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Becca Bear

@thebeccabear.bsky.social
128 followers 13 following 135 posts

Indie video game dev, digital artist, gamer, professional nerd based in LA 🤓 For updates on my game, check out my blog (www.beccabear.com)

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Becca Bear @thebeccabear.bsky.social · 12/07/2025
Went outside to touch grass and accidentally had an emotion. Now I’m rethinking my entire NPC behavior system. Blog about it if you want to suffer with me: www.beccabear.com/touching-gra... #gamedev #indiedev
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Becca Bear @thebeccabear.bsky.social · 28/06/2025
Too many indie games look like they were stitched together from five asset packs and a dream. The soul is in the seams. Make weird choices. Leave fingerprints. #GameDev #IndieDev #Worldbuilding #GameDesign www.beccabear.com/the-human-fi...
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Etienne Pouvreau @smolware.dev · 19/06/2025
snake+rope: snope I'm not saying it's a good game i'm saying i'm making it. #gamedev #indiedev #raylib
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Becca Bear @thebeccabear.bsky.social · 20/06/2025
It’s probably all bots now anyway
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Becca Bear @thebeccabear.bsky.social · 19/06/2025
It’s gotten so bad on Pinterest. 70% is AI slop. The other 30% is some Amazon ad for a completely unrelated product.
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Becca Bear @thebeccabear.bsky.social · 16/06/2025
Gaming as an adult is 10% combat, 90% deciphering ancient runes I scrawled in a notebook six weeks ago: “Need key. Don’t trust Greg.” Who the hell is Greg. #VideoGames #Gaming #GirlGamer
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Becca Bear @thebeccabear.bsky.social · 15/06/2025
I do! But I’ve only ever done 2D stuff. But I remember reading about how procreate supports the 3D painting. V cool stuff
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Becca Bear @thebeccabear.bsky.social · 15/06/2025
Is this procreate painting directly on the obj? Or how are you doing this??
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Becca Bear @thebeccabear.bsky.social · 14/06/2025
Game dev is spending 100 hours making a game and 0 hours playing any then wondering why your design feels like it was made by a sleep-deprived robot who’s never felt joy. #GameDev #IndieDev #DevHumor www.beccabear.com/just-pick-up...
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Becca Bear @thebeccabear.bsky.social · 06/06/2025
Solo game dev is amazing: full creative control, no compromises, you get to build exactly what you want. But it also sucks—no external feedback loop, no one to check your decisions, and the echo chamber gets loud. Pure freedom, pure isolation. #IndieDev #GameDev www.beccabear.com/the-echo-cha...
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Becca Bear @thebeccabear.bsky.social · 31/05/2025
Been thinking a lot about how solo game dev is equal parts exhaustion and quiet triumph. No one warns you how long it really takes. Or how good it feels when you push through anyway. #GameDev #IndieDev www.beccabear.com/the-long-lon...
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Becca Bear @thebeccabear.bsky.social · 23/05/2025
Working on a sim game is great because you start with “let's model a simple ecosystem” and end up three weeks deep in a spreadsheet arguing with yourself about how fast fictional grass should grow. #GameDev #IndieDev #SimulationGames #VideoGames www.beccabear.com/control-chao...
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Control, Chaos, and Clean Lines - Becca Bear
There’s a particular satisfaction in simulation games that’s hard to articulate but…
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Becca Bear @thebeccabear.bsky.social · 16/05/2025
I love starting new assets because it means I can quietly pretend the old ones don’t exist. Growth is real, but so is denial. It’s called balance. #IndieDev #GameDev #VideoGames #IndieGameDev www.beccabear.com/the-art-of-l...
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The Art of Letting Bad Assets Stay - Becca Bear
Making your own game assets is a special kind of emotional rollercoaster.
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Becca Bear @thebeccabear.bsky.social · 15/05/2025
The real final boss of game dev isn’t scope creep, it’s getting halfway through your project and suddenly deciding you need to make three other completely different games instead. #IndieDev #GameDev #VideoGames #IndieGameDev
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Becca Bear @thebeccabear.bsky.social · 09/05/2025
Such an underrated tool imo!
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Becca Bear @thebeccabear.bsky.social · 09/05/2025
Turns out “Game Dev” mostly means drawing plants in Procreate, yelling at a Kanban board, and using Final Cut like it’s an animatic tool. Unity is just where everything goes to break. #IndieDev #GameDev #VideoGames www.beccabear.com/this-isnt-in...
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This Isn’t in the Tutorials - Becca Bear
I think a lot about the weird collection of tools I use…
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Becca Bear @thebeccabear.bsky.social · 08/05/2025
Game dev is just repeatedly rebuilding the universe because one pixel looked wrong. I’ve forgotten what fun is, but at least my procedural trees die of loneliness realistically now. #IndieGameDev #IndieDev #GameDev #VideoGames
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Becca Bear @thebeccabear.bsky.social · 03/05/2025
Finally hit the part of solo dev where my brain isn’t a good enough project management tool. Turns out "I’ll remember that" is a lie. #IndieGameDev #GameDev #IndieDev #VideoGames #Gamer www.beccabear.com/when-the-duc...
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When The Duct Tape Fails - Becca Bear
There’s a phase in solo game development where the duct tape starts…
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Becca Bear @thebeccabear.bsky.social · 01/05/2025
AAA pricing going up and everyone’s acting like gaming is dying. Buddy, you’ve just been ignoring the Steam indie tab. #VideoGames #IndieDev #GameDev #Gaming #Steam
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Becca Bear @thebeccabear.bsky.social · 24/04/2025
Game dev is slow bc it’s basically like building a house while the blueprints are still being sketched, the foundation keeps asking for redesigns, and the plumbing insists it’s a dragon now. And one guy added “just a little water ripple” and now the engine is on fire. #IndieDev #GameDev #DevHumor
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Becca Bear @thebeccabear.bsky.social · 22/04/2025
😂😭
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Becca Bear @thebeccabear.bsky.social · 22/04/2025
Just had a genius idea for a new game mechanic. Dropped everything to prototype it. Now I have three half-finished systems, zero gameplay, and a folder named “Final_Final_Prototype_v6” that crashes on load. Game dev’s going great. #GameDev #IndieDev #VideoGames #DevHumor
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Becca Bear @thebeccabear.bsky.social · 18/04/2025
Trying to make an indie game in 2025 is like trying to build a treehouse during a hurricane. With no ladder. And the tree’s on fire. But like… the vibes are immaculate #IndieDev #GameDev #VideoGames www.beccabear.com/its-all-a-be...
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It's All A Beautiful Wreck - Becca Bear
There’s this weird moment that keeps happening lately. I’ll be mid-scroll, doom-looping…
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Becca Bear @thebeccabear.bsky.social · 12/04/2025
Game dev is just a long series of "I'll figure that part out later" coming back to haunt you. This week’s lesson in design, workflow, and not dodging the tricky parts: #GameDev #IndieDev #VideoGames #GamerGirl www.beccabear.com/the-problem-...
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The Problem With Later - Becca Bear
Hello friends. I hope the week has treated you well. Mine has…
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Becca Bear @thebeccabear.bsky.social · 11/04/2025
Game dev is basically arguing with yourself for months over problems you invented, just to impress people who’ll complain about the font size. #IndieDev #GameDev #VideoGames #IndieGameDev #Gamer
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Becca Bear @thebeccabear.bsky.social · 05/04/2025
Read more here: www.beccabear.com/the-blank-st...
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The Blank Stare Phase of Game Dev - Becca Bear
Back when I first was learning C#, I learned a lot about…
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Becca Bear @thebeccabear.bsky.social · 05/04/2025
The classic Game Dev Face™ when your console throws 102847573838486 errors. #GameDev #IndieDev #VideoGames #DevHumor www.beccabear.com/the-blank-st...
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Becca Bear @thebeccabear.bsky.social · 04/04/2025
Pitching my indie game to myself every morning like: “trust me, it’s going to work.” #IndieDev #GameDev #VideoGames #Gaming #DevHumor
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Becca Bear @thebeccabear.bsky.social · 28/03/2025
My one complaint about MQ is that anytime anyone finds out I’m a game dev, they always ask me if I’ve seen it 😆
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Becca Bear @thebeccabear.bsky.social · 28/03/2025
Video games are the only art form where the audience can break the piece mid-performance— and somehow, it still has to hold together. New post: www.beccabear.com/its-just-a-g... #VideoGames #GameDev #IndieGameDev #Gaming
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It's Just A Game, Until You Try To Build One  - Becca Bear
It’s hard to overstate how absurdly difficult video game development is. People…
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Becca Bear @thebeccabear.bsky.social · 28/03/2025
Just spent 3 hours fixing a bug caused by a typo in a variable name I made 3 weeks ago. I am both the arsonist and the firefighter in this game dev journey. #IndieGameDev #GameDev #IndieDev #VideoGames
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Becca Bear @thebeccabear.bsky.social · 27/03/2025
Indie game dev is just toggling between “this is genius” and “why did I think I could do this” 37 times a day, powered solely by coffee and delusion. #IndieGameDev #GameDev #DevHumor #VideoGames
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Becca Bear @thebeccabear.bsky.social · 21/03/2025
Game dev is humbling. Wrecked myself trying to get ingredient dragging to work. Spent days messing with colliders, physics layers, raycasts. Deleted everything. Started over. Now it works perfectly because I did… almost none of that. #IndieDev #GameDev #VideoGames www.beccabear.com/drag-drop-di...
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Drag, Drop, Disaster - Becca Bear
Hello friends! I hope you’ve had a wonderful week. Apologies for missing…
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Becca Bear @thebeccabear.bsky.social · 20/03/2025
Yes! I have a bad habit of trying to monetize all my hobbies. But somethings should just stay hobbies 🤣
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Becca Bear @thebeccabear.bsky.social · 20/03/2025
I really like coding and the art. I hate the marketing and the testing 😭🫣
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Becca Bear @thebeccabear.bsky.social · 19/03/2025
Being a solo indie dev is great because you get to be the programmer, artist, designer, marketer, community manager, and QA tester all at once. It’s also terrible because you get to be the programmer, artist, designer, marketer, community manager, and QA tester all at once. #GameDev #IndieGameDev
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Becca Bear @thebeccabear.bsky.social · 19/03/2025
Trying to make everything perfect immediately is my biggest struggle 😭
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Becca Bear @thebeccabear.bsky.social · 18/03/2025
Game development is just repeatedly replacing “temporary” assets until they ship with the game. #GameDev #IndieDev #VideoGames #Gamer
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Becca Bear @thebeccabear.bsky.social · 12/03/2025
Game dev is just carefully crafting a bug, then spending months pretending it was a feature. #DevHumor #GameDev #IndieDev #IndieGameDev #VideoGames
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Becca Bear @thebeccabear.bsky.social · 10/03/2025
Our many thoughts and prayers go out to the code we wrote at 3 AM that is somehow the only thing keeping the game from crashing. #GameDev #IndieGaming #IndieDev #VideoGames #DevHumor
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Becca Bear @thebeccabear.bsky.social · 09/03/2025
🤣
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Becca Bear @thebeccabear.bsky.social · 09/03/2025
Pixel art: relatively easy and simple. Actually good looking pixel art: omg why is it so hard and omg I suck so bad
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Becca Bear @thebeccabear.bsky.social · 08/03/2025
Game dev is just repeatedly thinking, “This should be easy,” and then spending three days debugging why it isn’t. #DevHumor #GameDev #IndieDev #IndieGameDev
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Becca Bear @thebeccabear.bsky.social · 07/03/2025
Game ideas are like fireworks—bright, exciting, and gone in seconds. Dream too much, you burn out. Jump too fast, you crash. Execution is everything. Read more: www.beccabear.com/the-hangover... #GameDev #IndieDev #IndieGameDev #VideoGames #Gaming
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The Hangover of a Brilliant Idea - Becca Bear
Hello friends! I’ve been mulling over a thought lately—one that has been…
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Becca Bear @thebeccabear.bsky.social · 06/03/2025
Yeah I remember working a ton in a video editing software and getting quite fast. Stopped for a while to work on something else and went back. Couldn’t believe how slow I was. Then went back to code and I had to remember where I left off. It’s exhausting lol.
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Becca Bear @thebeccabear.bsky.social · 06/03/2025
It’s so hard being a solo or small team bc of this. You have to do everything and you can’t really specialize. Boot up time in the brain is real. I swear it’s like dial up sometimes
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Becca Bear @thebeccabear.bsky.social · 06/03/2025
Game dev is wild. One minute you’re implementing a simple feature, the next you’re deep in a rabbit hole debugging physics that shouldn’t even be possible. Indie devs, you feel me? #GameDev #IndieDev #VideoGames #Gaming #IndieGameDev
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Rami Ismail (رامي) @ramiismail.com · 03/03/2025
My only thought on naming games is that if "Balatro", "Disco Elysium", "LUFTRAUSERS", "Planetenverteitigungskanonenkommandant", "What Remains of Edith Finch", "Journey", and "Kingdom Hearts 2.8 something" can all be successful, it just doesn't matter. If it is successful it'll stick, not vice versa.
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Becca Bear @thebeccabear.bsky.social · 04/03/2025
“Make sure your hook is glowingly radioactively good. Don't overbalance. Leave in some jank. Scope down and finish quickly. And avoid tropes. Stand out.” Excellent advice for all game devs but esp. us indies. If you’re an indie dev, read 👇 news.ycombinator.com/item?id=4318... #GameDev #IndieDev
news.ycombinator.com
Show HN: I got laid off from Meta and created a minor hit on Steam | Hacker News
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Becca Bear @thebeccabear.bsky.social · 28/02/2025
Getting back into an old project after a break is a mix of “Wow, past me was smart” and “What the hell was I thinking?” Refactoring, cleaning up, and prepping for some shader magic in Martian Alchemist. #GameDev #IndieGameDev #VideoGames #GamerGirl #Gamer www.beccabear.com/cleaning-the...
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Cleaning the Cobwebs - Becca Bear
Hello friends! I hope you've had a good week. This past week…
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