SOME_RAN_DEV @someran.dev · 07/09/2026finally got my grass to play nicely w/ my wobbly outline. the transparency gradient was causing it to bypass the post processing entirely, but adding an invisible pass that renders only to the depth buffer fixes it!! i really wanna add a foliage tool to my level editor aaaaaaaaa #lowpoly #shaders 021
SOME_RAN_DEV @someran.dev · 07/09/2026next time i pull up to firehouse im gonna ask for the metaball sub 😩😩😩😩 010
SOME_RAN_DEV @someran.dev · 05/09/2026okay, so like.. day 18 of working on my custom level editor and i just SNATCHED the editor-only Godot code for the 3D transformation gizmo thingy and made it work in my game since nothing I made came anywhere close to as good as this 1150
SOME_RAN_DEV @someran.dev · 28/08/2026You'll need to install the 18+ patch from my website to see that 010
SOME_RAN_DEV @someran.dev · 27/08/2026OKAY I MADE THE UI THING LOOK LESS LIKE A PENIS (i think???) #godot #ui 5180
SOME_RAN_DEV @someran.dev · 26/08/2026wait I just noticed WHERE IS THE SOUND EFFECTS. The music wasn't supposed to be there, I think I enabled the wrong audio channels 😭😭😭😭 (For da normies, there's normally sounds for me clicking and typing on my keyboard) 020
SOME_RAN_DEV @someran.dev · 25/08/2026spent yesterday open-sourcing a small handful of utils for Godot for a friend to help w/ creating Twitch overlays like mine that animate visuals based on your mouse position and keyboard inputs! #vtuber #coding check it out here: codeberg.org/SomeRanDev/Godot-Twitc… 1101
SOME_RAN_DEV @someran.dev · 24/08/2026I made a Monkey Ball-like game in less than 24 hours for the HaxeJam 2026 Summer Game Jam! (I recommend volume on for the attached video 🔊🔊) #godot #haxe Watch me make it in its entirety on Twitch! www.twitch.tv/videos/28538... Play on 🌐browser and RATE NOW!! somerandev.itch.io/horse-balls 2384
SOME_RAN_DEV @someran.dev · 23/08/2026not much gamedev progress today but HEY check out my first gnome extension. it replicates the monitor-barrier resistance that i loved from Windows; the primary reason i didn't switch to #linux sooner. #gnome extensions.gnome.org/extension/1074… 0161
SOME_RAN_DEV @someran.dev · 22/08/2026added a bucket tool to my level editor and it's pretty satisfying. IGNORE MY UGLY PLACEHOLDER TOOLBAR I'm hoping to beautify (and gameify??) it this weekend. i should probably also add some other selection shapes like circle and uhhhhh.... idk something #godot 0170
SOME_RAN_DEV @someran.dev · 21/08/2026IM EXCITED FOR DISSS. I need to work on my site too, the placeholder front page for someran.dev is turning a year old next month. 😩 010
SOME_RAN_DEV @someran.dev · 21/08/2026Nahh the local copy on my PC looks like this too I'm just dumb 😭 010
SOME_RAN_DEV @someran.dev · 20/08/2026I'm excited to hopefully get player spawning done by the end of the month!! But the real REAL superpower is player-made levels maybe (: 010
SOME_RAN_DEV @someran.dev · 20/08/2026OMG I didn't check the footage before posting cause I want to get in the habit of posting without overthinking BUT WHY TF IS IT GLITCHING LIKE THAT NOOOOO 😭😭 120
SOME_RAN_DEV @someran.dev · 20/08/2026made some assets on stream yesterday! next goal is to support placing them in my custom level editor (ʃƪ˘ﻬ˘) #godot #gamedev 1152
SOME_RAN_DEV @someran.dev · 20/08/2026THERES NO WAY I DIDNT MENTION IT ON STREAM BEFORE RIIIIIGHT?? It's what I'm talking about when I go on my crazy rants about rollback and physics determinism. 😔🙂↕️ 130
SOME_RAN_DEV @someran.dev · 20/08/2026Online multiplayer is also supported with each player simply controlling one of the characters! 130
SOME_RAN_DEV @someran.dev · 20/08/2026WOO thanks for the support last post!! (300 likes???) I'm trying to get back into posting gamedev daily! To show the actual game I'm working on: it's a 3D puzzle platformer where you play as two characters simultaneously, and is basically A Hat in Time meets the multiplayer mode of Portal 2. #godot 1258
SOME_RAN_DEV @someran.dev · 19/08/2026Written in Rust cause wanted sum types (+performance), but as a result, had a lot of trouble incorporating as Godot editor tool scripts. It's why my next attempt at a level editor is completely within the game... which is kinda lame but may allow players to use it? Closed source atm sorry!! 110
SOME_RAN_DEV @someran.dev · 19/08/2026honestly the hardest part was making the walls disappear when you look through them, had to encode their "looking direction" into vertex color when generating the mesh, and then I read from that on the shader to make them disappear 120
SOME_RAN_DEV @someran.dev · 19/08/2026Interiors have been the bane of my existence for 3d level development so hoping this fixes that pain 💀 110
SOME_RAN_DEV @someran.dev · 19/08/2026YOOOO WAIT A SECOND YOU RITE. Whipping this out when I finally convince my gang to play 110
SOME_RAN_DEV @someran.dev · 19/08/2026IDK that's what I thought when I first saw the Portal 2 editor so I'm glad I was able to recreate that feeling in other people 😭😭 010
SOME_RAN_DEV @someran.dev · 19/08/2026my game's inspired by portal 2, so figured i'd try and make a portal 2 inspired level editor for it. #godot #gamedev 1732036
SOME_RAN_DEV @someran.dev · 13/07/2026The chalky/doodley style this has looks so gorgeous. You nailed it so hard!!! I play later ╰(▔∀▔)╯ 130
SOME_RAN_DEV @someran.dev · 05/07/2026my first #artfight attack! gonna try and get some retro-y 3D art practice this year! #lowpoly Character is Erica by Notur_icey artfight.net/attack/14038... 080
SOME_RAN_DEV @someran.dev · 01/07/2026cloth physics are a prank engineered by game engine developers to waste my time specifically 1323
SOME_RAN_DEV @someran.dev · 24/06/2026Aww yeesh, it's been 2 months? I need to post here more. 😩 Non-stop gamedev grind starting TODAY. To finish off the 3D subtitles renderer saga, here's the first short I posted using them (and also check out my epic multi-platform content redirector): shorts.someran.dev/3shorts.someran.devBlender PRO-TIP I learned working on my game!Watch on YouTube, TikTok, or Instagram! 071
SOME_RAN_DEV @someran.dev · 16/04/2026🙂↕️Nah you're so valid for that, i also love morning a lot. I jump out of bed and immediately grind on PC if I'm working on something I'm passionate about. My issue is trying to shift gears when I'm laser-focused on one thing, and I got 4 projects to juggle. 😭😭 I've been getting better tho!! 020
SOME_RAN_DEV @someran.dev · 15/04/2026Your content and game dev work ethic is something I aspire to achieve. I blink and it feels like there's so much eye-popping art and updates vids on my timelines. You're doing so good, and you inspire me a lot. Please keep up the good work!! >.< 110
SOME_RAN_DEV @someran.dev · 01/04/2026working on a 3d subtitles renderer because i hate my free time and have brainworms crawling in my arms (they already emptied my skull months ago) 080
SOME_RAN_DEV @someran.dev · 24/03/2026added smoothing to my procedural level building tools for Godot! 0272
SOME_RAN_DEV @someran.dev · 20/03/2026yesterday I finished up the first iteration of my chatter "joining" intro for my Twitch interface I created in #godot 0110
SOME_RAN_DEV @someran.dev · 16/10/2025Part 4 of making cutscene/events scripting language for #gamedev. Added ENUMS. They can generate as ints or strings (for now???). Works nicely with the custom syntax feature. #coding 192
SOME_RAN_DEV @someran.dev · 12/10/2025The custom syntax can be used immediately after declaring it. Still working on allowing the same syntax to be redeclared with different types! 010
SOME_RAN_DEV @someran.dev · 12/10/2025Part 3 of makin custom #coding language for game ✧˖°. After STRUGGLING for a week, finally got custom syntax declarations working. 🎉 Since each project I use this for may require different structures for conditional statements/loops/etc., wanted a way to define them on a per-project basis #gamedev 1183
SOME_RAN_DEV @someran.dev · 06/10/2025Omg I looked it up and the website looks exactly the same and just as unhelpful. I feel your pain 😩 010