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Bryan Versteeg

@spacehabs.bsky.social
84 followers 36 following 26 posts

Visual storyteller designing futures in space exploration. Concept artist for habitats, missions, and the human frontier.

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Bryan Versteeg @spacehabs.bsky.social · 5h
Much of my week has been spent building greenhouses. As winter comes, I’m going to have to spend more of my gardening time indoors. #miniatures #ttrpg #3dprinting
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Bryan Versteeg @spacehabs.bsky.social · 19/09/2026
Screenshot Saturday - Ares Inception A cargo lander arrives just before sundown and we take a peek into the greenhouse. Ares Inception is a Mars Mission Simulator built in collaboration with veterans of the Mars Exploration Missions and the Human Spaceflight Program. #GameDev #Mars
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Bryan Versteeg @spacehabs.bsky.social · 14/09/2026
Hot tip: Multi Layer Insulation (MLI) is the gold covered thermal blanket used to wrap parts of space craft. While looking for something I could use for a scale model version of MLI, I ate chocolate. I’m not saying all problems can be solved by eating chocolate, but some can. #space #miniature
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Bryan Versteeg @spacehabs.bsky.social · 08/09/2026
Last year I received the Pioneer award from the National Space Society for outstanding contributions toward being a space fairing civilization. Other recent winners, astrophysicist and Queen drummer Brian May, and author of The Martian and Project Hail Mary, Andy Wier. Im absolutely honoured. #space
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Bryan Versteeg @spacehabs.bsky.social · 05/09/2026
Screenshot Saturday - Ares Inception I've been working on a variety of ways to assign tasks to crew members. Some pieces of equipment can be interacted with directly, but some times you just want to bring attention to a an area. And dust. I love making dust. I put it everywhere. #gamedev #unreal
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Bryan Versteeg @spacehabs.bsky.social · 29/08/2026
Screenshot Saturday - Ares Inception I've spent the week making things dusty. Dust from the drones, dust from the decent of a lander, dust from the wind on screen at the same time, while trying to keep the FPS to over 50. #gamedev #mars #unreal #indiedev #gameart
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Bryan Versteeg @spacehabs.bsky.social · 15/08/2026
Screenshot Saturday - Ares Inception I've been working on the dust effects from the rotor wash using Niagara particle effects. Because of the thin atmosphere, the coaxial counter rotating rotors is the most effective orientation for the blades on a Mars helicopter. #gamedev #Mars #unreal
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Bryan Versteeg @spacehabs.bsky.social · 18/07/2026
Screenshot Saturday. The surroundings of the site 600 days into the mission as viewed from the drone. As a designer, the modifications of the layout within Ares Inception is one of the interactions I’m most excited about building into this game. #gamedev
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Bryan Versteeg @spacehabs.bsky.social · 04/07/2026
Screen Shot Saturday Many months into the mission, we've settled into a routine. We grow, harvest, clean, repair and explore. Ares Inception continues to develop. A Mars mission simulator. #ScreenShotSaturday #AresInception #GameDev
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Bryan Versteeg @spacehabs.bsky.social · 10/06/2026
After years of designing smaller space stations, in 2020 I got to work on an O'Neill Cyliner. With a 1km diameter, it was much larger than anything I had created previously. I often run it on a loop on one of my peripheral monitors. youtu.be/a1aSA_1kl-Y #art #space
youtu.be
O'Neill Cylinder - Space Habitat Cinematic
YouTube video by Spacehabs
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Bryan Versteeg @spacehabs.bsky.social · 25/05/2026
After years in development, I'm at a stage where I can finally say, "This is what I've been working on". It is the most comprehensive project of my life. A Mars Mission Simulator. The game I've always wanted to play. #Mars #gamedev store.steampowered.com/app/4512810/...
store.steampowered.com
Ares Inception on Steam
You are the eyes and ears of mission control for the ambitious exploration of Mars. Recruit, train, and assign your crew to an authentic space sim advised by real astronauts, engineers & planetary...
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Bryan Versteeg @spacehabs.bsky.social · 20/05/2026
I’ve been fascinated by heavy equipment since I was a little boy. I’ve spent so many hours drawing, modeling, and building them, that I have a mini garage full of options to choose from when setting up scenes. I'll never stop playing. #Mars #miniatures #3dprinting
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Bryan Versteeg @spacehabs.bsky.social · 23/04/2026
After decades of working in cramped spaces, I moved into a larger studio allowing me to increase the size of the landscapes. I could create a scene large enough to tell stories. A playground. The second picture is one of my favorite stages of design, the texture. #sciart #art #miniature #space
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Bryan Versteeg @spacehabs.bsky.social · 25/02/2026
I love building little worlds. Although I’ve spent decades creating digitally as well, there will always be something special about holding your art in your hands. #spaceart #art #mars #nasa #space #miniature
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Bryan Versteeg @spacehabs.bsky.social · 24/02/2026
I bought a vacuum former and am ecstatic about the potential. I design the mould digitally, 3d print and vacuum form. Oh, the possibilities!!!
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Bryan Versteeg @spacehabs.bsky.social · 20/02/2026
When my son was really lilttle, I got a 3d scan of me holding him. I printed it in resin, and hand painted it. Now I put the little "Mini-Us" all over the place. Here I'm showing the boy some new equipment.
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Bryan Versteeg @spacehabs.bsky.social · 12/01/2026
I rarely glue elements down and make the scenes permanent because I like the flexibility of adjusting and removing components to tell different stories. The vehicle components are designed in 3ds Max 3d printed on an Anycubic photo resin printer. #art #miniature #3dprinting #Mars #space
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Bryan Versteeg @spacehabs.bsky.social · 08/01/2026
The feathering of pigment into the landscape is absolutely one of my favourite stages of building models. Structures are designed in 3ds Max and 3d Printed, hand painted. Landscape is carved XPS foam with cork, gravel, and plaster, washed, painted, airbrushed, and dry brushed.
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Bryan Versteeg @spacehabs.bsky.social · 26/12/2025
I often get asked what use for the Multi Layer Insulation on my spacecraft models. I’ve found that eating chocolate solves a lot of my problems.
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Bryan Versteeg @spacehabs.bsky.social · 25/12/2025
Merry Christmas and a Happy Holidays! …wherever you are!
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Bryan Versteeg @spacehabs.bsky.social · 19/08/2025
Saw this on my walk and I can totally relate. Sometimes I feel like the concrete. Sometimes I feel like the grass. And sometimes I feel like the little bug hanging on.
A photo of a blade of grass growing and punching through concrete with a little bug holding on to the top of the grass.
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Bryan Versteeg @spacehabs.bsky.social · 11/08/2025
Hi, I'm Bryan. I've been an artist my whole life but have focused on the conceptual design of space exploration for most of it. I'm an optimist and believe we can do better both at "home and abroad", and create images to help visualize what I think humanity is capable of. #Space #Art #Mars
A small outpost on Mars with a large agricultural greenhouse with crops growing inside.A garden level within a large rotating space station. A robot arm maintains different levels of plants and a large tank for aquaponics.
Birds and other polinators sit in a tree amongst an orchard.A construction site showing the processing of an asteroid into a large space station.The construction of a rotating space station in orbit around Earth with a completed structure in the distance.
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