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Tristan

@tbleazy.bsky.social
148 followers 305 following 182 posts

Aspiring pixel artist and hobbyist game developer in Seattle. Play my games at tbleazy.itch.io! He/him 🏳️‍🌈🐻✌️

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Tristan @tbleazy.bsky.social · 25/09/2026
Also started on some quick, preliminary animations tonight for the player character for this week’s jam
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Tristan @tbleazy.bsky.social · 25/09/2026
Hot or not?
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Tristan @tbleazy.bsky.social · 23/09/2026
Took a dev break for a few but it’s time to get back to it. These pixels ain’t gonna push themselves 😤
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Tristan @tbleazy.bsky.social · 25/07/2026
A little pixel art practice ft #cyclops for #pixel_dailies #pixelart @pixeldailies.bsky.social
Pixel art rendering of a smirking cyclops head
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Tristan @tbleazy.bsky.social · 10/07/2026
I was so happy with the little animations I came up with for this fast little platformer game. It took first place in the most recent Alchemy Jam! tbleazy.itch.io/railed/devlo...
tbleazy.itch.io
#1 winner in Alchemy Jam!
Oh, yeah! We've cooked up a fresh, new update for Railed to celebrate winning first place in Alchemy Jam #9 🏆!!! The game now features a brand new tutorial level, new music tracks by Jackson Cordes...
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Tristan @tbleazy.bsky.social · 10/06/2026
Been heads down doing programming for NES Jam the past week and a half and it’s been so different solely focusing on the coding aspect rather than trying to balance both art and coding. I’ve definitely been able to get deeper here than I have with other projects, but I miss pushing all the pixels 😂
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Tristan @tbleazy.bsky.social · 09/06/2026
I really loved this one in particular!
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Tristan @tbleazy.bsky.social · 05/05/2026
Today's theme is #hell. #pixel_dailies @pixeldailies.bsky.social
A pixel art depiction of hell featuring a throne of bones floating on rocks surrounded by lava.
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Tristan @tbleazy.bsky.social · 01/05/2026
First pixel daily in a few! Today's theme is #android, #pixel_dailies @pixeldailies.bsky.social
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Tristan @tbleazy.bsky.social · 14/04/2026
Spent the weekend and a little bit of this week so far working on smooth, near pixel perfect zoom in one of my low resolution pixel art games. What a change! Will hopefully get the rest of the kinks out to share something soon.
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Tristan @tbleazy.bsky.social · 09/04/2026
Light It Up: now with anti-slip platforms! tbleazy.itch.io/light-it-up/...
tbleazy.itch.io
Light It Up: now with anti-slip platforms!
Elena and Edison have been hard at work on the next chapter! However, none of us wanted to delay publishing a bug fix that adds anti-slip surfaces to the moving platforms in the first level. In the or...
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Tristan @tbleazy.bsky.social · 08/04/2026
Slime Time took first place in Alchemy Jam #8! A new release is out with an improved ending and more. tbleazy.itch.io/slime-time/d...
Pixel art robot pushing a cratePixel art robot standing on a floor switch with a slime drip in the backgroundPixel art robot landing next to a jumping slime with crates stacked behind it.Pixel art robot standing on a pipe looking at a green slime
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Tristan @tbleazy.bsky.social · 04/04/2026
I really liked how some of these little vignettes came out, too.
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Tristan @tbleazy.bsky.social · 04/04/2026
This week I experimented with updating my recent jam game to let the player and other entities take in scripted inputs—super useful for making custom in-game animations! #godot #pixelart
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Tristan @tbleazy.bsky.social · 01/04/2026
It's also time for a little break from jamming and getting back to my regular projects and other adventures in pixel art. I'm so excited to keep pushing forward on more content for Light It Up.
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Tristan @tbleazy.bsky.social · 01/04/2026
Another jam entry wrapped up! Slime Time is a platform puzzle game with over 750 frames of hand-drawn and animated pixel art. Plus an amazing OST by Jackson Cordes. tbleazy.itch.io/slime-time
tbleazy.itch.io
Slime Time by tbleazy
Pilot your robot while platforming and solving puzzles to stop the slimes at their source!
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Tristan @tbleazy.bsky.social · 16/03/2026
tbleazy.itch.io/zip-zap is live! Featuring fast-paced platforming action similar to Sonic the Hedgehog and an amazing, new OST by @arcdar.bsky.social #pixelart #gamedev #indiedev #godot
tbleazy.itch.io
Zip Zap by tbleazy, Darya | arcdar
Gotta go fast!
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Tristan @tbleazy.bsky.social · 16/03/2026
Hyped to drop my newest jam game, Zip Zap, sometime tomorrow! The theme for this jam is "Shock," and it's been so much fun drawing and animating in two colors this past week #pixelart #indiedev #godot
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Reposted by Tristan
Macrow @macrowdev.bsky.social · 02/03/2026
4 days until the start of B1T Jam 4: itch.io/jam/b1t-jam-4 ... special thanks to all our sponsors for offering prizes 😊 (B1T Jam is a 1-bit themed game development jam) #B1TJam #gamedev #gamejam
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Tristan @tbleazy.bsky.social · 02/03/2026
More progress tonight! #PixelArt #IndieDev
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Tristan @tbleazy.bsky.social · 02/03/2026
Today's adventure in #PixelArt and animation included a new trap door for the game. So many new puzzle elements and ideas coming into existence this weekend!
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Tristan @tbleazy.bsky.social · 01/03/2026
Made some nice progress implementing a new puzzle feature in Light It Up today for the next chapter! #ScreenshotSaturday #IndieDev #PixelArt #Godot tbleazy.itch.io/light-it-up
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Tristan @tbleazy.bsky.social · 18/02/2026
Today's theme is #RockFormation. #pixel_dailies @pixeldailies.bsky.social
Dark blue and green pixel art of a rock formation
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Tristan @tbleazy.bsky.social · 12/02/2026
What are some ways that folks have found success in promoting their games on itch.io?
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Tristan @tbleazy.bsky.social · 12/02/2026
What is the hardest part of game dev and why is it getting the camera to feel right???
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Tristan @tbleazy.bsky.social · 11/02/2026
@pixquare-app.bsky.social I’m loving the app for iPad, but I have a question! Can I drag/move animation cels from frame to frame or from one layer to another with drag and drop? I couldn’t figure it out and ended up copying and pasting each cel of an animation I was working on to move it.
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Tristan @tbleazy.bsky.social · 09/02/2026
Taking a break from code refactoring to work on animations for a new puzzle mechanic #pixelart #gamedev
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Tristan @tbleazy.bsky.social · 08/02/2026
Incredibly happy with the game dev progress today. I started wiring up the levels to use the new trigger system I built, replacing a complicated mess of spaghetti code strewn across all of my levels and entities with a much more robust and flexible node-based approach. #godot
Screenshot of Light It Up in the Godot editor showing the new node-based trigger system.
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Tristan @tbleazy.bsky.social · 08/02/2026
Feature or bug? #godot #gamedev
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Tristan @tbleazy.bsky.social · 05/02/2026
I need to follow more #godot devs on here. Who should I be following? 👀
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Tristan @tbleazy.bsky.social · 04/02/2026
I started refactoring the triggering/event system in my most recent game, and it's been way more fun than I could have ever imagined. I have so many new puzzle ideas that are already possible with what I've done so far and I'm only maybe halfway finished? Components in #Godot are the way.
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Tristan @tbleazy.bsky.social · 03/02/2026
Small sprite, big blast #UltimateAttack #pixelart #pixel_dailies @pixeldailies.bsky.social
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Tristan @tbleazy.bsky.social · 31/01/2026
Got PR previews working for my web game dev workflow with Godot. Now each time I open a new PR against my project I can preview the build before merging and publishing to itch 🎉
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Reposted by Tristan
Tofu @tofupixel.bsky.social · 01/06/2025
happy gay everyone 🌸☀️🌊
a pixel artwork of a simple house sitting amongst some trees. behind the house is a wide open sky at sunset, coloured like the pansexual flag; pink, yellow and blue
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Tristan @tbleazy.bsky.social · 31/01/2026
It might be time for a new clock #brokenclock #pixelart #pixel_dailies @pixeldailies.bsky.social
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Tristan @tbleazy.bsky.social · 30/01/2026
Alchemy Jam #7 Winner! - Light It Up tbleazy.itch.io/light-it-up/...
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Tristan @tbleazy.bsky.social · 27/01/2026
#CrepuscularRays #pixel_dailies #pixelart @pixeldailies.bsky.social
God rays coming though the clouds
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Tristan @tbleazy.bsky.social · 26/01/2026
Spent a bit of time before work updating the TNT from my latest game to allow for branching fuses and multiple 🧨 Need to wire up the spark animations and signaling behavior next!
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Tristan @tbleazy.bsky.social · 26/01/2026
Today's theme is #Crab, #pixel_dailies @pixeldailies.bsky.social
Quick pixel art of a cartoon grab
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Tristan @tbleazy.bsky.social · 23/01/2026
So hyped for my latest game jam release, Light It Up! It's a casual puzzle game featuring art, animation and programming by myself; an amazing chiptune-inspired OST by Jackson Cordes; and lovely typography by @v3x3d.bsky.social and @somepx.com to tie it all together. tbleazy.itch.io/light-it-up
Elena the robot looks on in a room filled with rocks, conveyor belts, lasers, and a generator.Elena discusses her successful return to employment with her trusted sidekick, Edison.Elena looks on after starting a generator and lighting up a zone in the mines.The title screen for Light It Up.
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Tristan @tbleazy.bsky.social · 03/12/2025
This #path shouldn’t be followed #pixelart #pixel_dailies @pixeldailies.bsky.social
Sunny stone path leading to a cave set back in a mountain range. Ponds flank the path and a do not enter sign sits in the foreground.
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Tristan @tbleazy.bsky.social · 02/12/2025
Theme: #purple 🍆 #pixelart #pixel_dailies @pixeldailies.bsky.social
Cartoon pixel illustration of an eggplant 🍆
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Tristan @tbleazy.bsky.social · 17/11/2025
It's published! My 19th jam of the year has led to a cozy game with a slight horror twist. Amazing collab with @arcdar.bsky.social for the music and Jackson Cordes (not on Bluesky) for the SFX! Check it out at tbleazy.itch.io/scarecrows-p...
tbleazy.itch.io
Scarecrow's Patch by tbleazy, Jackson Cordes, Darya | arcdar
A short, cozy pumpkin stand game with a horror twist
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Tristan @tbleazy.bsky.social · 11/11/2025
A glimpse into some of the NPCs from my next jam game ft autumn vibes and a slight horror twist 🍂 🔪🎃
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Tristan @tbleazy.bsky.social · 03/11/2025
This one took first place in the jam it was submitted to. Check it out! More content and updates likely coming later too.
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Tristan @tbleazy.bsky.social · 18/10/2025
Did something very different for my Scream Jam 2025 entry: I made a 3D survival horror game with tank controls and retro styling reminiscent of early RE and Silent Hill games. Check out Don’t Let Them In! tbleazy.itch.io/dont-let-the...
tbleazy.itch.io
Don't Let Them In by tbleazy, Jackson Cordes
Keep them out at all costs
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Tristan @tbleazy.bsky.social · 30/09/2025
My latest jam game, The Last Key, is now published and ready to play at tbleazy.itch.io/the-last-key!
Image of a magical key floating in a temple with platforming hazards around it.Magical key consults with a guild mage to learn about one of the mystic numbers in order to progress the game
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Tristan @tbleazy.bsky.social · 26/09/2025
I’ve forgotten how absolutely unhinged the scoring animations are at bowling alleys
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Tristan @tbleazy.bsky.social · 11/09/2025
3 bugs, 2 levels, and some amount of polish still left to go for my Bloomin’ Lumens update Why does everything in game dev have to take so much longer than it feels like it should take? 😂
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Tristan @tbleazy.bsky.social · 02/09/2025
Whoa! So cool to see my game up there alongside several other really awesome games! I’m hoping to publish my post-jam update for Bloomin’ Lumens by the end of the week: new levels, mechanics, and more challenging puzzles!
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