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SyntaxSimian

@syntaxsimian.bsky.social
1.7K followers 1.3K following 267 posts

Solo game dev that multiclassed into programming, design, 3d modelling and 3d animation www.youtube.com/SyntaxSimian syntaxsimian.itch.io

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Reposted by SyntaxSimian
Discard All Hope - DEMO pinned in profile!! @wrensnestgames.bsky.social · 08/03/2026
The wonderful youtuber Civik just released an in depth review of Discard All Hope: www.youtube.com/watch?v=8RcL... Give it a look, he usually covers the #FromSoft action-card game Lost Kingdoms, so he's got a lot of experience with this niche! #gamedev #indiegame #review #demo
youtube.com
DISCARD ALL HOPE: CARD GAMES FOR WIZARDS (Demo Review)
YouTube video by Civik Unbound
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SyntaxSimian @syntaxsimian.bsky.social · 25/02/2026
I feel this in my BONES. After a recent play test I realized I wasn't communicating like 90% of what was happening in my game. Currently switching gears over to redesigning the entire HUD lol
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SyntaxSimian @syntaxsimian.bsky.social · 22/01/2026
Everyone needs to go check out Discard All Hope by the way. Super unique real time card based ARPG. I've certainly clocked a lot of hours in it :D
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SyntaxSimian @syntaxsimian.bsky.social · 21/01/2026
Looking Great!!
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SyntaxSimian @syntaxsimian.bsky.social · 08/01/2026
Looks like Dante's 9 can now also be placed on this list
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SyntaxSimian @syntaxsimian.bsky.social · 06/12/2025
There's also the game I'm working on. But I can't say much about that one yet ;)
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SyntaxSimian @syntaxsimian.bsky.social · 06/12/2025
two BIG examples I can think -one step from Eden Personally I think is the progenitor of the genre given how it sets up the tentpole desogn elements of the action deck builder pretty much to a T -Moon watch Survivor like action deck builder that uses superhots enemy's move when you do mechanic
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SyntaxSimian @syntaxsimian.bsky.social · 21/11/2025
Honestly seems like a solid amount right now :D
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SyntaxSimian @syntaxsimian.bsky.social · 19/11/2025
Oh Hell yeah! I gotta boot that demo back up
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Reposted by SyntaxSimian
Discard All Hope - DEMO pinned in profile!! @wrensnestgames.bsky.social · 19/11/2025
Hell ya we got summons in Discard All Hope (they actually have been there for a while but they didn't scale and kinda sucked, now they do scale and don't suck in the demo!) #gamedev #solodev #indiegame #horror #rpg
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SyntaxSimian @syntaxsimian.bsky.social · 07/11/2025
Dude this looks great!
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Reposted by SyntaxSimian
Discard All Hope - DEMO pinned in profile!! @wrensnestgames.bsky.social · 28/10/2025
Demo update is live on Steam as part of #ScreamFest2025! You think you got what it takes to fight the Corrupted Inquisitor? Rare spell variants await, but only if you can take him on! DEMO LINK IN PROFILE #indiegame #gamedev #steam #actionRPG #horror #spooky
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Discard All Hope - DEMO pinned in profile!! @wrensnestgames.bsky.social · 30/09/2025
Seen too many examples of players in the demo forgetting they can rotate the camera and getting stuck at this exact point. Blunt solution? Just show the camera rotating at the exact location most get stuck. Subtlety is for cowards! #indiegame #gamedev #solodev #indiedev
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SyntaxSimian @syntaxsimian.bsky.social · 30/09/2025
*slow clap* I love it🔥😁
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Reposted by SyntaxSimian
Discard All Hope - DEMO pinned in profile!! @wrensnestgames.bsky.social · 25/09/2025
If you've been waiting on trying out the Discard All Hope demo, nows the time to give it a shot! Just updated with a massively improved tutorial that will have you blasting eldritch magic like a pro in no time! store.steampowered.com/app/4020390/... #indiegame #solodev #action #rpg #horror #indiedev
store.steampowered.com
Discard All Hope - Demo on Steam
Combat brutal enemies in this mechanically deep, horror-themed looter-shooter. Players make split-second decisions with their deck to do everything from cancelling enemy attacks, detonating status con...
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SyntaxSimian @syntaxsimian.bsky.social · 23/09/2025
That sounds like a very complex game
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SyntaxSimian @syntaxsimian.bsky.social · 22/09/2025
All of you seriously need to check this demo out. It's some really awesome design work mixed with a really cool aesthetic and setting. 🔥
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SyntaxSimian @syntaxsimian.bsky.social · 21/09/2025
Really depends on the context and size of the numbers. I usually default to health bars (slider?) but generally the health pools I encounter are somewhere in the hundreds or thousands so its a bit easier to visualize.
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SyntaxSimian @syntaxsimian.bsky.social · 20/09/2025
Looks correct to me
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SyntaxSimian @syntaxsimian.bsky.social · 19/09/2025
Don't listen to him we eat people here. jk Welcome!
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SyntaxSimian @syntaxsimian.bsky.social · 16/09/2025
Oh I feel this image so hard lol
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SyntaxSimian @syntaxsimian.bsky.social · 16/09/2025
Of the jams that I participated in it always felt like the idea was a way for Devs to just get out of their head and find ways to work past analysis paralysis. At least that was my experience.
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SyntaxSimian @syntaxsimian.bsky.social · 15/09/2025
Save systems are usually pretty handy, yeah
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SyntaxSimian @syntaxsimian.bsky.social · 15/09/2025
UV mapping for 7 hours straight got my eyes like:
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SyntaxSimian @syntaxsimian.bsky.social · 14/09/2025
Aww, the "test it..cles" button is gone... 😂
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SyntaxSimian @syntaxsimian.bsky.social · 12/09/2025
Lol, been there. Hang in there!
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SyntaxSimian @syntaxsimian.bsky.social · 12/09/2025
Dude, Shader programmers are just on another level 🤯
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SyntaxSimian @syntaxsimian.bsky.social · 11/09/2025
That sentiment below about making it exist first is just honestly so important.
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Reposted by SyntaxSimian
Ari Arnbjörnsson @flassari.bsky.social · 11/09/2025
Profile.
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SyntaxSimian @syntaxsimian.bsky.social · 11/09/2025
Meowrice?
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SyntaxSimian @syntaxsimian.bsky.social · 11/09/2025
Dude this is looking sweet!
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SyntaxSimian @syntaxsimian.bsky.social · 11/09/2025
This game looks awesome! 🔥 Totally picking this up soon 😁
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SyntaxSimian @syntaxsimian.bsky.social · 11/09/2025
That's actually really cool!
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SyntaxSimian @syntaxsimian.bsky.social · 10/09/2025
I've actually specifically dropped the audio in my game to start at like 30% because of this. Why do other devs think we leave the computer audio at like 2?
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SyntaxSimian @syntaxsimian.bsky.social · 09/09/2025
Honestly them mixing the dark souls drop money on death mechanic to a Metroidvania I think is just a bad game design call. It's like you're simultaneously encouraging exploration while punishing being unfamiliar with said explored new environment at the same time.
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SyntaxSimian @syntaxsimian.bsky.social · 07/09/2025
Oh, don't worry. That never ends 🙃
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SyntaxSimian @syntaxsimian.bsky.social · 05/09/2025
I mean no harm in just jumping into C# then if you have some background in it. But still, I definitely love the Godot workflow. I just kept hitting technical limits with it. Granted this was maybe 6 years ago. So it's probably a lot better now.
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SyntaxSimian @syntaxsimian.bsky.social · 05/09/2025
How is this game not more widely known? This looks F***ing awesome!
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SyntaxSimian @syntaxsimian.bsky.social · 05/09/2025
Also wishlisted!
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SyntaxSimian @syntaxsimian.bsky.social · 05/09/2025
As a fan of all three of those things I'd love to be in this playtest! Game looks tight!
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SyntaxSimian @syntaxsimian.bsky.social · 05/09/2025
Oh it does? I mean I think either way Godot is probably just easier to use. I would say depending on your programming experience godot script might be better to start with. But c# really isn't that bad to learn either.
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SyntaxSimian @syntaxsimian.bsky.social · 05/09/2025
Godot I found way easier personally but ultimately I switched back to Unity just because C# can just do more than Godot script. But if you're starting out I'd say learn Godot and if you hit enough walls that you can't get around, switch to something else. By then it'll be easy since you know more.
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SyntaxSimian @syntaxsimian.bsky.social · 05/09/2025
Bug? Or new attack option? 😉
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Reposted by SyntaxSimian
St1ka @st1ka.bsky.social · 04/09/2025
I'm a firm believer Comix Zone never got the respect it deserves. The beat'em up has more depth than people realize and I really enjoy the puzzles
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SyntaxSimian @syntaxsimian.bsky.social · 04/09/2025
100% I spent SO many hours jamming that when I was younger
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SyntaxSimian @syntaxsimian.bsky.social · 04/09/2025
This might be the most accurate post I've ever seen
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SyntaxSimian @syntaxsimian.bsky.social · 04/09/2025
Okay that looks cool as hell 😃
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SyntaxSimian @syntaxsimian.bsky.social · 04/09/2025
Nice work! It's always weird how simple stuff like that always winds up being a lot more complex in the code that one would expect
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SyntaxSimian @syntaxsimian.bsky.social · 03/09/2025
Yo this actually looks kinda hype. Nice work!
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SyntaxSimian @syntaxsimian.bsky.social · 03/09/2025
Peggle and zuma at the same time
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