Sign in

sonyai.bsky.social

@sonyai.bsky.social
202 followers 3 following 67 posts
PostsRepliesMedia
sonyai.bsky.social @sonyai.bsky.social · 01/07/2026
Five years ago we asked: can an AI agent outrace the world's best #GranTurismo drivers? The answer became a @nature.com cover, a game feature and a research frontier that's still open. #GTSophy, five years on ↓ bit.ly/4vHyxpF
011
sonyai.bsky.social @sonyai.bsky.social · 01/07/2026
June at Sony AI: our robot #Ace beat seven ranked pro table tennis players under official rules, and the #robotics press is taking note. 🏓 We brought six papers to #CVPR 2026 in Denver. Alice Xiang made the case for data rights in @time.com. Plus our work at #FAccT 2026. Catch up: bit.ly/4wh2aOd
000
sonyai.bsky.social @sonyai.bsky.social · 10/06/2026
Since our @nature.com paper, #Ace won against seven pro table tennis players, including two-time Olympic silver medalist Miu Hirano, and world No. 26 Miyuu Kihara. Learn how improvements across #RL, hardware, #perception, and more helped close the gap: bit.ly/440oyPM
000
sonyai.bsky.social @sonyai.bsky.social · 01/06/2026
Sony AI is presenting 10 papers at #CVPR2026 in Denver, covering generative modeling, face aging, video-to-audio synthesis, 3D scene understanding, and evolving-world perception. 👉 bit.ly/4obvwuD
020
sonyai.bsky.social @sonyai.bsky.social · 13/05/2026
#SPARC: a single racing policy that holds up across 100+ unseen vehicles — no vehicle-specific tuning needed. 👉 Learn more: arxiv.org/pdf/2511.09737
011
sonyai.bsky.social @sonyai.bsky.social · 06/05/2026
@alicex84.bsky.social, Global Head of AI Governance at Sony and Lead Research Scientist @sonyai.bsky.social, writes in @time.com: data nihilism is driving one of the greatest wealth transfers in history. The solution is ethical innovation built on consent and shared value.
bit.ly
Are We Entering the Age of Data Nihilism?
People feel powerless to control their data, which could widen inequality in the AI era warns Alice Xiang.
111
sonyai.bsky.social @sonyai.bsky.social · 06/05/2026
#ICASSP2026 Sony AI is presenting 11 papers in Barcelona this May, covering #music understanding, #generativeaudio, audio-visual alignment, and #dataquality. Each addresses a different gap between what #audio AI systems produce and what they actually understand. 👉 Learn more: bit.ly/4dsZPsX
050
sonyai.bsky.social @sonyai.bsky.social · 05/05/2026
Lorenzo Servadei, Head of AI for Chip Design at Sony AI, speaks with Silicon Semiconductor on AI-powered EDA, #GENIE-ASI for analog subcircuit identification, and #Schemato for human-readable schematics. Read the interview: siliconsemiconductor.net/magazine/686 #SonyAI #ChipDesign
020
sonyai.bsky.social @sonyai.bsky.social · 30/04/2026
A defining month for Sony AI: Project #Ace reached the cover of @nature.com, a new framework on #AI companionship, a full slate at #ICLR 2026, and a feature on the future of #chip design. 🔗 Read the April Month in Review: bit.ly/3OEuutX
010
sonyai.bsky.social @sonyai.bsky.social · 27/04/2026
AI has largely existed in virtual spaces. Ace was built to change that—and today, that research was published in @nature.com. Michael Spranger, President of Sony AI, explains what it actually required.
100
sonyai.bsky.social @sonyai.bsky.social · 27/04/2026
Why can't you just program a robot to play table tennis? Peter Dürr and Peter Stone explain, and the answer gets to the heart of what makes physical AI hard.
100
sonyai.bsky.social @sonyai.bsky.social · 24/04/2026
Over several years, we’ve contributed #research to @iclr-conf.bsky.social exploring how #machinelearning models are trained, interpreted, and applied. This year’s papers span #multimodallearning, #diffusion, interpretability, and theory, with open #code and demos. 🔗 bit.ly/4eFumVs
162
sonyai.bsky.social @sonyai.bsky.social · 24/04/2026
What happens when a ball hits the net? In table tennis, net contact creates unpredictable trajectories. For Ace, Sony AI's physical AI research system, these rare events were one of the hardest real-world conditions to address.
162
sonyai.bsky.social @sonyai.bsky.social · 24/04/2026
How does Ace—Sony AI's robotic AI research system—plan a serve? Published in @nature.com, Ace is the first robot to beat a professional athlete in a physical sport. Before a serve, Ace predicts how spin will affect the ball's flight and bounce to guide real-time execution.
110
sonyai.bsky.social @sonyai.bsky.social · 23/04/2026
How does Ace read spin in real time? Published in @nature.com, Ace is the first robot to beat a professional athlete in a physical sport. Its Gaze Control System tracks spin during fast rallies, helping it interpret the game as it unfolds.
1215
sonyai.bsky.social @sonyai.bsky.social · 23/04/2026
The first robot ping-pong prototype appeared in 1983. For more than forty years, no machine could see, decide, and act within the window required to compete with elite players. That changes today.
110
sonyai.bsky.social @sonyai.bsky.social · 23/04/2026
Every autonomous robot depends on three functions: sensing, deciding, and acting. The challenge isn't building each one. It's integrating all three fast enough to be useful.
100
sonyai.bsky.social @sonyai.bsky.social · 23/04/2026
Sense. Decide. Act. In milliseconds. This is the story of a robot that can beat professional table tennis players. Watch the short film: ace.ai.sony #SonyAI #ACE #Robotics
010
sonyai.bsky.social @sonyai.bsky.social · 22/04/2026
For 40+ years, building a robot that could rally with an elite human table tennis player at full speed was an unsolved problem. Sony AI's Ace research project set out to change that—and the results are now accepted for publication in @nature.com and featured on the cover.
141
sonyai.bsky.social @sonyai.bsky.social · 02/04/2026
March at Sony AI: Jesse Lai on writing The Principles of Diffusion Models, 11 papers accepted to ICASSP 2026, and Alice Xiang on the Me, Myself and AI podcast discussing FHIBE. Full recap: bit.ly/4c4oBxO #SonyAI #AIResearch #MachineLearning #ICASSP2026
000
sonyai.bsky.social @sonyai.bsky.social · 31/03/2026
SHIELD benchmarks how #vision-language models detect #AI-edited images without task-specific training. 👉 Read more: bit.ly/4dRuHE3
000
sonyai.bsky.social @sonyai.bsky.social · 24/03/2026
EnTruth offers a new way to trace unauthorized dataset use in #diffusionmodels with minimal image alteration. 👉 Full paper: bit.ly/4sXLlpO
000
sonyai.bsky.social @sonyai.bsky.social · 11/03/2026
StelLA shows how structured low-rank adaptation can outperform standard #LoRA without added compute. 👉 Read the paper: bit.ly/46PkK62
000
sonyai.bsky.social @sonyai.bsky.social · 03/03/2026
Music Arena brings live, human preference evaluation to text-to-music #research. 👉 Read more: bit.ly/4aMmeQH
000
sonyai.bsky.social @sonyai.bsky.social · 26/02/2026
FlashFoley enables real-time, controllable sketch-to-audio generation. 👉 Read the paper: bit.ly/46qQQVn
000
sonyai.bsky.social @sonyai.bsky.social · 19/02/2026
LADiBI solves blind inverse problems using latent diffusion—no training required. 👉 Full paper: bit.ly/46RbrCn
000
sonyai.bsky.social @sonyai.bsky.social · 18/02/2026
TalkCuts is a large-scale dataset for multi-shot human speech video generation. 👉 Full paper: t.co/AElsaEXUoB
000
sonyai.bsky.social @sonyai.bsky.social · 02/02/2026
January at Sony AI was about sharpening foundations: from scientific discovery and diffusion models to autonomy and learning. Catch our January highlights, including new #research perspectives, a diffusion models book, an #AAAI invited talk, and a look ahead to ICLR 2026.
110
sonyai.bsky.social @sonyai.bsky.social · 22/12/2025
Our 2025 Year in Review is here. This year we advanced responsible data practices with #FHIBE, introduced new tools for music and media creation, strengthened sensing and imaging pipelines, and expanded #RL research from #GTSophy to adaptive agents. Read the full recap: bit.ly/3YG9eoN
000
sonyai.bsky.social @sonyai.bsky.social · 16/12/2025
LLM-BRec = faster, more personal recs. 50% less training, 80% less inference, better results. 👉 Read the paper: bit.ly/45c7Q0K
000
sonyai.bsky.social @sonyai.bsky.social · 15/12/2025
Three new studies from #SonyAI explore fairness in music generation. From #unlearning and #attribution to #recognition and #protection. Creativity should begin, and remain, with people. Read more: bit.ly/4q9GhNK #AI #Music #Research
010
sonyai.bsky.social @sonyai.bsky.social · 09/12/2025
Smarter ensembles for translation. #SmartGen picks the best paths with RL — faster, leaner, better. 👉 Read the full paper: bit.ly/3YmJyNK
000
sonyai.bsky.social @sonyai.bsky.social · 05/12/2025
💫Proud to share that #FHIBE has been featured on the cover of @nature.com. The issue spotlights images from our globally diverse, consent-driven dataset designed to benchmark fairness in AI. Read the full feature via Nature: bit.ly/4pIpcu3
000
sonyai.bsky.social @sonyai.bsky.social · 04/12/2025
Alice Xiang, Global Head of AI Governance at Sony Group Corporation, and Lead Research Scientist at Sony AI, on FHIBE: Global diversity. True consent. Scientific rigor. Watch A Fair Reflection + explore fairnessbenchmark.ai.sony #FHIBE #FairAI #AIFairness #EthicalAI #SonyAI
010
sonyai.bsky.social @sonyai.bsky.social · 03/12/2025
Detect dataset use without insider access.
 SMI flags if your data trained an LLM or VLM.
 👉 Read the full research paper: bit.ly/48fZK9F
000
sonyai.bsky.social @sonyai.bsky.social · 02/12/2025
AI datasets shape how we’re seen. But who gets to decide what’s fair? Watch “A Fair Reflection,” our short film on the FHIBE dataset—built with consent, representation & mindfulness. 📽️ Visit the site to learn more: 👉 fairnessbenchmark.ai.sony
000
sonyai.bsky.social @sonyai.bsky.social · 01/12/2025
Built with consent, FHIBE is a new benchmark for fairness in vision tasks. 🎬 Our short film A Fair Reflection shows why that matters. Explore the film and benchmark at fairnessbenchmark.ai.sony #FHIBE #FairnessInAI #EthicalAI
000
sonyai.bsky.social @sonyai.bsky.social · 26/11/2025
What does it take to build a #dataset with #consent, diversity & transparency at its core? Discover FHIBE—the Fair Human-Centric Image Benchmark—and the insights from the team who built it: bit.ly/3LObF5r #SonyAI #FHIBE #EthicalAI #ResponsibleAI
000
sonyai.bsky.social @sonyai.bsky.social · 25/11/2025
Meet #FHIBE — just published in @nature.com. A Fair Human-Centric Image Benchmark built to reflect us all and expose bias in the data behind AI vision systems. Watch A Fair Reflection → fairnessbenchmark.ai.sony #AIEthics #FairAI #SonyAI
000
sonyai.bsky.social @sonyai.bsky.social · 25/11/2025
Sony AI’s FHIBE — just published in Nature — sets a new benchmark for evaluating fairness in AI models for computer vision. Hear from Michael Spranger in A Fair Reflection, our short film on FHIBE’s creation → fairnessbenchmark.ai.sony #FHIBE #EthicalAI #SonyAI
000
sonyai.bsky.social @sonyai.bsky.social · 19/11/2025
🚨 Big news: FHIBE is here. Sony AI’s Fair Human-Centric Image Benchmark, published in Nature, is the first globally diverse, consent-driven dataset to benchmark AI fairness. Explore the research + dataset: bit.ly/3JKaqnm #FHIBE #AIethics #SonyAI
010
Reposted by @sonyai.bsky.social
Nature Portfolio @natureportfolio.nature.com · 06/11/2025
A paper in Nature presents a database of more than 10,000 human images to evaluate biases in artificial intelligence models for human-centric computer vision, called the Fair Human-Centric Image Benchmark (FHIBE) and was developed by Sony AI. go.nature.com/4qP0MAK 🧪
This is figure 2, which shows example FHIBE images annotated with detailed pixel-level annotations, keypoints, segmentation masks and bounding boxes.
061