The talk mod.io gave about best practices for modding in @unrealengine.bsky.social at Unreal Fest this year is live. In 40mins Dewald Hein shares the knowledge we've gained dynamically loading, PAKing and optimizing UGC for cross-platform games.
Founder of @mod.io, ModDB and IndieDB ⚙️. Creating communities for game developers around UGC is my jam 🍓