Synist @synist.bsky.social · 15/10/2026I think, in addition to new nibs, I might also need a new drawing glove. Poor thing is barely hanging on at this point. 000 0
Synist @synist.bsky.social · 15/10/2026I've spent 12.5 hours working on what was supposed to be an experiment. So I made a gif of the process, because why not? I'm going to go eat ramen now. I think I've earned it. 100 0
Synist @synist.bsky.social · 12/10/2026Finally gave up on trying to figure out everything all at once and opened Blender. I'm sure it's very apparent that I am not good at Blender. Also, I can not stop laughing at these mannequins. But at least now I have something to work with for future art. #gamedev #solodev #indiedev #Blender 0116 0
Synist @synist.bsky.social · 10/10/2026This took a while, but I have the setting of the game in a form that I can actually look at now. Who doesn't love a good map? I couldn't quite get the stone to look the way it's supposed to, but I know what I meant so it's fine. Now, on to design some props. #gamedev #indiedev #solodev 0105 0
Synist @synist.bsky.social · 09/10/2026I'm learning that I have a lot more fun designing when I have a clear goal -- and a lot of reference to pull from. The fact that I'm planning to use this in the game might be the biggest factor. But it's going on 24 hours since I woke up, and I am so very tired. #gamedev #solodev #indiedev 0106 0
Synist @synist.bsky.social · 08/10/2026I decided to redesign Thaen's look to better fit the new art direction. Figured it be better to simplify things if I'm going to an animation feel. Plus, I just think he looks hotter. But maybe that's just me. 010 0
Synist @synist.bsky.social · 07/10/2026Now that I have a better sense of how I want the game to play and look, I spent the rest of the day wireframing. They look so different from last night's sketches that it's almost funny. But one gives me art, and the other function, so... Yeah. Let's go with that. #gamedev #indiedev #solodev 0126 0
Synist @synist.bsky.social · 06/10/2026I've finally gotten into the game design for this project, and boy do I love a good flowchart. I ended up making some changes to card types, but it's a small price to pay for actually knowing all of the mechanics and the core loop. #gamedev #indiedev 1114 0
Synist @synist.bsky.social · 06/10/2026I started questioning my design choices for the game, and somehow ended up sketching out UI. Which led to me finally figuring out the art direction for the entire project. Great job, me. Looks like I'll be making a lot of changes this week. 041 0
Synist @synist.bsky.social · 05/10/2026Me: Maybe I'll do a simple drawing of Thaen eating the fruit. Also Me: Maybe there should also be a massive orgy. 100 0
Synist @synist.bsky.social · 05/10/2026Also, this took me nineteen fucking hours to do, and most of it was for the background that you can't even see. But I'm really proud of that background, so here we are. 010 0
Synist @synist.bsky.social · 05/10/2026I finally have a banner, and I am very happy about it. But I'm also cackling at how much time I spent yesterday designing clothes for this. I mean, there are clothes. A whole outfit, really. 210 0
Synist @synist.bsky.social · 30/09/2026Yesterday I started out compiling lore in Obsidian. Then I got distracted, and ended up using @11ty.dev to build a whole website. So now Synist has a (SFW) wiki called The Synistverse. And it's only going to get bigger as I go. synistverse.com 132 0
Synist @synist.bsky.social · 06/09/2026My sketches are always messy as hell, and I hate it. Yet here we are. This is going to be an adventure, to say the least. 000 0