Stephen Smith @stevecsmith.bsky.social · 24/08/2026Imagine Worms but set in Spectrum-themed levels with Spectrum-themed weapons, like Eric's bomb or a giant issue of Crash landing. stephensmith.itch.io/jetsetboom 181
Stephen Smith @stevecsmith.bsky.social · 19/08/2026I'm in the process of recreating Lode Runner, but with randomly generated levels. Can you complete them all? 011
Stephen Smith @stevecsmith.bsky.social · 03/08/2026Atic Atac 3D now has a C64 mode! Download this abberation at stephensmith.itch.io/atic-atac-3d 0244
Stephen Smith @stevecsmith.bsky.social · 29/07/2026Thanks to Steve Day's graphics, I'm currently working on a C64 -themed version of Atic Atac 3D. 1112
Stephen Smith @stevecsmith.bsky.social · 30/06/2026I particularly hate AI when it's used as an auto-moderator on forums to remove posts. 140
Stephen Smith @stevecsmith.bsky.social · 21/06/2026Very earlier test of Sabre Wulf 3D. And I'm lost already! 3142
Stephen Smith @stevecsmith.bsky.social · 13/06/2026A new update of Atic Atac 3D, now with a direction indicator showing where the nearest part of the ACG key is. stephensmith.itch.io/atic-atac-3d 060
Stephen Smith @stevecsmith.bsky.social · 02/06/2026I'm adding a "direction indicator" to the closest piece of the ACG key in Atic Atac 3D, but I don't know if it will make the game too easy? 190
Stephen Smith @stevecsmith.bsky.social · 19/05/2026I have it on good authority that the latest version of Atic Atac 3D works on a Mac! And also the new update has an ending arguably better than the original! stephensmith.itch.io/atic-atac-3d 050
Stephen Smith @stevecsmith.bsky.social · 17/05/2026Seeing if darkness and shadows in Atic Atac 3D makes it look even spookier. 1162
Stephen Smith @stevecsmith.bsky.social · 14/05/2026Atic Atac 3D is now available for download: stephensmith.itch.io/atic-atac-3d 22013
Stephen Smith @stevecsmith.bsky.social · 04/05/2026Finding Mummies and secret doors in Atic Atac 3D. 0435
Stephen Smith @stevecsmith.bsky.social · 27/04/2026Atic Atac's non-euclidean map layout is giving me headaches. And there's trapdoors too. 081
Stephen Smith @stevecsmith.bsky.social · 24/04/2026That looks great. I did something similar myself a few years ago, though PC not BBC. 120
Stephen Smith @stevecsmith.bsky.social · 19/04/2026I haven't added them to the caverns yet, but they're in the upper rooms. 0110
Stephen Smith @stevecsmith.bsky.social · 19/04/2026Venturing into the caverns in Atic Atac 3D. 1022723
Stephen Smith @stevecsmith.bsky.social · 10/04/2026More work on Atic Atac 3D, with the emphasis on "stairs". 2102
Stephen Smith @stevecsmith.bsky.social · 26/03/2026Messing about with #Godot VehicleBody. It might turn into a Stunt Car Racer type game. #gamedev #indiegamdev #amiga 0133
Stephen Smith @stevecsmith.bsky.social · 24/03/2026Space Invaders! Again! However, in this version you control the invaders! I'm having trouble thinking how to give it better gameplay though. #godot #indiegamedev #gamedev 0115
Stephen Smith @stevecsmith.bsky.social · 23/03/2026More work on my eventual Tomahawk remake. #gamedev #godot #zxspectrum #indiegamedev 1124
Stephen Smith @stevecsmith.bsky.social · 10/03/2026Working on a helicopter game, planned to be a remake of Tomahawk but I know it will probably change into Krakatoa. #gamedev #godot #zxspectrum #retrogaming 082
Stephen Smith @stevecsmith.bsky.social · 08/03/2026I've just released Super Bugaboo Race Time Challenge! #zxspectrum #godot #indiegame stephensmith.itch.io/super-bugabo... 0102
Stephen Smith @stevecsmith.bsky.social · 01/03/2026I've now created 3 levels for Super Bugaboo Race Time Challenge. #gamedev #godot #zxspectrum 0113
Stephen Smith @stevecsmith.bsky.social · 25/02/2026Currently working on a Bugaboo type of game - can you get to the end of the level in time? Lots of scope for showing some classic Spectrum levels. #gamedev #godot #zxspectrum 0113
Stephen Smith @stevecsmith.bsky.social · 22/02/2026Moonbase Assault in Stellar Forces, my Laser Squad remake. stephensmith.itch.io/stellar-forces #zxspectrum #amiga 020
Stephen Smith @stevecsmith.bsky.social · 19/02/2026A quick space invaders remake with destructible invaders. #godot #indiedev #gamedev 0115
Stephen Smith @stevecsmith.bsky.social · 11/02/2026Working on a shoot'em-up with destructible scenery and enemies. Got some "placeholder" gfx in it at the moment. :) #gamedev #godot #zxspectrum 2182
Stephen Smith @stevecsmith.bsky.social · 30/01/2026Probably my most popular game to date: Manic Destruction. stephensmith.itch.io/manic-destru... #zxspectrum #retrogaming #retrogames #indiedev #madewithgodot #gamedev 0192
Stephen Smith @stevecsmith.bsky.social · 26/01/2026I've had to use two websites today that only worked with Chrome and not Firefox. Is it 1999 again? 010
Stephen Smith @stevecsmith.bsky.social · 20/01/2026Probably still my finest hour. stephensmith.itch.io/exolon-3d 030
Stephen Smith @stevecsmith.bsky.social · 19/11/2025Time Squad update! Someone went and actually sent me some cash for this game, so I've been morally obliged to add new features: Grenades, 3 difficulty levels, a level selector, and an extra level! stephensmith.itch.io/timesquad 022
Stephen Smith @stevecsmith.bsky.social · 09/11/2025I'm currently working on this single-player squad puzzle game "Time Squad". Work as a team with yourself by rewinding time! #madewithgodot #indiegame #indiedev 042
Stephen Smith @stevecsmith.bsky.social · 02/11/2025New level alert for The Black Hole: Expanding Asteroids! It's like pest control in space. stephensmith.itch.io/the-black-hole 000
Stephen Smith @stevecsmith.bsky.social · 29/09/2025WIP of some kind of modern Asteroids remake I'm working on, including black holes. As with most software projects, there is no spec. 040
Stephen Smith @stevecsmith.bsky.social · 27/09/2025I've recently been browsing The Home Computer Course on archive. org. What a great magazine this was, really well laid out, interesting and informative. 110
Stephen Smith @stevecsmith.bsky.social · 20/09/2025In Stellar Forces (a Laser Squad remake) you can watch the playback of all your missions. Here's a playback of the classic The Assassins mission. Sterner is the big yellow circle! www.stellarforces.com 021
Stephen Smith @stevecsmith.bsky.social · 11/09/2025Sometimes the internet is great. I was reminiscing about an old very basic dungeon crawler I played from the early 90's, so I googled "msdos freeware dungeon", and it was among the first images. Dungeons of Drakklor! 041
Stephen Smith @stevecsmith.bsky.social · 26/06/2025I'm having a go at recreating the text adventure "Inca Curse" as a roguelike. #zxspectrum #textadventure #indiegame 061
Stephen Smith @stevecsmith.bsky.social · 15/06/2025Working on adding grenades to my secret-agent themed game The Hard. #gamedev #indiegamedev #indiegame 1187
Stephen Smith @stevecsmith.bsky.social · 07/06/2025Just given Ship of Doom an extra layer of polish. #zxspectrum #textadventure #retrogamedev 010
Stephen Smith @stevecsmith.bsky.social · 26/05/2025Working on a Rainbow Islands - themed level in Manic Destruction. #retrogaming #retrogames #indiedev #madewithgodot #gamedev 173
Stephen Smith @stevecsmith.bsky.social · 09/05/2025Manic Destruction now has a level editor. stephensmith.itch.io/manic-destru... 021
Stephen Smith @stevecsmith.bsky.social · 05/05/2025In case you haven't seen it, Saboteur in 3D. stephensmith.itch.io/saboteur-3d 041
Stephen Smith @stevecsmith.bsky.social · 19/04/2025I recreated Manic Miner, but with more realism (sort of). stephensmith.itch.io/manic-destru... 1226
Stephen Smith @stevecsmith.bsky.social · 24/03/2025Χωρίς ιδιαίτερο λόγο, έχω δημιουργήσει μια ελληνική έκδοση του Maziacs, που ονομάζεται "Λαβύρινθος". Φαινόταν κατάλληλο όνομα! stephensmith.itch.io/maziacs-3d 010
Stephen Smith @stevecsmith.bsky.social · 20/03/2025Showing off the latest weapon in my new game "The Hard": A boomstick! 020
Stephen Smith @stevecsmith.bsky.social · 17/03/2025One of the less straightforward missions in Stellar Forces involves fending off Weeping Angels (yes, shamelessly ripped off of Doctor Who). It makes for an exciting game though. 000