Sentirix - The Sentinel @sentirix.bsky.social · 26/07/2026Sentirix and Hare Hag have a visitor. #indiegame #solodev #gamedev 0144
Sentirix - The Sentinel @sentirix.bsky.social · 18/07/2026Reposting these two. It’s Crowdad and Harehag. #indiegame #screenshotsaturday #gamedev 0103
Sentirix - The Sentinel @sentirix.bsky.social · 18/07/2026A little doodle of Sentirix from this morning. #gamedev #screenshotsaturday #indiegame 0144
Sentirix - The Sentinel @sentirix.bsky.social · 28/06/2026If my life flashes before my eyes when I die most of it will be me trying to debug some bullshit blueprint cached version of a component in Unreal Editor. 000
Sentirix - The Sentinel @sentirix.bsky.social · 28/06/2026Project update: 1. Upgraded to Unreal 5.6 2. Worked on some tooling 3. Added platform mantle logic 4. Started work on a projectile system None of these are anything I can show at this stage. But just wanted to let you know I'm still plodding along! #gamedev #solodev #unreal 191
Sentirix - The Sentinel @sentirix.bsky.social · 28/06/2026I created this account the day I learned the start-up I was working for was going bust. We were all put on gardening leave. I had loads of free time on my hands while looking for a job - almost a month where I could spend most of my day working on this game. It slowed down when I got a new job. 000
Sentirix - The Sentinel @sentirix.bsky.social · 28/06/2026Hello. I made this thing while migrating this project to my new game dev machine: github.com/jw-code-pk/u... - it's my personal CLI for working with UE5 on macOS. #unreal #macos #golanggithub.comGitHub - jw-code-pk/ue5cli: A CLI for UE5 on macOSA CLI for UE5 on macOS. Contribute to jw-code-pk/ue5cli development by creating an account on GitHub. 040
Sentirix - The Sentinel @sentirix.bsky.social · 18/05/2026I have tired Lenovo Legion from 2020 I use for for game dev. From my last job I got a new MacBook Pro. Used to only do Python for work on it. Now, trying to get Unreal running on it - what a goddamn nightmare. 020
Sentirix - The Sentinel @sentirix.bsky.social · 12/05/2026Hi! I haven’t posted in a while. Reason is I was looking for a new job. So it was a few weeks of interviews and coding challenges. I’ve made some updates to the game’s movement logic, but nothing worthy of sharing. Also started the 3rd environment. Things are still moving forward with Sentirix! 010
Sentirix - The Sentinel @sentirix.bsky.social · 25/04/2026Hi! This is my game project. Sentrix: The Sentinel. It's a solo dev project using Unreal Engine 5, FMOD, Blender and GIMP. I'm a programmer which is why the art is so wonky - trying to get better! #screenshotsaturday #gamedev #indiegame 2142
Sentirix - The Sentinel @sentirix.bsky.social · 25/04/2026More environment and visual tweaks. #indiegame #solodev #gamedev 0115
Sentirix - The Sentinel @sentirix.bsky.social · 21/04/2026Experimenting with some ideas for level geometry. I went in thinking "wizard junkyard" but I'm definitely leaning more towards "psychedelic swamp" now. #indiegame #solodev #gamedev 1467
Sentirix - The Sentinel @sentirix.bsky.social · 20/04/2026Going a bit psychedelic swamp with this one. #gamedev #indiedev #solodev 071
Sentirix - The Sentinel @sentirix.bsky.social · 18/04/2026Added ziplines and low poly assets to second level. #solodev #gamedev #indiegame 052
Sentirix - The Sentinel @sentirix.bsky.social · 11/04/2026Let's do some coding. Want to add a zipline ala Earthworm Jim / Sonic 2. All the movement is currently based on the player controller following a spline path. I want to swap it around for this mechanic. I want to set the player position from the zipline pulley. #unreal #solodev #cpp 050
Sentirix - The Sentinel @sentirix.bsky.social · 10/04/2026It's been a weird, soul crushing week and not a lot of time for side projects. Tried to think of something funny and bouncy. This is what I came up with: a pile of dead goblin babies. #solodev #gamedev #indiedev 092
Sentirix - The Sentinel @sentirix.bsky.social · 05/04/2026Messing around with environment colors. #indiedev #solodev #gamedev 094
Sentirix - The Sentinel @sentirix.bsky.social · 04/04/2026OK. I'm gonna be RoboCop for the rest of the evening. Get these citizens back in line. 000
Sentirix - The Sentinel @sentirix.bsky.social · 04/04/2026This one is gonna lean heavy into New Junk City from Earthworm Jim, and also Chemical Plant and Hill Top from Sonic 2. Some of my fav levels ever. #solodev #indiedev #gamedev 0206
Sentirix - The Sentinel @sentirix.bsky.social · 02/04/2026Grayboxing a new level. Got some ideas I want to play test and some ideas for environment. #solodev #gamedev #indiedev 094
Sentirix - The Sentinel @sentirix.bsky.social · 30/03/2026Not much new today - you know, life. Tweaked some visuals and dropped in a couple of new environment assets. #gamedev #solodev #indiegame 0103
Sentirix - The Sentinel @sentirix.bsky.social · 29/03/2026Butts, farts, noxious fumes and other particle systems. #indiedev #solodev #gamedev 0135
Sentirix - The Sentinel @sentirix.bsky.social · 29/03/2026It took a bit of clicking around to get the sprites facing the orbit direction. If this saved anybody time: you need a "Calculate Accurate Velocity" module *after* "Rotate Around Point" and then bind this to the velocity in the renderer. Like so: 100
Sentirix - The Sentinel @sentirix.bsky.social · 29/03/2026Messing around with Niagara today. Gave the Crow Boss some orbiting minions. Oh, and the bouncy mushrooms got replaced by fume releasing bouncy butts. My game, I can do what I want. #indiegame #solodev #unreal 022
Sentirix - The Sentinel @sentirix.bsky.social · 27/03/2026The original concept, profiles and Blender model for the Crow Boss. #solodev #indiegame #gamedev #blender 084
Sentirix - The Sentinel @sentirix.bsky.social · 27/03/2026Got bunnies and gore in the mix. #indiegame #unreal #solodev #gamedev 084
Sentirix - The Sentinel @sentirix.bsky.social · 27/03/2026Prototyping a boss fight. It's all crows. #indiegame #solodev #gamedev 093
Sentirix - The Sentinel @sentirix.bsky.social · 25/03/2026Added some more environmental assets and new particles to the first level. #indiedev #gamedev #games 083
Sentirix - The Sentinel @sentirix.bsky.social · 25/03/2026Working on a concept for a new enemy. Not sure what to call this thing yet. #gamedev #indiegame 063
Sentirix - The Sentinel @sentirix.bsky.social · 25/03/2026Some more Warhoggery. Adding new particles and tweaked mesh a little. #gamedev #indiegame #unreal #steam 092
Sentirix - The Sentinel @sentirix.bsky.social · 24/03/2026Warhog has arrived in the engine. Got some blueprints ready, so hopefully can just make 'em fly. #gamedev #indiegame 041
Sentirix - The Sentinel @sentirix.bsky.social · 24/03/2026Warhog side profile. Don't want to add too much detail. Not been doing 3D models for very long. So trying to keep it basic. #indiedev #gamedev 061
Sentirix - The Sentinel @sentirix.bsky.social · 24/03/2026Today's mission is to get the Warhog in the game. Jump on his back and plough through waves of enemies. Don't worry, Warhog loves it. He lives for war! #indiegame #gamedev #steam #retro 0102
Sentirix - The Sentinel @sentirix.bsky.social · 24/03/2026Resurrect the god, save the world. This is the mission Sentirix has undertaken. "It's a fools errand!", the lunatic Hare-Hag told him. He's been called a fool his entire life. So he's the right Sentinel for the job. Now... why is she still rattling on about bunnies and eternal life? #indiegame 172
Sentirix - The Sentinel @sentirix.bsky.social · 24/03/2026These are all going in the bin. Posted here for some juicy "before/after" content. These are some of the low poly assets from the current build. #gamedev #3D #indiedev #blender 0102
Sentirix - The Sentinel @sentirix.bsky.social · 24/03/2026Some very early gameplay footage from a while ago. Watch this space for more updates! #indiegame #gamedev #retro #unreal #steam 0105
Sentirix - The Sentinel @sentirix.bsky.social · 24/03/2026Here are some WIP characters. Rough sketches that got dropped into Blender and turned into 3D poly soup. #gamedev #3D #indiegame 094