Sign in

Sargonius Games

@sargonius.bsky.social
38 followers 136 following 98 posts

Indie game developer (UE5)

PostsRepliesMedia
Sargonius Games @sargonius.bsky.social · 4h
It’s so great when you can quickly get a dynamic, visual result. So far, this is the best prototype I’ve made in years. #Gamedev #Prototype #WastelandCourier #PostApocalypse #Freelancer
073
Sargonius Games @sargonius.bsky.social · 6h
And still, I can’t manage to post daily updates yet. I don’t understand why. I finally have content, and a full-fledged system for working with it efficiently. #Gamedev #Prototype #WastelandCourier #PostApocalypse #Freelancer
162
Sargonius Games @sargonius.bsky.social · 21h
Prototyping Freelancer-inspired Hovercar Simulator #Gamedev #Prototype
062
Sargonius Games @sargonius.bsky.social · 30/09/2026
What a time to be alive. You can take old concept docs and prototype them in no time. I worked on this concept over five years ago, and in a week I managed to put together a hovercar with cubes and basic trading. #Gamedev #Prototype #WastelandCourier #PostApocalypse #Freelancer
194
Sargonius Games @sargonius.bsky.social · 30/09/2026
What a time to be alive. You can take old concept docs and prototype them in no time. I worked on this concept over five years ago, and in a week I managed to put together a hovercar with cubes and basic trading. #Gamedev #Prototype #WastelandCourier #PostApocalypse #Freelancer
173
Sargonius Games @sargonius.bsky.social · 29/09/2026
We’re iterating on readability, information display, and little gameplay improvements here and there. The process never ends — and it’s a lot of fun. #Gamedev #Indie #WastelandSurvival #LifeSimulator #Postapocalypse
094
Sargonius Games @sargonius.bsky.social · 27/09/2026
A great plan: iterate on every project a little at a time so you never actually release anything! ;-) I’ve cleaned up the last issues and bugs in Wasteland Life, an experimental text-based post-apocalyptic survival sim. #Gamedev #Indie #WastelandSurvivalSimulator #LifeSimulator #Postapocalypse
273
Sargonius Games @sargonius.bsky.social · 26/09/2026
Long time no see! :D Most of my free time is still taken up with relocation logistics and getting the move organized. But for the past couple of days, I’ve been slowly finding some time for indie dev again. #Gamedev #UnrealEngine #Idle #ProjectApocalypse #Strategy #Indie
1113
Sargonius Games @sargonius.bsky.social · 23/07/2026
The most unexpected task I could come up with in indie game development is rebuilding the AI for the survivors in Project Apocalypse. #Gamedev #UnrealEngine #Idle #ProjectApocalypse #Strategy #Indie
2101
Sargonius Games @sargonius.bsky.social · 11/07/2026
youtube.com/watch?v=k0XmSscc0OU&feature=youtu.be - a short timelapse of the bar area update. #Gamedev #UnrealEngine #Indie #Tycoon #Synthetica #ScreenshotSaturday #screenshotsaturday
063
Sargonius Games @sargonius.bsky.social · 11/07/2026
After last weekend, I'm trying to take a breather and reduce the workload this week. I've slightly rearranged the bar area, and that's enough for now. #Gamedev #UnrealEngine #Indie #Tycoon #Synthetica #screenshotsaturday
0133
Sargonius Games @sargonius.bsky.social · 07/07/2026
And now with level instances and a fresh concept, you can create very neat modular zones, wonderful. #Gamedev #UnrealEngine #Indie #Tycoon #Synthetica
0113
Sargonius Games @sargonius.bsky.social · 06/07/2026
The wall dismantling is complete. Now the club is one large tidy space (but some areas will be locked). #Gamedev #UnrealEngine #Indie #Tycoon #Synthetica
092
Sargonius Games @sargonius.bsky.social · 05/07/2026
All gameplay areas have been converted to Level Instance, making them easy to edit and configure. #Gamedev #UnrealEngine #Indie #Tycoon #Synthetica
0100
Sargonius Games @sargonius.bsky.social · 05/07/2026
We are removing all the furniture from the club and starting the dismantling of the walls. #Gamedev #UnrealEngine #Indie #Tycoon #Synthetica
0121
Sargonius Games @sargonius.bsky.social · 05/07/2026
It got a little better. #Gamedev #UnrealEngine #Indie #Tycoon #Synthetica #ScreenshotSaturday
0204
Sargonius Games @sargonius.bsky.social · 05/07/2026
I'm approaching it from two angles - simplifying the gameplay + improving the visuals. Now that we've switched to Unreal 5. #Gamedev #UnrealEngine #Indie #Tycoon #Synthetica #ScreenshotSaturday
1154
Sargonius Games @sargonius.bsky.social · 04/07/2026
We also say goodbye to the area for crafting androids and charging them. Now, the club only has areas where clients can bring in money. #Gamedev #UnrealEngine #Indie #Tycoon #Synthetica #ScreenshotSaturday #screenshotsaturday
1103
Sargonius Games @sargonius.bsky.social · 04/07/2026
Today, the club is undergoing renovation; we are saying goodbye to the conversation sofa and, in general, to the system of conversations between clients and androids. #Gamedev #UnrealEngine #Indie #Tycoon #Synthetica #ScreenshotSaturday
1123
Sargonius Games @sargonius.bsky.social · 01/07/2026
I was actually startled by the sudden Discord notification about a new commit in Synthetica :D I'll try a mini-experiment - come in with a sledgehammer, take down the non-working mechanics and those that are inconvenient to scale with my resources. #Gamedev #UnrealEngine #Indie #Tycoon #Synthetica
063
Sargonius Games @sargonius.bsky.social · 29/06/2026
Hmm. And with the thought that some parts of Project Apocalypse could be "reassembled," a Pandora's box has opened. #Gamedev #UnrealEngine #Indie #Tycoon #Synthetica
192
Sargonius Games @sargonius.bsky.social · 28/06/2026
Thank you for the feedback on Project Apocalypse, we're back to Mostly Positive, until the next dissatisfied player :D We also received some great feedback, although it’s a bit sad – it seems like there’s a lot that can be fixed and #Gamedev #UnrealEngine #Indie #Survival #ProjectApocalypse
171
Sargonius Games @sargonius.bsky.social · 27/06/2026
No-screenshot Saturday, yay! I'm training my calmness and learning not to overwork as much as possible, yeah. Although the plan for the weekend is to finish the localization pass for Wasteland Survivor. #Gamedev #Indie #WastelandSurvival #LifeSimulator #Postapocalypse
282
Sargonius Games @sargonius.bsky.social · 26/06/2026
[2 / 2] Wasteland Survivor has had no progress this week - everything is ready, just need to thoughtfully go through the localization and somehow release a playable version, just for fun and to feel a sense of progress, without any attempts at #Gamdev #UnrealEngine #Japanese #Kanji #KanjiLearner
120
Sargonius Games @sargonius.bsky.social · 26/06/2026
[1 / 2] So, how's the indie progress for the week? I checked out Project Apocalypse, yes. The AI for the characters needs massive adjustments; we need to sit down and debug it thoroughly to make it better and more predictable. #Gamedev #UnrealEngine #Indie #Tycoon #Synthetica
273
Sargonius Games @sargonius.bsky.social · 25/06/2026
Project Apocalypse is on summer sale with a 50% discount! ;-) store. steampowered. #ProjectApocalypse #UnrealEngine #Strategy #Gamedev #Indie #Sale #Majesty
282
Sargonius Games @sargonius.bsky.social · 20/06/2026
I can't help but be amazed at how, with de facto 4. 5 indie projects and a well-tuned automation for social media posts, I still can't establish a routine of "writing something about development every day. #Gamedev #UnrealEngine #Indie #Tycoon #Synthetica #ScreenshotSaturday
7124
Sargonius Games @sargonius.bsky.social · 15/06/2026
I want to write about how much I've accomplished and progressed today, but no, I'm diligently learning not to overwork and to maintain some minimal work-work balance. #Gamedev #Indie #WastelandSurvival #LifeSimulator #Postapocalypse
120
Sargonius Games @sargonius.bsky.social · 15/06/2026
Working on a simplified tutorial. #Gamedev #Indie #WastelandSurvival #LifeSimulator #Postapocalypse
030
Sargonius Games @sargonius.bsky.social · 14/06/2026
I was sitting and thinking about which screenshot to show, and I accidentally messed up my main playthrough. It's a bit disappointing, but at least I got to see the Game Over screen :D #Gamedev #Indie #WastelandSurvival #LifeSimulator #Postapocalypse
040
Sargonius Games @sargonius.bsky.social · 13/06/2026
There are also many new small pop-ups with choices for certain activities (cooking, stealing). #Gamedev #Indie #WastelandSurvival #LifeSimulator #Postapocalypse #ScreenshotSaturday #screenshotsaturday
061
Sargonius Games @sargonius.bsky.social · 13/06/2026
The inventory has been redesigned with clear slots + it has been combined with the crafting screen, and the crafting itself has also become more appealing and understandable. #Gamedev #Indie #WastelandSurvival #LifeSimulator #Postapocalypse #ScreenshotSaturday #screenshotsaturday
081
Sargonius Games @sargonius.bsky.social · 13/06/2026
Good progress over the week - content, bug fixes, reputation, revamped inventory and crafting, endgame, and a million other tweaks and improvements. #Gamedev #Indie #WastelandSurvival #LifeSimulator #Postapocalypse #ScreenshotSaturday
181
Sargonius Games @sargonius.bsky.social · 12/06/2026
Here is a Wasteland Survival Simulation game I'm currently working on. And hello everyone, my first post here, yay!
030