sonyai.bsky.social @sonyai.bsky.social · 01/07/2026Five years ago we asked: can an AI agent outrace the world's best #GranTurismo drivers? The answer became a @nature.com cover, a game feature and a research frontier that's still open. #GTSophy, five years on ↓ bit.ly/4vHyxpF 011
sonyai.bsky.social @sonyai.bsky.social · 01/07/2026June at Sony AI: our robot #Ace beat seven ranked pro table tennis players under official rules, and the #robotics press is taking note. 🏓 We brought six papers to #CVPR 2026 in Denver. Alice Xiang made the case for data rights in @time.com. Plus our work at #FAccT 2026. Catch up: bit.ly/4wh2aOd 000
sonyai.bsky.social @sonyai.bsky.social · 10/06/2026Since our @nature.com paper, #Ace won against seven pro table tennis players, including two-time Olympic silver medalist Miu Hirano, and world No. 26 Miyuu Kihara. Learn how improvements across #RL, hardware, #perception, and more helped close the gap: bit.ly/440oyPM 000
sonyai.bsky.social @sonyai.bsky.social · 01/06/2026Sony AI is presenting 10 papers at #CVPR2026 in Denver, covering generative modeling, face aging, video-to-audio synthesis, 3D scene understanding, and evolving-world perception. 👉 bit.ly/4obvwuD 020
sonyai.bsky.social @sonyai.bsky.social · 13/05/2026#SPARC: a single racing policy that holds up across 100+ unseen vehicles — no vehicle-specific tuning needed. 👉 Learn more: arxiv.org/pdf/2511.09737 011
sonyai.bsky.social @sonyai.bsky.social · 06/05/2026@alicex84.bsky.social, Global Head of AI Governance at Sony and Lead Research Scientist @sonyai.bsky.social, writes in @time.com: data nihilism is driving one of the greatest wealth transfers in history. The solution is ethical innovation built on consent and shared value.bit.lyAre We Entering the Age of Data Nihilism?People feel powerless to control their data, which could widen inequality in the AI era warns Alice Xiang. 111
sonyai.bsky.social @sonyai.bsky.social · 06/05/2026#ICASSP2026 Sony AI is presenting 11 papers in Barcelona this May, covering #music understanding, #generativeaudio, audio-visual alignment, and #dataquality. Each addresses a different gap between what #audio AI systems produce and what they actually understand. 👉 Learn more: bit.ly/4dsZPsX 050
sonyai.bsky.social @sonyai.bsky.social · 05/05/2026Lorenzo Servadei, Head of AI for Chip Design at Sony AI, speaks with Silicon Semiconductor on AI-powered EDA, #GENIE-ASI for analog subcircuit identification, and #Schemato for human-readable schematics. Read the interview: siliconsemiconductor.net/magazine/686 #SonyAI #ChipDesign 020
sonyai.bsky.social @sonyai.bsky.social · 30/04/2026A defining month for Sony AI: Project #Ace reached the cover of @nature.com, a new framework on #AI companionship, a full slate at #ICLR 2026, and a feature on the future of #chip design. 🔗 Read the April Month in Review: bit.ly/3OEuutX 010
sonyai.bsky.social @sonyai.bsky.social · 27/04/2026AI has largely existed in virtual spaces. Ace was built to change that—and today, that research was published in @nature.com. Michael Spranger, President of Sony AI, explains what it actually required. 100
sonyai.bsky.social @sonyai.bsky.social · 27/04/2026Why can't you just program a robot to play table tennis? Peter Dürr and Peter Stone explain, and the answer gets to the heart of what makes physical AI hard. 100
sonyai.bsky.social @sonyai.bsky.social · 24/04/2026Over several years, we’ve contributed #research to @iclr-conf.bsky.social exploring how #machinelearning models are trained, interpreted, and applied. This year’s papers span #multimodallearning, #diffusion, interpretability, and theory, with open #code and demos. 🔗 bit.ly/4eFumVs 162
sonyai.bsky.social @sonyai.bsky.social · 24/04/2026What happens when a ball hits the net? In table tennis, net contact creates unpredictable trajectories. For Ace, Sony AI's physical AI research system, these rare events were one of the hardest real-world conditions to address. 162
sonyai.bsky.social @sonyai.bsky.social · 24/04/2026How does Ace—Sony AI's robotic AI research system—plan a serve? Published in @nature.com, Ace is the first robot to beat a professional athlete in a physical sport. Before a serve, Ace predicts how spin will affect the ball's flight and bounce to guide real-time execution. 110
sonyai.bsky.social @sonyai.bsky.social · 23/04/2026How does Ace read spin in real time? Published in @nature.com, Ace is the first robot to beat a professional athlete in a physical sport. Its Gaze Control System tracks spin during fast rallies, helping it interpret the game as it unfolds. 1215
sonyai.bsky.social @sonyai.bsky.social · 23/04/2026The first robot ping-pong prototype appeared in 1983. For more than forty years, no machine could see, decide, and act within the window required to compete with elite players. That changes today. 110
sonyai.bsky.social @sonyai.bsky.social · 23/04/2026Every autonomous robot depends on three functions: sensing, deciding, and acting. The challenge isn't building each one. It's integrating all three fast enough to be useful. 100
sonyai.bsky.social @sonyai.bsky.social · 23/04/2026Sense. Decide. Act. In milliseconds. This is the story of a robot that can beat professional table tennis players. Watch the short film: ace.ai.sony #SonyAI #ACE #Robotics 010
sonyai.bsky.social @sonyai.bsky.social · 22/04/2026For 40+ years, building a robot that could rally with an elite human table tennis player at full speed was an unsolved problem. Sony AI's Ace research project set out to change that—and the results are now accepted for publication in @nature.com and featured on the cover. 141
sonyai.bsky.social @sonyai.bsky.social · 02/04/2026March at Sony AI: Jesse Lai on writing The Principles of Diffusion Models, 11 papers accepted to ICASSP 2026, and Alice Xiang on the Me, Myself and AI podcast discussing FHIBE. Full recap: bit.ly/4c4oBxO #SonyAI #AIResearch #MachineLearning #ICASSP2026 000
sonyai.bsky.social @sonyai.bsky.social · 31/03/2026SHIELD benchmarks how #vision-language models detect #AI-edited images without task-specific training. 👉 Read more: bit.ly/4dRuHE3 000
sonyai.bsky.social @sonyai.bsky.social · 24/03/2026EnTruth offers a new way to trace unauthorized dataset use in #diffusionmodels with minimal image alteration. 👉 Full paper: bit.ly/4sXLlpO 000
sonyai.bsky.social @sonyai.bsky.social · 11/03/2026StelLA shows how structured low-rank adaptation can outperform standard #LoRA without added compute. 👉 Read the paper: bit.ly/46PkK62 000
sonyai.bsky.social @sonyai.bsky.social · 03/03/2026Music Arena brings live, human preference evaluation to text-to-music #research. 👉 Read more: bit.ly/4aMmeQH 000
sonyai.bsky.social @sonyai.bsky.social · 26/02/2026FlashFoley enables real-time, controllable sketch-to-audio generation. 👉 Read the paper: bit.ly/46qQQVn 000
sonyai.bsky.social @sonyai.bsky.social · 19/02/2026LADiBI solves blind inverse problems using latent diffusion—no training required. 👉 Full paper: bit.ly/46RbrCn 000
sonyai.bsky.social @sonyai.bsky.social · 18/02/2026TalkCuts is a large-scale dataset for multi-shot human speech video generation. 👉 Full paper: t.co/AElsaEXUoB 000
sonyai.bsky.social @sonyai.bsky.social · 02/02/2026January at Sony AI was about sharpening foundations: from scientific discovery and diffusion models to autonomy and learning. Catch our January highlights, including new #research perspectives, a diffusion models book, an #AAAI invited talk, and a look ahead to ICLR 2026. 110
sonyai.bsky.social @sonyai.bsky.social · 22/12/2025Our 2025 Year in Review is here. This year we advanced responsible data practices with #FHIBE, introduced new tools for music and media creation, strengthened sensing and imaging pipelines, and expanded #RL research from #GTSophy to adaptive agents. Read the full recap: bit.ly/3YG9eoN 000
sonyai.bsky.social @sonyai.bsky.social · 16/12/2025LLM-BRec = faster, more personal recs. 50% less training, 80% less inference, better results. 👉 Read the paper: bit.ly/45c7Q0K 000
sonyai.bsky.social @sonyai.bsky.social · 15/12/2025Three new studies from #SonyAI explore fairness in music generation. From #unlearning and #attribution to #recognition and #protection. Creativity should begin, and remain, with people. Read more: bit.ly/4q9GhNK #AI #Music #Research 010
sonyai.bsky.social @sonyai.bsky.social · 09/12/2025Smarter ensembles for translation. #SmartGen picks the best paths with RL — faster, leaner, better. 👉 Read the full paper: bit.ly/3YmJyNK 000
sonyai.bsky.social @sonyai.bsky.social · 05/12/2025💫Proud to share that #FHIBE has been featured on the cover of @nature.com. The issue spotlights images from our globally diverse, consent-driven dataset designed to benchmark fairness in AI. Read the full feature via Nature: bit.ly/4pIpcu3 000
sonyai.bsky.social @sonyai.bsky.social · 04/12/2025Alice Xiang, Global Head of AI Governance at Sony Group Corporation, and Lead Research Scientist at Sony AI, on FHIBE: Global diversity. True consent. Scientific rigor. Watch A Fair Reflection + explore fairnessbenchmark.ai.sony #FHIBE #FairAI #AIFairness #EthicalAI #SonyAI 010
sonyai.bsky.social @sonyai.bsky.social · 03/12/2025Detect dataset use without insider access. SMI flags if your data trained an LLM or VLM. 👉 Read the full research paper: bit.ly/48fZK9F 000
sonyai.bsky.social @sonyai.bsky.social · 02/12/2025AI datasets shape how we’re seen. But who gets to decide what’s fair? Watch “A Fair Reflection,” our short film on the FHIBE dataset—built with consent, representation & mindfulness. 📽️ Visit the site to learn more: 👉 fairnessbenchmark.ai.sony 000
sonyai.bsky.social @sonyai.bsky.social · 01/12/2025Built with consent, FHIBE is a new benchmark for fairness in vision tasks. 🎬 Our short film A Fair Reflection shows why that matters. Explore the film and benchmark at fairnessbenchmark.ai.sony #FHIBE #FairnessInAI #EthicalAI 000
sonyai.bsky.social @sonyai.bsky.social · 26/11/2025What does it take to build a #dataset with #consent, diversity & transparency at its core? Discover FHIBE—the Fair Human-Centric Image Benchmark—and the insights from the team who built it: bit.ly/3LObF5r #SonyAI #FHIBE #EthicalAI #ResponsibleAI 000
sonyai.bsky.social @sonyai.bsky.social · 25/11/2025Meet #FHIBE — just published in @nature.com. A Fair Human-Centric Image Benchmark built to reflect us all and expose bias in the data behind AI vision systems. Watch A Fair Reflection → fairnessbenchmark.ai.sony #AIEthics #FairAI #SonyAI 000
sonyai.bsky.social @sonyai.bsky.social · 25/11/2025Sony AI’s FHIBE — just published in Nature — sets a new benchmark for evaluating fairness in AI models for computer vision. Hear from Michael Spranger in A Fair Reflection, our short film on FHIBE’s creation → fairnessbenchmark.ai.sony #FHIBE #EthicalAI #SonyAI 000
sonyai.bsky.social @sonyai.bsky.social · 19/11/2025🚨 Big news: FHIBE is here. Sony AI’s Fair Human-Centric Image Benchmark, published in Nature, is the first globally diverse, consent-driven dataset to benchmark AI fairness. Explore the research + dataset: bit.ly/3JKaqnm #FHIBE #AIethics #SonyAI 010
Reposted by @sonyai.bsky.socialNature Portfolio @natureportfolio.nature.com · 06/11/2025A paper in Nature presents a database of more than 10,000 human images to evaluate biases in artificial intelligence models for human-centric computer vision, called the Fair Human-Centric Image Benchmark (FHIBE) and was developed by Sony AI. go.nature.com/4qP0MAK 🧪 061