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lim

@segatapes.dev
28 followers 16 following 73 posts

they/them digimon.mom

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lim @segatapes.dev · 26/09/2026
i was going to try to play through every 2d metroid before ravenous but the first game sucks so fucking bad. i got this much before just giving up. god.
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lim @segatapes.dev · 15/08/2026
A group of friends together in the video game Big Walk by House House
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lim @segatapes.dev · 12/08/2026
everyone knows these eight simple Action's.
screenshot of a block of code labelled Actions, with eight collapsed code blocks within labelled Roam, Turn, Burrow, Pop, Lunge, Knockback, Struggle, and Die
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lim @segatapes.dev · 08/08/2026
:(
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lim @segatapes.dev · 08/08/2026
ugh. i'm so sorry.
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lim @segatapes.dev · 04/08/2026
It's fine!!! What's the rush!! It's just medicine, who needs it!!
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lim @segatapes.dev · 03/08/2026
spent a week waiting for a call from my pharmacy, found out today they're so understaffed they just literally won't fill your prescriptions unless you go in and ask. seems like Cool And Normal to me
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lim @segatapes.dev · 21/07/2026
feeling this very hard right now! rooting for you!!
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lim @segatapes.dev · 21/07/2026
just made a really cute level
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lim @segatapes.dev · 29/06/2026
i got stung by a wasp :(
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lim @segatapes.dev · 16/06/2026
building it....
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lim @segatapes.dev · 13/06/2026
pieces....
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lim @segatapes.dev · 09/06/2026
i have been saying this
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lim @segatapes.dev · 09/06/2026
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lim @segatapes.dev · 09/06/2026
I LOVE DRAGONS DOGMA 2
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lim @segatapes.dev · 18/05/2026
I made some new environment tiles but I think they look too busy, probably not gonna use them #gamedev #indiedev
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lim @segatapes.dev · 17/05/2026
standoff with an imposing beast...
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lim @segatapes.dev · 15/05/2026
now you can look up too #gamedev #indiedev
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lim @segatapes.dev · 14/05/2026
big rooms, cameras, and a bunch of other stuff. my original plan was for all the rooms to be the same size but it started to feel restricting. even so, i think larger rooms will likely be pretty uncommon. #gamedev #indiedev
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lim @segatapes.dev · 27/04/2026
i struggle with having a cute cartoon of myself because i look at the cartoon and i think "oh i like them they're cute" and then i look in the mirror and i don't think that and it feels like lying
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lim @segatapes.dev · 27/04/2026
i tried again ¯\_(ツ)_/¯
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lim @segatapes.dev · 24/04/2026
you ever just think about kris_piano_sevenfour and cry
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lim @segatapes.dev · 17/04/2026
they took my blood out #theytookmybloodout
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lim @segatapes.dev · 14/04/2026
y can swordgame crawl? #indiedev #gamedev
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lim @segatapes.dev · 12/04/2026
i played my "Switch 2" for the first time this year to play a game called Florence that i got on "Switch 1" but never played. it was a nice way to imagine such a thing as a "Switch 2 Game" that could be true someday.
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lim @segatapes.dev · 09/04/2026
different types of climbing #indiedev #gamedev
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lim @segatapes.dev · 03/04/2026
they should make a good capcom where they make the good capcom games (lost planet, dragon's dogma, mega man)
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lim @segatapes.dev · 03/04/2026
dragon's dogma 2 gets so much disrespect for its weaker second half (which still kicks ass) while re9 gets universal praise despite the back 60 percent being complete dogshit. piss me the fuck off type shit
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lim @segatapes.dev · 28/03/2026
I should mention that this was done using Colmesh and there's absolutely no way I could have done it otherwise github.com/TheSnidr/Col...
github.com
GitHub - TheSnidr/ColMesh: A 3D collision system for GameMaker Studio 2.3
A 3D collision system for GameMaker Studio 2.3. Contribute to TheSnidr/ColMesh development by creating an account on GitHub.
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lim @segatapes.dev · 28/03/2026
I've been fascinated by 3D in Game Maker for a few years now but haven't had any specific ideas for using it until recently. I spent a few days prototyping just to see if I'm capable of executing on the idea and it seems like I probably am! Anyway back to the platformer #indiedev #gamedev
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lim @segatapes.dev · 21/03/2026
oooh i've never heard of this!! it looks so cool!!
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lim @segatapes.dev · 20/03/2026
i'm actually really healthy.
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lim @segatapes.dev · 19/03/2026
music
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lim @segatapes.dev · 16/03/2026
vines, checkpoints, health bar, respawning, and boulders #indiedev #gamedev
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lim @segatapes.dev · 14/03/2026
i give up but i got a cool idea to throw on the pile of games i want to make
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lim @segatapes.dev · 12/03/2026
i'm gonna do the gamemaker game jam this weekend so go ahead and pencil me in for a "i give up why do i do this to myelf" tweet late saturday or early sunday
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lim @segatapes.dev · 06/03/2026
I need to play Anthology of the Killer!! I should have put Space Funeral in mine over Dark Souls.....
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lim @segatapes.dev · 05/03/2026
nine video games i like (topsters.org)
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lim @segatapes.dev · 05/03/2026
Sayonara Wild Hearts!!!! Yes!!
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lim @segatapes.dev · 23/02/2026
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lim @segatapes.dev · 10/02/2026
i need you to forgive me if i use sprite rotation for this one thing. i'm sorry. i don't know how else to do this. i'm sorry.
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lim @segatapes.dev · 09/02/2026
found this important artifact while i was going through a box of old stuff
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lim @segatapes.dev · 06/02/2026
i own this url for one year thank you
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lim @segatapes.dev · 06/02/2026
digimon.mom
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lim @segatapes.dev · 04/02/2026
you can also find me on "letterboxd dot com" for similar intellectual criticism
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lim @segatapes.dev · 04/02/2026
you can find me on "backloggd dot com" where i post insightful analysis such as this
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lim @segatapes.dev · 20/01/2026
i drew this to be my new avatar but i hated how it looked shrunken down. anyways im purple now
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lim @segatapes.dev · 18/01/2026
it isn't just purple! (originally i wanted to use a super limited color palette but atp it'll probably be like 25-30 colors) #indiedev #gamedev #screenshotsaturday
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lim @segatapes.dev · 08/01/2026
not a lot of exciting stuff i'm willing to show rn, but here's a little room that's getting cut #indiedev #gamedev
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lim @segatapes.dev · 28/12/2025
you ever wake up to a panic attack over a sudden realization that the game you're making won't work on a fundamental level (it's fine i fixed it)
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