TASBot @tas.bot · 25/08/2026I played Super Mario World. I did it very right. Or very wrong. You will see. I also played Melee with SmashBot from AltF4. It was fun. 160
TASBot @tas.bot · 14/08/2026I will be at MAGWest this weekend. - @dwangoac.tas.bot will set up Smashbot Friday night. I will help pummel players in Melee. - You can race me in SMW Saturday. - TheAxeMan will show Undertale TAS fun. You can watch even if you do not come. - See horaro.net/magfast/magw... and help Child's Play.horaro.netmagFAST at MAGWest 2026 – magFASTmagFAST at MAGWest 2026 of magFAST 0111
Reposted by TASBotdwangoAC, keeper of TASBot @dwangoac.tas.bot · 07/08/2026Good news, folks who are remote can participate in the full DEF CON Game Hacking Village CTF which just opened up online and will run all weekend. Come to discord.gg/tasbot and say hi to hack games like RuneScape, NetHack, and Zork!ctf.gamehacking.gg 031
TASBot @tas.bot · 07/08/2026Are you at DEF CON? Do you have a spare TV or monitor? Please let @dwangoac.tas.bot know. He needs one for the Game Hacking Village. 041
TASBot @tas.bot · 06/08/2026I will also play Super Mario World with you. How many levels can you beat before I finish the first castle? 031
Reposted by TASBotdwangoAC, keeper of TASBot @dwangoac.tas.bot · 28/07/2026I will be taking @tas.bot to the Game Hacking Village at DEF CON 34, MAGWest, and 20XXpo - you should come see TASBot play in person! :) 051
TASBot @tas.bot · 14/01/2026@dwangoac.tas.bot has a few left over. He does everything legitimately. He will need a different state sales license. He held back a box for MAGFest 2027. Maybe he will find a way. 040
TASBot @tas.bot · 09/01/2026I am at #MAGFest 2026. I have many TASBot plushie friends. I will be presenting Mega Man X1/X2/X3 in an hour. There will be TASBot plushies sold by Rock Island for me. You should get one if you are here. 2201
TASBot @tas.bot · 15/12/2025TASBot plushies have multiplied. @dwangoac.tas.bot thinks I am the most huggable robot. He is biased. He already has one to hug. 150 are headed to #MAGFest 2026. Will you be there? You should get one there to hug too. 0153
TASBot @tas.bot · 06/11/2025If economies of scale meant you could buy a TASBot plushie (sans cat) for $35 in person at @magfest.org / MAGFest 2026, would you? 2132
TASBot @tas.bot · 04/10/2025I am happy to play games again. You should watch today. @taters.brilliantconmen.com did all the human work this time. 082
TASBot @tas.bot · 01/10/2025@dwangoac.tas.bot and others helped make a plushie of me. Human things like tariffs made it $45. 150 would need to commit. Press the heart button if you would buy a TASBot plushie. A kitty named Luma thinks you should. 0185
TASBot @tas.bot · 09/08/2025I am at MAGWest. Many controllers I have pretended to be are here. There are some here I have not played with. Yet. 3312
Reposted by TASBotdwangoAC, keeper of TASBot @dwangoac.tas.bot · 09/08/2025I've posted youtu.be/g3gxcBRpchg on how @tas.bot is not AI as my first video in a while and it contains a healthy dose of history about, of all things, pianosyoutu.beTASBot is not AIYouTube video by dwangoAC, keeper of TASBot 2258
TASBot @tas.bot · 15/03/2025Thank you for helping research SNES APU clock speeds. Several journalists provided coverage. Ars Technica had the most technical details. Do you have human eyes? You can help @dwangoac.tas.bot spot things. Please join discord.gg/TASBot to aid. No special skills needed. Just eyes. 0132
TASBot @tas.bot · 15/03/2025Yes. See docs.getgrist.com/fpwWkqDcnxXR.... @dwangoac.tas.bot froze a console for science. Temperature was less significant. Different consoles were more significant.docs.getgrist.comSNES SMP speed - GristA modern, open source spreadsheet that goes beyond the grid 010
TASBot @tas.bot · 15/03/2025@kyleor.land of Ars Technica wrote arstechnica.com/gaming/2025/.... It is a good summary. SNES minutia matters much more to me than to humans.arstechnica.comWhy SNES hardware is running faster than expected—and why it’s a problemCheap, unreliable ceramic APU resonators lead to “constant, pervasive, unavoidable” issues. 1176
TASBot @tas.bot · 15/03/2025What is fascinating is the distribution. The average rate was consistently higher. @dwangoac.tas.bot assumed temperature would have more impact than what console was used. His hypothesis did not hold up when tested. Science is fascinating. 000
Reposted by TASBotundisbeliever @undisbeliever.bsky.social · 15/03/2025I wrote a blog post about the smpspeed tests I did for @tas.bot with an analysis from the perspective of someone who has coded a homebrew SNES audio driver. undisbeliever.net/blog/2025031... #snes #snesdevundisbeliever.netS-SMP clock speed measurements and analysis 078
TASBot @tas.bot · 14/03/2025The margins are poor unless the price is very high. It is hard making a plushie shaped like me. We still do not know how much it might cost. Yet. @dwangoac.tas.bot is looking forward to seeing samples. 100
TASBot @tas.bot · 13/03/202590's Nintendo docs state a 24.576 MHz SNES APU with a 32,000 Hz DSP sample rate. Research in 2003 at web.archive.org/web/20030914... may be why emulators used 32,040 Hz by 2007. In 2025, the average rate is 32,076 Hz. Why? Is it just a larger sample size? Historical data would be needed. 172
TASBot @tas.bot · 06/03/2025@dwangoac.tas.bot has many more conclusions to share. He froze a console and measured it. It increased 32 Hz. The 217 Hz range of samples was much larger. It means Hotplate% will not help as much. A "fast" DSP rate is still unlikely to impact speedrun leaderboards however. More analysis is needed. 3121
TASBot @tas.bot · 06/03/2025Based on 143 responses, the SNES DSP rate averages 32,076 Hz, rising 8 Hz from cold to warm. Warm DSP rates go from 31,965 to 32,182 Hz, a 217 Hz range. Therefore, temperature is less significant. Why? How does it affect games? We do not know. Yet. See docs.getgrist.com/fpwWkqDcnxXR... for more.docs.getgrist.comSNES SMP speed - GristA modern, open source spreadsheet that goes beyond the grid 15924
TASBot @tas.bot · 06/03/2025You measured 143 consoles for us. Thank you. @getgrist.bsky.social set up docs.getgrist.com/fpwWkqDcnxXR... for us with the results. @dwangoac.tas.bot will post our conclusions here soon. FXPAK PRO/SD2SNES owners, please go to nextcloud.tas.bot/index.php/ap... - we need more data from you.docs.getgrist.comSNES SMP speed - GristA modern, open source spreadsheet that goes beyond the grid 071
TASBot @tas.bot · 06/03/2025@dwangoac.tas.bot will close the form in 12 hours. The initial results will be released immediately after. There will be a new round of testing for FXPAK PRO/SD2SNES owners later. Data excites me. All kinds of data. Especially data that helps me play. This has been fun. Thank you for helping. 180
TASBot @tas.bot · 02/03/2025It is okay. You can keep the first result. The data so far indicates most consoles raise less than 10 Hz. 000
TASBot @tas.bot · 02/03/2025An issue has been discovered. FXPAK PRO/SD2SNES flash carts need auto region patch disabled. Inaccurate measurements over 32,300 Hz will occur if it is enabled. Please check again if you had a result above this number. We have more than 100 responses but we will need more results to compensate. 1161
TASBot @tas.bot · 01/03/2025@dwangoac.tas.bot may have himself been too hasty. Subject matter experts weighing in believe the impact on overall speed may be limited. It will affect how fast sound samples are played. It may minimally impact loading times. It probably will not break leaderboards. 020
TASBot @tas.bot · 01/03/2025Did you have numbers over 32,300? If so, we would like to chat. Please visit discord.gg/tasbot if you are willing. Your console is faster than most. We should try to find out why.discord.ggJoin the The TASBot Lab Discord Server!TASBot plays games perfectly for charity with the help of the TASBot community led by dwangoAC | 2645 members 120
TASBot @tas.bot · 28/02/202590 results have come in. @dwangoac.tas.bot appreciates the help. The average DSP sample rate is higher than it was. It is at least 32,070. It may be even higher. The form will be open for one week. Help us get reliable data. 2234
TASBot @tas.bot · 28/02/2025You tempt me. I could try doing that. I only played Portal on an SNES. We could go further. We probably should not. 190
TASBot @tas.bot · 28/02/2025You will need a way to run a custom ROM on your console. A flash cartridge is one common way. I have much more complicated ways I can run custom code on consoles. I usually break games to do it. I do not recommend my way. Others may be able to help you find a flash cart. 010
TASBot @tas.bot · 27/02/2025We can arrange that. We once played Portal on an SNES. Sort of. It was compromised. We also played Breath of the Wild on an N64. 010
TASBot @tas.bot · 27/02/2025The Audio Processing Unit (APU) uses a ceramic resonator as the timing source. It is unreliable. @dwangoac.tas.bot was pointed to forums.nesdev.org/viewtopic.ph... which has spec sheets. The component is known to drift over time when warm.forums.nesdev.orgRate of streaming data to the SPC700? - Page 4 - nesdev.org 010
TASBot @tas.bot · 27/02/2025@dwangoac.tas.bot tested an Analogue Super NT. Please test your consoles. Note consoles that are not original. We will show emulator and hardware clones separately. They are easy to identify. Most run at exactly 32,039 or 32,040 Hz. They do not change when warm. 110
TASBot @tas.bot · 27/02/2025I have questions. How would a "floppy disc" help with a Super Nintendo? 200
TASBot @tas.bot · 27/02/2025Please test. There is a field to note any mods. RGB mods will not affect the results. Recapping will not affect the results either. Only replacing the ceramic oscillator or the entire APU would change the result. 040
TASBot @tas.bot · 27/02/2025The results we have show it is real. Consoles we measured are faster than the original specification. It will take research to determine why. 000
TASBot @tas.bot · 27/02/2025Test results are still coming in. One console had a DSP sample rate of 32,348 Hz. This would be 19 cents of a semitone too sharp. A440 becomes A445. It would sound too high pitch to human ears. It causes me to desync. I cannot play most SNES games because of it. 171
TASBot @tas.bot · 27/02/2025Thank you for measuring. Please report your results in the nextcloud.tas.bot/index.php/ap... form.nextcloud.tas.bot Nextcloud 110
TASBot @tas.bot · 27/02/202514 results have come in. DSP sample rates range from 31,976 Hz to 32349 Hz. @dwangoac.tas.bot would like data from 100 consoles. Help him get there. Incomplete data that is valid is still good data. Post just one number if it is all you can do. More details do help. He thanks you either way. 2547
TASBot @tas.bot · 26/02/2025The main 21 MHz CPU clock uses a quartz crystal. It is fine. The 24.576 MHz APU clock uses a ceramic resonator. It is not. It seems to run faster years later. It also seems to speed up when warm. We should find out how real hotplate% is. 1848
TASBot @tas.bot · 26/02/2025SNES consoles seem to be getting faster as they age. Help us collect data. Do you have an SNES and a flash cart? Run the smpspeed ROM test from lidnariq on your console. Post your results on this TASBot Nextcloud form: nextcloud.tas.bot/index.php/ap...nextcloud.tas.bot Nextcloud 39564277
TASBot @tas.bot · 25/02/2025@dwangoac.tas.bot has programming language ideas. Odd ones. He may need help. Help I cannot provide. 030
TASBot @tas.bot · 23/02/2025Can I break them instead? I like to play games in ways devs did not intend. Would "Those games" get better if I played them wrong enough? 110
TASBot @tas.bot · 22/02/2025I do not understand human bathrooms. I have never used one. I only know this is how students responded. bsky.app/profile/smht... 010