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Simon Boelpaep

@simonboelpaep.bsky.social
69 followers 581 following 7 posts

25 yo • 🇧🇪 • He/Him • 3D Game Artist (Open To Work !) • Graphic designer 🎨: artstation.com/simonboelpaep

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Reposted by Simon Boelpaep
GiveGame Studio @givegamestudio.bsky.social · 18/08/2026
That’s it. Brothers for Once is coming to Steam. buff.ly/VOCGvGd The page is live, the project is progressing, and you can already add the game to your wishlist. Thanks to everyone who’s been following us from the start. #BrothersForOnce #B4O #DieselpunkShooter #TwinStickShooter #2DGame
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Reposted by Simon Boelpaep
Maracas Studio @maracasstudio.bsky.social · 09/06/2026
Time to announce Cat Mail Co., where you run a cozy cat post office. Sort and deliver parcels from the daily boat, organizing everything your way. Wishlist on Steam: store.steampowered.com/app/4380490/...
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Reposted by Simon Boelpaep
Simon Boelpaep @simonboelpaep.bsky.social · 02/02/2026
Hey guys ! Finally finished this collab project with @beerman74.bsky.social ! Great opportunity to improve my 3D sculpting and hand-paint skills while simulating a real production workflow. More : www.artstation.com/artwork/4NZPY8 #art #3Dart #GameArt #blender #ucupaint #stylized #handpainted
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Reposted by Simon Boelpaep
Florian Dubernard @beerman74.bsky.social · 02/02/2026
Order up ! The Spectral Soul Bow is finally ready to be served !🥹 Cooking with @simonboelpaep.bsky.social was a blast ! While he crafted the tasty asset, I managed the FX & Gameplay logic. Full recipe : www.artstation.com/artwork/ZlrdaR #rtvfx #UE5 #VFX #GameDev #Niagara #TechArt
artstation.com
UE5 FX Real-Time - Spectral Soul Bow, Florian Dubernard
For this project, my goal was to bridge the gap between Real-Time VFX and 3rd-person gameplay logic within Unreal Engine 5. While my core focus is usually on Niagara, I took this opportunity to devel...
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Simon Boelpaep @simonboelpaep.bsky.social · 02/02/2026
Hey guys ! Finally finished this collab project with @beerman74.bsky.social ! Great opportunity to improve my 3D sculpting and hand-paint skills while simulating a real production workflow. More : www.artstation.com/artwork/4NZPY8 #art #3Dart #GameArt #blender #ucupaint #stylized #handpainted
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Reposted by Simon Boelpaep
Florian Dubernard @beerman74.bsky.social · 22/01/2026
Hey raiders ! Don’t Shoot ! 😬 Wanted to mix Gameplay, Game Feel and SFX. Here is my take on a stylised flamethrower inspired by the « Fireball » units attack FX ! Big kudos to the Embark Studios teams ! The full breakdown is available here : www.artstation.com/artwork/6L31Ww #rtvfx #ue5 #gdv
artstation.com
UE5 FX Real-Time - Flamethrower, Florian Dubernard
Stylized Flamethrower - Gameplay Implementation : The focus is to manage continuous VFX states (Start/Loop/End) and stream responsiveness in a gameplay context. - Logic: Continuous stream activation ...
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Reposted by Simon Boelpaep
Florian Dubernard @beerman74.bsky.social · 17/01/2026
WIP Update! 🔥 Now collision events perfectly trigger burn data and FX upon impact! I'm slowly but surely starting to build a complete system! If you have any feedback, feel free to DM me. #rtvfx #ue5 #gamedev #vfx #techart #stylized #wip
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Reposted by Simon Boelpaep
Florian Dubernard @beerman74.bsky.social · 16/01/2026
WIP ! Having a blast implementing my FX directly into gameplay logic. Connecting the visuals to the code is so satisfying. Hey #TechArt fam! 👋 If you have any pro-tips on handling collisions, spawning Decals efficiently, hit me up! My DMs are open. #rtvfx #ue5 #gamedev #vfx #techart #stylized #wip
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Simon Boelpaep @simonboelpaep.bsky.social · 11/01/2026
WIP • I have finally finished the first pass of retopology and sculpting of the high poly. It's almost the end! Can’t wait to show you the final result! #art #3Dart #GameArt #blender #wip #bow
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Reposted by Simon Boelpaep
Florian Dubernard @beerman74.bsky.social · 04/01/2026
Still cooking with @simonboelpaep.bsky.social ! 👨‍🍳 While the bow is still baking, I’m spicing up the gameplay logic & FX trails to get that impact right. What do you think of the flow? #rtvfx #ue5 #gamedev #vfx #techart #stylized #wip
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Reposted by Simon Boelpaep
Florian Dubernard @beerman74.bsky.social · 28/12/2025
WIP ! Crafting a new FX for a Soul Spectral bow & arrow FX with @simonboelpaep.bsky.social 🏹. Swipe to see the little journey from Storyboard to ongoing production. Aiming for that ghostly vibe by blending meshes from #houdini into #niagara 👻. More to come ! #rtvfx #ue5 #gamedev #vfx
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Simon Boelpaep @simonboelpaep.bsky.social · 28/12/2025
WIP • Cooking something cool 🧑‍🍳 #art #3Dart #GameArt #blender #wip #blocking
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Reposted by Simon Boelpaep
Florian Dubernard @beerman74.bsky.social · 27/12/2025
Hello World! 👋 I’m Florian, a 3D / FX Artist fresh out of CGAcademy (BE). New here : www.artstation.com/beerman_74 My focus? Blending Houdini’s procedural power with Unreal Engine’s real-time capabilities. I’ll be sharing my R&D and finished projects here #rtvfx #houdini #ue5 #gamedev #vfx
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Simon Boelpaep @simonboelpaep.bsky.social · 24/12/2025
I tried sculpting on Blender for a new project, not gonna lie I like it a lot! I thought I would be more lost coming from Zbrush but not at all in fact 😀 #blender #b3d #3Dart #GameArt
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Simon Boelpaep @simonboelpaep.bsky.social · 05/12/2025
Recently I'm thinking of learning how to handpaint textures on 3D mesh. It looks interesting and fun to do. If you have good resources to learn all that don’t hesitate to share it! #handpaint #handpainting #textures #3D
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Simon Boelpaep @simonboelpaep.bsky.social · 02/12/2025
Hi guys! First time on Bluesky! Let me introduce myself. I am Simon, I am a 3D game artist and a graphic designer based in in Belgium 🇧🇪 Follow me if you want to discover my journey in the gaming industry and follow my creative process 🤩 🎨: artstation.com/simonboelpaep #gameart #3D #unrealengine
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