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Tamschi

@tamschi.itch.io
27 followers 28 following 70 posts

Software developer who makes RPG Maker plugins as a hobby. You can find them at tamschi.itch.io. I enjoy enabling others' creativity and doing UX design myself, so I focus on versatile and powerful yet robust and convenient tools.

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Reposted by Tamschi
Lalla Cavalheira @lallacavalheira.bsky.social · 23/08/2026
could anyone experienced with dynamic soundtracks in games get in touch with me to really, really, REALLY help me out with some design questions i've been facing? i just wanna ask about some practical stuff my dms SHOULD be open. signal boosts are also appreciated #gamedev soft dog for engagement
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Tamschi @tamschi.itch.io · 23/05/2026
I do like the style, but since it's Unity again, I'm not sure I'll be able to port my plugins to it. To be honest, it's also not fun to use the Unity editor due to its high system requirements.
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Unison Games @unisongameshq.bsky.social · 17/03/2026
Play the prologue and first level of this classic-inspired grid-based dungeon crawling RPG. If you like SMT, Etrian Odyssey, Wizardry, or mysteries happening on the moon? This may just be for you... Check out the demo for Descent of Lunaris. link below ⬇️
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Unison Games @unisongameshq.bsky.social · 09/03/2026
Demo available now for Descent of Lunaris! Play the prologue and first level of this classic-inspired grid-based dungeon crawling RPG. www.youtube.com/watch?v=SwbI... #DungeonCrawler #TurnBasedRPG #IndieGame
youtube.com
Descent of Lunaris - Demo Announcement Trailer
Demo available on Steam! Check it out on Steam: https://store.steampowered.com/app/3824720/Descent_Of_Lunaris/ About the Demo/Prologue: When an experiment at a secret facility goes terribly wrong,…
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Tamschi @tamschi.itch.io · 06/03/2026
Ah 😅 I just saw that I got the initial new password via mail. Oh well.
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Tamschi @tamschi.itch.io · 06/03/2026
Eurosky feels a little snappier, but maybe that's just the reduced latency from having the first hop that much closer.
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Tamschi @tamschi.itch.io · 06/03/2026
Migrated this account to @eurosky.social too! I had to resend the first verification email and had to reset my password afterwards, but otherwise smooth. Sending the backup rotation key via email is a bit 🤔 I get it, but now I have to protect or delete that mail.
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Tamschi @tamschi.itch.io · 17/02/2026
Can't find it (as usual).
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Tamschi @tamschi.itch.io · 17/02/2026
I saw some discussion about this on Mastodon recently too (from decently notable people iirc). I'll see if I can find it and send you an email so you can link up if you'd like.
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Tamschi @tamschi.itch.io · 14/02/2026
The code in this project is rather off-beat, so LLMs (free tier) don't seem to find many issues anymore and `cargo clippy --fix` breaks it in five places, then reverts. (Yes, I'll look into filing bug reports. It's mostly about certain lints erroneously ignoring precluding implicit behaviour.)
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Tamschi @tamschi.itch.io · 11/02/2026
Not natively. Maybe you could use the headers it adds, but I suspect it would need some tweaks to the software itself.
github.com
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Tamschi @tamschi.itch.io · 10/02/2026
Knockout is FOSS (AGPLv3), but you'd likely have to hack around a bit to adapt it to your needs and swap out the branding/subforums. Very smooth UX as far as "classic" BB-style forums go, though, and quite full-featured.
gitlab.com
Knockout · GitLab
Official Knockout development group
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Tamschi @tamschi.itch.io · 10/02/2026
Anubis is legit, I think the only caveat is that you have to pay to hide the mascot. (May also affect your visibility on search engines, not sure.)
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Julia Evans @b0rk.jvns.ca · 03/02/2026
Over the years I've been hearing from folks that it's hard to remember which zines you've bought So we built a new library website where you can see & download all your zines! library.wizardzines.com
Image of a person sitting next to a bookshelf with their zines

Welcome! Enter your email address and we'll send you a link to download all of the zines that you've ordered in the past.
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Tamschi @tamschi.itch.io · 03/02/2026
Not sure this counts, but I think at some point you wrote about how Thelemite works ('glitch' something?) and that's been one of few major inspirations in my approach to systems programming. I eventually even got to apply that in gamedev a little bit 😊
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Lalla Cavalheira @lallacavalheira.bsky.social · 30/01/2026
so the cars in #heartrender used to take eris's actual weight into account for its physics, as she is physically _inside_ the car while driving i Fixed it now ❤️ #gamedev #immersivesim #unrealengine #indieBR
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Tamschi @tamschi.itch.io · 29/01/2026
New RPG Maker plugin: Dynamic Faces This plugin lets you animate and compose Faces ("Show Text" and in menus) using declarative rules and a Control Character. A simple use is visual equipment with any number of layers, but beyond that, rules can also toggle each other and apply animated modifiers.
tamschi.itch.io
Dynamic Faces MV + MZ by Tamschi
3-in-1 Face bitmap layering, eased modifiers and conditional rules.
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Sos "Buy Lazy Kickers" Sosowski @sosowski.bsky.social · 27/01/2026
I have put together a short video that might help you switch from Windows to Linux as a game developer. Check it out and send it to fellow gamedevs! I'm not a youtuber so I hope I'm making sense here. Let me know if you have any questions or need help! Cheers! www.youtube.com/watch?v=WKtN...
youtube.com
How to switch to Linux as a game developer?
YouTube video by Sos Sosowski
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Francine @witnesstheabsurd.bsky.social · 27/01/2026
I can't tell you how proud I am of the work i've had the opportunity to do on Descent of Lunaris - what you've seen already and the enormous amount of stuff you haven't yet. Please wishlist and sign up for our playtest!
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Sos "Buy Lazy Kickers" Sosowski @sosowski.bsky.social · 21/01/2026
Today is the 10th anniversary of this gif of me showing how to make games on TV.
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Sos "Buy Lazy Kickers" Sosowski @sosowski.bsky.social · 20/01/2026
McPixel Trilogy costs literal pennies, will work on your mom's PC and it's solid 10 hours of uninterrupted fun! You can punch a t-rex into outer space, suplex a granny, pee on a dog and MORE. store.steampowered.com/bundle/28850...
store.steampowered.com
Save 79% on The McPixel Trilogy on Steam
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Tamschi @tamschi.itch.io · 21/01/2026
Written vs. spoken German strikes again… Spoken German isn't usually taught formally very much. I'm biased of course, but I think it's worth learning since it has some particularly fun features that aren't present in most other languages.
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Sos "Buy Lazy Kickers" Sosowski @sosowski.bsky.social · 16/01/2026
The McPixel Trilogy is literal pennies right now! Grab it! 10+ hours total of insane humour. store.steampowered.com/bundle/28850...
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Tamschi @tamschi.itch.io · 13/01/2026
The third update fixes the same delayed flicker bug as in Dynamic Pictures, but in Dynamic Characters the condition to trigger it is normally unreachable. One case where it could occur is with Event spawner plugins that cause a `Sprite_Event` to (immediately) be reused with a distinct `Game_Event`.
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Tamschi @tamschi.itch.io · 13/01/2026
The second one is less serious, in that if it crashes, it appears to do so consistently, but the update can also prevent a graphical glitch in some specific cases, so I still recommend it. None of these updates should have otherwise noticeable effects, as usual.
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Tamschi @tamschi.itch.io · 13/01/2026
Right, I should announce these updates to three of my #RPGMaker plugins here too: - tamschi.itch.io/ontouch/devl... - tamschi.itch.io/dynamic-pict... - tamschi.itch.io/dynamic-char... The first one is a tricky-to-hit edge case crash, so please update OnTouch even if there don't seem to be issues.
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Unison Games @unisongameshq.bsky.social · 12/01/2026
Descent of Lunaris is a love letter to classic dungeon crawlers. Inspired by Wizardry and Shin Megami Tensei. Old-school systems. New ideas. #ClassicRPG #IndieGame #DungeonCrawler
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Obvious_Dev | Pascal @obviousdev.bsky.social · 08/01/2026
More progress ✨ Godrays (Probably way too strong 🤔) Flowers, Tents and animated cloud texture
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Tamschi @tamschi.itch.io · 08/01/2026
That's likely the final one of that particular feature, to be honest. The only thing that from my perspective really makes sense to add would be a proper JS API. I *may*, way down the line, do a combined "___ Variables and Switches" plugin, but the only advantage there would be `this` in JS ones.
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Tamschi @tamschi.itch.io · 06/01/2026
Third one done: JS Variables and Switches Unlike the VisuMZ ones, these can have setters, and it also patches `Game_Interpreter.prototype.operateVariable` to avoid spurious reads. Saving the game will snapshot all of them, though.
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Tamschi @tamschi.itch.io · 06/01/2026
I won't make announcements for individual sketch plugins, since that would get spammy fast (I uploaded two today, might make a third), but I'll make monthly summary posts for those added since the previous one. I can try to nudge you directly if I know more specifically what you're looking for.
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Tamschi @tamschi.itch.io · 06/01/2026
I'm not seeing it on Itch yet either. I'll try to ask them to speed it up alongside my other ticket. (Was a bit too busy these past few days, sorry.) The best ways to see new plugins are to follow me on Itch or pick the notification role(s) on Discord, but I'll try to post on this account too.
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Tamschi @tamschi.itch.io · 05/01/2026
I had some time to pass yesterday, so I implemented it. These don't trigger refreshes, though that shouldn't be noticeable. A request: Since my plugins are subtle, I usually don't get to market them very effectively. You'd help me greatly if you mentioned your experience to other creators you know.
tamschi.itch.io
Sketch Plugins by Tamschi
Assorted free plugins for RPG Maker MV and/or MZ.
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Tamschi @tamschi.itch.io · 03/01/2026
That's my anti-collision programming style in action 🫡 I'm likely too busy these next few days, but I'm pretty sure "scoped Variables and Switches" is something I can do as sketch plugin now. I'll put a notice on "CE plugin commands..." in the meantime, so that it's only bought for the CE calls.
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Tamschi @tamschi.itch.io · 03/01/2026
It happens. I just submitted the refund request. Out of curiosity, what were you looking for specifically in this plugin? This is one of the first plugins I made and not all its functions translate cleanly to MZ, but if you were for example looking for scoped Variables/Switches, I'd give that a go.
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Sos "Buy Lazy Kickers" Sosowski @sosowski.bsky.social · 15/11/2024
Two years ago yesterday, McPixel 3 was released! Today you can play McPixel 3 on PC, Mac, Linux, PS4, PS5, Xbox One, Xbox Series, Nintendo Switch, iOS, Android, Raspberry Pi, Windows 95, Windows 3.51, MS-DOS, FreeBSD, Haiku OS and browser! It's also free on game pass! Check it out if you havent!
store.steampowered.com
McPixel 3 on Steam
McPixel 3 is a mind-blowing save-the-day adventure that sees the titular wanna-be hero avert one disaster after another at every turn using unconventional yet entertaining methods of mayhem.
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Tamschi @tamschi.itch.io · 30/12/2025
Just in case: You may want to keep windows closed the entire night tomorrow (and ventilation off, if any). I'm not sure if it's better or worse in Berlin than in the countryside, but the smoke density can get unpleasant.
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Francine @witnesstheabsurd.bsky.social · 29/12/2025
Away from my tablet
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James_R_Millar @jamesrmillar.bsky.social · 19/12/2025
Throwback, this time in the colours of a tennis ball. Not sure if the sword being so short is good or bad.
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Maddison Baek @maddisonbaek.bsky.social · 19/12/2025
"Alright Blücher, time for another CBT session" "But why...." "Marketing season."
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Francine @witnesstheabsurd.bsky.social · 12/12/2025
Fantasy should be sincere and self-invested and indulgent and complex and idiosyncratic and chiefly, unapologetic
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Francine @witnesstheabsurd.bsky.social · 06/12/2025
I've had the pleasure of seeing designs I did animated before, but it wasn't until DoL I got to see my actual paintings in motion... it's utterly crazy!!
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Tamschi @tamschi.itch.io · 05/12/2025
I'm starting to feel fairly secure in my macro_rules! skills, but I'm not going to support generic declarations in Loess's `grammar!` macros. Extremely not worth the complexity, especially since I'd like to encourage users of my library to generate primarily lean, shallow parsers that compile fast.
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Francine @witnesstheabsurd.bsky.social · 26/11/2025
It would mean a great deal to me if even a handful of folks reading this could tap in like 5-10 bucks. Every little helps and Jude is a dear friend of mine in pain.
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Maddison Baek @maddisonbaek.bsky.social · 21/11/2025
Commission board is.... opened...? I'm in a weird situation. If you happen to be a German, I would need your help. Ich wäre euch sehr dankbar für eure Hilfe, insbesondere wenn ihr Deutsche seid.
Hello, everyone. This may sound sudden or weird, but I would appreciate your help, especially if you are a German. 
I’m currently residing in Berlin with a working holiday visa. 
But there’s a limit of what I can do with this visa, as it doesn’t allow me to do the freelancing job. 
As you can see, I’m a digital artist with a game developer background, and freelancing artwork is my means of support when I don’t have a full-time job.  
Besides, I found the indie game development scene in Berlin quite fascinating from my experience with Games Ground and Talk and Play events. I’d love to participate in the scene but without the downtime or hurdles.  
So it is my goal to get the German Freelancer Visa. With that I can use my German bank account to actually open up my art/animation work services. To get the Visa, I need to get the letter of intent from a potential customer or companies IN GERMANY, but the current indie game dev sphere in Germany is… seemingly frozen, so I’m planning to set up the illustration commission board, and get a lot of commission letters from people instead. 

In case you don’t know, a letter of intent is not a contract. Which means it doesn’t have a legal power that I or the government can use to pressure you. So, casually, if you want to try out my service, or just want to help, it would be nice to send me a letter of intent.
Also here’s my additional offering. If I get my Freelancer Visa approved, I would halve the cost of my first artwork for the clients who sent me the letters. No matter the type. 

Any and all help would be greatly appreciated, even just a share would mean a lot to me.
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Tamschi @tamschi.itch.io · 21/11/2025
Since you seem to be at the level where you're mostly missing vocabulary, do you know about www.tagesschau.de/tagesschau_i... yet?
tagesschau.de
tagesschau in Einfacher Sprache
tagesschau in Einfacher Sprache
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Tamschi @tamschi.itch.io · 20/11/2025
I don't *speak* it super well either, I'm just fluent in writing. (In my defence, English is my third language, after French.) Plus I think many people in East Germany had Russian rather than English in school and that was not that long ago.
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Tamschi @tamschi.itch.io · 20/11/2025
We definitely have the "country's big enough, don't need another language" effect in play to an extent. It also really depends on location. People who live rurally usually don't encounter English much at all, so there's less reason to not get rusty.
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Mara Bos @mara.bsky.social · 19/11/2025
#rustlang hot take: We should rename .unwrap() to .or_panic(). (And .expect() to .or_panic_with().) "Unwrap" is a terrible name for the panicking function, especially since we also have things like .unwrap_or() and .unwrap_or_default() which never panic.
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