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lim

@segatapes.dev
28 followers 16 following 73 posts

they/them digimon.mom

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lim @segatapes.dev · 26/09/2026
i was going to try to play through every 2d metroid before ravenous but the first game sucks so fucking bad. i got this much before just giving up. god.
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lim @segatapes.dev · 15/08/2026
A group of friends together in the video game Big Walk by House House
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lim @segatapes.dev · 12/08/2026
everyone knows these eight simple Action's.
screenshot of a block of code labelled Actions, with eight collapsed code blocks within labelled Roam, Turn, Burrow, Pop, Lunge, Knockback, Struggle, and Die
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lim @segatapes.dev · 16/06/2026
building it....
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lim @segatapes.dev · 13/06/2026
pieces....
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lim @segatapes.dev · 09/06/2026
i have been saying this
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lim @segatapes.dev · 09/06/2026
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lim @segatapes.dev · 18/05/2026
I made some new environment tiles but I think they look too busy, probably not gonna use them #gamedev #indiedev
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lim @segatapes.dev · 17/05/2026
standoff with an imposing beast...
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lim @segatapes.dev · 15/05/2026
now you can look up too #gamedev #indiedev
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lim @segatapes.dev · 14/05/2026
big rooms, cameras, and a bunch of other stuff. my original plan was for all the rooms to be the same size but it started to feel restricting. even so, i think larger rooms will likely be pretty uncommon. #gamedev #indiedev
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lim @segatapes.dev · 14/04/2026
y can swordgame crawl? #indiedev #gamedev
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lim @segatapes.dev · 09/04/2026
different types of climbing #indiedev #gamedev
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lim @segatapes.dev · 28/03/2026
I've been fascinated by 3D in Game Maker for a few years now but haven't had any specific ideas for using it until recently. I spent a few days prototyping just to see if I'm capable of executing on the idea and it seems like I probably am! Anyway back to the platformer #indiedev #gamedev
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lim @segatapes.dev · 19/03/2026
music
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lim @segatapes.dev · 16/03/2026
vines, checkpoints, health bar, respawning, and boulders #indiedev #gamedev
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lim @segatapes.dev · 05/03/2026
nine video games i like (topsters.org)
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lim @segatapes.dev · 23/02/2026
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lim @segatapes.dev · 09/02/2026
found this important artifact while i was going through a box of old stuff
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lim @segatapes.dev · 04/02/2026
you can also find me on "letterboxd dot com" for similar intellectual criticism
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lim @segatapes.dev · 04/02/2026
you can find me on "backloggd dot com" where i post insightful analysis such as this
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lim @segatapes.dev · 20/01/2026
i drew this to be my new avatar but i hated how it looked shrunken down. anyways im purple now
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lim @segatapes.dev · 18/01/2026
it isn't just purple! (originally i wanted to use a super limited color palette but atp it'll probably be like 25-30 colors) #indiedev #gamedev #screenshotsaturday
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lim @segatapes.dev · 08/01/2026
not a lot of exciting stuff i'm willing to show rn, but here's a little room that's getting cut #indiedev #gamedev
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lim @segatapes.dev · 26/12/2025
environment tileset, looping attack chain, & screen shake #indiedev #gamedev
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lim @segatapes.dev · 07/12/2025
figuring out the environment art/palette #screenshotsaturday #indiedev #gamedev
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lim @segatapes.dev · 27/11/2025
dash + double dash #indiedev #gamedev
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lim @segatapes.dev · 23/11/2025
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lim @segatapes.dev · 12/10/2025
new type of sword... #screenshotsaturday
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lim @segatapes.dev · 25/09/2025
that's my son
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lim @segatapes.dev · 24/09/2025
spent a month working on a game jam game & didn't come close to finishing!! feels extremely bad! on the plus side i now have a pretty functional point + click adventure game system in gamemaker, which is kind of cool. #indiedev #gamedev
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lim @segatapes.dev · 19/09/2025
me waking up this morning
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lim @segatapes.dev · 17/08/2025
switches + some other stuff #screenshotsaturday
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lim @segatapes.dev · 10/08/2025
slopes + stones #screenshotsaturday
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lim @segatapes.dev · 03/08/2025
sord #screenshotsaturday
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