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Scott (mod.io & ModDB)

@scottreismanis.bsky.social
31 followers 4 following 24 posts

Founder of @mod.io, ModDB and IndieDB ⚙️. Creating communities for game developers around UGC is my jam 🍓

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Scott (mod.io & ModDB) @scottreismanis.bsky.social · 07/09/2026
The talk mod.io gave about best practices for modding in @unrealengine.bsky.social at Unreal Fest this year is live. In 40mins Dewald Hein shares the knowledge we've gained dynamically loading, PAKing and optimizing UGC for cross-platform games.
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Reposted by Scott (mod.io & ModDB)
mod.io @mod.io · 05/05/2026
In our latest technical blog post, we explore how developers can use mutators in their Unreal Engine games to help modders hit the ground running. blog.mod.io/unreal-engin...
blog.mod.io
Unreal Engine: Mod Support using Mutators
Providing a way for Unreal Engine developers to help modders hit the ground running with mutators.
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Reposted by Scott (mod.io & ModDB)
mod.io @mod.io · 30/04/2026
All the latest from @mod.io! Improvments for creators, new features, Switch 2 support, and games going live with our marketplace solution! Find our more on our blog. blog.mod.io/dev-update-s...
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Scott (mod.io & ModDB) @scottreismanis.bsky.social · 16/04/2026
The level of detail that has gone into every single one of these mods is phenomenal. Congrats on cultivating such a creative & passionate modding community in SnowRunner 427 million downloads across 17 seasons of content on all PC & console platforms, the engagement power of mods is on full display
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Scott (mod.io & ModDB) @scottreismanis.bsky.social · 16/04/2026
The extremely handsome "Scoot Manis" you see here, is the mod merchant you speak to in the game to access mods. Thanks to @regionsofruin.bsky.social & @rawfury.bsky.social for immortalizing me in your game & congrats on the release. Now to make a mod to buff my characters stats through the roof 🤣
It's me the mod merchant!
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Scott (mod.io & ModDB) @scottreismanis.bsky.social · 02/04/2026
Mod creators, we’d love to hear from you! What motivates, and what you’d love to see from your favorite modded games and communities.
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Scott (mod.io & ModDB) @scottreismanis.bsky.social · 22/03/2026
Just smashed through 2.5M custom crosshairs downloaded in the first month. Congrats CenterPoint Gaming on a beautiful custom in-game UGC browser store.steampowered.com/news/app/136...
store.steampowered.com
Crosshair X - Discover, Share & Update Crosshairs Across Every Platform - Steam News
Hey everyone! We got a big one for you — the Browse page is now a connected, cross-platform community powered by mod.io. See what's trending, discover fresh crosshairs from players everywhere, and sha...
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Scott (mod.io & ModDB) @scottreismanis.bsky.social · 22/03/2026
We've got cars, trains, planes, boats covered, makes sense we add an awesome snowmobile sim @sledders.bsky.social to the list of cross-platform mod supported games on @mod.io ❄️
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Scott (mod.io & ModDB) @scottreismanis.bsky.social · 07/03/2026
February update from @mod.io is here, and the headline is Switch 2 mod support. We've got some exciting titles coming to Nintendo devices this year, can't wait to enjoy some mods on the move!
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Reposted by Scott (mod.io & ModDB)
mod.io @mod.io · 19/02/2026
Last week, we had the pleasure to be invited at the Ubisoft Developers Conference 2026 hosted by Massive Entertainement; for a talk with our friends from Ubisoft Mainz about official mod support for Anno 1800. Our deepest thanks to @ubisoft.com for having us as guests in such an internal event! 🩵
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Scott (mod.io & ModDB) @scottreismanis.bsky.social · 03/02/2026
Starting off the year with DICE. If you are thinking about mods, UGC and creator economies for your games in 2026, lets meet. I’m keen to discuss UGC strategies applicable to your game, and the running start we provide studios at @mod.io
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Scott (mod.io & ModDB) @scottreismanis.bsky.social · 23/12/2025
Happy Holidays! 🎄 As we wind down for the year, thanks to 302,060 creators who shared 1,058,536 mods across 329 games live on mod.io. See you all in 2026.
mod.io
Cross Platform Mod Support for Games
Support mods on PC, console and mobile with mod.io, a platform which makes it easy to grow, manage and integrate UGC in-game, using our API, SDK and plugins for Unity, Unreal Engine and more.
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Scott (mod.io & ModDB) @scottreismanis.bsky.social · 22/11/2025
In an effort to help accelerate studios using Unreal Engine to deploy strong, cross-platform mod supported games, earlier this year @mod.io started working on UGC frameworks, component UI systems & live examples. Action RPG UGC demo is the latest piece of the puzzle to roll out
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Scott (mod.io & ModDB) @scottreismanis.bsky.social · 20/11/2025
We're hiring a number of cloud and backend engineering roles at @mod.io. We would love to hear from you if you relish the thought of working in a rapidly scaling environment, serving millions of mods daily across 300+ live games.
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Scott (mod.io & ModDB) @scottreismanis.bsky.social · 13/11/2025
What a privledge it is to continue our modding journey with all creators & team at @ubisoft.com 🏛️ For those who think about the Roman Empire everyday, this is a chance to break the cycle & build your own. Explore the communities creations at @mod.io with official in-game integration to follow.
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Scott (mod.io & ModDB) @scottreismanis.bsky.social · 06/10/2025
A fantastic first day at @gcapconf.bsky.social in Melbourne. For those attending the Wednesday session, Joshua Astbury and I will be having a fireside chat on modding, with particular focus on the evolving landscape, and the challenges and opportunities which await.
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Reposted by Scott (mod.io & ModDB)
mod.io @mod.io · 16/09/2025
Congratulations to the winners of the Frostpunk 2 Modding Contest organized by @11bitstudios.bsky.social, we were blown away by the level of quality and ambition of submissions. These mods are definitely worth you giving them a spin for your next run! mod.io/g/frostpunk2
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Scott (mod.io & ModDB) @scottreismanis.bsky.social · 07/08/2025
UGC industry analysis published by 80 LV and Room 8 Group on when fans become contributors which I had the privilege of contributing too 80.lv/articles/ugc...
80.lv
UGC or When Fans Become Contributors
Today, gaming isn't just about playing anymore. Gamers also design and come up with their own inventions. User-generated content has evolved into a platform for gamers to showcase and articulate their...
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Scott (mod.io & ModDB) @scottreismanis.bsky.social · 07/08/2025
Games Connect Asia Pacific @gcapconf.bsky.social just opened for registration gcap.com.au/join-us-at-g... and @mod.io will have two speakers at our local event. Great time to visit Melbourne for games week alongside @officialpax.bsky.social from 6th to 8th of October.
gcap.com.au
Join us at Game Connect Asia Pacific (GCAP) 2025 - GCAP25
7 August 2025 – IGEA is excited to announce that the schedule for GCAP 2025 is now available, and tickets...
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Reposted by Scott (mod.io & ModDB)
mod.io @mod.io · 21/07/2025
It is soon the time to gather in Köln & discuss the latest in UGC, sipping on a delicious cup of our signature user-generated coffee (we're sticking with this joke, and our renowned coffee stand). You'll find mod.io once again in Hall 3.2, hit us up to schedule a meeting!
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Reposted by Scott (mod.io & ModDB)
mod.io @mod.io · 02/06/2025
We're incredibly proud to be working with @cdprojektred.com to bring cross-platform mod support to PC, PS5 and Xbox Series X|S for The Witcher 3: Wild Hunt. The update, coming later this year, will make it easier and more accessible than ever to play with mods! www.thewitcher.com/se/en/news/5...
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Scott (mod.io & ModDB) @scottreismanis.bsky.social · 13/05/2025
For 18 years now the S.T.A.L.K.E.R. series has captivated modders, with accolades including Anomaly Mod for Call of Pripyat accumulating 300m downloads, and winning Mod of the Year on ModDB (our Steam awards equivalent voted on by 100,000+ players).
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Scott (mod.io & ModDB) @scottreismanis.bsky.social · 15/04/2025
Really impressive mod sharing and discovery system by Mix Universe, which presents mods as a series of planets 🪐 in the universe. It's using @mod.io's new Unreal Engine Component UI, which allows any piece of the UI system to be replaced or shaped into the style you desire.
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Scott (mod.io & ModDB) @scottreismanis.bsky.social · 15/01/2025
Immense 2025 video game market deep dive from Matthew Ball. Plenty of UGC highlights, two standouts for me. www.matthewball.co/all/stateofv... #ugc #mods #videogames #research
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Scott (mod.io & ModDB) @scottreismanis.bsky.social · 04/12/2024
We're live and verified on Fab.com with the @mod.io Unreal Engine plugin. A big change for the @epicgamesofficial.bsky.social marketplace, consolidating a stack of services. www.fab.com/listings/63d...
fab.com
Mod Browser & Manager by mod.io
mod.io is the leading User-Generated Content (UGC) in-game integration solution; our plugin for Unreal Engine helps developers to easily integrate mod.io services in their project, allowing for cross-...
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