simias @svkt.eu · 11hIt seems that many people look down or even outright ignore emulation for reasons I don't quite understand. For instance how many times have I heard people say that some retro game "can't be easily played anymore" because it wasn't natively ported to modern HW. 010
simias @svkt.eu · 15hI, an alpha, am using the LLM not only to decomp the game, but also to play it, streamlining the entire experience. Once the LLM finishes the game it gives me a short summary of what the game was like. It frees me a lot of time to argue with people on social media instead. 1521
simias @svkt.eu · 16hThat would be "why use Rust if I can vibe-code a better language using a bunch of bash scripts?" 150
simias @svkt.eu · 18hI have a few (conspiracy) theories as to why that is: - models trained on docs/tutorial/stackoverflow content, which is naturally verbose - leaving reasoning footprints for future models - tuned for vibe coders who can't understand code and need plain English explanations for `p->a += *b` 110
simias @svkt.eu · 19hThat seems pretty reasonable. Especially since I've seen LLM outputting code so verbose that I could barely make sense of it. You're just assaulted with extraneous information not actually related to the matter at hand. Pages and pages of rambling comments for a trivial change. 220
simias @svkt.eu · 21hAhah, that's certainly a whole topic on its own... I just browsed through the recent commits for a bunch of popular emulators (snes9x, mgba, pcsx2 and a few others) and the Claudetamination does seem less mainstream than I assumed. 030
simias @svkt.eu · 21hIt's true but I would argue that it makes it worse in a way. I can imagine that LLMs would save time for some reverse-engineering tasks which require a ton of tedious trial-and-error and exhaustive testing, but frontend code has no such constraints. 130
simias @svkt.eu · 22hThere's also this part of the Gamebiz interview that's extremely straightforward (my attempt at a translation in ALT text). 121
simias @svkt.eu · 23hI'm in a similar position, I'm actually flabbergasted by how fast so many of my colleagues completely bought into it. I honestly wouldn't mind playing with the tech, it seems like you could do fun things with it, but I can't overlook the ethical and ecological concerns currently. 010
simias @svkt.eu · 23hDon't many emu projects embrace LLMs thoroughly? Retroarch is filled with AI code these days for instance. I'm honestly more surprised when I see a project that *doesn't* feature a massive amount of vibe-code these days. 290
simias @svkt.eu · 23hEspecially since the new gen of coders are put in front of LLMs at the Hello World stage. I suspect that the tech skills of the average dev is going to plummet below Minecraft Redstone circuit builder soon enough. 110
simias @svkt.eu · 23hI don't really understand the controversy honestly, Capcom explicitly talks about genAI integration: bsky.app/profile/svkt... Feel free to translate the Japanese sentence I quote here. This is explicitly about "vibe-code" style LLM integration, there's no ambiguity here. 131
simias @svkt.eu · 23hHonestly I'm not so sure, but maybe it's my own bubble. Among my former and current colleagues, I think I'm genuinely the last person not using genAI in my workflow. Many of them stopped handcoding entirely, doing everything through Claude. 010
simias @svkt.eu · 04/10/2026I don't think I have the fiber to be an entrepreneur but I keep thinking that there has to be a niche for a software consultancy company explicitly not using LLMs for development. You could both recruit good devs who don't like vibecoding, and get contracts with companies who want "proper" code? 210
simias @svkt.eu · 04/10/2026That's the thing, right? If AI was developed mainly in Sweden I'd have some hope, maybe, but this is in the hands of Musk and Thiel and Zuckerberg and Bezos, under purview of the USA. These guys would sooner start the Hunger Games than socialize the tech. 040
simias @svkt.eu · 04/10/2026If true that's actually the most positive news coming out of this AI frenzy by quite a significant margin. If these chatbots manage to rebuild some form of shared reality instead of having 30% of the population living in delululand, it'll be an immense benefit. 010
simias @svkt.eu · 03/10/2026There's a huge difference between saying "some people don't have the genetic makeup to become Olympic athletes" and "trailer trash is always going to be trailer trash". Selecting for the top 0.01% of any group is always going to emphasize even tiny biases. 110
simias @svkt.eu · 03/10/2026I'm not convinced that there are 10x engineers, but there sure are many .1x engineers. 000
simias @svkt.eu · 03/10/2026That's my entire point really, the world of Idiocracy is not ours, the social mechanics at play are not ours. Bringing it up in political discourse makes as much sense as Space Jam, where the Looney Tunes live inside the Earth. 010
simias @svkt.eu · 03/10/2026Even if we assume that there's a built-in genetic offset to IQ, the fact that you can actually move the average at the population's level makes the whole idea of Idiocracy moot. Even if only low IQ people breed, we could still become cleverer. 111
simias @svkt.eu · 03/10/2026For me the most damning point is the end of the movie, where the "dumb" friend ascends to the highest levels of society but in the flash forward his kids are shown to still be complete idiots. As a joke, it's funny. As a serious political parable, it says that poor people can't be helped. 120
simias @svkt.eu · 03/10/2026I played PE for the first time only a few years ago, having avoided it for decades because I expected a RE clone and I don't care for that. It's truly a great game. It's also fun to play now because it's so anchored in the late 90s. It's a trip to the past 010
simias @svkt.eu · 03/10/2026While the movie does bring up IQ, I really don't think it's what it's actually talking about. The high IQ people in the intro are WASP suburban people, the low IQ are trailer trash. This is much, much more loaded than a mere discussion on IQ statistics. 010
simias @svkt.eu · 03/10/2026The problem is that the movie keeps mixing intelligence, class, culture etc. The genetic component is implied by the fact that in the mythology of the movie dumb, low class people are doomed to have dumb, low class kids. The idea of social mobility or systemic factors is never really brought up. 141
simias @svkt.eu · 03/10/2026More generally, the central concept of the movie is that intelligence is primarily genetic. I don't *think* that's what the writers really wanted to say, but it's very clearly what the movie does say, all the way to the very end. 3212
simias @svkt.eu · 03/10/2026For instance, these pictures flashing on the screen to showcase the "dumbing down" of civilization are quite interesting I think. 162
simias @svkt.eu · 03/10/2026I'll never understand why this movie is brought up so much in left-leaning discourse when, if taken seriously, it's the rankest ideology imaginable. I think it's a fine comedy but it's no more politically relevant than Airplane. For reference: youtu.be/sP2tUW0HDHAyoutu.beIDIOCRACY Opening Scene (2006) Mike JudgeYouTube video by JoBlo Movie Clips 1260
simias @svkt.eu · 03/10/2026LLMs are really good at language manipulation, including programming languages. That's absolutely undeniable. That's literally what they're built to do first and foremost, after all. 020
simias @svkt.eu · 03/10/2026AI is obviously better than humans at some tasks in the same way that a calculator is better than humans at some tasks. LLMs can effectively fuzz code at a massive scale without tiring out. 120
simias @svkt.eu · 03/10/2026Indeed, 「AIがコードの理解・生成・テストを一貫して行える型安全な開発環境を提供」 生成 is explicitly about code generation. As a developer myself I can't say that I'm surprised though, LLM-assisted coding has taken the entire industry by storm. I'm not a fan but it feels unavoidable at this point. 040
simias @svkt.eu · 03/10/2026That's exactly where my mind went while reading this. "In this moment, I am euphoric. Not because of any phony god's blessing. But because, I am enlightened by my intelligence." It tries so hard to sound smart but fails to reach any sort of actual insight. He's just saying stuff. 010
simias @svkt.eu · 03/10/2026He's a fanfic writer, give him 3 more paragraphs and he'll definitely be FC 060
simias @svkt.eu · 03/10/2026I'm tired boss but also I guess I should be thankful for being alive to witness this pivotal time it human history. Will the techbros kill us all or merely just enslave us in the slop mines? Stay tuned to find out! 030
simias @svkt.eu · 03/10/2026I unfortunately have to maintain some web code as part of my job and if I ever decide to integrate LLMs into my workflow it will certainly be because of this. Frontend webdev stuff is so mind-numbingly tedious and unrewarding for me... I'd gladly let Claude figure out the Bootstrap markup. 000
simias @svkt.eu · 03/10/2026I won't be too sad if I never have to write a Makefile ever again... That's definitely not a good use of my dev time. Or a command line arg parser. Or any kind of parser, really. 000
simias @svkt.eu · 03/10/2026I think that (conservatively) 95% of all code being written is not all that clever and is mostly glue between libs/APIs/... Effectively, boilerplate that I wouldn't mind offloading to a chatbot myself. But that leaves the 5% of code that actually matters. 200
simias @svkt.eu · 03/10/2026I really don't like the way I'm articulating my point here, but I'm new to bluesky and struggle mightily with the char limits. 010
simias @svkt.eu · 03/10/2026I almost made a point similar to this one, but I'm a low-level embedded dev so most of my code is very much not CRUD and I didn't want to sound arrogant by saying something like "the reason LLMs are so good at high level code is because high level code is mostly copy/paste from stackoverflow". 200
simias @svkt.eu · 02/10/2026There is! en.wikipedia.org/wiki/Create%... I presume what Erik is getting at is that this type of software has typically a very well defined boundary, making it easy to just make sure that it interfaces correctly with the outside world without having to look at the details of the implementation.en.wikipedia.orgCreate, read, update and delete - Wikipedia 110
simias @svkt.eu · 02/10/2026Yeah that's effectively where I land at this point, I still write code by hand like a boomer and in a few years once the dust has settled (or we're all dead) I'll see what I want to do. 010
simias @svkt.eu · 02/10/2026I agree but I still struggle to see how it's going to be workable long term. AI can be used to create good code in the hands of good devs, people who would be able to do things by hand if required and can review the output and issue corrections. Those people are going to become rare. 100
simias @svkt.eu · 02/10/2026Language models are good at manipulating language. That's why they found a lot of adoption for things like transcriptions and assisting coders. They also can "speak" very well, which plays on our anthropomorphizing tendencies and makes us overestimate what they can actually do. 010
simias @svkt.eu · 02/10/2026I have a lot of nostalgia for that era of consoles but that looks a bit crap no? At a glance I assumed it was a Chinese knockoff. I guess there are too many rounded shapes to approximate with lego, but as a result it all looks very chintzy IMO. I can't imagine displaying something like that. 100
simias @svkt.eu · 01/10/2026Jokes aside I grew up with the one I posted so I always found yours very goofy and childlike in comparison. You could tell that they were targeting the "Hi-Fi" crowd with mine, it looks like the physical interface of a high-end CD player. They're both delightfully 90s in their own ways. 070
simias @svkt.eu · 01/10/2026It's quite old school, nice to see that it's still being developed. I remember it being quite popular among FPGA/ASIC people, for some reason. Back in the days it was also the language of choice for IRC bots: www.eggheads.orgeggheads.orgEggheads – Eggdrop Development 010
simias @svkt.eu · 01/10/2026Make way for the superior PS1 BIOS, designed for distinguished gentlepeople 180