Sign in

Jade

@squaggs.bsky.social
219 followers 174 following 550 posts

i love and hate video games! colead and programmer: @gglouisegame.bsky.social (news soon I promise) 🧡 @supersquidoodle.bsky.social 💚 🏳️‍⚧️ ♀️

PostsRepliesMedia
Jade @squaggs.bsky.social · 1h
040
Jade @squaggs.bsky.social · 07/10/2026
She acts like she's reading but I know it's all an act
170
Jade @squaggs.bsky.social · 05/10/2026
i dont think i will
290
Jade @squaggs.bsky.social · 04/10/2026
*taps the sign*
150
Jade @squaggs.bsky.social · 03/10/2026
Me when I get ready hours early because I forgot when event was happening
A really upsidedown picture of me but like it's not upsidedown
061
Jade @squaggs.bsky.social · 29/09/2026
Compatibility Layers, like Proton, your software intends to do something that requires something like windows specific features and then the compatibility layer points that in a direction that your hardware/software can actually perform and relay that back to your software correctly
120
Jade @squaggs.bsky.social · 29/09/2026
Software Emulation is a task which a computer basically acts like another computer at the cost of more computational resources. This is by simulating the logic of the hardware that is needed to run the original software
120
Jade @squaggs.bsky.social · 29/09/2026
Fan-Ports use accurate de-compiled source code from decomps to adapt the software to run on different hardware natively as opposed to its original intended hardware. You still need the original binary because you need to pull game assets like textures and models into the port's compilation process
110
Jade @squaggs.bsky.social · 29/09/2026
Decomps/De-compilation projects are efforts done by fans to reverse engineer source code from a compiled binary (i.e. Rom file) with a goal of having a human understandable version compile to the exact same binary down to the byte or as close as possible. This is to achieve accurate source code
120
Jade @squaggs.bsky.social · 22/09/2026
🐘 <Address me.)
120
Jade @squaggs.bsky.social · 16/09/2026
Party!
Garbage Girl Louise development screenshot featuring three Eisel characters on screen
0142
Jade @squaggs.bsky.social · 16/09/2026
070
Jade @squaggs.bsky.social · 15/09/2026
What the fuck ever
Grapes out of any bag, just grapes in a vine. Those grapes are on the soda shelf of a grocery store as if too imply that they dont want it anymore
020
Jade @squaggs.bsky.social · 01/09/2026
I remember watching a scotts stash on predicting MK9's roster where he put The Chimp from Galaxy 2 in and it grinded my gears so much I said to my gf "You know they're gonna put a racer like flame chomp in, right?" and I wasn't too far off. If you look at the racers in Tour, the cast makes sense
020
Jade @squaggs.bsky.social · 31/08/2026
020
Jade @squaggs.bsky.social · 13/08/2026
091
Jade @squaggs.bsky.social · 12/08/2026
Visited here and they all knew you
010
Jade @squaggs.bsky.social · 12/08/2026
this image has been appearing in my head for the past day
160
Jade @squaggs.bsky.social · 08/08/2026
fzerosexclip dot mp4
030
Jade @squaggs.bsky.social · 03/08/2026
Solving the Gamemaker Linux/Ubuntu "Object reference not set to an instance of an object." error :steamhappy:
I've been working on a pretty big game and I've wanted to move to Linux as my daily driver. But, Gamemaker just wouldn't load my YYP file for my large project, so I was feeling tied to Windows. I finally found the bug that was tossing the: Object reference not set to an instance of an object.error at me (a very not helpful error my I add) and since I saw no one with a solution to this bug that helped me I thought I might as well share how I solved it.

The problem for me came from directories and files in the project file tree not matching the correct capitalization case the YYP file was looking for.
As an example, I had an object called ob_Airline in gamemaker that loaded perfectly fine on windows. In the folder tree it was refered to as ob_airline and Windows seemingly see case differences as functionally the same directory whereas Linux seemingly finds them to be different directories, Linux read it properly when I renamed the directory and file to ob_Airline. This can apply to more than just objects too, I also had a room with the same issue. I assume stemmed from me editing the same of a object/room in gamemaker to standardize the capitalization because of a typo. Also temporarily move the files out of your version controlled directory commit, and then put the fixed casing directories and files back where they belong and commit again to fix their casing in version control. This may not be the best way to do it, but it's what worked for me

I personally found the solution by using GMedit from yellowafterlife which could load my project on Linux, and building the code with GMEdit-Constructor from thennothinghappened which tossed my much more useful errors of the specific problem directories. which needed to get their capitalization fixed.

Make sure you update your directory's name and the .yy file's name within said directories to match the proper casing of your asset in Gamemaker/YYP files otherwise it will not load in IDE.
0103
Jade @squaggs.bsky.social · 02/08/2026
garbage girl louise running natively on linux for the first time!!! yippie! finally. had a very annoying bug we were dealing with
070
Jade @squaggs.bsky.social · 01/08/2026
Deleted post's context: web.archive.org/web/20260801...
020
Jade @squaggs.bsky.social · 01/08/2026
Wii U gamepads
040
Jade @squaggs.bsky.social · 30/07/2026
high-res super mario rpg render jumpscare
050
Jade @squaggs.bsky.social · 22/07/2026
my green goblin mask is speaking to me
071
Jade @squaggs.bsky.social · 22/07/2026
i also have a softspot for quite a few of the quick doodles
062
Jade @squaggs.bsky.social · 22/07/2026
looking back at some of my old daily haruhis and im still quite proud of some of them. i did legitimately improve a lot over the course of that year (before i got completely burnt out by day 200) being able to experiment on low commitment drawings was really quite fun
193
Jade @squaggs.bsky.social · 18/07/2026
you ever write up a multi-tweet giant rant about tech and televisions and accidentally hit the super sensitive back button on your mouse and lose it all
110
Jade @squaggs.bsky.social · 17/07/2026
2501
Jade @squaggs.bsky.social · 02/07/2026
Stanced up like a showcase of all the alternate skin renders available for Zoey
130
Jade @squaggs.bsky.social · 02/07/2026
Decided it's about time to rock a Louise pfp Maybe every time I see the picture it will remind me to work on the game instead of scroll lol
Louise as she can appear in the development builds of Garbage Girl Louise
1151
Jade @squaggs.bsky.social · 01/07/2026
1102
Jade @squaggs.bsky.social · 15/06/2026
for a reminder, this was in a nintendo direct 1 month before they did the unveiling of the Switch 1
010
Jade @squaggs.bsky.social · 07/06/2026
oh shit new crazy tax-
0267
Jade @squaggs.bsky.social · 05/06/2026
SUMMER GAMES FEST!!! ITS BACK
020
Jade @squaggs.bsky.social · 03/06/2026
oops tweet was too long, check alt text
fair bit of pretext i will say about it.
- tutorial was kinda rough and imo doesnt teach the game super well
- edit the control scheme to something that works for you
- there are 5 major character styles in this game, find which one - fits best (standard, top speed, flight, drifty, combat)
- many stages lack detailing (early access duh)
- the demo has that one fire level, thats a very good analog for how difficult the game is, its a very fun track imo one of the best the game has to offer
- some tracks will kick your ass, some feel more fair than others. i do wish about 3-5 of the tracks in the game had better banking and telegraphing of turns since some turns really feel like they sneak up on you
- i really like this game
111
Jade @squaggs.bsky.social · 03/06/2026
please play aero gpx, its really fun
1105
Jade @squaggs.bsky.social · 02/06/2026
gonna be so pissed for when the apocalypse happens and instead of archiving stuff i like i archived The Zach Files and The Garfield Show
050
Jade @squaggs.bsky.social · 02/06/2026
"We have Spotify at home" ass ui
280
Jade @squaggs.bsky.social · 01/06/2026
btw i made a haruhi mii to punt around
190
Jade @squaggs.bsky.social · 01/06/2026
010
Jade @squaggs.bsky.social · 01/06/2026
Beloved Nintendo figure-head responsible for creating your childhood retires at 67 with heartwarming message. Learn More: youtu.be/oHg5SJYRHA0
jon nintendo holding a remotendo
242
Jade @squaggs.bsky.social · 21/05/2026
0100
Jade @squaggs.bsky.social · 15/05/2026
Was a YouTube post but I digress. 9/11 happened in Minecraftia
080
Jade @squaggs.bsky.social · 22/04/2026
Redid the logo
020
Jade @squaggs.bsky.social · 21/04/2026
Made a place that no Mii will want to go to
2213
Jade @squaggs.bsky.social · 18/04/2026
030
Jade @squaggs.bsky.social · 18/04/2026
I'm happy with how my tomodachi life town is coming along :) theres still lots to do but for 2 days of gameplay i think this is pretty nice
Tomodachi life screenshot of a full view of my island. with a main road that loops around 3 small islands each with their own distinct vibes. there is also a boardwalk and harbor at the south-east side of the islandTomodachi life screenshot of my rural section of my town featuring a forested little island and a large house filled with miistomodachi life screenshot of my neighborhood section of my island featuring small neighborhood streets dense with housing and miistomodachi life screenshot of my commerce section of my island. featuring little trucks and an alley
191
Jade @squaggs.bsky.social · 12/04/2026
Mr. Lamp
Lamp wearing a clip-on tie
040
Jade @squaggs.bsky.social · 11/04/2026
Ayo
260