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Srayn

@srayn.bsky.social
108 followers 459 following 68 posts

Freelance & COO NAGA-Agency | Marketing, branding and Go-To-Market Strategy for #indiegames and #indiedevs

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Srayn @srayn.bsky.social · 30/05/2025
First game we're announcing as a co-publisher 🥹 Mars is an ambitious game, and I’m 100% sure it’s going to be a hit. If you have time, check it out and wishlist it to support the devs (it’s a game by Cyborg Dreams, by the way).
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Srayn @srayn.bsky.social · 05/03/2025
It's been a while since my last post—well, hello there! We're currently looking for early playtesters for a client. I can't share too much yet since the game is unannounced, if you're interested in a farming game or need more info, send me a DM. #indiegame #playtest #indiedev
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Srayn @srayn.bsky.social · 11/02/2025
After two attempts with the weekly content, I feel like it doesn’t bring much value. Dear #indiedevs, would you prefer a weekly or bimonthly video with more marketing insights (maybe on YouTube) for your #indiegames? Comment with 👍 for video, 👎 to keep the current format, or other suggestions!
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Srayn @srayn.bsky.social · 05/02/2025
🏰 Why did Manor Lords blow up? 🏰 A medieval city-builder with real-time battles and insane detail. And yet, it’s made by a solo developer. How did it achieve such massive success? Let’s break it down. 👇 #GameMarketing #Steam #indiedevs #indiegames #manorlords 🧵 1/9
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Srayn @srayn.bsky.social · 30/01/2025
When I post on Bluesky, I always try to provide indie game developers with the best possible free value. I don’t know if I’m doing it right, but I sincerely hope my posts help you market your game, even though I expect nothing in return. 🙏 #indiegames #indiedev
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Srayn @srayn.bsky.social · 29/01/2025
🧵 Optimizing a Steam page is key, players decide in seconds if they’ll wishlist. Here’s how to make those seconds count. 👇 #GameMarketing #Steam #IndieGame #Wishlist #IndieDevs 1/5
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Srayn @srayn.bsky.social · 28/01/2025
Let’s talk about @pouncelight.bsky.social, the indie game that made building even funnier. From its reactive building mechanics to its user-driven success, here’s why this game is brilliantly marketed and beloved by its community. #TinyGlade #IndieGame #BuildingGame #CozyGaming 👇🧵
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Srayn @srayn.bsky.social · 22/01/2025
Let’s talk about the elephant in the room: marketing without a budget is a no-go… or is it? Well, good news: that statement is (partly) false! Let me explain why. #IndieDev #Marketing #IndieGames
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Srayn @srayn.bsky.social · 21/01/2025
Starting next week, I’ll be adding a weekly feature to my program! Every Tuesday I’ll be presenting and analyzing indie games diving into their hooks, USPs, storytelling, and strategy (if released). Want your game featured? Drop a comment! 👇 #indiegame #indiedev #marketing
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Srayn @srayn.bsky.social · 20/01/2025
I've always been interested in financial support for indie studios and devs. Lately, I've seen many more Kickstarter projects and thought it would be cool to compare the advantages and flaws of crowdfunding versus the support we have in France. #indiegame #indiedev #funding
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Srayn @srayn.bsky.social · 13/01/2025
Hello #IndieDevs and #IndieGames! 👋 I’ve been thinking about a project that could help many of you: a marketing-focused webinar covering topics like self-funding, time optimization, and more! Would this interest you? Let me know your thoughts! #GameDev #Webinar #IndieGameMarketing #SelfFunding
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Srayn @srayn.bsky.social · 03/01/2025
Hi everyone, happy new year! 🎉 This year, I want to improve myself and the way I support indie games. While I know how to market a game and understand some of the needs of #indiedevs, I realize I need to set clearer priorities. What kind of support are you looking for with your #indiegame?
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Srayn @srayn.bsky.social · 27/12/2024
Hello #indiedevs, hope you had a wonderful Christmas! 😊 The new year is just around the corner. Any exciting news about your games? 👀 Let me know in the comments! And if you need help or advice regarding marketing for your #indiegame, don’t hesitate to ask.
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Srayn @srayn.bsky.social · 23/12/2024
Developing and managing a marketing agency in #indiegames share a big challenge: staying motivated. With so much to do, think, and improve every day, even on weekends, it can get overwhelming in the long run. Christmas will be a much-needed break. Take care and enjoy time with loved ones! 🎄❤️
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Reposted by Srayn
Movierooms: Cinema Tycoon @madpumpkins.bsky.social · 12/12/2024
Hi everyone and #indiedevs! Recently, we started posting more on Bluesky and got the warmest welcome. Thank you so much for that! 😍 Today, we’re thrilled to share the #trailer for our movie theater management #indiegame. Check out our trailer, enjoy, and feel free to share! 😁
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Reposted by Srayn
NAGA - CoPublishing @naga-agency.com · 11/12/2024
Hello everyone, Today, we’re diving into a topic for our friends in #indiedevs and #indiegames: 3 things that can kill your game. Everything is summarized in this visual, but you’ll find more details in this thread. We’re available anytime if you’d like to discuss this topic!
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Srayn @srayn.bsky.social · 27/11/2024
That's one small step for man, one giant leap for th Agency ♥️ #Marketing #Indiegames #Indiedevs
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Srayn @srayn.bsky.social · 26/11/2024
Get in touch with our content and how we do things at @naga-agency.com
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Srayn @srayn.bsky.social · 21/11/2024
Hello there! A few days ago, I posted for the first time on BlueSky, and today I'm announcing that our #marketing agency @nagaagency.bsky.social is live! We’re here to help #indiedevs, #indiegames, and #videogames succeed in the market! Check out our website, and please follow us ❤️
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Srayn @srayn.bsky.social · 15/11/2024
New to BlueSky, loving the OG Twitter vibes! Hoping it helps awesome projects thrive. Excited to support as many #indiegames and #indiedevs as possible 😁
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