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@technothrill.bsky.social
264 followers 71 following 564 posts

This account is a collection of my oc designs, and fanart. Sometimes other stuff. Commission details here: technothrillcomms.carrd.co Timelapses here: www.youtube.com/@techno_thrill profile pic by @kjetll.bsky.social #OCSky #digitalart

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Kris Wolfheart @kriswolfhe.art · 30/09/2026
there was a quiet compromise reached between corporations and the mass market where it was fine to devalue, censor and generally pummel and harass creative into submission if they never had to feel sad, confused or angry about something in a movie or game or show
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None 🔞 | Commissions Open @technothrill.bsky.social · 18h
wuthering heights? yeah i’ve seen fanart of zani.
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None 🔞 | Commissions Open @technothrill.bsky.social · 02/10/2026
steel ball run ed is stuck in my brain not in a “good song” kind of way but in an “annoying teenager’s newest vocal stim” kind of way & i’m terrified this might imply it’ll be ironically enjoyed by ppl before they sing “steel ball ruu-uuun 🗣️” to genuine applause and cheers.
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俺正讀(アジェンド) @ireading62.bsky.social · 29/09/2026
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SUDA51 @sssuda51.bsky.social · 30/09/2026
NEXT FUCKING ADVENTURE.
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arqo - commissions open- @arqo.bsky.social · 30/09/2026
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None 🔞 | Commissions Open @technothrill.bsky.social · 29/09/2026
for clarification: parries in ninja gaiden are inputted by holding down block + pressing the attack buttons while guarding. it’s a move from block & they have a relatively big window compared to most action game timed parries.
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None 🔞 | Commissions Open @technothrill.bsky.social · 29/09/2026
on the other hand, parrying too early & carelessly will cause enemies to counter by spamming grabs which cannot be parried.
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None 🔞 | Commissions Open @technothrill.bsky.social · 29/09/2026
ninja gaiden has this “guard break“ mechanic where if you block an enemy’s flurry too much (or certain attacks), your guard breaks & your only option is to dodge & recover. this prevents you from parrying attacks you were slow to anticipate or fail to predict. god-tier balance.
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None 🔞 | Commissions Open @technothrill.bsky.social · 29/09/2026
ideally, a parry’s window should be tight enough that you can’t spam it & you can be punished for doing so, but wide enough that the timing specificity doesn’t call more attention than reading an enemy’s aggression (granted that their attacks are also fast).
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None 🔞 | Commissions Open @technothrill.bsky.social · 29/09/2026
the current parry design trend only works in games like sekiro where it is the central mechanic. but for the rest, it’s a rhythm game gimmick disconnected from the systems it’s supposed to serve that either dominates it, or serves a purpose that better options fill anyways.
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None 🔞 | Commissions Open @technothrill.bsky.social · 29/09/2026
to add, parry (as a side option) w tight windows hinging on enemies slowly telegraphing moves is peak game design illiteracy. attacks should be seen as results of enemy behavior, & parrying should be an intuitive option like “attack” that’s chosen in reading said behavior.
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None 🔞 | Commissions Open @technothrill.bsky.social · 29/09/2026
like i would respect if those were strong-willed artistic decisions (bad taste but you do you), but no. it’s the result of QAs deciding through fine tuning by multiple playtests that unrepresentative testers that don’t really care about action games found it “satisfying enough”.
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None 🔞 | Commissions Open @technothrill.bsky.social · 29/09/2026
i don’t know when it became the trend for action games to do the exact opposite but it’s not working, it’s anti-fun design & ppl being tired of the wolverine game is a clear sign they should stop esp knowing they care more abt “pleasing consumers” over artistic endeavors anyways.
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None 🔞 | Commissions Open @technothrill.bsky.social · 29/09/2026
action games would benefit more being inspired by ninja gaiden. design the enemies to have small health pools, short linear attacks, & easy to stagger without sponge, BUT they have to be aggressive w fast animations, complex with diverse options, & reactive to player tendencies.
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None 🔞 | Commissions Open @technothrill.bsky.social · 28/09/2026
wumpus gore #artsky #artph #illustration
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None 🔞 | Commissions Open @technothrill.bsky.social · 28/09/2026
“jack armstrong bb“ got replaced by an evil impostor 😔
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None 🔞 | Commissions Open @technothrill.bsky.social · 28/09/2026
wumpus gore #artsky #artph #illustration
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Weird creature @thatweirdcreature.bsky.social · 27/09/2026
He got the Diavolo treatment
static.klipy.com
Diavolo Requiem: Infinite Loop
ALT: Diavolo Requiem: Infinite Loop
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None 🔞 | Commissions Open @technothrill.bsky.social · 27/09/2026
tf kinda evil tech company mascot is called “wumpus”? u deserve that death loop u stupid ass piece of shit.
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None 🔞 | Commissions Open @technothrill.bsky.social · 27/09/2026
wumpus headcannon: wumpus is trapped in an eternal death loop where every time it resurrects, it wakes up in a different gore scenario.
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None 🔞 | Commissions Open @technothrill.bsky.social · 27/09/2026
wumpus gore in my timeline, love to see it.
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None 🔞 | Commissions Open @technothrill.bsky.social · 27/09/2026
also, rly glad to see you’re back here talking abt paypro censorship.
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None 🔞 | Commissions Open @technothrill.bsky.social · 27/09/2026
even more damning we’re seeing a resurgence w the whatabout “you guys scream censorship for porn but never for poc censorship” when poc censorship has actual coverage & paypro censorship “coverage” is only artists’ word-of-mouth. they know they fucked up & are projecting hard.
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Ana Valens || 🔞 @acvalens.net · 26/09/2026
Payment processor censorship is not stopping. It will continue and get worse. Damning that journalists have abandoned this fight
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None 🔞 | Commissions Open @technothrill.bsky.social · 27/09/2026
jacob’s geller? that movie inspired silent hill tho???
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None 🔞 | Commissions Open @technothrill.bsky.social · 26/09/2026
when i watch a netflix original and a character reiterates what just happened on screen… i FEEL something (rage)… it’s like i was there when the committee was telling the showrunners to make the script more ”second-screen friendly”.
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None 🔞 | Commissions Open @technothrill.bsky.social · 26/09/2026
he’s not the worst of this kind at least. that goes to that guy who always had nothing new to add & loved going: *cuts to black* “and then… something strange happens” but is now trying to look self-aware by adding bits of him laughing at himself for “levity”.
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None 🔞 | Commissions Open @technothrill.bsky.social · 26/09/2026
i love this general silent understanding from ppl tired of video essays that he is one of those “when you look at this art… you FEEL something… it’s like you were there when it was being made” type video essayists.
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None 🔞 | Commissions Open @technothrill.bsky.social · 26/09/2026
if u play razor’s edge + jp dub instead, the last two problems are solved. razor’s edge removes the walk & talk sections & the jp script‘s ryu is more consistent to the first two games’. like instead of quipping “we got a welcoming commitee” he’s properly reporting hostiles.
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None 🔞 | Commissions Open @technothrill.bsky.social · 26/09/2026
like the game heavily borrows military shooter aesthetics, it’s full of insubstantial QTEs, way more “bow only” 3rd-person shooter boss fights & sections over classic boss designs, changed ryu into a quippy one-liner chadbro, and there’s fucking walk & talk sections.
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None 🔞 | Commissions Open @technothrill.bsky.social · 26/09/2026
it‘s funny there’s a scene in ng3 where a military commander is portrayed as wrong for meta-textually telling ryu that action games no longer have a place in the “next gen of consoles“ but ng3 betrays that message by favoring AAA design trends over its arcade roots anyways.
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Rocky @viperwave.bsky.social · 26/09/2026
Silent Hill: Townfall is a game made with the idea Jacob Geller is going to get choked up talking about it. Really bad.
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Frze18 @frze18.bsky.social · 26/09/2026
Kou Reirin and Shu Keigetsu from Futsutsuka na Akujo dewa Gozaimasu ga Very lovable series 🥺
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None 🔞 | Commissions Open @technothrill.bsky.social · 26/09/2026
itadaki? the guy who made ninja gaiden?
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None 🔞 | Commissions Open @technothrill.bsky.social · 26/09/2026
we’re doing itadaki seieki fanarts next week! ☝️😤
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None 🔞 | Commissions Open @technothrill.bsky.social · 26/09/2026
there’s a lot of energy kyouka fanart lately, is it like her birthday or anniversary or something?
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None 🔞 | Commissions Open @technothrill.bsky.social · 24/09/2026
man carrying thing is the joshua weissman of youtube skits.
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None 🔞 | Commissions Open @technothrill.bsky.social · 20/09/2026
i forgot to clarify for 2 years now but rin still keeps her surname in this fanart obv, its a big name. but on special nights, rin roleplays as if she’s now an “emiya” too bc it turns shirou on. saying this now so i don’t look like a poser who doesn’t get the characters.
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None 🔞 | Commissions Open @technothrill.bsky.social · 17/09/2026
there are two types of single-player games: - video game - youtube video
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None 🔞 | Commissions Open @technothrill.bsky.social · 17/09/2026
terminally ear 😔
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None 🔞 | Commissions Open @technothrill.bsky.social · 17/09/2026
PIPINO PRIDE 🇵🇭🇵🇭🇵🇭🇵🇭 BAYANG MAGILIW PERLAS NG SILANGANAN 🗣️🗣️🗣️🗣️
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None 🔞 | Commissions Open @technothrill.bsky.social · 17/06/2026
Commissions Open! Here’s the commission sheet for monochrome & color prices. More details here: technothrillcomms.carrd.co [ #art #artsky #artph #digitalart #illustration #oc #ocsky #commsopen #commission #commissionsheet #commissionsopen]
COMMISSION DETAILS:
monochrome:
FACE: $40, BUST: $50, HALF-BODY: $75, THIGH-UP: $85, FULL-BODY: $100
color:
FACE: $55, BUST: $65, HALF-BODY: $90, THIGH-UP: $105, FULL-BODY: $120
Details at technothrillcomms.carrd.co
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None 🔞 | Commissions Open @technothrill.bsky.social · 16/09/2026
i don’t know anything about jjk, but if “domain expansion” (ryouiki tenkai) has a super version, it should be called “zettai ryouiki“ (absolute domain).
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sai ✦ fefw @radiostarkiller.bsky.social · 14/09/2026
study [ #rsk_art #fe3h ]
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None 🔞 | Commissions Open @technothrill.bsky.social · 14/09/2026
u can tell t6 is where stage interactions are introduced bc the game sucks at telling you its boundaries. it’s why in later games (except t8 pacman stage), they just generalize them as “this floor” or “that wall” instead of “that map-landform-shape over there, but not really“.
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None 🔞 | Commissions Open @technothrill.bsky.social · 13/09/2026
WHATS UP FELLOW GUNDAMERS!!! 🗣️🗣️🗣️🗣️ ARE YOU READY TO GUNDAM??? 🤖🤖🤖🤖
anne hathaway from gundam hathaway
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PK Gaming @pk-gaming.bsky.social · 13/05/2025
Filia!
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None 🔞 | Commissions Open @technothrill.bsky.social · 05/09/2026
“which one is hathaway?” the blonde chick, she’s blonde bc the character designers took ‘creative liberties’.
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None 🔞 | Commissions Open @technothrill.bsky.social · 13/09/2026
“who is she?” anne hathaway (i haven’t watched the movie)
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