Alvin @spazmantiz.bsky.social · 27/09/2026new blood splatter system #indiedev #gamedev #godotengine 0143 0
Alvin @spazmantiz.bsky.social · 21/08/2026Been working on the game again after taking some time away for personal stuff. I’m scaling game scope down to make it more manageable. #gamedev 0122 0
Alvin @spazmantiz.bsky.social · 04/02/2026Google search is just awful now I have to use before: operator for anything. is this because of SEO? 010 0
Alvin @spazmantiz.bsky.social · 12/01/2026The turret is working now. Quite a bloodbath. #gamedev #indiedev #GodotEngine 0123 0
Alvin @spazmantiz.bsky.social · 11/01/2026I’m liking this sprite stacking technique. You can’t really tell from a distance. 😁 #indiedev #GodotEngine 191 0
Alvin @spazmantiz.bsky.social · 03/01/2026Adding new resource and implementing stardew valley like cursor. #gamedev #indiedev #GodotEngine #screenshotsaturday 1184 0
Alvin @spazmantiz.bsky.social · 30/12/2025Simple perlin noise does the job #gamedev #indiedev #GodotEngine #roguelike #ProceduralGeneration 1122 0
Alvin @spazmantiz.bsky.social · 23/12/2025Spent time designing the last level, and I’m really happy with how it turned out. #gamedev #indiedev #GodotEngine #isometricgame 0225 0
Alvin @spazmantiz.bsky.social · 23/12/2025making floor level themes 🛗 #gamedev #indiedev #GodotEngine 0132 0
Alvin @spazmantiz.bsky.social · 18/12/2025Adding seed to level generation for more reproducibility. even down to the debris 💀 #gamedev #isometricgame #GodotEngine 1112 0
Alvin @spazmantiz.bsky.social · 11/12/2025Wall visibility and enemy area system now working with new procedural level generation. Watching the levels reshape themselves on the fly feels incredibly good right now 😄 #gamedev #indiedev #isometricgame #GodotEngine 1185 0
Alvin @spazmantiz.bsky.social · 10/12/2025Update on procedural level generation: now that I have the room data (size, position, etc.), I'll be setting up enemy areas and loot next. 🛠️ #gamedev #indiedev #isometricgame #GodotEngine 0151 0
Reposted by AlvinThe Evil-er Betty @ndrichter.bsky.social · 05/12/2025I want an action RPG that isn't 65% inventory screens. 382789 0
Alvin @spazmantiz.bsky.social · 06/12/2025testing random level generator with BSP #gamedev #indiedev #isometricgame #GodotEngine 1183 0
Alvin @spazmantiz.bsky.social · 05/12/2025take a shot 💉 #gamedev #indiedev #godotengine #isometricgame 0144 0
Alvin @spazmantiz.bsky.social · 01/12/2025After days of procrastinating, I finally have interest in game dev again 😁. Just finished adding damage numbers and the item-shortcut HUD. #gamedev #indiedev #isometricgame #godotengine 0172 0
Alvin @spazmantiz.bsky.social · 25/11/2025adding tilt shift effect for miniature look #gamedev #madewithgodot #isometricgame 081 0
Alvin @spazmantiz.bsky.social · 13/11/2025Adding cracked glass vfx. I'll add variation to cracks later 😜 #gamedev #godotengine #madewithgodot #isometricgame 0153 0
Alvin @spazmantiz.bsky.social · 04/11/2025testing cutscene with command pattern #gamedev #indiedev #isometricgame #godotengine 1175 0
Alvin @spazmantiz.bsky.social · 01/11/2025Someone left a key in vending machine. #gamedev #indiedev #screenshotsaturday #godotengine 1143 0
Alvin @spazmantiz.bsky.social · 01/11/2025Adding damage indicator #gamedev #indiedev #isometricgame #bunkt #GodotEngine 2166 0
Alvin @spazmantiz.bsky.social · 28/10/2025updating hud and character sprite #gamedev #indiedev #isometricgame #bunkt 1114 0
Alvin @spazmantiz.bsky.social · 23/10/2025QoL update: hide wall if room too small #gamedev #indiedev #isometrichorror #bunkt 1165 0
Alvin @spazmantiz.bsky.social · 19/10/2025Playing around with steering and object pooling, I just like the feel of satisfaction when you collect orbs after defeating enemies in God of War. I might use that for the currency purpose. 🔴 #gamedev #indiedev #isometrichorror 0155 0
Alvin @spazmantiz.bsky.social · 18/10/2025Decommissioned reactor.. #screenshotsaturday #gamedev #indiedev #isometrichorror 0256 0
Alvin @spazmantiz.bsky.social · 11/10/2025Added new enemy 🐛 is foreground too distracting? #gamedev #indiedev #isometrichorror 3174 0
Reposted by Alvingawrone @gawrone.bsky.social · 02/10/2025You can still join the Pixelween 2025 contest. Check out the results of the previous years: pixeljoint.com/2024/11/08/7... pixeljoint.com/2023/11/04/6... pixeljoint.com/2022/11/14/6... pixeljoint.com/2021/10/31/6... pixeljoint.com/2020/10/30/6... 033 0
Alvin @spazmantiz.bsky.social · 02/10/2025Updating room management system, I took different approach because old one is too resource demanding (for my 2015 ThinkPad). but still can't figuring out the wall part 😄 what do you guys think? #gamedev #indiedev #isometrichorror 1151 0
Alvin @spazmantiz.bsky.social · 01/10/2025Tinkering with color correction and dirtying up the floor. #gamedev #indiedev #isometrichorror 0103 0
Alvin @spazmantiz.bsky.social · 29/09/2025Added new mechanic for undiscovered area/room 👀 #indiedev #gamedev #bunkt #isometrichorror 1338 0
Alvin @spazmantiz.bsky.social · 27/09/2025Just finished setting up camera management! Originally, I planned to handle this with collisions, but using tilemap with alternate id turned out to be way cleaner (and keeps the node tree uncluttered 😄). #gamedev #indiedev #GodotEngine #bunkt #isometrichorror 0213 0
Alvin @spazmantiz.bsky.social · 11/09/2025Experimenting with a new tileset and techniques to capture a bunker vibe, using caves and tunnels as the entry. #gamedev #indiedev #isometrichorror #bunkt 011 0
Alvin @spazmantiz.bsky.social · 08/09/2025Exploring new level layouts to bring more depth. #indiedev #gamedev #isometrichorror #bunkt 1244 0
Alvin @spazmantiz.bsky.social · 27/08/2025Got the leg and body sprites separated so animations can run independently. Still experimenting with how to make melee combat feel really satisfying! #indiedev #gamedev #isometrichorror #bunkt 1113 0
Alvin @spazmantiz.bsky.social · 25/08/2025Push box puzzle...mind the gaps #indiedev #gamedev #isometrichorror #godot #bunkt 0103 0
Alvin @spazmantiz.bsky.social · 24/08/2025Adding off-screen indicator for enemy position #indiedev #gamedev #isometrichorror #godot #bunkt 2425 0
Alvin @spazmantiz.bsky.social · 31/05/2025Just updated the wall visibility system! Hiding the whole wall feels way better than just showing the player outline. Also made walls one tile thicker—makes things way easier to work with. #gamedev #indiedev #isometrichorror #screenshotsaturday 0162 0
Alvin @spazmantiz.bsky.social · 20/05/2025finally done implementing enemy patrol line, player outline, and shadow. still figuring out how to make wall dark if there is no light 😁 #indiedev #gamedev #horrorisometric #godot 3214 0
Alvin @spazmantiz.bsky.social · 29/04/2025Update, I'm liking sprite getting for visual cue. #gamedev #indiedev #godot #horrorisometric #bunkt 1103 0
Alvin @spazmantiz.bsky.social · 29/04/2025Adding grass as spot for player to hide. maybe add jiggle animation next? #gamedev #indiedev #godot #horrorisometric #bunkt 1103 0
Alvin @spazmantiz.bsky.social · 28/04/2025Just checking in #indiedev #gamedev #godot #horrorisometric 1163 0
Alvin @spazmantiz.bsky.social · 26/04/2025They see me rollin' 🌀 Done implementing roll mechanic. this one definitely need a cool down 😁. #indiedev #gamedev #godot #horrorisometric 0114 0
Alvin @spazmantiz.bsky.social · 25/04/2025Watch out for the ceiling. #indiegame #indiedev #godot #bunkt 0101 0
Alvin @spazmantiz.bsky.social · 24/04/2025Working on stealth mechanics. In future I'll add more behavior like only peeking trough cover for more extra spook 👀 👻 #indiedev #gamedev #godot #horrorisometric 0155 0
Alvin @spazmantiz.bsky.social · 24/04/2025I've been obsessed with abandoned bunker 🪖. I'm changing the game name to BUNKT. making quick logo in blender. 000 0