Sign in

terrehbyte 🚃🔍

@terrehbyte.com
512 followers 1.7K following 511 posts

Game Programmer / Cosplayer / Hoyoverse Gamer 💻 Indie Game Prog + Instructor at @aieedu.bsky.social 💼 Prev. @ SJ, IGDA Seattle, Vextar, Litesprite 🕹️ Playing Genshin / ZZZ / Star Rail 📺 Watching Dooby3D / Hololive (🚃/🔍) 🌐 terrehbyte.com

PostsRepliesMedia
Reposted by terrehbyte 🚃🔍
Sarah Ford 🐍🎨🖥️ SleepyTime Holiday @angeloslh.bsky.social · 30/09/2026
Come look at my UI!
1211424
Reposted by terrehbyte 🚃🔍
s-haha-n 🌈 @s-haha-n.bsky.social · 26/09/2026
I've been following this 10 hour Godot tutorial for 3D character movement/animation setup, enemies and bosses on and off for while one of the best gamedev tutorials I've ever seen youtu.be/AoGOIiBo4Eg?... #gamedev #indiedev #godot #botw
youtu.be
Recreating Zelda: Breath of the Wild in Godot [ + the ultimate intro to 3D game dev ]
YouTube video by Clear Code
17816
Reposted by terrehbyte 🚃🔍
Zi @majormcdoom.bsky.social · 25/09/2026
A little experiment with postprocessing on *baked* lightmaps in Godot (they're just textures after all!). If you snatch the internal lightmap data and do some arcane SubViewport shenanigans, you can also use it to do *spatialized* effects on the lightmap too. #GodotEngine #gamedev #indiedev
922127
Reposted by terrehbyte 🚃🔍
Ebi💭🐙 @itsjustebi.bsky.social · 25/09/2026
Gang out on a walk :D #inART #いなート
04110
Reposted by terrehbyte 🚃🔍
Bean J. Bunny @beanjbunny.bsky.social · 25/09/2026
Good morning! Part of the fun of virtual pets is letting it grow into something weird, so let's get that coded today. Come make a virtual pet game with me in Godot: www.youtube.com/watch?v=FuR0... #godot #indiedev #gamedev
youtube.com
Godot Virtual Pet Tutorial 7: Really Simple Grow Up
YouTube video by Bean Bunny
03410
Reposted by terrehbyte 🚃🔍
N a i t e l v e n i @naitelveni.bsky.social · 25/09/2026
The start map for Quake Rooftops is ready soon! Ty for your patience! 💜
1031672
Reposted by terrehbyte 🚃🔍
Wholesome Games @wholesomegames.com · 20/09/2026
Loftia officially announced their highly anticipated Early Access release date! 💛 You'll be able to create a home in the skies -- and foster it alongside a community of friends -- starting November 3rd on PC and Mac via Steam!
211127
Reposted by terrehbyte 🚃🔍
Joe Wintergreen @joewintergreen.com · 20/09/2026
no game dev skill is more important than making up your fuckin mind
393083657
Reposted by terrehbyte 🚃🔍
Joe Wintergreen @joewintergreen.com · 07/03/2025
Hey you know the VR game Robo Recall? One of the better VR games imo. But the main thing is It has that classic thing: an office chair with one fucked wheel, so when you roll it it kinda pivots extra much around that wheel. On the physics asset, the wheels are all capsules except that one's a cube
8988175
Reposted by terrehbyte 🚃🔍
Dragon Cobolt @dragoncobolt.bsky.social · 16/09/2026
It's important to remind everyone that some absolute madlad, before LLMs ruined all mod voice acting forever, got a girl into a recording booth and redid every single voice line in Deus Ex to let you play as a girl www.moddb.com/mods/the-lay...
moddb.com
The Lay D Denton Project mod for Deus Ex
The Lay D Denton project is an effort to provide a FULL seamless female JC Denton experience. Features include: -A complete female JC voiceover -Female JC model -All pronouns and gender references mod...
3730741128
Reposted by terrehbyte 🚃🔍
deck.blue @deck.blue · 22/08/2026
Actually, let's do an #artshare here in this thread! If you're an #artist on Bluesky that doesn't use GenAI, feel free to drop your #commission post in the replies here! #art And if you're not an artist, please do commission the ones below to keep the community alive over here!
57280154
Reposted by terrehbyte 🚃🔍
Christophe is making Prerolled! @qaqelol.bsky.social · 16/09/2026
Little reminder that I made some free #Godot cheatsheets on Shaders (and other topics)!! #GameDev
16616
Reposted by terrehbyte 🚃🔍
SPRAWL zero @sprawlfps.bsky.social · 08/09/2026
SPRAWL zero is out now! Available on PC via Steam, Steam Deck & Epic Store - Xbox Series X/S, PS5 and Nintendo Switch 2. Thank you to all our supporters for making this possible, we owe you the world! store.steampowered.com/app/3748520/...
4197102
Reposted by terrehbyte 🚃🔍
HANNAH CRAWFORD @embyr.bsky.social · 08/09/2026
SPRAWL zero is out now! The culmination of so much blood sweat and tears, who would have thought a random interaction on the Quake Mapping discord would have lead to this? store.steampowered.com/app/3748520/...
store.steampowered.com
Save 20% on SPRAWL zero on Steam
SPRAWL zero is a fast-paced shooter inspired by the Golden Age of 2000s FPS. Survive a brutal cyberpunk city collapsing under military rule and cult fanaticism. Use your Gravity-Gloves, augments, and ...
10325118
terrehbyte 🚃🔍 @terrehbyte.com · 06/09/2026
Agreed. I tried for a long time with wide variety of issues until I gave up and went to Rider (which has its own issues). Another barrier I ran into was the editor path being written to user settings, which gets synced and used in other projects (!) and other systems: github.com/godotengine/...
github.com
Editor Path belongs in user settings, not workspace · Issue #502 · godotengine/godot-vscode-plugin
Godot version 4.1 VS Code version 1.83 Godot Tools VS Code extension version 1.3.1 System information Windows 11 Problem statement Spin off from #420 which seems to be fixed now. However, when you ...
120
terrehbyte 🚃🔍 @terrehbyte.com · 06/09/2026
Vignette effect is done via shader which is integrated into a ColorRect as a custom ShaderMaterial. Based on the source (CC0) offered here: godotshaders.com/shader/vigne...
godotshaders.com
Vignette - Godot Shaders
Use this for the ColorRect node. You can use it...
000
terrehbyte 🚃🔍 @terrehbyte.com · 06/09/2026
making an interactive vignette control that plays nice in-editor + uses the existing ColorRect color property was way simpler than I thought #Godot #GameDev
173
Reposted by terrehbyte 🚃🔍
Tony Holmsten @tonyholmsten.bsky.social · 04/09/2026
www.unrealengine.com/tech-blog/st... Technical writeup how we achieved the look of #orbitals
unrealengine.com
Stepping inside retro anime-inspired game ‘Orbitals’
Discover how Shapefarm recreated the look of classic anime in space adventure game ‘Orbitals’ using UE5. Learn how custom shaders and film-inspired effects bring its retro sci-fi world to life.
0104
Reposted by terrehbyte 🚃🔍
Tarja Porkka-Kontturi @tarjapk.bsky.social · 05/09/2026
A duck walking on the small road near water, beak open. Text reads Let them be wrong.
Peace is realising you do not have to attend every argument you are invited to.
71069417
Reposted by terrehbyte 🚃🔍
Megan Fox @glassbottommeg.bsky.social · 05/09/2026
For the record, if you don't like Furball / CSG cus you want something more ProBuilder'y? Good news! calinleafshade.itch.io/unibuilder (especially good news: it has the "No generative AI was used" tag)
calinleafshade.itch.io
Unibuilder by Calin Leafshade
Level modeling inside Godot 4: draw, edit, UV and paint level geometry without leaving the viewport
0221
Reposted by terrehbyte 🚃🔍
Megan Fox @glassbottommeg.bsky.social · 05/09/2026
Ok, so Furball, a (no gen-AI) brush-based Godot level design tool, just hit its first release: codeberg.org/YaveinLeCret... but that's not the crazy thing the dev goofed and listed their ACTUAL KOFI on there: ko-fi.com/yavin You can just, give them money! to work on Godot level editor tooling!
317253
Reposted by terrehbyte 🚃🔍
Ebi💭🐙 @itsjustebi.bsky.social · 03/09/2026
Bonk bonk test Making a crowbar model tomorrow😈
0378
Reposted by terrehbyte 🚃🔍
🍂🐹 Tara in Fall Colors! 🪾🍂🍵 @dreamgirlgames.bsky.social · 02/08/2026
Check it out now!! I've been helping with this! m.youtube.com/watch?v=Zrio...
m.youtube.com
NIGHTMARE OPERATOR - Official Trailer
YouTube video by Indie Games Hub
917758
Reposted by terrehbyte 🚃🔍
Emper Kyu Vulpes @kyuvulpes.com · 31/08/2026
So, I just found out you can add attributes to C# Anonymous functions. It looks so cursed, ngl. rootSlot.ChildAdded += [SuppressMessage( "ReSharper", "ConditionIsAlwaysTrueOrFalse" )]( _, _ ) => {/*some code here*/}; Thanks @rider.jetbrains.com, I hate that you showed me this.
022
Reposted by terrehbyte 🚃🔍
Godot Engine @godotengine.org · 24/08/2026
At long last, a performance issue with high polling rate mice on Windows has been fixed, starting with the recently released #GodotEngine 4.7.2! We've prepared a deeper dive as to how such a change came about & why tackling it was so important: godotengine.org/article/fixi...
godotengine.org
Fixing high polling rate mice on Windows in Godot – Godot Engine
At long last, a performance issue with high polling rate mice on Windows has been fixed. This article describes how the fix works, and why it's so important today.
329319
Reposted by terrehbyte 🚃🔍
Keits @keits.bsky.social · 21/08/2026
There is no skill-floor low enough for mass adoption of competitive games because the difficulty of competitive games is not the mechanics or inputs, its the other players.
220982
Reposted by terrehbyte 🚃🔍
Christophe is making Prerolled! @qaqelol.bsky.social · 04/08/2026
My new free interactive guide on #Godot Control Nodes and #UI is out!! qaqelol.itch.io/gui My free #Tween guide also gets a new update! qaqelol.itch.io/tweens AND You can now get the All-in-One version, that regroups all my guides + extra features to support me!! qaqelol.itch.io/guides #GameDev
20707258
Reposted by terrehbyte 🚃🔍
Chris Person @papapishu.bsky.social · 22/08/2026
Glad I checked the battery compartment of my GBA SP.
2833312
Reposted by terrehbyte 🚃🔍
Tzschk @tzschk.bsky.social · 22/08/2026
Happy #screenshotsaturday, y'all. Everyone tells new devs to start learning by cloning games like Pong. My advice: don't stop at Pong. However long you've been at it, recreating games or mechanics you like (or don't like) helps you understand the hows and whys better than just playing.
1449497
Reposted by terrehbyte 🚃🔍
Robin Ward @eviltrout.com · 21/08/2026
I wrote up tips for saving and loading games durably in Godot. It's stuff I wish I'd known before shipping games on PC: eviltrout.com/blog/2026-08...
eviltrout.com
Tips for Saving Game Data in Godot
How we made save games in The Roottrees are Dead and The Incident at Galley House resilient to full disks and failing hard drives.
512030
terrehbyte 🚃🔍 @terrehbyte.com · 22/08/2026
Super thorough+ bonus tips on threading, which is super helpful to know alongside the saving stuff. Thank you for sharing!
010
Reposted by terrehbyte 🚃🔍
Cashew OldDew @cashewolddew.bsky.social · 22/08/2026
Woah, the Universal Transition Shader just got 512 stars. This is really neat! github.com/cashew-oldde...
071
Reposted by terrehbyte 🚃🔍
Kenney @kenney.nl · 22/08/2026
My @godotengine.org kits are now available on the Godot Asset Store, completely free. Use these templates as a starter for your next game, or to learn from! 🎁 store.godotengine.org/publisher/ke...
8533131
Reposted by terrehbyte 🚃🔍
rem / Remy Sharp @remysharp.com · 20/08/2026
I switch to BetterMouse when my Logi MX mouse decided it wouldn't work without an internet connection, so seeing this web site is a FUCK YEAH moment. openlogi.org/en Stupid companies thinking for a second that devices need a cloud. Mouse + cloud = broken trust. (Same goes for flipping cars!)
openlogi.org
OpenLogi
A native, local-first alternative to Logitech Options+, written in Rust. Remap buttons, drive DPI and SmartShift over HID++ — no account, no telemetry.
1728253
Reposted by terrehbyte 🚃🔍
Landfall Games @landfall.se · 20/08/2026
so we also support other indie games with funding and one of those just came out !🎣 How To Fish by Dazed Games is a 1-4 player physics based fishing simulator. While drinking and boating, you crash into a small island. To work your way back home, you have to learn How to Fish!
16212
Reposted by terrehbyte 🚃🔍
Philip Drobar @philipdrobar.northsky.social · 19/08/2026
Making the viral staircase in COGITO #CogitoForGodot
917525
Reposted by terrehbyte 🚃🔍
Mazu @hcmazu.bsky.social · 19/08/2026
Some screenshots from Malignant, a map for Quake 30th Deathmatch Jam that I made layout for and was given art pass by @makkon.bsky.social Happy how this turned out as I made this layout in 2 days before summer vacation. Great lighting and detailing by Makkon. Pack: www.slipseer.com/index.php?re...
Screenshot from Quake 30th Deathmatch Jam map called Malignant. Green glowy acid lighting looms in concrete room. There are ledges to jump across above it which provide ring of shadows and thunderbolt weapon.Moody empty room that has a lift which will take players to higher floors and the previously mentioned thunderbolt weapon.Main open space area with rocket launcher and mega health pickups. Balcony above has a nice view down to this area and houses yellow armor for lurking players.Pentagram powerup located on other side of the map. This area has broken concrete walls and more natural rocks. Purple teleport glows brightly at the distance.
413332
terrehbyte 🚃🔍 @terrehbyte.com · 19/08/2026
I wash normal plushies in a laundry bag + cushion their eyes if they have hard plastic eyeballs to avoid getting too dinged up My Smol Ame came with a tag I think that said "hand wash only" due to the multiple materials for her head/body/clothes so I plan on giving her a scrub down in the sink lol
010
terrehbyte 🚃🔍 @terrehbyte.com · 19/08/2026
Turning off "Cache Assets" in Nginx Reverse Proxy seems to let me login on Syncthing! One more thing I can use behind my own domain ✌️
000
Reposted by terrehbyte 🚃🔍
thomas "noio" 🏔️ vandenberg @handle.invalid · 18/08/2026
*this* is the classic fake interior.. ALSO used in this project!
418413
terrehbyte 🚃🔍 @terrehbyte.com · 18/08/2026
Apps are hidden away in a dot-grid menu in the top-left, in case you still want to manually navigate to them.
000
terrehbyte 🚃🔍 @terrehbyte.com · 18/08/2026
Disappointing to see that the homepage for M365 is just a Copilot chat prompt now. I tried asking it to open Excel but no dice. You can ask it to make a new one for you, which gets created in a "Created" folder and linked in the chat. (yes I know it's been that way for months)
100
Reposted by terrehbyte 🚃🔍
Alice Bottino @bottino.games · 18/08/2026
310734
Reposted by terrehbyte 🚃🔍
Alice Bottino @bottino.games · 18/08/2026
Clip_matrix now has a Steam page! Go wishlist the game!!! store.steampowered.com/app/5028220?...
store.steampowered.com
Clipmatrix on Steam
Clipmatrix is a momentum platformer built on classic bhop physics. Slip past the fences of surreal industrial facilities to film illicit, high-speed runs. Just don't forget to press record.
310438
Reposted by terrehbyte 🚃🔍
Brendon Chung @blendogames.bsky.social · 17/08/2026
I wrote a post about how I love BSP/brush mapping: blendogames.com/news/post/20...
a screenshot of the DarkRadiant level editor, showing a level from the game Skin Deep
1240199
Reposted by terrehbyte 🚃🔍
TQ 🌿 @witchytq.bsky.social · 12/08/2026
TWITCH AI TRAINING IS LIVE - ON BY DEFAULT here's how to turn it off: - settings - security and privacy
twitch ai training "training for generative ai" consent screenshot
2616811194
terrehbyte 🚃🔍 @terrehbyte.com · 12/08/2026
Extra shout-out btw to the faculty team that supported them: Hardy LeBel, Court Smith, Donald Gremillion II, Harry Teasley, Charlie Baker (and me ofc) + @andiepennromine.bsky.social for eyes on the trailer! 👀🎞️
021
terrehbyte 🚃🔍 @terrehbyte.com · 12/08/2026
Big ty to the team behind it too: Natalie Franks Will Wu Joe Guillory Kevin Hall II Kristen Coe Landon Copeland Mac Donovan Roxas Guice Kaitlyn Judice Amaya King Stella Pappi Aiden Walton + Additional Programming from Ethan Turgeon
130
terrehbyte 🚃🔍 @terrehbyte.com · 12/08/2026
My AIE grads are one step closer to a Steam release: the page for Attic Antiquities is now LIVE! Huge ty to them for getting everything updated and staged. If spooky dolls and quirky mini-games are your idea of fun, wishlist it to play it this October 🎃: store.steampowered.com/app/4823850/...
store.steampowered.com
Attic Antiquities on Steam
Precious dolls haunted by evil spirits have appeared on your doorstep. Use the tools of the Beaufort Family Workshop to exorcise them and learn why they've come to you.
131
Reposted by terrehbyte 🚃🔍
Ebi💭🐙 @itsjustebi.bsky.social · 09/08/2026
Spinning Tako #inART #いなート
211939