Skalli @skalli84.bsky.social · 09/08/2025After a couple of hours I got the state machine for my character started with the first two states. Idle and Walking in #godot-engine. A few changes to my basic idea were needed because of limitation (no recursive references). I'm still not sure if this is the way to go, but good experience to try. 010
Skalli @skalli84.bsky.social · 26/07/2025Back at working on a prototype, starting with some simple character models, going from Blender with Make Human add-on to Godot. Had a weird artifact. Turns out, the texture had an embedded color curve profile in the metadata. After removing it the eyebrows render as expected. #godot #blender 030
Skalli @skalli84.bsky.social · 17/09/2024So, late to the party, but here anyway. 😀 Glad to see many of the people I followed on Twitter/X are active around here too. 020