Steelbearded-Games @steelbearded-games.bsky.social · 15/10/20261/5 Players file your game next to something they already know. If you don’t pick that shelf yourself, they’ll pick it for you, and so might #Steam! Some notes on positioning for #indiedev and #gamedev folks 🧵 182 0
Steelbearded-Games @steelbearded-games.bsky.social · 12/10/2026(1/5) Next Fest starts Monday. June already had 4,382 demos, 66% more than a year before, and October will probably be bigger. If your #indiedev demo goes in with a small wishlist base, Steam alone won’t carry it far. I’d spend this last #gamedev week on something else :) 1113 0
Steelbearded-Games @steelbearded-games.bsky.social · 05/10/2026(1/5) A ton of your demo players, will never wishlist your game and that's.. a pity, but also normal! Spoiler: no need to rip apart your tutorial before Next Fest 🧵 #indiegame #gamedev 2104 0
Steelbearded-Games @steelbearded-games.bsky.social · 30/09/2026(1/5) Should your horror #indiegame launch in October? 🎃 Release data for ~7,000 horror games since 2023 says: probably not. Here's why the spooky month is kinda a trap #indiegame #gamedev 173 0
Reposted by Steelbearded-GamesAndresPlays @andresplays.bsky.social · 29/11/2024Play more indie games if you think gaming is stale Play more indie games if you think gaming is stale Play more indie games if you think gaming is stale Play more indie games if you think gaming is stale Broaden your horizons… you won't regret it. 491175322879 0
Steelbearded-Games @steelbearded-games.bsky.social · 29/09/2026GamesIndustry.biz had counted 10,140 confirmed layoffs by August 11, 2026, which already beats the 9,175 for all of 2025. Xbox makes up the biggest share, cutting up to 3,200 people (about 20% of staff) in what new CEO Asha Sharma calls the "most significant restructure" in the division's history. 100 0
Steelbearded-Games @steelbearded-games.bsky.social · 27/09/2026What I love most about what I'm trying to achieve with my work, is actually helping a #solodev. Every #indiegame deserves to be played, for the sake of the hours and blood and sweat and tears someone put into it. Sharing some feedback I've received from devs here — genuinely excited to reread those 173 0
Steelbearded-Games @steelbearded-games.bsky.social · 26/09/2026(1/5) Three things on Steam that only happen once: the demo notification, Next Fest, the launch. Three weeks before October's fest, this can still change decisions. Here's what to look out for! #indiegame #gamedev 1103 0
Steelbearded-Games @steelbearded-games.bsky.social · 26/09/2026Heeello agaaaiahan! 👋 Most times, strategy beats (excessive) execution, especially in wild markets like indie games. Devs put hours and hours into marketing, that pulls in different directions: capsule promising A, socials showing B On why one clear direction matters #indiedev #gamedev 183 0
Steelbearded-Games @steelbearded-games.bsky.social · 25/09/2026Hello fellow Indie Game Enthusiasts, fellow Gamers and Devs! I'm Meik. I've spent almost 10 years in various complex marketing fields, and I love indie games (unfortunately, I'm a mediocre dev at best). So I've spent the past months building a framework, that's called the signal stack. 140 0