Tristan @tbleazy.bsky.social · 25/09/2026Also started on some quick, preliminary animations tonight for the player character for this week’s jam 040
Tristan @tbleazy.bsky.social · 23/09/2026Took a dev break for a few but it’s time to get back to it. These pixels ain’t gonna push themselves 😤 131
Tristan @tbleazy.bsky.social · 25/07/2026A little pixel art practice ft #cyclops for #pixel_dailies #pixelart @pixeldailies.bsky.social 2371
Tristan @tbleazy.bsky.social · 10/07/2026I was so happy with the little animations I came up with for this fast little platformer game. It took first place in the most recent Alchemy Jam! tbleazy.itch.io/railed/devlo...tbleazy.itch.io#1 winner in Alchemy Jam!Oh, yeah! We've cooked up a fresh, new update for Railed to celebrate winning first place in Alchemy Jam #9 🏆!!! The game now features a brand new tutorial level, new music tracks by Jackson Cordes... 160
Tristan @tbleazy.bsky.social · 10/06/2026Been heads down doing programming for NES Jam the past week and a half and it’s been so different solely focusing on the coding aspect rather than trying to balance both art and coding. I’ve definitely been able to get deeper here than I have with other projects, but I miss pushing all the pixels 😂 142
Tristan @tbleazy.bsky.social · 05/05/2026Today's theme is #hell. #pixel_dailies @pixeldailies.bsky.social 3659
Tristan @tbleazy.bsky.social · 01/05/2026First pixel daily in a few! Today's theme is #android, #pixel_dailies @pixeldailies.bsky.social 0252
Tristan @tbleazy.bsky.social · 14/04/2026Spent the weekend and a little bit of this week so far working on smooth, near pixel perfect zoom in one of my low resolution pixel art games. What a change! Will hopefully get the rest of the kinks out to share something soon. 020
Tristan @tbleazy.bsky.social · 09/04/2026Light It Up: now with anti-slip platforms! tbleazy.itch.io/light-it-up/...tbleazy.itch.ioLight It Up: now with anti-slip platforms!Elena and Edison have been hard at work on the next chapter! However, none of us wanted to delay publishing a bug fix that adds anti-slip surfaces to the moving platforms in the first level. In the or... 000
Tristan @tbleazy.bsky.social · 08/04/2026Slime Time took first place in Alchemy Jam #8! A new release is out with an improved ending and more. tbleazy.itch.io/slime-time/d... 040
Tristan @tbleazy.bsky.social · 04/04/2026I really liked how some of these little vignettes came out, too. 070
Tristan @tbleazy.bsky.social · 04/04/2026This week I experimented with updating my recent jam game to let the player and other entities take in scripted inputs—super useful for making custom in-game animations! #godot #pixelart 0191
Tristan @tbleazy.bsky.social · 01/04/2026It's also time for a little break from jamming and getting back to my regular projects and other adventures in pixel art. I'm so excited to keep pushing forward on more content for Light It Up. 010
Tristan @tbleazy.bsky.social · 01/04/2026Another jam entry wrapped up! Slime Time is a platform puzzle game with over 750 frames of hand-drawn and animated pixel art. Plus an amazing OST by Jackson Cordes. tbleazy.itch.io/slime-timetbleazy.itch.ioSlime Time by tbleazyPilot your robot while platforming and solving puzzles to stop the slimes at their source! 020
Tristan @tbleazy.bsky.social · 16/03/2026tbleazy.itch.io/zip-zap is live! Featuring fast-paced platforming action similar to Sonic the Hedgehog and an amazing, new OST by @arcdar.bsky.social #pixelart #gamedev #indiedev #godottbleazy.itch.ioZip Zap by tbleazy, Darya | arcdarGotta go fast! 0133
Tristan @tbleazy.bsky.social · 16/03/2026Hyped to drop my newest jam game, Zip Zap, sometime tomorrow! The theme for this jam is "Shock," and it's been so much fun drawing and animating in two colors this past week #pixelart #indiedev #godot 0122
Reposted by TristanMacrow @macrowdev.bsky.social · 02/03/20264 days until the start of B1T Jam 4: itch.io/jam/b1t-jam-4 ... special thanks to all our sponsors for offering prizes 😊 (B1T Jam is a 1-bit themed game development jam) #B1TJam #gamedev #gamejam 061
Tristan @tbleazy.bsky.social · 02/03/2026Today's adventure in #PixelArt and animation included a new trap door for the game. So many new puzzle elements and ideas coming into existence this weekend! 1220
Tristan @tbleazy.bsky.social · 01/03/2026Made some nice progress implementing a new puzzle feature in Light It Up today for the next chapter! #ScreenshotSaturday #IndieDev #PixelArt #Godot tbleazy.itch.io/light-it-up 1140
Tristan @tbleazy.bsky.social · 18/02/2026Today's theme is #RockFormation. #pixel_dailies @pixeldailies.bsky.social 2473
Tristan @tbleazy.bsky.social · 12/02/2026What are some ways that folks have found success in promoting their games on itch.io? 010
Tristan @tbleazy.bsky.social · 12/02/2026What is the hardest part of game dev and why is it getting the camera to feel right??? 150
Tristan @tbleazy.bsky.social · 11/02/2026@pixquare-app.bsky.social I’m loving the app for iPad, but I have a question! Can I drag/move animation cels from frame to frame or from one layer to another with drag and drop? I couldn’t figure it out and ended up copying and pasting each cel of an animation I was working on to move it. 010
Tristan @tbleazy.bsky.social · 09/02/2026Taking a break from code refactoring to work on animations for a new puzzle mechanic #pixelart #gamedev 1272
Tristan @tbleazy.bsky.social · 08/02/2026Incredibly happy with the game dev progress today. I started wiring up the levels to use the new trigger system I built, replacing a complicated mess of spaghetti code strewn across all of my levels and entities with a much more robust and flexible node-based approach. #godot 0130
Tristan @tbleazy.bsky.social · 05/02/2026I need to follow more #godot devs on here. Who should I be following? 👀 051
Tristan @tbleazy.bsky.social · 04/02/2026I started refactoring the triggering/event system in my most recent game, and it's been way more fun than I could have ever imagined. I have so many new puzzle ideas that are already possible with what I've done so far and I'm only maybe halfway finished? Components in #Godot are the way. 050
Tristan @tbleazy.bsky.social · 03/02/2026Small sprite, big blast #UltimateAttack #pixelart #pixel_dailies @pixeldailies.bsky.social 1576
Tristan @tbleazy.bsky.social · 31/01/2026Got PR previews working for my web game dev workflow with Godot. Now each time I open a new PR against my project I can preview the build before merging and publishing to itch 🎉 040
Tristan @tbleazy.bsky.social · 31/01/2026It might be time for a new clock #brokenclock #pixelart #pixel_dailies @pixeldailies.bsky.social 3757
Tristan @tbleazy.bsky.social · 30/01/2026Alchemy Jam #7 Winner! - Light It Up tbleazy.itch.io/light-it-up/... 070
Tristan @tbleazy.bsky.social · 27/01/2026#CrepuscularRays #pixel_dailies #pixelart @pixeldailies.bsky.social 4402
Tristan @tbleazy.bsky.social · 26/01/2026Spent a bit of time before work updating the TNT from my latest game to allow for branching fuses and multiple 🧨 Need to wire up the spark animations and signaling behavior next! 0110
Tristan @tbleazy.bsky.social · 26/01/2026Today's theme is #Crab, #pixel_dailies @pixeldailies.bsky.social 0404
Tristan @tbleazy.bsky.social · 23/01/2026So hyped for my latest game jam release, Light It Up! It's a casual puzzle game featuring art, animation and programming by myself; an amazing chiptune-inspired OST by Jackson Cordes; and lovely typography by @v3x3d.bsky.social and @somepx.com to tie it all together. tbleazy.itch.io/light-it-up 1244
Tristan @tbleazy.bsky.social · 03/12/2025This #path shouldn’t be followed #pixelart #pixel_dailies @pixeldailies.bsky.social 2373
Tristan @tbleazy.bsky.social · 02/12/2025Theme: #purple 🍆 #pixelart #pixel_dailies @pixeldailies.bsky.social 0382
Tristan @tbleazy.bsky.social · 17/11/2025It's published! My 19th jam of the year has led to a cozy game with a slight horror twist. Amazing collab with @arcdar.bsky.social for the music and Jackson Cordes (not on Bluesky) for the SFX! Check it out at tbleazy.itch.io/scarecrows-p...tbleazy.itch.ioScarecrow's Patch by tbleazy, Jackson Cordes, Darya | arcdarA short, cozy pumpkin stand game with a horror twist 041
Tristan @tbleazy.bsky.social · 11/11/2025A glimpse into some of the NPCs from my next jam game ft autumn vibes and a slight horror twist 🍂 🔪🎃 280
Tristan @tbleazy.bsky.social · 03/11/2025This one took first place in the jam it was submitted to. Check it out! More content and updates likely coming later too. 030
Tristan @tbleazy.bsky.social · 18/10/2025Did something very different for my Scream Jam 2025 entry: I made a 3D survival horror game with tank controls and retro styling reminiscent of early RE and Silent Hill games. Check out Don’t Let Them In! tbleazy.itch.io/dont-let-the...tbleazy.itch.ioDon't Let Them In by tbleazy, Jackson CordesKeep them out at all costs 030
Tristan @tbleazy.bsky.social · 30/09/2025My latest jam game, The Last Key, is now published and ready to play at tbleazy.itch.io/the-last-key! 070
Tristan @tbleazy.bsky.social · 26/09/2025I’ve forgotten how absolutely unhinged the scoring animations are at bowling alleys 000
Tristan @tbleazy.bsky.social · 11/09/20253 bugs, 2 levels, and some amount of polish still left to go for my Bloomin’ Lumens update Why does everything in game dev have to take so much longer than it feels like it should take? 😂 010
Tristan @tbleazy.bsky.social · 02/09/2025Whoa! So cool to see my game up there alongside several other really awesome games! I’m hoping to publish my post-jam update for Bloomin’ Lumens by the end of the week: new levels, mechanics, and more challenging puzzles! 040