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Seba

@seba-dev.bsky.social
85 followers 99 following 19 posts

Solo game dev/freelance programmer. Working on games and @flowmechanic.com. Previously tools lead at Larian Studios.

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Seba @seba-dev.bsky.social · 25/08/2026
Playing the demo of Heatwarped took me back 20 years to some good old racing. Good job team Sealime! Was playing with some of my own music because this track works so well for it. #Heatwarped
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Seba @seba-dev.bsky.social · 15/08/2026
Canyon run
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Seba @seba-dev.bsky.social · 21/06/2026
How about some rhythm racing gameplay.
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Seba @seba-dev.bsky.social · 25/05/2026
After all... why not? Why not add some visual fluff while I should be working on gameplay? #godot #gamedev #indiedev
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Seba @seba-dev.bsky.social · 24/04/2026
Shoutout to @studio.blender.org @blender.org. Didnt realize the office is right near Godotcon 😄
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Seba @seba-dev.bsky.social · 21/04/2026
I am speeeeeed. Trying out a custom made track instead of procedural terrain. Feels fun. Makes me want to keep playing it :D #godot #gamedev #indiedev
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Seba @seba-dev.bsky.social · 06/04/2026
Experimenting with music to make the world reactive. #godot #gamedev #indiedev
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Seba @seba-dev.bsky.social · 30/03/2026
More hovering :) Still prototyping and tweaking movement. Terrain is fully procedural now instead of a blender generated mesh. #godot #gamedev #indiedev
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Seba @seba-dev.bsky.social · 23/03/2026
Note to self: change physics backend BEFORE fine-tuning physics calculations and params. #godot
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Seba @seba-dev.bsky.social · 12/03/2026
Experimenting with hover physics in godot. #godot #gamedev #indiedev
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Seba @seba-dev.bsky.social · 11/02/2026
Just blendering.
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