Reposted by StrayCatChillinCass (makes games) @cassmakesgames.bsky.social · 04/10/2026New Blog Post: Why I Love Unfair Traps in Arcade Games People usually dislike hard memo traps in arcade games, or at best think they're "not that bad". I love them, though, and I think arcade games would be worse without them. Here's why: duckberet.com/blog/i-like-... (game: Violent Storm) 1519288
StrayCatChillin @straycatchillin.bsky.social · 04/10/2026The most hardest freakin core era of action games. Yeah, that’s right… the PS2 era… 051
StrayCatChillin @straycatchillin.bsky.social · 04/10/2026Hilarious phenomenon on Just Action Games twitter where they’ll invoke values like positioning, crowd control, enemies that “actually freakin fight back 😏” but their go to example is like Dynasty Warriors or a Tales game. 💀 0112
StrayCatChillin @straycatchillin.bsky.social · 04/10/2026Middle school was a rough time. I had to use my Wii browser to watch Gianna Michaels get bukkaked. 030
StrayCatChillin @straycatchillin.bsky.social · 29/09/2026www.rockman-corner.com/2013/09/keij...rockman-corner.comKeiji Inafune on the Origin "Inafking" and Rush's NameRockman Corner covers Mega Man and Rockman news, merchandise, game preservation, interviews, fan projects, rare finds and updates from Capcom and part 000
StrayCatChillin @straycatchillin.bsky.social · 28/09/2026Fighting the penguin boss in Hyper Bun Buster 0132
StrayCatChillin @straycatchillin.bsky.social · 28/09/2026I NO MISSED THE DEMO FOR UPCOMING ARCADE ACTION GAME HYPER BUN BUSTER. CHECK IT OUT. youtu.be/SHd0b40vs20?...youtu.beHYPER BUN BUSTER: ROCKET HAMMER ACTION DEMO 1CC - HYPER - NO DEATH/NO MISSYouTube video by YoStrayCat 33112
Reposted by StrayCatChillinWilla Harlow Ross @willaharlowross.bsky.social · 27/09/2026FINAL FIGHT 1cc on hardest dips. Win/popoff clip here; full video linked in the next post. Will also do a commentary at some point soon. 2011832
Reposted by StrayCatChillinWilla Harlow Ross @willaharlowross.bsky.social · 27/09/2026enjoy the suffering you fucking vampire @boghogstg.bsky.social 3318
StrayCatChillin @straycatchillin.bsky.social · 27/09/2026Johnny Depp and dear ol Timmy was spitroastin her ass 000
StrayCatChillin @straycatchillin.bsky.social · 27/09/2026Tim Burton and Helena Carter gave me swinger couple vibes. Don’t ask why I know or think that. 110
StrayCatChillin @straycatchillin.bsky.social · 27/09/2026She suckin my dick and I plop my big fat belly on her forehead as a sign of dominance 000
StrayCatChillin @straycatchillin.bsky.social · 27/09/2026I love fuckin feminist bitches knowing I’m a heckin freakin problematic chud 000
StrayCatChillin @straycatchillin.bsky.social · 27/09/2026She hyper on my rocket till I buster buns 0101
StrayCatChillin @straycatchillin.bsky.social · 24/09/2026Even with the fact that you can despawn and/or quick kill quite a chunk, the Arremers from the first Ghosts ‘n Goblins are still by far the most interesting and dynamic version of them in the series. 080
Reposted by StrayCatChillinMason @finalmasonry.bsky.social · 23/09/2026I cleared #The_King_of_Dragons on #Default difficulty using just a single credit! Aka a 1 credit clear! Full run in the replies! I estimate that this took about 15 - 20 hours. I did only light save state practice and mainly played runs. #1cc #Arcade 5266
Reposted by StrayCatChillinDUCK_BERET @duckberet.com · 21/09/2026Happy 5th anniversary Chessplosion! I made a custom puzzle to celebrate! My brain is in an action game mode from working on Hyper Bun Buster, so it's all about dodging queen projectiles. Puzzle code: Af9gF9oN/gEAAAAAAAAAAABIYWxsIG9mIFRhcmdldHMAQ1QgTWF0dGhld3MAJEkAPg== 0319
Reposted by StrayCatChillinCass (makes games) @cassmakesgames.bsky.social · 18/09/2026New blog post: How I Design Original Arcade-Style Games Arcade players kept telling me that Hyper Bun Buster's game mechanics felt arcade-like, despite it not playing like any existing arcade games. Here are some tips if you want to design arcade-like games too. duckberet.com/blog/how-i-d...duckberet.comHow I Design Original Arcade-Style Games - DUCK_BERETHow I designed the original arcade-style game mechanics in my game Hyper Bun Buster: Rocket Hammer Action 211647
StrayCatChillin @straycatchillin.bsky.social · 21/09/2026RUSH & CRASH. HARDEST DIPS. NO DEATH. NO MISS. youtu.be/TRtICY6WXNM?...youtu.beRUSH & CRASH AKA THE SPEED RUMBLER 1CC - HARDEST SETTINGS - NO MISS/NO DEATHYouTube video by YoStrayCat 1133
Reposted by StrayCatChillinsebagamesdev.bsky.social @sebagamesdev.bsky.social · 19/09/2026Fight'N Rage turns 9 today! What better way to celebrate than with this 90% OFF anniversary sale? =) Don't miss it! store.steampowered.com/bundle/30565...store.steampowered.comSave 90% on Fight'N Rage + Fight'N Rage Original Soundtrack Gold Edition on Steam 13114
Reposted by StrayCatChillinagus_ezs @agus-dev-for-value.bsky.social · 18/09/2026Hello everyone 🙂 I've been making this single screen game where you have to chase and kill 6 ghosts, while attempting to avoid the other enemies to win the level. I will be do some finishing touches and release a demo hopefully soon. 54418
StrayCatChillin @straycatchillin.bsky.social · 18/09/2026The Electric Underground already has a “CinemassacreTruth” style reddit community and he’s not even that famous yet! Amazing. 2131
StrayCatChillin @straycatchillin.bsky.social · 18/09/2026Rush & Crash didn’t take me much longer to clear than GnG, but it’s just so much harder to do consistently. It’s maybe one of the most volatile arcade games besides Final Fight. Feels like almost every encounter has the potential to end your run. 040
StrayCatChillin @straycatchillin.bsky.social · 16/09/2026Yeah, the last boss here is one of my favorite final bosses ever. 020
Reposted by StrayCatChillinBoghog @boghogstg.bsky.social · 14/09/2026I generally dont think purity testing and gatekeeping in arcade spaces is productive or helpful but ngl the larp epidemic on twitter is a perfect argument for the good ol "post scores/clears" response 86510
StrayCatChillin @straycatchillin.bsky.social · 13/09/2026Full run here youtu.be/wKYzAIeb_A8?...youtu.beRush & Crash Hardest Dips 1ccYouTube video by YoStrayCat 000
Reposted by StrayCatChillinDUCK_BERET @duckberet.com · 11/09/2026The new demo of Hyper Bun Buster: Rocket Hammer Action is playable at SAGExpo 2026! sagexpo.org It's a top-down bump combat action game about a bunny girl who uses her huge hammer to send enemies flying into other enemies! 2206113
StrayCatChillin @straycatchillin.bsky.social · 12/09/2026It’s exactly the type of thing someone like him would say 020
Reposted by StrayCatChillinBoghog @boghogstg.bsky.social · 11/09/2026Saw someone publicly admit that they haevn't tried the Hyper Bun Buster demo & haven't wishlisted it yet and was frankly shocked & disgusted that such fucking....people still exist and walk among us 34712
StrayCatChillin @straycatchillin.bsky.social · 10/09/2026Seeing a bunch of clips of people eating shit at Torneko. Brings a tear to my eye… 030
StrayCatChillin @straycatchillin.bsky.social · 09/09/2026Just one death. So close to a no miss. So close. youtu.be/Kz3FfMtriTw?...youtu.beRush & Crash aka The Speed Rumbler 1cc - Hardest Dips (almost a no-death)YouTube video by YoStrayCat 071
StrayCatChillin @straycatchillin.bsky.social · 08/09/2026I just woke up and didn’t know what game you were talking about. I now know. 010
StrayCatChillin @straycatchillin.bsky.social · 08/09/2026Almost no missed Rush & Crash then lost everything to the last stage. 051
StrayCatChillin @straycatchillin.bsky.social · 07/09/2026Yeah, you need to have some sort of parameters. Nobody can be the most knowledgeable at everything. 021
StrayCatChillin @straycatchillin.bsky.social · 05/09/2026Guy with 1000 hrs in Nioh and Monster Hunter worried that the first stage in an arcade game being too easy could be a chore on replays 1162
StrayCatChillin @straycatchillin.bsky.social · 04/09/2026The final boss to Under Defeat is so weird. It looks very simple just watching and is nowhere close to the spectacle of something like a final boss in a Cave game, but it’s one of the most ass-clenching final bosses ever. Especially on the 2nd loop. 180