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SMU Guildhall

@smuguildhall.bsky.social
47 followers 39 following 156 posts

Game Changers Since 2003 | Recognized as one of the first and best grad schools for game development, SMU Guildhall's Master's-level programs offer specialized training in game art, design, production, and programming. www.smu.edu/guildhall

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SMU Guildhall @smuguildhall.bsky.social · 02/10/2026
What makes players want the next moment in our games? How can developers design for that moment? Explore how successful games do it well with Chris Schmidt, SMU Alum & Game Director @infinityward.com (Call of Duty: MW4). TODAY 10/2, 6-7pm, SMU Moody Auditorium. RSVP: smu360.smu.edu/gsmu/rsvp_bo...
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SMU Guildhall @smuguildhall.bsky.social · 17/09/2026
✅ Collaboration ✅ Communication ✅ Problem Solving — All essential for team game development and all practiced at Group Dynamix Ropes Course 🤝 We love this annual tradition that is both fun and impactful for our students' team-building skills. #groupdynamix
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SMU Guildhall @smuguildhall.bsky.social · 24/08/2026
Happy Day 1 of the Fall semester 🎉 It’s great to have our faculty, staff and Cohort 35 back on campus, and we are excited to welcome to our 36th Master’s cohort and the ✨FIRST EVER✨ undergraduate students in the new BA in Game Development. Here’s to a fantastic year ahead. Game on! 🎮
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SMU Guildhall @smuguildhall.bsky.social · 21/08/2026
Today at Orientation, we welcome our newest game development Master’s students in SMU Guildhall’s Cohort 36! We are thrilled to have you here, and we look forward to a great two years ahead. 🎮🎉
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SMU Guildhall @smuguildhall.bsky.social · 20/08/2026
Thank you to all who came out today to Game With Guildhall as part of SMU Stampede, including President Hartzell. It was an honor to host you, and we look forward to doing it again tomorrow (Friday 8/21) from 1-3pm in Ford Hall. Game on!
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SMU Guildhall @smuguildhall.bsky.social · 13/08/2026
In new racing game Hamsterballin’, there are several interesting items—including jetpack, spring, bomb, D20, and jacks—that help you maintain your lead, access shortcuts, and slow down players behind your hamsterball. Take a test drive today: store.steampowered.com/app/4319370/... #gamedev
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SMU Guildhall @smuguildhall.bsky.social · 11/08/2026
Have you played our new game Hamsterballin' yet? Did you take an opponent out with the D20?? Share your favorite gameplay clips with us! Hamsterballin' is free on Steam now: store.steampowered.com/app/4319370/... #newgame #steamgame #gamedev #gamedeveducation
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SMU Guildhall @smuguildhall.bsky.social · 17/05/2026
Achievement Unlocked ✅ Cohort 34, you are officially Game Dev graduates and the newest members of the network of 1150+ SMU Guildhall alumni working at hundreds of studios across the globe 🎓🎉🎮💪 Onward and upward!
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SMU Guildhall @smuguildhall.bsky.social · 17/05/2026
Congrats Cohort 34! You did it! 🎓🎉 We are so proud of your accomplishments and can’t wait to see what you will go on to do ahead. Please stay in touch. The final cohort to have a Guildhall-only graduation ceremony, as we will move into Meadows School June 1, this marks the end of a long tradition. ♥️
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SMU Guildhall @smuguildhall.bsky.social · 08/05/2026
Thank you to all who joined us for our Thesis Exhibition. It was wonderful sharing the work of Cohort 34 Master’s students with you. To our exhibitors: way to go! Your work is inspiring and well done. We are proud of your accomplishments on these projects. You’re almost to the finish line! 🎉
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SMU Guildhall @smuguildhall.bsky.social · 17/04/2026
Many thanks to everyone who participated in Career Day! Panelists, speakers, and professional development leaders: the wisdom and guidance you shared with our job seekers was top notch and immensely invaluable, and we loved hearing the conversations inspired by your insights throughout the day.
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SMU Guildhall @smuguildhall.bsky.social · 17/04/2026
4.15 | Opening Sessions for SMU Guildhall’s game development Career Day. Thank you to all who came for our Industry Leaders Panel and Networking Social! 🎮 #gamedev #careersingaming #smu
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SMU Guildhall @smuguildhall.bsky.social · 15/04/2026
We are thrilled to present our 2026 Career Day, kicking off Opening Sessions including an industry panel with Steve Nix (CEO at ForwardXP), Joanie Kraut (CEO @getwigi.com), Chris Schmidt (Game Director @infinityward.com), and Mark Tardif (General Manager at Unannounced Studio). Welcome all! #gamedev
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SMU Guildhall @smuguildhall.bsky.social · 10/04/2026
Guildhall graduate students: we appreciate you! It’s Graduate Student Appreciation Week, and we want to give special recognition to your hard work. We’re proud of all that you have accomplished in your individual studies, research, and Team Game production. You are destined to do great things ahead!
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SMU Guildhall @smuguildhall.bsky.social · 09/04/2026
Meet Career Day Panelist, Marc Tardif: Marc's 25+ years in gaming includes studio management, production, publishing and development at studios including @bethesda.net, Escalation and @gearboxofficial.bsky.social for AAA franchises such as Fallout, Skyrim, DOOM, Borderlands, Halo and many more.
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SMU Guildhall @smuguildhall.bsky.social · 08/04/2026
Spotlight on Career Day Presenter Candace Walkington: Candace is an Annette and Harold Simmons Centennial Chair and Professor at SMU. Her research examines how abstract math ideas can connect to concrete, everyday experiences. She’s received over $12 million in grants from NSF, US DoE, and US DoD.
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SMU Guildhall @smuguildhall.bsky.social · 07/04/2026
*Alert* TODAY, April 7, is the deadline to register for Career Day. Featuring presenter Pennington Ingley, Manager of Media & Entertainment and Gaming Technical Accounts Managers at Google. His experience has included leadership roles in serious and casual publishing. www.smu.edu/guildhall/ne...
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SMU Guildhall @smuguildhall.bsky.social · 06/04/2026
Career Day Presenter Paul Allen, Sr 3D Animator at id Software, has contributed to major franchises including DOOM and Halo: The Master Chief Collection at id Software, Gearbox Software, ReelFX, Terminal Reality and KingsIsle Entertainment. Register by tomorrow 4/7! www.smu.edu/guildhall/ne...
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SMU Guildhall @smuguildhall.bsky.social · 03/04/2026
Career Day Panelist Chris Schmidt—Game Director @infinityward.com—is a Guildhall alum with 15+ years in shipping and optimizing AAA live service titles and designing levels, gameplay, encounters and systems for Star Wars: The Old Republic, Call of Duty, Anthem and more. smuguildhall.short.gy/WDrI5m
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SMU Guildhall @smuguildhall.bsky.social · 02/04/2026
Spotlight on Career Day Panelist Joanie Kraut — CEO at Women in Games International. Joanie is a finance, operations, and business leader with two decades of experience helping tech and gaming organizations turn ambitious ideas into well-run, scalable businesses. Details: www.smu.edu/guildhall/ne...
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SMU Guildhall @smuguildhall.bsky.social · 01/04/2026
2 Week Alert! Our FINAL DEADLINE to apply for Fall 2026 enrollment is April 15. Learn from seasoned industry veterans who have honed their craft at numerous studios across a multitude of games.   #gamedev #steamgames #gaming #gamedeveducation #gameschool #careersingaming #careersingames
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SMU Guildhall @smuguildhall.bsky.social · 31/03/2026
Meet Our Panelist: Steve Nix, ForwardXP CEO, has driven major gaming technology shifts with partners like Yvolver, GameStop, id Software & Ritual Entertainment. He’ll present at Career Day on “The Next Generation of Games: How Studios and Development Roles Are Evolving.” smuguildhall.short.gy/WDrI5m
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SMU Guildhall @smuguildhall.bsky.social · 30/03/2026
Meet our Career Day Keynote Speaker: Guildhall alum Jami Jeffcoat is Lead Gameplay Designer at Stone Kite. She started in Technical Design @bungie.net; now at Stone Kite, she builds games based on original Transmedia IPs from comics, film, print media & gaming. More info: www.smu.edu/guildhall/ne...
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SMU Guildhall @smuguildhall.bsky.social · 27/03/2026
Are you in #gamedev and seeking more GDC-style events? Join us for Career Day 4/15-4/16. Presentations by: - Steve Nix #ForwardXP - Joanie Kraut @getwigi.com - Chris Schmidt @infinityward.com - Jami Jeffcoat #StoneKite - Paul Allen #idSoftware - Pennington Ingley #Google smuguildhall.short.gy/WDrI5m
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SMU Guildhall @smuguildhall.bsky.social · 17/03/2026
Thank you to Pratyoosh Patel for sharing insights on AI Literacy with SMU Guildhall student producers. This included tips for becoming faster, clearer and more stable via production insights, using tools to critique and validate, leveraging amplification, and productivity advantages.
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SMU Guildhall @smuguildhall.bsky.social · 16/03/2026
Peek behind the scenes with Cohort 34’s development of new game, Kila: Hourbound — Now on Steam! store.steampowered.com/app/3854930/...
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SMU Guildhall @smuguildhall.bsky.social · 13/03/2026
Kudos to Cohort 33 alumna Yuning Anona Yang, who gave a talk at GDC on "Six Months to a Playable Demo: Building Aelwater as Indie Devs (Presented by Yeariver)". Way to go! Play Aelwater on Steam: store.steampowered.com/app/4238510/... Learn more about Anona: www.linkedin.com/in/yuning-an...
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SMU Guildhall @smuguildhall.bsky.social · 12/03/2026
We’re having a great time at GDC! Between the main hall, tons of great speakers, catching up with alumni and industry friends, and hosting our annual reception there is always so much fun to be had. If we haven’t seen you yet and you’re here, come find us! #gdc #gaming
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SMU Guildhall @smuguildhall.bsky.social · 11/03/2026
Happy Mar10 Day! @nintendousa.bsky.social #mar10day mario.nintendo.com/events/
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SMU Guildhall @smuguildhall.bsky.social · 10/03/2026
SMU Guildhall is world-renowned for top-notch industry preparation, advancing the talent and technique of aspiring developers who are truly ready for AAA and indie studios. We don't just teach theory. We teach real style and pace based on decades of experience, iteration, and dynamic teamwork.
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SMU Guildhall @smuguildhall.bsky.social · 09/03/2026
Week 1 Reviews are rolling in! Users are loving the art, soundtrack, and creativity of Kila: Hourbound. Give this student-made game a play and add your thoughts too — bit.ly/4r2qOA7 #games #gamedev #gamedesigndaily #steamgames #gaming
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SMU Guildhall @smuguildhall.bsky.social · 06/03/2026
Inspired by our new games? Do you dream of a career making games like these? Apply for Fall 2026 admission to SMU Guildhall's Master's-level program for Game Development! Our next deadline is March 15. www.smu.edu/guildhall/ad... #gamedev #gamedeveducation #gameschools #gaming #gamers
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SMU Guildhall @smuguildhall.bsky.social · 05/03/2026
Kila: Hourbound, our newest Steam release, was crafted by 26 graduate students over a 4-month production timeline, combining the efforts of artists, level designers, programmers and producers to bring a team-formed vision to life. Kudos to the team on their accomplishment!
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SMU Guildhall @smuguildhall.bsky.social · 04/03/2026
Do you love games with fast-paced action challenges? In Kila: Hourbound, exploration through magical ruins call, but you must be quick, as the limited time to complete your missions is always counting down. Play on Steam: bit.ly/4r2qOA7 #gamedesigndaily #gamedesignschool #gamedev #gaming #steamgame
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SMU Guildhall @smuguildhall.bsky.social · 02/03/2026
Kila: Hourbound is live! Visit @steampowered.com to play this new free student-made game, in which it is up to you to manipulate time to return your fantastical world to glory, serve justice, and restore peace. bit.ly/4r2qOA7 #steam #steamgame #newgame #gamedev #gaming #freegame
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SMU Guildhall @smuguildhall.bsky.social · 26/02/2026
Behind the scenes: Ling and the Corrupted Hollow. Take a peek at the team throughout the game's development and soundtrack recording. On Steam now: store.steampowered.com/app/3854940/... #studentgames #gamedev #gameschool #steamgames
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SMU Guildhall @smuguildhall.bsky.social · 25/02/2026
Quick movement and precision is needed in Kila: Hourbound as you travel across floating islands and stone ruins scattered among them. Master these skills alongside combat to face the rogue boss residing in each land. Wishlist today! Coming 3/2 on @steampowered.com. bit.ly/4r2qOA7 #steam #gamedev
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SMU Guildhall @smuguildhall.bsky.social · 24/02/2026
17.5k downloads in a week and growing! Come join in and experience the beautiful gameplay and soundtrack of 'Ling and the Corrupted Hollow' — new on @steampowered.com. bit.ly/4ag5a4a
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SMU Guildhall @smuguildhall.bsky.social · 20/02/2026
Watch live tomorrow on Twitch as SMU esports takes on TCU esports in the annual Iron Skillet Esports tournament! www.twitch.tv/smu_esports #esports #gaming #gamers
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SMU Guildhall @smuguildhall.bsky.social · 20/02/2026
Rewind and manipulate time while fighting off savages across floating islands. Set in the fantastical world of Aion, your missions in "Kila: Hourbound" transport you to a frozen hour, from sweltering sun to starry skies, with savages on the hunt. Coming to Steam 3/2; Wishlist today! bit.ly/4r2qOA7
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SMU Guildhall @smuguildhall.bsky.social · 19/02/2026
Ling and the Corrupted Hollow was created in 15 weeks by a team of 26 students who shared a determination to craft a world that tells a story of perseverance and trust in one's friends—values shared across all disciplines and guided by our stakeholders. Play the game on Steam: bit.ly/4ag5a4a
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SMU Guildhall @smuguildhall.bsky.social · 18/02/2026
New on Steam: Ling and the Corrupted Hollow. Granted the power to control a variety of objects via possession mechanic, manipulate movement as you run and jump to explore each unique level. But be careful—don't lose your soul to the corrupted waters that plague the hollow woods! bit.ly/4ag5a4a
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SMU Guildhall @smuguildhall.bsky.social · 16/02/2026
Coming to Steam in two weeks on March 2, Kila: Hourbound is a third-person action-adventure platformer game in which players take on the role of Kila—a Keeper of Time—and embark on missions to return Aion to its original glory using time-based chrono abilities. Wishlist today! bit.ly/4r2qOA7 #games
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SMU Guildhall @smuguildhall.bsky.social · 13/02/2026
Ready to make games with the pros? Our next application deadline for Fall 2026 enrollment is February 15! Level up into a career in game design with SMU Guildhall, one of the world's most established and trusted programs for game development education. www.smu.edu/guildhall/ad... #gamedev #gaming
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SMU Guildhall @smuguildhall.bsky.social · 12/02/2026
Our special sauce is developing students who are plug-and-play ready to be onboarded quickly, have true industry experience, and know how to navigate projects and teams relative and realistic to AAA and indie studios. See the results in action: store.steampowered.com/developer/sm... #gamedev
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SMU Guildhall @smuguildhall.bsky.social · 11/02/2026
In Ling and the Corrupted Hollow, levels are set across 3 themes: mystical vegetation, clashing tides, primorial boulders. Use your agility to navigate corruption infesting the realms and restore your home. Learn more & wishlist before launch on Steam: bit.ly/4ag5a4a #gamedev #gaming #steam #newgame
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SMU Guildhall @smuguildhall.bsky.social · 10/02/2026
In Ling and the Corrupted Hollow—coming to Steam 2/17—control the world around you using various objects to search for powerful Soul Shards. Explore the realms to unlock the hidden story behind what happened to Ling's home and save the Hollow Woods. bit.ly/4ag5a4a #steam #gamedev #gaming
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SMU Guildhall @smuguildhall.bsky.social · 04/02/2026
New SMU Games Releasing Soon 🎉 Cohort 34's titles are now in Coming Soon status on Steam! How can you help? (a) Add to Wishlist, (b) Share, (c) Download on launch day. - Ling and the Corrupted Hollow (coming 2/17) bit.ly/4ag5a4a - Kila: Hourbound (coming 3/2) bit.ly/4r2qOA7 #smu #gamedev #steam
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SMU Guildhall @smuguildhall.bsky.social · 15/12/2025
Our annual Fall Expo “Bagel Day” was a great success. Thanks to all who attended! We love showcasing new student games for the SMU community, alumni and industry each Fall. Check out Cohort 34’s Capstone games and Cohort 35’s TGP1 games on our YouTube and at smu.edu/guildhall/academics/student-games
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SMU Guildhall @smuguildhall.bsky.social · 05/12/2025
Big news! SMU will launch a BA in #gamedev in Fall '26. This undergrad degree will complement and prepare students for our existing renowned Master's program, developing technical & artistic foundational capabilities in drawing, modeling, creative production, digital worldbuilding: bit.ly/4iJmPVI
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