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✨ sparkle goat ✨

@sparkle-goat.bsky.social
189 followers 368 following 526 posts

drawing and intermittent gamedev. they/them

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Reposted by ✨ sparkle goat ✨
Houseplants in Videogames @houseplantsinvg.bsky.social · 04/10/2026
The Annual Ghost Town Pumpkin Festival (2020, PC) This is a cute little free Halloween game that lets you carve a pumpkin and place it in a shared online pumpkin patch with other ghost players. Love when a game with no houseplants lets me insert my own so I can feature it here on a technicality!
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Robert Yang @radiatoryang.bsky.social · 05/10/2026
new vlog: I made this 3D world
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Jo-eek! ‘Dead-chibe' W. 👻 @thestacks.ca · 04/10/2026
Do 🫵 YOU 🫵 want to be a hot shot scanner like Joey and rake in dozens of likes? The good news is anyone can do it! I even made a handy dandy guide video last year to help you through it 😇
youtube.com
How to Debind, Scan, Process, and Upload Japanese Magazines
YouTube video by The Stacks
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cmrn knzlmn @ckunzelman.bsky.social · 29/09/2026
I have a newish publication at @analoggamestudies.bsky.social ! I co-wrote a piece on what "gameplay" is in TCGs and whether or not deckbuilding is gameplay (I think so! Most people do! But the scholarship and a lot of general writing splits it off!) escholarship.org/uc/item/2gt8...
the landing page for the link below
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passivestar @passivestar.bsky.social · 03/10/2026
planar reflections in godot
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increpare @increpare.bsky.social · 03/10/2026
www.bfxr.net BFXR major update. I need to spend a *lot* more time with the presets of the instruments, but I was so immediately sold by the Mixfxr tool (that just overlaps two existing synths) that I had to put it live RIGHT AWAY. Try it out!
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✨ sparkle goat ✨ @sparkle-goat.bsky.social · 03/10/2026
Hey this game kicks ass. I picked it up after @notquitereal.bsky.social and the other Friends at the Table recommended it on Side Story, and it really is exactly the kind of tiny creative sandbox I wanted to play in. also, I think I made a few pretty good tracks :D
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N a i t e l v e n i @naitelveni.bsky.social · 02/10/2026
Quake Rooftops is out now! Download below and go gib some shamblers! www.slipseer.com/index.php?re...
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✨ sparkle goat ✨ @sparkle-goat.bsky.social · 01/10/2026
:O I would be such a sucker for this please.
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Lettier @letttier.bsky.social · 30/09/2026
3D Blender Gummy Bears #b3d
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Joe @joegamedev.bsky.social · 29/09/2026
I'm making a #blender add-on that lets you sculpt directly onto low poly models via the manipulation of object space surface normals under the hood
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Ian Boudreau @ianboudreau.com · 29/09/2026
Reason I think this is neat is that there's provably unexplored space left to check out. It's cool if you want to make a roguelike deckbuilder but you absolutely do not have to.
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passivestar @passivestar.bsky.social · 29/09/2026
4.8 will be the strongest godot release in a while texture streaming, contact shadows, multi-bounce AO, lightmap specular, 3d trails, mesh buffers on gpu, visual shader groups, label text fitting, symbol renaming, more flexible editor layout and a lot of ui improvements what are you still missing?
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Makkon @makkon.bsky.social · 29/09/2026
I'm immensely proud to announce that my texture library that's been in the making for nearly a decade is now available on my itchio store for indie devs to purchase commercial licenses. makkon.itch.io
screenshot of my itchio store, showing several texture packs available for purchse
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Robin LeBlanc, from work @robinfromwork.bsky.social · 29/09/2026
The film is written, directed, and co-stars Hitoshi Ozawa, a legendary Yakuza actor who is a villain in Yakuza 0, who got his fellow legends involved. This was his passion project inspired by one of his best friends, a trans woman, and he worked with the community for representative casting.
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Jaws Slayer 🎃 @jesawyer.bsky.social · 29/09/2026
There have been two occasions in my career where I had to go to war with teammates against mistaken understandings of probability. In both cases, it was because people expected large numbers of d6s to occasionally result in maximum damage. But the curves for 3d6 and 15d6 (e.g.) look like this:
Two curves showing the distribution of results across 3d6 and 15d6.  At the extreme ends of the first, 3 and 18 are both 0.46% likely.  On the second curve, the extremes are 15 and 90 damage, but the probability drops below 0.00% below 29 and above 76.
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passivestar @passivestar.bsky.social · 29/09/2026
just learned ambientCG has blender 5.2 remote asset library (no addon needed) 1k for free, all resolutions if you support on patreon this is cool af
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Zi @majormcdoom.bsky.social · 28/09/2026
Big (and breaking) update to the SyncedCollisionShape3D addon! You can now generate primitive colliders for non-primitive visuals (or a specific part). The "squeeze" button does a smart fit. Also added an extrusion feature. Get it here: codeberg.org/MajorMcDoom/... #GodotEngine #gamedev #indiedev
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Privaty Business @wanwanattack.qtbrewer.moe · 28/09/2026
Genuinely, this completely rules
-Recently, the game has been going viral on X for its beautiful undressing animations. I’ve even read in one of your previous interviews that the development team practiced stripping themselves as reference for the undressing animations. What was the process behind making the animations actually like?

Matsui:

I’d love to know how far that story has spread. It’s true.

First, we write a plot for each undressing scene, then draw storyboards, exactly as the original team did. Then the real work begins, because the animation is essentially all keyed by hand. A designer moves the clothing’s 3D model, frame by frame, manually. It really is pretty much like the claymation method I mentioned.

We did try automating it with physics simulation first, but it was a total failure. The cloth moved in a physically correct way, but had absolutely no allure. We learned a profound lesson: accuracy and sensuality are two unrelated properties. In the end, we accepted that humans would have to do all of it.

Then VR adds its own weight. In a normal game, if something becomes awkward, you can cut away or swap models between scenes. In VR, the player can look from any angle at any time, so none of those tricks are available. The same model has to undress convincingly no matter where you’re standing. When I described this to a designer at another studio, he said, “I would never do that.” I’ve chosen to take it as a compliment.And then, yes, the part you’ve read about. The undressing motions themselves use motion capture, but the deeper problem was that nobody actually knew the correct rhythm and order in which a person takes off clothes. So, the directors gathered and undressed themselves as reference. “That zipper is coming down too fast.” “She’d pause once before slipping her shoulder out.” These were serious, sober discussions. For compliance reasons, the Super Real Mahjong Venus Returns team works in a walled-off section of our office – and that was the moment those walls truly earned their keep.
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Circ @tinyicecat.bsky.social · 24/09/2026
This news is important because all the fucks out there actively attempting to wreck the world want you to think that the work is hopeless and just mitigating the worst case scenario. It's not. Fucking keep going.
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kate bush’s husband @airbagged.bsky.social · 27/09/2026
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Jettelly @jettelly.bsky.social · 25/09/2026
Alfred Baudisch is turning extracted PS1 and N64 game assets into a browsable preservation archive. FF7, Mega Man Legends, and MediEvil are already in! 🎮 See more: x.com/AlfredBaudis... #retrogaming #gamedev #technicalart #gameart
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Zi @majormcdoom.bsky.social · 25/09/2026
Dude, no freaking way... What you're seeing here is me doing live-blending / animations on baked lightmaps in Godot... 3700 FPS #GodotEngine #gamedev #indiedev
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Acerola @acerola.gg · 24/09/2026
New video is out now! How to blur images at 20,000 FPS (or 50 microseconds) youtu.be/YJVYX8tllj4
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✨ sparkle goat ✨ @sparkle-goat.bsky.social · 24/09/2026
I've seen it! it's fun! (also it's a little different from the game in ways that I think are appropriate for the medium and runtime)
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Vintage Story @vintagestorygame.bsky.social · 24/09/2026
Showcase 3 of 5: Our new mystery hire is doing some incredible stuff with mechanical power and colliders. #vintagestory #voxelart #voxel #sandbox #survivalgames #pixelart
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✨ sparkle goat ✨ @sparkle-goat.bsky.social · 24/09/2026
(bisexually) hi
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Chuck Tingle @chucktingle.bsky.social · 23/09/2026
HAPPY INTERNATIONAL BI VISIBILITY DAY
cover of NOT POUNDED BY BI ERASURE BECAUSE MY CURRENT HETERO-PRESENTING RELATIONSHIP DOES NOT INVALIDATE MY QUEERNESS featuring a ladybuck in a red suit lookin over at a VERY ANGRY sentient eraser they are on a long street with lush green plants on either side
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Belle @ autumnal wonderland! @torrentempress.neocities.org · 23/09/2026
torrent-empress.leaflet.pub/3mw5xffzfk22x ok it done go read it it's not long (I promise)
torrent-empress.leaflet.pub
Quick tips on how to code a cute lazy website from a lazy art hoe with audhd who hates math (no chatbot)
w/ pictures and gifs by a non-engineer tech person
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Fidel Destro @fideldestro.bsky.social · 14/09/2026
How big do I have to blow this up for phone screens? You can't see how cool this is! I made particle paint brushes, and they paint in magic colors. I'm painting with glitter and rainbows. #Godot #Art #CreativeCoding
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pumpkin spice doodlemancy 🎃 @doodlemancy.com · 22/09/2026
everyone wants to tell artists what to do and i wish we could shift to telling audiences what to do sometimes. if you liked webcomics that were on tapas, follow somewhere else. learn to use RSS. don't let the seamlessness of apps turn your brain into soup. you can change your habits
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autumn @waveprism.bsky.social · 22/09/2026
of course they waited until outcry died down to quietly go "oh by the way we're dropping this tomorrow, byyyyyeeee 🤭" with no way to opt out or even take proper action before it impacts everybody
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✨ sparkle goat ✨ @sparkle-goat.bsky.social · 22/09/2026
the hyperbezier paper is cool
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✨ sparkle goat ✨ @sparkle-goat.bsky.social · 22/09/2026
lmao why is this so hard #fallingblockjam
disconnected videogame spaghetti
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BatsCaulder (They/He) @mattcaulder.com · 21/09/2026
Since I've had to remind multiple people over the last week: Microsoft is still under active BDS protest. That means Xbox and it's subsidies including Activision, Blizzard and Bethesda Yes that means the new Diablo. Yes that means the new DOOM. Yes that means World of Warcraft Forever
nogamesforgenocide.com
No Games For Genocide
The games industry is complicit in genocide. It’s time to divest.
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Animation Obsessive @ani-obsessive.bsky.social · 21/09/2026
In the '80s, some of the world's most fascinating animation was made in Uzbekistan. It was a time of "absolute creative freedom with full funding." We're looking at the story behind the scene, and at the gems it produced: animationobsessive.substack.com/p/visions-in...
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Coyote vs. LinkedIn @knabewolf.bsky.social · 22/09/2026
September, but I lost my 45 adapter
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Michael Warburton @michaelwarburton.bsky.social · 21/09/2026
This aired just the once in 1998 on the live SNL show for which McKay wrote it. It was effectively banned as it never aired again. I wonder why. MEDIA-OPOLY
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passivestar @passivestar.bsky.social · 22/09/2026
godot 4.8 exposed mesh buffers to gpu compute. all sorts of cool procedural shit is possible now
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𝙑𝙀𝙀𝙏𝙍𝙄 : Blast Processed 🥑 @parametricavocado.bsky.social · 20/09/2026
As usual, it's all just artisanal, carefully sorted multiple passes of alpha/additive layers, their opacities smoothly modulated per vertex.
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Joe Wintergreen @joewintergreen.com · 20/09/2026
no game dev skill is more important than making up your fuckin mind
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Christophe is making Prerolled! @qaqelol.bsky.social · 04/08/2026
My new free interactive guide on #Godot Control Nodes and #UI is out!! qaqelol.itch.io/gui My free #Tween guide also gets a new update! qaqelol.itch.io/tweens AND You can now get the All-in-One version, that regroups all my guides + extra features to support me!! qaqelol.itch.io/guides #GameDev
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Alpha Beta Gamer @alphabetagamer.bsky.social · 19/09/2026
Ever wanted to blast something off the internet? PAGE RAGE is a fun little browser extension game that allows you to destroy any web page! It's available for free here! page-rage.com by indie dev Alex Reardon #gaming
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✨ sparkle goat ✨ @sparkle-goat.bsky.social · 19/09/2026
okay I thiiiiinkk i have an idea for falling lock jam. Now time to start making it (dare I actually make something 2d in godot finally?)
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Cartoon Brew @cartoonbrew.bsky.social · 18/09/2026
The first trailer for 'Animation Mavericks: The Forgotten Story of UPA' has arrived, and without a press release or marketing push, it has already drawn more than 40,000 YouTube views in a week. We can't wait to see it when it releases in early 2027. www.cartoonbrew.com/documentary-...
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Brian Jaworski @shadowx.bsky.social · 18/09/2026
“You wouldn’t borrow a video game from a local library”

but you can tho
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Catsuka @catsuka.bsky.social · 18/09/2026
New poster for "Cherry and Virgin" indie animated feature film by Masanao Kawajiri (2027).
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✨ sparkle goat ✨ @sparkle-goat.bsky.social · 18/09/2026
Saw the Sekiro movie! It was cool! If you have affection for that game, go see it when you can!
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davemakes🔶 @mixolumia.com · 18/09/2026
Falling Block Jam 2026 begins now! You have 10 days to create an original game celebrating blocks and gravity. The optional theme this year is: 🍝 Spaghetti itch.io/jam/falling-...
itch.io
Falling Block Jam 2026
A game jam from 2026-09-18 to 2026-09-28 hosted by davemakes. Falling Block Jam celebrates the combination of blocks and gravity in video games. Think Tetris, Puyo Puyo, Panel de Pon, Dr. Mario, and L...
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✨ sparkle goat ✨ @sparkle-goat.bsky.social · 18/09/2026
Falling Block Jam! - I repeat - Falling Block Jam!
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