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scarzehd

@scarzehd.itch.io
62 followers 56 following 418 posts

Game developer, in theory. they/them Currently working on source_control. "Create until nothing is left to create."

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scarzehd @scarzehd.itch.io · 13h
Potential enemy design for my #indiegame source_control. There are some minor changes I'd like to make, but I think it's otherwise ready for digital reference art. #gamedev #art
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scarzehd @scarzehd.itch.io · 10/10/2026
Better angle.
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scarzehd @scarzehd.itch.io · 10/10/2026
I've spent the last few days getting automated builds set up on my git server, so I don't have too much to share this #ScreenshotSaturday. Here's some new WIP decorations and a new weapon model. #source_control #indiegame #gamedev
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scarzehd @scarzehd.itch.io · 01/10/2026
A while ago, I made this design for a weapon in my #indiegame, source_control. I wrote the notes pretty sloppily so they aren't super legible, and this erasable pen's gotten significantly less erasable since then. Oh, well. That's what alt text is for.
A sci-fi grenade launcher containing a ball of electricity in a glass case. Notes describe various elements of the design. From left to right:

"Left hand grip"
"Tube bends 90° into the gun"
"Trigger"
"Handle"
"Feed wraps around to other side of the glass"
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scarzehd @scarzehd.itch.io · 01/10/2026
Never put an error message like this on your website. It's unhelpful to literally everyone involved and trying again later is rarely a working solution.
A screenshot of a YouTube error message reading "An error occurred. Please try again later."
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scarzehd @scarzehd.itch.io · 23/09/2026
For reference, the first level is about twice as many tris as The Cursor here. There are a lot of transparent objects but the effect persists even when I disabled the majority of them. And even then, there shouldn't be enough to matter here.
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scarzehd @scarzehd.itch.io · 16/09/2026
Oh, boy.
A box containing 16GB of T-Force Vulcan DDR5 RAM.
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scarzehd @scarzehd.itch.io · 15/09/2026
Hmm.
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scarzehd @scarzehd.itch.io · 14/09/2026
I've been working on this thing. It's a terminal-based puzzle game. Before I could make any puzzles, though, I had to make a fake shell environment. This'll be my first real project in C++, too.
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scarzehd @scarzehd.itch.io · 07/09/2026
Turns out Best Buy has same-day shipping. I'm saved. Except, this monitor is ever so slightly larger than I anticipated.
A desk containing a docked Steam Deck, a mouse, a red LED keyboard, and a hulking monstrosity of a monitor.
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scarzehd @scarzehd.itch.io · 25/07/2026
I redid the attack animation for the Mine Sweeper enemy. Just in time for #ScreenshotSaturday. source_control is coming along nicely. #gamedev #godot #blender #3d #indiegame
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scarzehd @scarzehd.itch.io · 19/07/2026
#indiegame #gamedev #godot #3d
Soldier's iconic line from Expiration Date. Originally reading "I have done nothing but teleport bread for three days", it has been captioned with the words, "I have done nothing but write shaders for three days."
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scarzehd @scarzehd.itch.io · 19/07/2026
I missed #ScreenshotSaturday but I worked way too hard on this not to show off. It looks very similar to the old version but it fades out much more cleanly and it's a lot more versatile on the back end. It took way longer than you'd think.
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scarzehd @scarzehd.itch.io · 21/06/2026
New enemy model for source_control is done, just in time for #ScreenshotSaturday !
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scarzehd @scarzehd.itch.io · 29/05/2026
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scarzehd @scarzehd.itch.io · 23/05/2026
Here's another non-screenshot #screenshotsaturday! I've made some new shaders for the black hole and explosion effect of this weapon in my #indiegame source_control. Check it out on itch! scarzehd.itch.io/source-control #gamedev #godot #shader
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scarzehd @scarzehd.itch.io · 26/04/2026
Here's the finalized version.
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scarzehd @scarzehd.itch.io · 26/04/2026
I've been working on this enemy spawn animation for source_control. It's still a work in progress (I'm just using Source engine clip and skip brushes for the textures!) but it's good enough for #ScreenshotSaturday. #indiegame #gamedev #godot
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scarzehd @scarzehd.itch.io · 24/04/2026
The FL Studio Logo. Underneath is the text "Installing FL Studio...".
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scarzehd @scarzehd.itch.io · 29/03/2026
source_control's first #ScreenshotSaturday! I'm finally working on new textures for my #indiegame. #gamedev #godot
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scarzehd @scarzehd.itch.io · 09/03/2026
Finally, source_control's first enemy model is more or less complete. It still needs textures, though. #indiegame #gamedev #godot #blender
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scarzehd @scarzehd.itch.io · 08/03/2026
WIP enemy model for my #indiegame. This is probably the worst 3D model I've ever made, so I guess it's only uphill from here?
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scarzehd @scarzehd.itch.io · 04/03/2026
"Subscription based"
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scarzehd @scarzehd.itch.io · 28/01/2026
Getting out of tutorial hell is one of the best feelings. Now, I can spend hours getting angry at myself instead of a stranger in a tutorial.
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scarzehd @scarzehd.itch.io · 27/01/2026
Atmospheric. I like it.
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scarzehd @scarzehd.itch.io · 11/01/2025
The left leg and right arm looked wrong. I'm not a perfectionist, I swear.
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scarzehd @scarzehd.itch.io · 10/01/2025
Finally made some art of this old character. I tried to map out the pose beforehand using guidelines. I think it turned out pretty well.
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scarzehd @scarzehd.itch.io · 08/11/2024
I'm bad at pixel art day 1
If you can't see this, don't worry. You're not missing anything good.
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