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shibaink.bsky.social

@shibaink.bsky.social
14 followers 12 following 78 posts

My Psychonauts HD Mod is complete! Find it here: www.nexusmods.com/psychonauts/mods/…

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shibaink.bsky.social @shibaink.bsky.social · 05/10/2026
Shibanauts HD is now available on Game Banana! gamebanana.com/mods/724275
gamebanana.com
Shibanauts HD Mod Mod for Psychonauts | PN Mods
A carefully crafted HD mod for Psychonauts featuring higher resolution textures, cutscenes, FX, particles, and more.... A Psychonauts (PN) Mod in the Retextures category, submitted by ShibaINK
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Reposted by @shibaink.bsky.social
Stayd @stayd.bsky.social · 19/09/2026
Game-dev friends, I'm now urgently looking for remote work! I have 12+ years of total experience, and I've worn a lot of hats: lighting, graphics programming, modeling & texturing, environment art & design, tooling & workflow dev, and more! DM me for info and inquiries! Reshares also appreciated :)
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shibaink.bsky.social @shibaink.bsky.social · 08/09/2026
It took me quite a few tries to bring the brain menu up in quality; here are two scrapped attempts.
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shibaink.bsky.social @shibaink.bsky.social · 02/09/2026
Sasha's Lab got a massive face-lift
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shibaink.bsky.social @shibaink.bsky.social · 27/07/2026
Shibanauts: My Psychonauts HD Mod has officially reached a polished enough state that I can recommend downloading it. The mod now covers every texture, but I'm far from done! There are still quite a few that make my brain scream, "I can do better!" Available here: www.nexusmods.com/psychonauts/...
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shibaink.bsky.social @shibaink.bsky.social · 27/07/2026
Higher Res Clairvoyance Handlers update is out now!
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shibaink.bsky.social @shibaink.bsky.social · 27/07/2026
The ui minor update for The Shibanauts HD Mod is 99% complete. Fixed controller icons, new clairvoyance handlers, and a fully retouched inventory.
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shibaink.bsky.social @shibaink.bsky.social · 26/07/2026
In talks with a buddy about making a Psychonauts multiplayer mod, doubt he'll figure it out, but if he does, we'll be posting about it here.
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shibaink.bsky.social @shibaink.bsky.social · 16/06/2026
Oh gnar :(
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shibaink.bsky.social @shibaink.bsky.social · 03/06/2026
The next update for the Shibanauts HD Mod is focused on the HUD! I somewhat found a way to scale it up without causing weird stretching. I'm also retouching the FX on most psi-powers, including clairvoyance.
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shibaink.bsky.social @shibaink.bsky.social · 26/05/2026
The Shibanauts HD Mod reviews are in! Download Here: www.nexusmods.com/psychonauts/...
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shibaink.bsky.social @shibaink.bsky.social · 03/05/2026
Doing touch-ups on the mod whenever I have a minute of free time. Behold! New parking lot texture :)
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Reposted by @shibaink.bsky.social
max マックス (🇧🇷) @at2000max.bsky.social · 28/03/2026
The easter eggs are AMAZING!
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shibaink.bsky.social @shibaink.bsky.social · 26/03/2026
www.nexusmods.com/psychonauts/... Mod is now LIVE!
nexusmods.com
Shibanauts HD Mod
A carefully crafted HD mod for Psychonauts featuring textures, cutscenes, and more in higher quality
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shibaink.bsky.social @shibaink.bsky.social · 26/03/2026
I've gotten the mod ready for release! I'll be posting it to NexusMods later today & maybe gamebanana as well :) -The final issue I fixed was the sun being in the wrong texture format-
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shibaink.bsky.social @shibaink.bsky.social · 13/03/2026
I am so happy with how this turned out so far!
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shibaink.bsky.social @shibaink.bsky.social · 13/03/2026
I'm half-way through my playthrough & haven't encountered any bugs so far, aside from one improper texture, so as soon as I'm finished I'll be releasing the mod on NexusMods & GameBanana. Hope y'all enjoy it :)
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shibaink.bsky.social @shibaink.bsky.social · 10/03/2026
Special thanks to @jill.scrungus.club for making my mod possible! Astralathe is GOATED
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shibaink.bsky.social @shibaink.bsky.social · 10/03/2026
I decided to make a reshade preset for my mod. I think it came out pretty good, & it should be easy to run, but just in case there are 3 options from low to medium to high.
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shibaink.bsky.social @shibaink.bsky.social · 05/03/2026
Did another touch-up of Black Velvetopia This will be the final version of the level, as I'm very pleased with how it came out :)
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shibaink.bsky.social @shibaink.bsky.social · 04/03/2026
Hmm, my birth month has arrived. I didn't notice bc I've been beaming Psychonauts' textures into my brain for like 6 months I have 2 levels that need bug fixing, and then I'm going to compress the mod since it's currently 14 GB and I think that's wayyy too big.
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shibaink.bsky.social @shibaink.bsky.social · 02/03/2026
Just realized lights reflect on Raz's body :)
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shibaink.bsky.social @shibaink.bsky.social · 27/02/2026
I forgot to share this when I finished Black Velvetopia's textures :)
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shibaink.bsky.social @shibaink.bsky.social · 26/02/2026
Lightly color-corrected each cutscene in an attempt to hide the low-res textures. I'm happy with the final results, so now I have nothing left to do but replay the entire game & see how it all came together. 🫡
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shibaink.bsky.social @shibaink.bsky.social · 25/02/2026
Final render for the cutscenes, smaller size than the other HD cutscene mods + more detail retained from the SD cutscene files. Once they are done rendering & everything is sorted, I'll be releasing the mod. About 2 weeks, give or take. :)
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shibaink.bsky.social @shibaink.bsky.social · 22/02/2026
It's beautiful
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shibaink.bsky.social @shibaink.bsky.social · 22/02/2026
I finally managed to just lightly upscale the cutscenes to 1080p while avoiding the smoothed-out look that AI upscaling usually introduces. It's noticeable in every current cutscene mod for Psychonauts 1, but not for long :)
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shibaink.bsky.social @shibaink.bsky.social · 22/02/2026
The Milkman has completed his route 🔥📢🔊🔥
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shibaink.bsky.social @shibaink.bsky.social · 20/02/2026
Fixing a few textures that I forgot to make repeat; at least the big line between textures is easy to spot :)
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shibaink.bsky.social @shibaink.bsky.social · 14/02/2026
I'm at the final stage of the mod! All textures are done, aside from any I decide to retouch. Every character has a redrawn face model—no more upscaled placeholders. All that's left to do is hunt down a few bugs (some textures glow white when Raz double jumps near them) and do minor touch-ups.
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shibaink.bsky.social @shibaink.bsky.social · 14/02/2026
Messing around with Bump/Normal maps in Sasha's Lab while I let my hands rest. The mod is nearing completion; 200 textures are left in total, and then I can begin the final stages of cleanup & misc tweaks.
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shibaink.bsky.social @shibaink.bsky.social · 10/02/2026
MilkmanConspiracy is now complete; I'm moving onto MC_MeatCircus then Gloria's Brain :)
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shibaink.bsky.social @shibaink.bsky.social · 06/02/2026
Old trailer that I scrapped: I have a better one in production, but it might be a while so I figured I can share this for now. 🫡
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shibaink.bsky.social @shibaink.bsky.social · 05/02/2026
Trying a new touch-up method on some of the more detailed textures New touch-up vs Stock Upscaled
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shibaink.bsky.social @shibaink.bsky.social · 16/01/2026
Finally finished touching up Lungfishopolis Moving onto Gloria's Theater - nearing completion :)
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shibaink.bsky.social @shibaink.bsky.social · 06/01/2026
Took a break for the Holidays, have a peak at the new floor texture for Sasha's lab.
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shibaink.bsky.social @shibaink.bsky.social · 20/12/2025
My Raz textures were designed to be as close as possible to this official higher quality Raz found in the Majesco logo scene.
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shibaink.bsky.social @shibaink.bsky.social · 20/12/2025
A kind soul on UK eBay is willing to ship the Psychonauts DVD to me in the USA. :)
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shibaink.bsky.social @shibaink.bsky.social · 20/12/2025
Surprise! I've decided to do add improved Cutscenes as part of my Psychonauts overhaul!
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shibaink.bsky.social @shibaink.bsky.social · 19/12/2025
I'm trying to find a copy of the Psychonauts Selected Scenes DVD so I can get the higher quality cutscenes from it to compare with the release copies of the game, but the only listing is for $100 on ebay... 🫠
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shibaink.bsky.social @shibaink.bsky.social · 10/12/2025
Hello everyone, I had a slight problem happen which caused me to have to pause my work on the Psychonauts HD mod. The problem being my poor old cpu was dying, but not to worry I already ordered a new one. Jumping from a Ryzen 5 3600 to a Ryzen 7 5800xt :)
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shibaink.bsky.social @shibaink.bsky.social · 03/12/2025
For those who want to know what the difference is between just an AI upscale vs Hand Retouched textures I've made.
AI UPSCALEDHand Retouched + Overlay for accuracy
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shibaink.bsky.social @shibaink.bsky.social · 24/11/2025
Thought my neighbor's cat had been getting into my garbage, turns out it was these fellas.
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shibaink.bsky.social @shibaink.bsky.social · 19/11/2025
HD RAZ 2.0
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shibaink.bsky.social @shibaink.bsky.social · 18/11/2025
Milla's Dance Party bc I forgot to show it
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shibaink.bsky.social @shibaink.bsky.social · 17/11/2025
Someone @doublefine.com needs to explain the "Beefcake2000" texture in the game's files. It's the TF2 Coconut.jpg of the Psychonauts games, I'd like to imagine the game doesn't boot without it lmao.
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shibaink.bsky.social @shibaink.bsky.social · 17/11/2025
I am done with touching up the entire Camp, Milla's Dance Party, Sasha's Shooting Gallery, The Nighmare lvl, and have begun work on The Asylum. I did all the hard stuff first, so now everything is going smoothly.
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Reposted by @shibaink.bsky.social
shibaink.bsky.social @shibaink.bsky.social · 12/11/2025
Things are coming along nicely
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shibaink.bsky.social @shibaink.bsky.social · 12/11/2025
Things are coming along nicely
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shibaink.bsky.social @shibaink.bsky.social · 12/11/2025
Behold! HD Cabin 🫣
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