Sign in

iiinova is part of the Atmosphere — an open, public network where you own your identity.

star

@scarletstar.myatproto.social
185 followers 269 following 1.5K posts

that one vampire thing. this account WILL be posting kink PLEASE do not follow me normie libs.

PostsRepliesMedia
Reposted by star
Soupstock (COMMISSIONS OPEN) @souprstock.bsky.social · 14h
The Sisters #touhou #touhoufanart
021884 218
star @scarletstar.myatproto.social · 17h
yeah it feels like we design all our roads for people to go 75 or 80 and then set the speed limit anywhere from 55 to 75 based purely on how some bureaucrat was feeling that day
000 0
star @scarletstar.myatproto.social · 17h
the police have a much bigger propaganda effort
110 1
star @scarletstar.myatproto.social · 17h
yeah in MI they're almost all 70. 55 is the speed for various other non-highway major roads
000 0
star @scarletstar.myatproto.social · 17h
you really think the company that's giving people only an hour off for ratting out unions is going to give the devs of this game a single cent of bonus?
120 2
star @scarletstar.myatproto.social · 20h
but I'm a sicko who prefers kb for basically everything where analogue input isn't an absolute necessity so your results may vary
020 2
star @scarletstar.myatproto.social · 20h
been playing castlevanias on kbm for a while now and it's definitely a better experience imo
120 2
Reposted by star
Nazih Fares | Wishlist The Arab League of Misfits @nazihfares.com · 18/10/2026
Why do we keep on doing this? Praising a 'small core team' for a game with 1100+ people in the credits is incredibly misleading. This PR narrative hurts, hides the massive shadow workforce of outsourced developers and testers, and sets impossible standards for actual indie teams.
A screenshot from Star Wars: Galactic Racer from Moby Games site, highlighting 1,136 people (1,109 professional roles, 27 thanks) with 1,159 credits.
181580703 1.6K
Reposted by star
Katt @sarcastickatt.bsky.social · 16/10/2026
Repost if $30k would change your life right now
7039613130 4K
star @scarletstar.myatproto.social · 18/10/2026
sorry for posting about this a lot this game just pisses me off lmao
000 0
star @scarletstar.myatproto.social · 18/10/2026
something very funny about belmont's curse putting paintings of alucard everywhere like it doesn't just serve to remind everyone they could be playing a better game
100 1
star @scarletstar.myatproto.social · 17/10/2026
when the reviews are bad for a specific language that usually means a bad localization. silksong had this happen on launch too iirc
000 0
Reposted by star
Personal Ami @personalami.bsky.social · 11/10/2026
a new toy
142456509 2.5K
star @scarletstar.myatproto.social · 17/10/2026
also opioids for a period of time, and a whole litany of conditions that were actually just "woman complains too much"
1180 18
Reposted by star
marika 🔞🪳🤍 @tsukumojuku.idcrisisangel.ca · 17/10/2026
23010 30
star @scarletstar.myatproto.social · 17/10/2026
love how the shadow looks even more like Kyubey...
020 2
star @scarletstar.myatproto.social · 17/10/2026
secret service implies it's about Trump
130 3
star @scarletstar.myatproto.social · 17/10/2026
the funny thing is lack of enemy variety is actually one of my complaints with belmont's curse, but that's more because the later castlevanias consistently match an area's vibes with the enemies. this game keeps using the same enemies and most of them are skeletons
220 2
star @scarletstar.myatproto.social · 17/10/2026
yeah like. my "oh this is going to be BAD" thoughts were there by the end of the demo, and even then I pirated it and played a while just to make sure it didn't get better (it didn't)
020 2
star @scarletstar.myatproto.social · 17/10/2026
yeah mario still does it
020 2
Reposted by star
the homophobic boy detective @gaorush.bsky.social · 16/10/2026
Type of enemy you fight in Dawn of Sorrow that has a Soul drop rate of 0.5% and all it does is give Soma +10 CON
10869290 869
star @scarletstar.myatproto.social · 17/10/2026
this game is just a massive cascading chain of design decisions resulting from "we should have air combos" and "no contact damage" that loses the entire gameplay identity of castlevania in the process. they even explicitly had to make candles *not* stall you when hit so they don't feel awful
010 1
star @scarletstar.myatproto.social · 17/10/2026
they put that game's wacky ass bats in a room with some very basic jumps and it was more annoying than medusa heads ever were because doing it CORRECTLY and hitting the enemy STILL made me fall
110 1
star @scarletstar.myatproto.social · 17/10/2026
re: medusa heads, they absolutely could not put actual medusa heads in belmont's curse. the platforming immediately falls apart the moment there's flying enemies in the same room because hitting an enemy kills all your momentum
110 1
Reposted by star
casey @gloombreaker.bsky.social · 16/10/2026
the devs seem to have learned from other castlevania games that medusa heads move in sine waves, but they seem to not have learned why
18813 88
star @scarletstar.myatproto.social · 17/10/2026
why is there no contact damage??? Why can't I do a falling attack in the air that is the most basic castlevania shit ever???
020 2
star @scarletstar.myatproto.social · 17/10/2026
i genuinely question if any of the developers on this see castlevania as anything beyond an aesthetic because none of the sauce is there. where's the positioning in combat? why did they neuter medusa heads? why is there a get out of jail free parry button?
210 2
star @scarletstar.myatproto.social · 17/10/2026
like. vampire survivors is like. an entire genre of slop. and they still cared more about castlevania than THE PEOPLE MAKING A CASTLEVANIA GAME???
130 3
star @scarletstar.myatproto.social · 17/10/2026
thinking about how fucking crazy it is that the fucking vampire survivors castlevania dlc has more respect for castlevania than the entire new castlevania game does
140 4
star @scarletstar.myatproto.social · 17/10/2026
I can only think of 2 in most and they tend to have fully unique sprites?
100 1
star @scarletstar.myatproto.social · 17/10/2026
I'm a white american and uhhh honestly same. thankfully that's most of my social media use anyway though
000 0
star @scarletstar.myatproto.social · 17/10/2026
isn't this one circle of the moon and basically only circle of the moon
110 1
star @scarletstar.myatproto.social · 16/10/2026
from my messing around it seems to only be able to cancel animations at specific cancel points or something. it felt really bad and janky compared to the DS backdash, especially with the whip
030 3
star @scarletstar.myatproto.social · 16/10/2026
the spite games spawned by belmont's curse are going to go crazy
050 5
star @scarletstar.myatproto.social · 16/10/2026
i really don't think most of us out here who enjoy castlevania and wanted the new castlevania game to be castlevania instead of dead cells are even going to be playing gta6
140 4
star @scarletstar.myatproto.social · 16/10/2026
also did we play the same game? there's fucking constant platforming challenges in this game???
010 1
star @scarletstar.myatproto.social · 16/10/2026
yeah they made all the modern metroidvania stuff look like castlevania stuff. the backdash is nearly entirely gone (its utility in cancelling almost every animation isn't there) and the slide functions more like a souls dodge roll than an actual slide (the castlevania slide is NOT a dodge move!)
220 2
star @scarletstar.myatproto.social · 16/10/2026
a bunch of actual programmers have fallen into the insanity too though. i think it's partly a symptom of most of us just not respecting what we do in the slightest
040 4
star @scarletstar.myatproto.social · 15/10/2026
on linux they're just a regular ass package usually
010 1
star @scarletstar.myatproto.social · 15/10/2026
still think it's crazy that they made a castlevania game where you cannot position yourself against a boss because every attack moves you forwards and nobody went "hey this is the complete opposite of castlevania combat" at any point
010 1
star @scarletstar.myatproto.social · 15/10/2026
if it's not a situation that could result in pregnancy who gives a fuck though
010 1
star @scarletstar.myatproto.social · 15/10/2026
increased risk of genetic disorders is the main one
300 3
Reposted by star
daria argento @mommywiseau.bsky.social · 14/10/2026
for a while i was confused by "protect the dolls" because of course you want to put yours in a glass dome propped up in a pose with a claw so they dont get any dust on them. i couldnt fathom why anyone would be against this
04311 43
Reposted by star
nicole🎃🕸️ @renaryuugu.bsky.social · 14/10/2026
I thought Wario64 just went for the jugulars but it's literally what they said what the hell man
13775147 775
star @scarletstar.myatproto.social · 14/10/2026
why does she look like charlie kirk to me
000 0
star @scarletstar.myatproto.social · 14/10/2026
I have to wonder if this is because there's somehow only one equip slot. Some of the original's puzzles require continuous use of multiple items, which would end up even worse than the iron boots situation with only one equip slot.
100 1
star @scarletstar.myatproto.social · 14/10/2026
...well, that's kinda terrifying. Losing LLVM to a slop spiral would be a huge net negative
110 1
star @scarletstar.myatproto.social · 14/10/2026
isn't it significantly more consistent than english orthography despite the omnipresence of silent letters
100 1
star @scarletstar.myatproto.social · 14/10/2026
creating a female self-insert OC is also occasionally acceptable
010 1
Reposted by star
Remyhime @remihime7.bsky.social · 13/10/2026
you aren’t supposed to create self-insert ocs to ship with touhou characters you’re supposed to project onto a female character and then gradually start questioning your gender
2326 32