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sinners

@sinners.bsky.social
6 followers 3 following 22 posts

Artoid, general holder of mice and pens

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sinners @sinners.bsky.social · 22/08/2026
Been revising my bee character's thorax, specifically the arms & back. She's got an unreasonable number of scapula(oids) & they're a real pinching hazard! #3dart #anthro #insect #b3d
An anthropomorphic bee viewed from the back, showing the scapula-like segments of her carapace which grant her arms flexibilityThe armpit of an anthropomorphic bee, showing how the segments which give her a full range of motion nest within one another. A pinching hazard.The chest of an anthropomorphic bee viewed from the front, showing her two limbs, chest and neck.
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sinners @sinners.bsky.social · 17/08/2026
My procedural texture & #geonodes set up for wooden objects in #b3d is nearly complete. Handles live wood, dead wood, processed wood—the whole forest! Basically functions by creating a continuous 3D texture space which flows *along* the tree. #3dart #3dartist
A set of procedurally textured wooden objects, including two stumps, one split and one gnawed (as if by a beaver) as well as a large timber. The grain and bark flow along a continuous 3D texture projected throughout the objects, giving them a greater realism compared to traditional cube mapping or uv mapping.A tree trunk which appears to have been gnawed, exposing the rings within
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sinners @sinners.bsky.social · 08/08/2026
Been working on a procedural material + #geonode setup for branches (& wood in general) in #b3d . The trick with wood is creating a texture space which follows the branch so you get a nice & natural flow in both the grain & bark. #3dart
A close up of a procedurally textured tree branch showing two small stumps protruding from a major branch, one of the stumps has had its bark shaved off.A gnarled procedural tree, whose wood vaguely resembles pine, though the tree structure is entirely un-pine-like.
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sinners @sinners.bsky.social · 06/08/2026
A little beean animation test. Some pretty mean beeans!– but they've gotta be grippy if they're going to climb sheer surfaces. #3dart #animation #anthro #furryart #insect
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sinners @sinners.bsky.social · 05/08/2026
Did a little digital painting study. Never 'painted' before, only ever 'sketched'. Was quite the learning experience. #digitalart #wildlife #study
A digital painting of a leopard looking over her shoulder on a gravel road with wild growing grass in the background and a large boulder in the bottom right of the frame.The reference image, with pose matching the painting, though with darker values & greater contrast (I goofed up pretty good on that aspect of the scenario.)
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sinners @sinners.bsky.social · 04/08/2026
Little roundabout of the bee's knees, now cleaned up & fuzzy. The fuzz is functional, it keeps grit & grim out of the joints (a more sensitive area than the chitin.) #3dart #anthro #insect
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sinners @sinners.bsky.social · 04/08/2026
For whatever disadvantages may come with compound eyes, bugs are so lucky to have a sea of jewels at hand (or perhaps at head.) In truth, the appearance is a ruse!– just a parallax shader. #3dart #animation #furryart #anthro #insect
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Reposted by sinners
[constellation] Lynx @lynxcel.bsky.social · 04/08/2026
VULPECULA | vitreous conflux of stellar sand; eternity flows from my hand From my furry-celestial series, The Little Fox and Goose. I love the refraction in this, you can see in the brightest spots that she's made of the stellar sand she stands on and commands #furry #furryart #furryartist #anthro
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sinners @sinners.bsky.social · 04/08/2026
A little rigging test of a bee's many knees. I wouldn't know what to do with this many joints, so better thee bee than mee! #3dart #animation #anthro #insect
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sinners @sinners.bsky.social · 12/06/2025
Making a stellar snail of a sort. (Rigging at 90%, model at 95%.)
A snail of a sort, standing about
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sinners @sinners.bsky.social · 12/02/2024
Head closeups. They're the first draft but they turned out well (though the feathers are kind of inconsistent, still figuring out what looks best)
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sinners @sinners.bsky.social · 12/02/2024
Decided to stop lurking and start posting Doing some sketch practice, getting better at construction. A spaceslug of sorts
Spaceslug
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