Stephane Bura @stephanebura.com · 14/09/2026Yeah, this was a pretty uncomfortable discussion, especially after the previous episode in which Ryan Dancey said that we have to make peace with generative AI being born out of copyright theft. Thanks for staying level-headed and cordial but these positions do need strong rebuttals elsewhere. 140
Stephane Bura @stephanebura.com · 07/09/2026Does a videogame needs video? Does it need to be a game? Yes. 001
Stephane Bura @stephanebura.com · 06/09/2026youtu.be/kR3SLhcbcxo?... Me tooyoutu.beRumours Murray- Flight of the ConchordsYouTube video by djames trueblood 010
Stephane Bura @stephanebura.com · 25/08/2026and the part on vibes reminded me of the mental state you're in when you're trying to anticipate the evolution of a cellular automaton - simple patterns colliding to reach an incalculable complexity threshold, so you have to guess. 000
Stephane Bura @stephanebura.com · 25/08/2026The joseki part is fascinating and thought-provoking. I wonder if the shared knowledge of meta-abstractions is the path to truly cooperative AIs - AI relying on a human to know what to do when a given pattern is identified and a human communicating with an AI by invoking a known pattern. 110
Stephane Bura @stephanebura.com · 20/08/2026"Well, just take a right where they're going to build that new Shiriff station Go straight past where they're going to put in the paved road And take a left at what's going to be the new pipe-weed plant You can't miss it." And I said: "This must be the place" 020
Stephane Bura @stephanebura.com · 31/07/2026Love this. I also recommend "Architecture: Form, Space And Order" by Francis D.K. Ching and "The Nature of Order: The Phenomenon of Life" by Christopher Alexander that inspired me in the same way. 110
Stephane Bura @stephanebura.com · 29/07/2026Seeing all the hubbub around the criticism of The Odyssey, I wonder if we could develop an engine that runs on scholar energy. 000
Stephane Bura @stephanebura.com · 29/07/2026This felt overly parodical when I read this in Vernor Vinge's Rainbows End in 2006. I the novel, the books were shredded for easier scanning in some kind of wind turbine. Torment Nexus and all that... 010
Stephane Bura @stephanebura.com · 28/07/2026Especially after the disappointment caused by the storage solution for World Order. 011
Stephane Bura @stephanebura.com · 26/07/2026These candles are made of tallow and skeletons are naturally wicked. 0130
Stephane Bura @stephanebura.com · 18/07/2026In French, topology sounds like "mole at home." I'll let you determine whether this supports or contradicts your thesis. 000
Stephane Bura @stephanebura.com · 15/07/2026It's a cameo. en.wikipedia.org/wiki/Cameo_(...en.wikipedia.orgCameo (carving) - Wikipedia 010
Stephane Bura @stephanebura.com · 14/07/2026Congrats on the blazing beginning of the campaign! Would it be possible to make Quinns' review accessible to people who haven't joined his Patreon? 150
Stephane Bura @stephanebura.com · 10/07/2026Thanks for another great episode. The JKII: Jedi Outcast article has been republished in Salen and Zimmerman's "The Game Design Reader," a curated compilation of important pieces of writing about games and game dev, that I heartily recommend to devs and students. 110
Stephane Bura @stephanebura.com · 22/06/2026I think it's related to the level of aggression permitted within the magic circle created by the rules. Games in which you have to justify aggression with math rub some players the wrong way. 020
Stephane Bura @stephanebura.com · 21/06/2026The Backburners. Excellent ideas I'll come back to later. 031
Stephane Bura @stephanebura.com · 18/06/2026One of the best use of silence I've experienced is in "Nine Princes in Amber" in which, just as in the book, you can be carried along the plot by NPCs in the first few chapters just by mostly saying nothing, because they have wrong preconceptions about you. 020
Stephane Bura @stephanebura.com · 18/06/2026Another excellent episode that echoes a lot of my own concerns, especially about decoupling meaning and intention in interactions and how to surface the possible intentions to the player. 110
Stephane Bura @stephanebura.com · 15/06/2026www.youtube.com/watch?v=h5d8...youtube.comThe Wire: to evacuateYouTube video by 2birdsswimming 000
Stephane Bura @stephanebura.com · 12/06/2026Have you named your car "Dogma" because it works as long as you believe in it? 010
Stephane Bura @stephanebura.com · 03/06/2026You're not rude :) I'm working on a CA-driven Civ-like game in which all the entities' behaviors are automated, so there's no micro-management. 110
Stephane Bura @stephanebura.com · 02/06/2026My sympathy. It's been my life during the past few months, as I code complex multi-layered cellular automata in compute shaders. 120
Stephane Bura @stephanebura.com · 20/05/2026My wife and me, when playing board games with a weight of 3 or more. 020
Reposted by Stephane BuraUrsula K. Le Guin Bot @leguinbot.bsky.social · 16/05/2026People who deny the existence of dragons are often eaten by dragons. From within. 214736
Stephane Bura @stephanebura.com · 24/04/2026www.youtube.com/watch?v=0cZr...youtube.comHe's gay he's blindYouTube video by FinalSlutPro 000
Stephane Bura @stephanebura.com · 21/04/2026After exhaustive research, I've found that Bluesky users are the smartest people you can pander to. 010
Stephane Bura @stephanebura.com · 31/03/2026Every night in my dreams, I see you, I feel you That is how I know you go on Far across the distance and spaces between us You have come to show you go on Near, far, wherever you are... 010
Stephane Bura @stephanebura.com · 30/03/2026Also, don't start at 1. Start at 2, 3 or 5. The difference between 1 and 2 is too big. 041
Stephane Bura @stephanebura.com · 30/03/2026Data levels of abstraction 1: Good. Creates categories that can add depth to gameplay (e.g. alert behaviors, water-based enemies) 2: Rare. For innovative or very complex systems (e.g. transient or entity-altering categories). 3: Over-engineered unless game exposes level 2 to the player. 010
Stephane Bura @stephanebura.com · 13/03/2026I think it's about the weight of having individual thoughts once you've basked in the hive. It's painful but it's the only way through. 100
Stephane Bura @stephanebura.com · 13/03/2026There are two great videos of his on this topic: youtu.be/Q8GnM5xD1k4youtu.beThe Bizarre World of Fake Video GamesYouTube video by Super Eyepatch Wolf 030