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The Kinsie

@thekinsie.com
1.2K followers 169 following 2.4K posts

I'm your problem now. 🌏: thekinsie.com 🐕: reelism.dog

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The Kinsie @thekinsie.com · 17h
#inktober2026 DAY 6: "OGRE" y'need a permit t' do that mate
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The Kinsie @thekinsie.com · 05/10/2026
#inktober2026 DAY 5: "SMACK" i got nothin' today so you get the cheap stuff straight off the street
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The Kinsie @thekinsie.com · 05/10/2026
finally hit the 8-bit integer limit #petitcom #smilebasic
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The Kinsie @thekinsie.com · 05/10/2026
Finally got me a Switch 2. I have a decently-sized Switch 1 library, but haven't touched it in a bit since my Switch 1's screen broke. What's some cool shit that's either exclusive or better on a handheld than on my stupid-powerful computer?
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The Kinsie @thekinsie.com · 04/10/2026
#inktober2026 DAY 4: "CACTUS" the devil's desk-pet is thirsty (he needs wa-wa)
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The Kinsie @thekinsie.com · 04/10/2026
#inktober2026 DAY 3: "MINIATURE" the adventures continue (one day i will do a comic of this guy) (just a quick one because i'm way behind schedule)
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The Kinsie @thekinsie.com · 02/10/2026
#inktober2026 DAY 2: "RELIC" the bygone days of cinema, they don't make 'em like they used to
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The Kinsie @thekinsie.com · 01/10/2026
iPhone emulation now formally supports the best game in the series.
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The Kinsie @thekinsie.com · 01/10/2026
#inktober2026 DAY 1: "APPLE" i am as good at watercolours as mr. van helsing here is at repulsion
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The Kinsie @thekinsie.com · 27/09/2026
they added a horde mode to depth dwellers not sure how i can top that tbh
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The Kinsie @thekinsie.com · 23/09/2026
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The Kinsie @thekinsie.com · 22/09/2026
and the other foot drops
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The Kinsie @thekinsie.com · 20/09/2026
sometimes the rando just decides to be weirdly nice to you
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The Kinsie @thekinsie.com · 17/09/2026
#Marathon
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The Kinsie @thekinsie.com · 14/09/2026
Remember the unwritten rules: If you're gonna do a piracy, keep money out of it. And if you're gonna do a server emulator/network replacement for an modern-ish game, don't share the game files. And if you're an untextured vigilante in a lowpoly Plymouth, NEVER get out of the car.
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The Kinsie @thekinsie.com · 14/09/2026
They were sharing torrents for full game downloads, but also had a "seperately-developed" Black Ops 3 client behind the Patreon wall.
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The Kinsie @thekinsie.com · 14/09/2026
Same as it ever was. When will people learn that locking access to mods behind Patreon subscription gates is just asking for trouble? It's happened quite a few times now (CoD XLabs, Cyberpunk REAL VR, that one pokemon mod for palworld, etc. etc.), you think it'd sink in by now.
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The Kinsie @thekinsie.com · 13/09/2026
seriously, every time you see an old guy going on about our new robot masters, they invariably know what applesoft is. it's approaching conspiracy theory levels at this point.
A screenshot of the Apple II RPG Shadowforge, credited to John Carmack.An excerpt from a blog post by Retro365 (https://retro365.blog/2023/10/04/raid-on-bungeling-bay-will-wrights-first-game/) about SimCity creator Will Wright's early history with computers.

"Living in an apartment in Greenwich Village, Will Wright purchased his first computer, an Apple II+, and started to teach himself Applesoft BASIC, to connect and control the robots and other mechanical things he was building out of random parts at the time. While trying to implement John Conway’s Game of Life into BASIC it became apparent that the cellular automaton simulation needed a much better way of utilizing the computer’s hardware and he dove into Pascal and Assembly Language both lower-level programming languages with fewer layers of abstraction from the underlying hardware."Excerpt from an interview conducted by Antstream (https://www.antstream.com/post/game-developer-interview-the-oliver-twins) with Dizzy creators The Oliver Twins about their early career:

"Antstream Arcade: How did your interest with computers and programming begin?

Philip Oliver: Andrew and I were fascinated by early computer games such as Space Invaders and Pac Man and around 1980, when we were 12, played a lot of games on a friend's Apple II. Our parents bought us a Binatone Pong game that plugged into the TV which was very heavily used, and a year later our older brother bought a ZX81, and we were absolutely hooked on it. We didn't buy any games; instead we used the manual and programmed our own, starting with Pong-style games."Excerpt from an article by Eurogamer (https://www.eurogamer.net/20-years-of-level-5) marking the 20th anniversary of Level 5 in 2018.

"And that's how Level-5 found itself in charge of Japan's most popular video game series, and found itself charged with ushering Dragon Quest into 3D. Akihiro Hino has, you suspect, a knack for making things happen. It's something he's done throughout twenty often remarkable years of Level-5.

And it all began back in Fukuoka, when Hino used to play with an Apple 2 in his youth. At primary school he read an article on Sir-Tech's Wizardry series, and he was fascinated by the possibilities they suggested."
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The Kinsie @thekinsie.com · 12/09/2026
official western game developer announce a game less than half a decade before its release date challenge (ultra-nightmare) (impossible mode) (they'll still have to delay it)
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The Kinsie @thekinsie.com · 11/09/2026
alright who's going to be the first to snap their $3,500 telephone in half when the idiot box appears
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The Kinsie @thekinsie.com · 11/09/2026
ooh i'm sorry but that is NOT the answer we are looking for
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The Kinsie @thekinsie.com · 09/09/2026
that quake champions classic armor model still getting work nearly a decade on
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The Kinsie @thekinsie.com · 08/09/2026
bastids
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The Kinsie @thekinsie.com · 08/09/2026
(HORRIFIED SHRIEKING) #nintendodirect
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The Kinsie @thekinsie.com · 08/09/2026
the yoofs need a telephone to play z64... #nintendodirect
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The Kinsie @thekinsie.com · 08/09/2026
"Now, I'd like to introduce an important feature in this game. It's called the Shitting Stance." #nintendoswitch
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The Kinsie @thekinsie.com · 08/09/2026
fuckin hell
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The Kinsie @thekinsie.com · 08/09/2026
Artists are fucking history! Look at how badly DLSS5 one-shot them with just one prompt! #nintendodirect
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The Kinsie @thekinsie.com · 08/09/2026
not gonna lie, koji kondo looks pretty good for the kind of musician who had to code their own audio drivers up until the n64 era #nintendodirect
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The Kinsie @thekinsie.com · 07/09/2026
"nah, these simulator games are pretty casual, here, just use my $6000 custom controller"
A screenshot from the 1985 NHK documentary "Osamu Tezuka: The Secret of Creation" showing a handheld device used to control several unmanned cameras.
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The Kinsie @thekinsie.com · 05/09/2026
Reelism 2 Turbo has been updated again. reelism.dog is a real URL, again. As previously mentioned, this'll be the last update for a little while. Thank you for your support! #DOOM
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The Kinsie @thekinsie.com · 31/08/2026
Thanks for watching! A salute to the late, great, John Piss. He will be avenged... later. More streams whenever they happen (probably not soon)!
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The Kinsie @thekinsie.com · 31/08/2026
Live now! A secret-ish stream before Amigaugust ends. Also: Probably my last stream for a good while. twitch.tv/thekinsie
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The Kinsie @thekinsie.com · 29/08/2026
yeah sure, why not, might as well at this point
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The Kinsie @thekinsie.com · 27/08/2026
It finally escaped PS3 jail. Not sure it's rendering at a "full" 1080p on my system, though, but I'm sure that's something the nano-augmented anime otakus of the modern age will sort out before the dust even settles.
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The Kinsie @thekinsie.com · 26/08/2026
Vale to the DRDTeam devbuilds service, which is venturing towards a well-deserved retirement after ~16 years of service providing nightly builds of popular Doom ports and tools. 🫡
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The Kinsie @thekinsie.com · 24/08/2026
after two straight days of scrubbing i'm walking around the kitchen like those early games with motion-captured animation where the actor was hooked up to wires and if they moved even slightly too fast something very expensive would snap into five pieces
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The Kinsie @thekinsie.com · 22/08/2026
now you can have 99 in ur 04 so you can use the best player model, two great tastes etc. etc. (taps temple of higher-poly head)
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The Kinsie @thekinsie.com · 22/08/2026
Reelism 2 Turbo v2.2 is out now, with some balance tweaks, bugfixes and other little bits and pieces. reelism.dog remains a real URL. #DOOM
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The Kinsie @thekinsie.com · 17/08/2026
Beat the rest of the campaign, and apparently I have like ~850 or so words to say about it. Expect those and more once I write up enough other reviews to justify a blog post...
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The Kinsie @thekinsie.com · 16/08/2026
Up to the third act of the Agent 64 campaign and I think I'm going to have a few things to say about this one.
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The Kinsie @thekinsie.com · 14/08/2026
Games Industry Historians: Did anything ever actually come of NANI outside of a couple of abortive attempts at Mortal Kombat 3 netplay? Arcade/Coin-Op history is full of all sorts of weird shit where you see articles singing its praises, shortly before vanishing into eternity...
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The Kinsie @thekinsie.com · 09/08/2026
imagine if all those kids writing stories about haunted mario roms or whatever heard of the amiga
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The Kinsie @thekinsie.com · 07/08/2026
alright, game downloaded, now time to finally pl--
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The Kinsie @thekinsie.com · 07/08/2026
schrödinger's viddy
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The Kinsie @thekinsie.com · 07/08/2026
it's been a long time since i used the uplay client but it's nice to see that famous ubisoft grip on mathematics remains as strong as ever
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The Kinsie @thekinsie.com · 07/08/2026
The new Quake episode is great so far from what little I've played of it, but it has a weird sense of... finality? The closing of the loop. A farewell of sorts to the Retro FPS sub-subgenre, whom I'm sure will have a really cool response to this sometime soon, after about 20 years in Early Access.
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The Kinsie @thekinsie.com · 06/08/2026
lol why he walkin like a dude, why he upwardly mobile if he keeps this up he'll have to pay taxes
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The Kinsie @thekinsie.com · 06/08/2026
NEW ID VAULT NEW ID VAULT
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The Kinsie @thekinsie.com · 06/08/2026
Surprised and confused by the 343/Halo Studios layoffs, mostly by the idea that they HAD employees to lay off. Weren't all their recent games mostly made by a revolving door of support studios, contractors and mercenaries? Hell, they needed entire armies for games that had already been made!
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