Mario and Luigi: Superstar Simulator @superstarsimdev.bsky.social · 12hHe's back and better than ever (WIP) #Donkeykong #KingKRool #MarioandLuigi #fangame 040
Mario and Luigi: Superstar Simulator @superstarsimdev.bsky.social · 23/09/2026Naturally some characters will have some additional changes when it comes to certain bosses. Peppino will simply attempt to hit Sans instead of grab him, the 8-bit sprites change during the scripted special attack, and if the song setting is the default it will change to an exclusive theme 020
Mario and Luigi: Superstar Simulator @superstarsimdev.bsky.social · 17/09/2026Wario and Knuckles have been fully converted to the new code systems and have been improved as well! 021
Reposted by Mario and Luigi: Superstar SimulatorDStar99 @dstarx99.bsky.social · 06/09/2026Pretty good so far 15311
Mario and Luigi: Superstar Simulator @superstarsimdev.bsky.social · 31/08/2026Sans is back as a boss! #marioandluigi #undertale #fangame 010
Mario and Luigi: Superstar Simulator @superstarsimdev.bsky.social · 28/08/2026It is NOT that serious, Sonic (potential volume warning lol) 010
Mario and Luigi: Superstar Simulator @superstarsimdev.bsky.social · 27/08/2026Got the visuals for the character select screen implemented, and now you can select your duo combination! (WIP) 100
Mario and Luigi: Superstar Simulator @superstarsimdev.bsky.social · 25/08/2026Lots of new improvements to the new select menu! You can now preview the music that plays throughout the whole menu, I added the character select, and there is a cursor when selecting enemies and characters so that it's no longer required to use the mouse 071
Mario and Luigi: Superstar Simulator @superstarsimdev.bsky.social · 20/08/2026I've been working on an improved enemy select menu! Since you can fight everyone as anyone, there will be a convenient shared menu where you can choose your characters, enemies, backgrounds, and songs! 020
Reposted by Mario and Luigi: Superstar SimulatorDStar99 @dstarx99.bsky.social · 17/08/2026The spines will probably not be final, mainly due to the fact that I still have to do rotations for the base sprite (oh, boyyy). Base stuff I want to do for Bowser is cover stuff from SMB1/3/W, and SPP. 071
Mario and Luigi: Superstar Simulator @superstarsimdev.bsky.social · 15/08/2026This may seem like an ordinary fight with messed up shadows, but this was a test. Luigi can successfully be controlled with Mario's usual key and vice versa. This means that in the future, you will be able to select any combination of available playable characters as a duo! 020
Mario and Luigi: Superstar Simulator @superstarsimdev.bsky.social · 13/08/2026As a reward for showing so much love for the new trailer, here's a little treat I cooked up today! Thank you so much for your support! 010
Reposted by Mario and Luigi: Superstar SimulatorSuper Mario 127 @mario127game.bsky.social · 12/08/2026We've been cooking up some things behind the scenes for version 0.10.0. And now, we're proud to present Super Mario 127's new level editor! Check it out here: youtu.be/uDvzC5pl_cAyoutu.beSuper Mario 127 - NEW Level Editor ShowcaseYouTube video by Super Mario 127 Team 02713
Mario and Luigi: Superstar Simulator @superstarsimdev.bsky.social · 10/08/2026I finally added multiple enemy battles! Things just got a whole lot more interesting (WIP) 081
Mario and Luigi: Superstar Simulator @superstarsimdev.bsky.social · 08/08/2026www.youtube.com/watch?v=Zxxd...youtube.comMario and Luigi: Superstar Simulator - Triumphant ReturnYouTube video by Mr. Game and Watch Fan 022
Reposted by Mario and Luigi: Superstar Simulatormasanori sato @msatom.bsky.social · 28/07/2026Illustration 0407111
Mario and Luigi: Superstar Simulator @superstarsimdev.bsky.social · 20/07/2026Spread the word! The legendary fangame Super Mario Bros. and the Midas Machine has come back for MFGG's 25th anniversary!!! www.mfgg.net?act=resdb&pa...mfgg.netGames - MFGG - Mario Fan Games Galaxy 000
Mario and Luigi: Superstar Simulator @superstarsimdev.bsky.social · 15/07/2026Lookin gooooooooooood 011
Mario and Luigi: Superstar Simulator @superstarsimdev.bsky.social · 04/07/2026Still working on it, just very busy with my job. I got a new pc recently which runs the game and engine incredibly well, that alone is motivating me to work on it more 020
Mario and Luigi: Superstar Simulator @superstarsimdev.bsky.social · 14/06/2026I'm thinking of renaming the updates so that the next one is the real 1.0 and the ones before are the betas. This next one makes so much of a difference that it doesn't feel like the same game 020
Mario and Luigi: Superstar Simulator @superstarsimdev.bsky.social · 23/05/2026Fuck Google @keepandroidopen.bsky.social keepandroidopen.orgkeepandroidopen.orgKeep Android OpenYour phone is about to stop being yours. In September 2026, Google will block every Android app whose developer hasn't registered with them. 100
Mario and Luigi: Superstar Simulator @superstarsimdev.bsky.social · 16/05/2026This new attack for Sans has you change gravity to keep the incoming bones from dealing constant damage to you 130
Mario and Luigi: Superstar Simulator @superstarsimdev.bsky.social · 12/05/2026If Nintendo won't bring him back, I will youtu.be/KbSuWosf5u8youtu.beMario and Luigi: Superstar Simulator - Recoded Shadow Mario boss fight preview (WIP)YouTube video by Mr. Game and Watch Fan 120
Mario and Luigi: Superstar Simulator @superstarsimdev.bsky.social · 04/05/2026Going things well are 040
Reposted by Mario and Luigi: Superstar SimulatorDStar99 @dstarx99.bsky.social · 25/04/2026Quick shoutout to @kirbcrew.bsky.social for the amazing job on this SMBZ remake animation, along with this BADASS shot of Mario & Sonic using my old Mario portrait sprites! Had the biggest smile on my face at work when I got to this part. You can watch the video here: youtu.be/WwobNw9u9KE?... 0294
Mario and Luigi: Superstar Simulator @superstarsimdev.bsky.social · 16/04/2026Hey look Donkey Kong works like a charm in this figh- oh... oh my go- 030
Mario and Luigi: Superstar Simulator @superstarsimdev.bsky.social · 11/04/2026This new attack for Shadow Mario has him turn into a floating orb and spawning Goobles from above before sneakily going for a slide kick at the end 010
Reposted by Mario and Luigi: Superstar SimulatorNintendo of America [Twitter/X Mirror] @nintendoamericax.bsky.social · 24/03/2026What’s your fondest Game Boy Advance memory? Play a variety of Nintendo Classics titles, like Mario & Luigi: Superstar Saga, with #NintendoSwitchOnline + Expansion Pack. 1332238
Mario and Luigi: Superstar Simulator @superstarsimdev.bsky.social · 23/03/2026Thanks to the new code systems I made, every playable character is able to immediately fight any enemy from the get-go! That's how far behind my code was lmao 030
Reposted by Mario and Luigi: Superstar SimulatorAlexAugerDev-Z @alexaugerdev.bsky.social · 20/02/2026This was a needed reminder that hard work WILL eventually pay off as long as you keep doing your very best... I haven't been productive much this year due to many life events sucking the energy outta me, but we WILL make it one day, promise! ❤️🩹 1141
Mario and Luigi: Superstar Simulator @superstarsimdev.bsky.social · 19/02/2026New devlog is out! youtu.be/oGCVQLX67YUyoutu.beSuperstar Simulator Devlog #2: The most ambitious update yetYouTube video by Mr. Game and Watch Fan 020
Mario and Luigi: Superstar Simulator @superstarsimdev.bsky.social · 05/02/2026(WIP) I've recoded Sonic's homing attack to have a much better flow and fun mechanic. After throwing a ring, you have to press Z to aim where Sonic goes. A correct aim will allow you to hit the enemy repeatedly with it 051
Mario and Luigi: Superstar Simulator @superstarsimdev.bsky.social · 30/01/2026Here's an early look at another boss coming up, the Chuckolator from Superstar Saga! 020
Mario and Luigi: Superstar Simulator @superstarsimdev.bsky.social · 28/01/2026I'm very proud that in 2023 my fangame was featured next to one of my biggest inspirations named Kritter, who created the fangame Mario Land: Minigame Mayhem. 2023 was the worst year of my life, I had to deal with my mother's psychotic episode and my father died, but I never gave up and I never will 020
Mario and Luigi: Superstar Simulator @superstarsimdev.bsky.social · 26/01/2026Things are shaping up nicely for these redone systems. Now it's extremely easy to put a character in a battle not originally made for them. To make it even easier, I'm going to make the characters' dodge mechanics and physics more universal but not too much or else they'll be less unique 060
Mario and Luigi: Superstar Simulator @superstarsimdev.bsky.social · 09/01/2026Working on a new Mouser boss. The first attack has him throw bombs that change their trajectory depending on where he's pointing 040
Reposted by Mario and Luigi: Superstar SimulatorNPCarlsson @npcarlsson.bsky.social · 01/01/2026 2554893113
Reposted by Mario and Luigi: Superstar SimulatorDStar99 @dstarx99.bsky.social · 21/12/2025Definition of insanity 0406
Mario and Luigi: Superstar Simulator @superstarsimdev.bsky.social · 26/11/2025A new evolution is slowly approaching! A lot of systems are being redone and created behind the scenes i.e. ratings, sprite reimports for optimization, and a new damage output equation with proper defense and attack stats! 071
Mario and Luigi: Superstar Simulator @superstarsimdev.bsky.social · 10/11/2025Hotfix 5.6 is out! If you were having any of these issues, I recommend redownloading. Your save file will carry over like always 010
Mario and Luigi: Superstar Simulator @superstarsimdev.bsky.social · 10/11/2025I apologize to those who were met with a clown vomit colored Mario upon starting the game, there is a hotfix coming soon LOL (for now you can change your palette in the overworld by pressing the enter key) 120
Mario and Luigi: Superstar Simulator @superstarsimdev.bsky.social · 09/11/2025Update 5.5 has been released! Enjoy! youtu.be/oMMdVTUaOco #marioandluigi #mariorpg #fangameyoutu.beMario and Luigi: Superstar Simulator - Update 5.5 release trailerYouTube video by Mr. Game and Watch Fan 000
Reposted by Mario and Luigi: Superstar SimulatorMayo @funnyhoohooman.bsky.social · 07/11/2025Going full throttle with comms rn 240288
Mario and Luigi: Superstar Simulator @superstarsimdev.bsky.social · 29/10/2025Here's a look at Fire Mario's new special attack! The well known Mario Finale final smash with the inputs being inspired by the earth tremor special attack from The Thousand Year Door 020
Reposted by Mario and Luigi: Superstar SimulatorCharlotte Fox @charpurrr.dev · 26/10/2025i added autism sensory stims to super mario solar engine 2121
Mario and Luigi: Superstar Simulator @superstarsimdev.bsky.social · 25/10/2025Anybody remember Mario and Luigi: Wariance? It was an old fangame made in flash that was never finished. There's some unused content hidden in the files that I've never seen before, it's surprising to see! This game was one of my biggest inspirations www.youtube.com/watch?v=tEea...youtube.comMario & Luigi Wariance Extras "World 2"YouTube video by Extras do Luigi 000
Mario and Luigi: Superstar Simulator @superstarsimdev.bsky.social · 21/10/2025The new palette templates are here! The second image allows for much more complex creations. Keep in mind, you must use a program that has a color swapping feature. My favorites will be added to the game. I would love to see what everyone comes up with! 010
Mario and Luigi: Superstar Simulator @superstarsimdev.bsky.social · 12/10/2025Just a little thing, y'know no big thing... y'know- (WIP made by a new contributor) 0121