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Alvin

@spazmantiz.bsky.social
75 followers 28 following 106 posts

Working on BUNKT

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Alvin @spazmantiz.bsky.social · 27/09/2026
new blood splatter system #indiedev #gamedev #godotengine
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Alvin @spazmantiz.bsky.social · 26/09/2026
💣 #gamedev #indiedev #godot
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Alvin @spazmantiz.bsky.social · 22/09/2026
💥 #gamedev #indiedev
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Alvin @spazmantiz.bsky.social · 21/08/2026
Been working on the game again after taking some time away for personal stuff. I’m scaling game scope down to make it more manageable. #gamedev
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Alvin @spazmantiz.bsky.social · 04/02/2026
Google search is just awful now I have to use before: operator for anything. is this because of SEO?
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Alvin @spazmantiz.bsky.social · 12/01/2026
The turret is working now. Quite a bloodbath. #gamedev #indiedev #GodotEngine
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Alvin @spazmantiz.bsky.social · 12/01/2026
testing turret
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Alvin @spazmantiz.bsky.social · 11/01/2026
I’m liking this sprite stacking technique. You can’t really tell from a distance. 😁 #indiedev #GodotEngine
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Alvin @spazmantiz.bsky.social · 10/01/2026
🏕️ #indiedev #GodotEngine #screenshotsaturday
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Alvin @spazmantiz.bsky.social · 03/01/2026
Adding new resource and implementing stardew valley like cursor. #gamedev #indiedev #GodotEngine #screenshotsaturday
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Alvin @spazmantiz.bsky.social · 30/12/2025
Simple perlin noise does the job #gamedev #indiedev #GodotEngine #roguelike #ProceduralGeneration
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Alvin @spazmantiz.bsky.social · 23/12/2025
Spent time designing the last level, and I’m really happy with how it turned out. #gamedev #indiedev #GodotEngine #isometricgame
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Alvin @spazmantiz.bsky.social · 23/12/2025
making floor level themes 🛗 #gamedev #indiedev #GodotEngine
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Alvin @spazmantiz.bsky.social · 18/12/2025
Adding seed to level generation for more reproducibility. even down to the debris 💀 #gamedev #isometricgame #GodotEngine
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Alvin @spazmantiz.bsky.social · 11/12/2025
Wall visibility and enemy area system now working with new procedural level generation. Watching the levels reshape themselves on the fly feels incredibly good right now 😄 #gamedev #indiedev #isometricgame #GodotEngine
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Alvin @spazmantiz.bsky.social · 10/12/2025
Update on procedural level generation: now that I have the room data (size, position, etc.), I'll be setting up enemy areas and loot next. 🛠️ #gamedev #indiedev #isometricgame #GodotEngine
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Reposted by Alvin
The Evil-er Betty @ndrichter.bsky.social · 05/12/2025
I want an action RPG that isn't 65% inventory screens.
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Alvin @spazmantiz.bsky.social · 06/12/2025
testing random level generator with BSP #gamedev #indiedev #isometricgame #GodotEngine
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Alvin @spazmantiz.bsky.social · 05/12/2025
take a shot 💉 #gamedev #indiedev #godotengine #isometricgame
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Alvin @spazmantiz.bsky.social · 01/12/2025
After days of procrastinating, I finally have interest in game dev again 😁. Just finished adding damage numbers and the item-shortcut HUD. #gamedev #indiedev #isometricgame #godotengine
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Alvin @spazmantiz.bsky.social · 25/11/2025
adding tilt shift effect for miniature look #gamedev #madewithgodot #isometricgame
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Alvin @spazmantiz.bsky.social · 13/11/2025
Adding cracked glass vfx. I'll add variation to cracks later 😜 #gamedev #godotengine #madewithgodot #isometricgame
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Alvin @spazmantiz.bsky.social · 04/11/2025
testing cutscene with command pattern #gamedev #indiedev #isometricgame #godotengine
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Alvin @spazmantiz.bsky.social · 01/11/2025
Someone left a key in vending machine. #gamedev #indiedev #screenshotsaturday #godotengine
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Alvin @spazmantiz.bsky.social · 01/11/2025
Adding damage indicator #gamedev #indiedev #isometricgame #bunkt #GodotEngine
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Alvin @spazmantiz.bsky.social · 28/10/2025
updating hud and character sprite #gamedev #indiedev #isometricgame #bunkt
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Alvin @spazmantiz.bsky.social · 23/10/2025
QoL update: hide wall if room too small #gamedev #indiedev #isometrichorror #bunkt
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Alvin @spazmantiz.bsky.social · 19/10/2025
Playing around with steering and object pooling, I just like the feel of satisfaction when you collect orbs after defeating enemies in God of War. I might use that for the currency purpose. 🔴 #gamedev #indiedev #isometrichorror
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Alvin @spazmantiz.bsky.social · 18/10/2025
Decommissioned reactor.. #screenshotsaturday #gamedev #indiedev #isometrichorror
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Alvin @spazmantiz.bsky.social · 11/10/2025
Added new enemy 🐛 is foreground too distracting? #gamedev #indiedev #isometrichorror
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Alvin @spazmantiz.bsky.social · 03/10/2025
more 🩸 #gamedev #indiedev
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Reposted by Alvin
gawrone @gawrone.bsky.social · 02/10/2025
You can still join the Pixelween 2025 contest. Check out the results of the previous years: pixeljoint.com/2024/11/08/7... pixeljoint.com/2023/11/04/6... pixeljoint.com/2022/11/14/6... pixeljoint.com/2021/10/31/6... pixeljoint.com/2020/10/30/6...
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Alvin @spazmantiz.bsky.social · 02/10/2025
Updating room management system, I took different approach because old one is too resource demanding (for my 2015 ThinkPad). but still can't figuring out the wall part 😄 what do you guys think? #gamedev #indiedev #isometrichorror
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Alvin @spazmantiz.bsky.social · 01/10/2025
Tinkering with color correction and dirtying up the floor. #gamedev #indiedev #isometrichorror
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Alvin @spazmantiz.bsky.social · 29/09/2025
Added new mechanic for undiscovered area/room 👀 #indiedev #gamedev #bunkt #isometrichorror
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Alvin @spazmantiz.bsky.social · 27/09/2025
Just finished setting up camera management! Originally, I planned to handle this with collisions, but using tilemap with alternate id turned out to be way cleaner (and keeps the node tree uncluttered 😄). #gamedev #indiedev #GodotEngine #bunkt #isometrichorror
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Alvin @spazmantiz.bsky.social · 11/09/2025
Experimenting with a new tileset and techniques to capture a bunker vibe, using caves and tunnels as the entry. #gamedev #indiedev #isometrichorror #bunkt
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Alvin @spazmantiz.bsky.social · 08/09/2025
Exploring new level layouts to bring more depth. #indiedev #gamedev #isometrichorror #bunkt
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Alvin @spazmantiz.bsky.social · 27/08/2025
Got the leg and body sprites separated so animations can run independently. Still experimenting with how to make melee combat feel really satisfying! #indiedev #gamedev #isometrichorror #bunkt
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Alvin @spazmantiz.bsky.social · 25/08/2025
Push box puzzle...mind the gaps #indiedev #gamedev #isometrichorror #godot #bunkt
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Alvin @spazmantiz.bsky.social · 24/08/2025
Adding off-screen indicator for enemy position #indiedev #gamedev #isometrichorror #godot #bunkt
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Alvin @spazmantiz.bsky.social · 31/05/2025
Just updated the wall visibility system! Hiding the whole wall feels way better than just showing the player outline. Also made walls one tile thicker—makes things way easier to work with. #gamedev #indiedev #isometrichorror #screenshotsaturday
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Alvin @spazmantiz.bsky.social · 20/05/2025
finally done implementing enemy patrol line, player outline, and shadow. still figuring out how to make wall dark if there is no light 😁 #indiedev #gamedev #horrorisometric #godot
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Alvin @spazmantiz.bsky.social · 29/04/2025
Update, I'm liking sprite getting for visual cue. #gamedev #indiedev #godot #horrorisometric #bunkt
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Alvin @spazmantiz.bsky.social · 29/04/2025
Adding grass as spot for player to hide. maybe add jiggle animation next? #gamedev #indiedev #godot #horrorisometric #bunkt
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Alvin @spazmantiz.bsky.social · 28/04/2025
Just checking in #indiedev #gamedev #godot #horrorisometric
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Alvin @spazmantiz.bsky.social · 26/04/2025
They see me rollin' 🌀 Done implementing roll mechanic. this one definitely need a cool down 😁. #indiedev #gamedev #godot #horrorisometric
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Alvin @spazmantiz.bsky.social · 25/04/2025
Watch out for the ceiling. #indiegame #indiedev #godot #bunkt
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Alvin @spazmantiz.bsky.social · 24/04/2025
Working on stealth mechanics. In future I'll add more behavior like only peeking trough cover for more extra spook 👀 👻 #indiedev #gamedev #godot #horrorisometric
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Alvin @spazmantiz.bsky.social · 24/04/2025
I've been obsessed with abandoned bunker 🪖. I'm changing the game name to BUNKT. making quick logo in blender.
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