SweatshirtWearingViper @sweatshirtwearingviper.net · 12/10/2026GDScript needs more DRY language features, like interfaces or traits. 040
SweatshirtWearingViper @sweatshirtwearingviper.net · 08/10/2026If you simulate colony lighting, this feature will make it much more stark 010
SweatshirtWearingViper @sweatshirtwearingviper.net · 05/10/2026I am very pleased with this level design tool 030
SweatshirtWearingViper @sweatshirtwearingviper.net · 30/09/2026Only if, at the end, you lean back and strike Stanczyk's pose and stare ahead for a while longer 140
SweatshirtWearingViper @sweatshirtwearingviper.net · 24/09/2026Do you think those trees looked better on a CRT? 000
SweatshirtWearingViper @sweatshirtwearingviper.net · 22/09/2026Okay now I get why Harrod is Zoey's perfect foil 061
SweatshirtWearingViper @sweatshirtwearingviper.net · 17/09/2026my favorite magra angle I like how you cut some of the brim so we can see her face 110
Reposted by SweatshirtWearingViperlizzywanders @lizzywanders.bsky.social · 17/09/2026animated a dragon ༄ #pixelart #ドット絵 18623
SweatshirtWearingViper @sweatshirtwearingviper.net · 09/09/2026The city really needs to make sure all businesses are keeping their elevators naga-certified 120
SweatshirtWearingViper @sweatshirtwearingviper.net · 07/09/2026Any theories on why Quake originally duplicated the models instead of just pausing time? 110
SweatshirtWearingViper @sweatshirtwearingviper.net · 06/09/2026"I wish I could increase the commercial office demand in my downtown district" The humble parking garage: 010
Reposted by SweatshirtWearingViperAlytarch @alytarch.bsky.social · 22/08/2026Is it too much to ask for? 16820
SweatshirtWearingViper @sweatshirtwearingviper.net · 19/08/2026I really enjoy the UI animations, feels like something I'd like to click around in just for fun 110
SweatshirtWearingViper @sweatshirtwearingviper.net · 11/08/2026Make a global class, stuff your signals in there, now you can connect any node regardless of the scene tree hierarchy by doing GlobalClass.signal_name.emit() for the senders and GlobalClass.connect(method) for the receivers This is how I use signals 90% of the time 000
SweatshirtWearingViper @sweatshirtwearingviper.net · 11/08/2026Hoping this makes it in as a cheat 000
Reposted by SweatshirtWearingViperDriss! @drissart.bsky.social · 10/08/2026Zoey the Witch #furry #art #furryart 1276
SweatshirtWearingViper @sweatshirtwearingviper.net · 10/08/2026holy crap dude the dress is so good, looks like real satin 110
SweatshirtWearingViper @sweatshirtwearingviper.net · 10/08/2026You're going to need to swap to the one liter container at this rate 110
SweatshirtWearingViper @sweatshirtwearingviper.net · 05/08/2026My space engineers base wished it looked this good 110
Reposted by SweatshirtWearingViperArmena Leg @armena-leg.bsky.social · 04/08/2026Dog Creature #furry #furryart #charcoaldrawing #traditionalfurryart #traditionalart 021
SweatshirtWearingViper @sweatshirtwearingviper.net · 01/08/2026I was surprised that the birds damaged me after they landed, probably because "non moving" enemies like the cannon don't deal damage when they aren't firing. Could you make the birds crackle with electricity or something similar to visually communicate that? 010
SweatshirtWearingViper @sweatshirtwearingviper.net · 31/07/2026How she looks before delivering a devastating spoiler 020
SweatshirtWearingViper @sweatshirtwearingviper.net · 30/07/2026Someone told her knowledge is power 010
SweatshirtWearingViper @sweatshirtwearingviper.net · 29/07/2026Cast for the world-renown sitcom, "The Herd" 000
SweatshirtWearingViper @sweatshirtwearingviper.net · 29/07/2026Heard the spore menu theme while perusing this 110
SweatshirtWearingViper @sweatshirtwearingviper.net · 28/07/2026Rescale x2 or x4 will make the antialiasing less terrible 010
SweatshirtWearingViper @sweatshirtwearingviper.net · 24/07/2026Rungler keeps pumping these out damn 000
SweatshirtWearingViper @sweatshirtwearingviper.net · 23/07/2026I'd still have smaller star classes visible for the aesthetics, the voids between globular and open clusters are eye-catching. You could reserve this as a "accessible star system only" view. Although, I'm unsure how adding more stars (even if they are just visual) would affect performance 110
SweatshirtWearingViper @sweatshirtwearingviper.net · 22/07/2026Godot has the ability to save any node tree as a "scene file" which allows me to use the main data storage format the engine uses as a save file itself, so I can open up saves in the editor and see what's up 230
Reposted by SweatshirtWearingVipersono 🐸 @sonokido.bsky.social · 20/07/2026player interviews 4148311369
Reposted by SweatshirtWearingViperLockH🔞 @lockhm.bsky.social · 18/07/2026"Come Out and Play" Gotta keep 'em separated. 612026
SweatshirtWearingViper @sweatshirtwearingviper.net · 18/07/2026Those platforms on the Path3D nodes 🫦 how are you attaching Bombun to them? 110
Reposted by SweatshirtWearingViperZinoc - Comms open @zincoarts.bsky.social · 17/07/2026cool trick 07120
SweatshirtWearingViper @sweatshirtwearingviper.net · 13/07/2026It's incredible how much this makes skiing feel different from previous videos and I assume you haven't changed any of the skiing movement code 110
SweatshirtWearingViper @sweatshirtwearingviper.net · 12/07/2026Why does the best loot need to be in the most abandoned derelicts </3 110