Stephen Hill @selfshadow.com · 27/07/2026SIGGRAPH 2026 links: blog.selfshadow.com/2026/07/26/s.... I'll continue to add to the list as more things show up online.blog.selfshadow.comSIGGRAPH 2026 Links 05225
Reposted by Stephen Hillceruleite.bsky.social @ceruleite.bsky.social · 15/07/20262026 Advances in Real-Time Rendering in Games course line up is here - check it out! advances.realtimerendering.com 16127
Stephen Hill @selfshadow.com · 13/07/2026EGSR 2026 recordings: www.youtube.com/@egsr2026/pl... (Also linked from the programme: egsr2026.inria.fr/programme/) 02118
Reposted by Stephen HillBrian Karis @briankaris.bsky.social · 02/02/2026I'm finally writing up how Nanite Tessellation works. The first few blogs posts are up. More will be coming. graphicrants.blogspot.com/2026/02/nani...graphicrants.blogspot.comNanite TessellationNanite Tessellation, aka Nanite Dynamic Tessellation, aka Nanite Dynamic Displacement was the next major feature I worked on after Nanite it... 116250
Stephen Hill @selfshadow.com · 28/10/2025Oooh, new glints paper at SIGGRAPH Asia 2025: perso.telecom-paristech.fr/boubek/paper...perso.telecom-paristech.frEvaluating and Sampling Glinty NDFs in Constant TimeGeometric features between the micro and macro scales produce an expressive family of visual effects grouped under the term 'glints'. Efficiently rendering these effects amounts to finding the highlig... 0205
Reposted by Stephen HillLee Cronin’s Pablo Hidalgo @infinata.bsky.social · 26/08/2025Some more on the making of our ILM Rebel Hideout. www.ilm.com/rebel-hideou...ilm.comWelcome to the Rebel Hideout: ILM’s Employee-made ‘Star Wars’ Gathering PlaceLearn the inspiring story of a group of dedicated ILM and Lucasfilm employees who turned their dreams into a reality.... 814016
Stephen Hill @selfshadow.com · 16/08/2025I'm only seeing "Real-Time Live!" (which I'll add a link to): www.youtube.com/watch?v=ucRu... 020
Stephen Hill @selfshadow.com · 16/08/2025SIGGRAPH 2025 links: blog.selfshadow.com/2025/08/15/s.... I'll be adding more soon. Let me know if I'm missing anything.blog.selfshadow.comSIGGRAPH 2025 Links 13819
Stephen Hill @selfshadow.com · 13/08/2025The EON talk slides are now online: blog.selfshadow.com/publications...blog.selfshadow.comSIGGRAPH 2025 Course: Physically Based Shading in Theory and Practice 081
Stephen Hill @selfshadow.com · 10/08/2025Most of the slides and course notes for the SIGGRAPH 2025 Physically Based Shading in Theory and practice course are now online, with more to follow: blog.selfshadow.com/publications...blog.selfshadow.comSIGGRAPH 2025 Course: Physically Based Shading in Theory and Practice 111155
Reposted by Stephen HillI3D Symposium @i3dsymposium.org · 03/07/2025The papers session on Rendering is now available! youtu.be/Jj80CZ_1sMY #I3D2025youtu.beI3D 2025 Papers Session 5 - RenderingYouTube video by I3D Symposium 0117
Stephen Hill @selfshadow.com · 10/06/2025The SIGGRAPH Physically Based Shading course is back this year: blog.selfshadow.com/publications...blog.selfshadow.comSIGGRAPH 2025 Course: Physically Based Shading in Theory and Practice 18030
Reposted by Stephen HillJCGT announcements @handle.invalid · 31/03/2025EON: A practical energy-preserving rough diffuse BRDF; by Portsmouth, Kutz, and Hill. www.jcgt.org/published/00... 06322