you mine resources in a polluted wasteland and upgrade your city with different building blocks to survive the night. Check out the demo here: itch.io/wretched-lead #gamedev #indiedev
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Robin Welmers @theonean.gamedev.blue · 27/08/2025
Ah shucks, thanks for the name!
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Robin Welmers @theonean.gamedev.blue · 27/08/2025
Oh my days this just unlocked some key memories, what is this game? Is it the pokemon one where you catch em by drawing circles?
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Robin Welmers @theonean.gamedev.blue · 20/08/2025
Well, in that case don't mind if I do: @manuelini.itch.io
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Robin Welmers @theonean.gamedev.blue · 20/08/2025
Ooh that seems pretty cool, is it specifically tied to godot as a plugin of some sorts or can I use the output in any game engine?
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Robin Welmers @theonean.gamedev.blue · 20/08/2025
Ooh, exciting! Good luck with the upcoming releases, consider all fingers crossed ^^
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Robin Welmers @theonean.gamedev.blue · 20/08/2025
And some people think me working with unity only on my touchpad is cursed? (certified crazy style ^^)
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Robin Welmers @theonean.gamedev.blue · 19/08/2025
On day[2], godot added a rigidbody + collider to the world - let there be physics!
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Robin Welmers @theonean.gamedev.blue · 17/08/2025
(Very cool)
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Robin Welmers @theonean.gamedev.blue · 17/08/2025
Looks like some ye-olden-kids-storybook titlecover, they've experienced some stuffs on the sea
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Robin Welmers @theonean.gamedev.blue · 17/08/2025
Absolutely, it also helped me a lot facing new tasks shifting the pain of inexperience into a choice. Like - is this something important to me and I wanna push through and learn or maybe we skippin' this skill (which is very valid, we don't have to be all-purpose machines)
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Robin Welmers @theonean.gamedev.blue · 17/08/2025
Love this train of thought. I remember reading a blogpost when I was younger which delved into this idea quite a bit and ended up on the point: if you wanna learn something it takes the active choice of taking the time and frustration to get better - we aren't "bad" at anything simply inexperienced.
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Robin Welmers @theonean.gamedev.blue · 17/08/2025
To me the most damning aspect of it is someone outsourcing their moral compass. Like, having this system where you don't do vile acts not because of simple human empathy but because you have the constant Ban Hammer™ of the holy bible above you ~ doesn't scream love thy neighbour to me.
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Robin Welmers @theonean.gamedev.blue · 17/08/2025
(Help)
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Robin Welmers @theonean.gamedev.blue · 17/08/2025
A little pushy rhino (pushy as in - won't stop trying to reach me about my cars extended warranty (I don't own a car))
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Robin Welmers @theonean.gamedev.blue · 16/08/2025
I'll gladly take that offer - any chance to learn :). store.steampowered.com/app/3501630/... It's my first proper game trailer I made for my first proper steam released game (to be released this summer) ^^
store.steampowered.com
ShapeShapers on Steam
Shape Shapers is a fast-paced competitive puzzle game where you and a friend race to create complex shapes. Think fast and master the art of shape manipulation in this quirky factory-themed setting. C...
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Robin Welmers @theonean.gamedev.blue · 05/08/2025
And I wouldn't dare compare em to pears! :p
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Robin Welmers @theonean.gamedev.blue · 03/08/2025
Beautifully chaotic video to watch, very cool!
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Robin Welmers @theonean.gamedev.blue · 21/07/2025
It's gonna be the future of "create your own commercial app in 1 week" but also "sorry this 1 year old service no longer exists due to the code being simply unmaintanable" or "whoopsie daisy, this company has lost their database"
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Robin Welmers @theonean.gamedev.blue · 21/07/2025
Have been wanting to do some visual coding again recently and finally picked it up again. My free will made me create this... pulsating... thing? I kinda like it, my brain tries to perceive it as an eye. #p5js #creativecoding
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Robin Welmers @theonean.gamedev.blue · 05/07/2025
Hyper-Demon, an arena-fps-shooter which has a extremely cool take on telegraphing / navigation within combat by showing enemies behind you in a red silhouette on the screen. It's really cool to see how our brain learns to interpret and react surprisingly effectively to this new form of communication
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Robin Welmers @theonean.gamedev.blue · 15/06/2025
Ooh, that does look pretty nice. The toon shader helps a lot, love the clear readability!
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Robin Welmers @theonean.gamedev.blue · 11/06/2025
This brings back so many command and conquer memories. Aaagh those games were a blast (red alert 2 with yuri is my personal favorite)
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Robin Welmers @theonean.gamedev.blue · 05/06/2025
Ah the woes of coding something that feels cool as fuck but then you realize it's a UX issue. It pains me to think of all the cool nifty functionalities I've ever created which I had to modify / throw away :(, I sympathize with ya! And yeah, really neat pixelart there, love the readability :)
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Robin Welmers @theonean.gamedev.blue · 05/06/2025
Is it mayhaps, perchance possible to get added to the list? (i've been told to ask) Im working on Blight Protocol along with @manuelini.itch.io
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Robin Welmers @theonean.gamedev.blue · 04/06/2025
I love how before the close-up my brain just straight up hallucinated some eyes on those bad boys (or girls, I daresay). Reduction to the max achieved!
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Robin Welmers @theonean.gamedev.blue · 04/06/2025
What an insanely stimulating and cool trailer oh-em-gee
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Robin Welmers @theonean.gamedev.blue · 04/06/2025
I see your huge benefits and have a counterproposal, what if we all gave each other a dollar per day therefore generating infinite money between the slight dollar-value-changes (I'm pretty sure thats how it works, yeah?)
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Robin Welmers @theonean.gamedev.blue · 22/04/2025
This is truly blessed pixelart, dang
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Reposted by Robin Welmers
Muno @bymuno.com · 21/04/2025
How does ROLLBACK NETCODE work, why is it so difficult to program, and why is it the gold standard for fighting games? A whirlwind tour of different solutions #pixelart #gamedev #AnimationVERSUS The setup: you have a video game with couch co-op and want to add online multiplayer. Easy, right...? 🧵
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Reposted by Robin Welmers
Studio Brainflick - WISHLIST CANNON KEEP @brainflick.bsky.social · 12/04/2025
Sometimes weird stuff happens when reworking what you already have. This time around our screen got sucked into the vortex by the shader gods, they do not seem to listen to our prayers. #gamedev #screenshotsaturday #indiedev
The image portrays shaders malfunctioning in a game. A black sphere in the middle of the screen with layered rings switching from blue to cyan and a black outline. The sphere is distorted towards the bottom as if some gravity was pulling at it. 6 rocks of which only their outline can be seen create a u which frame the black hole. On the top middle of the screen is a health bar which is not affected by the shader error.
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