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Ray | Aviquill Founder

@saotekin.bsky.social
1.1K followers 880 following 393 posts

The best AI note-taking app for developers in 2026, an Infinite canvas GDD software for indie devs. The best Notion & Miro alternative for game teams. Free trial → link below aviquill.net

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Ray | Aviquill Founder @saotekin.bsky.social · 23/09/2026
Looking for artists to join our game development team! 🎨 VFX Artist This is an unpaid collaboration, so please keep that in mind before reaching out! #GameDev #GameArt #VFXArtist
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Ray | Aviquill Founder @saotekin.bsky.social · 23/09/2026
Looking for artists to join our game development team! 🎨 Concept Artist 🖌️ 2D Artist 🧊 3D Modeler This is an unpaid collaboration, so please keep that in mind before reaching out! #GameDev #GameArt #3DArtist #2DArtist #ConceptArtist
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Super Animal Royale @animalroyale.com · 22/09/2026
The Bwoking Dead: Reanimated A new PvE mode arrives in SAR’s next season on Tuesday, October 13th
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Wheat Rose @wewheat.bsky.social · 06/09/2026
Made a starter pack to celebrate 700 followers!! If you wanna be added simply be a pixel artist and replay with some of your art! go.bsky.app/BcBH5mX
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Rain World: The Watcher 🌙 @rainworldgame.bsky.social · 18/08/2026
Slugcats have invaded Super Animal Royale. Our friends @pixilestudios.com and @animalroyale.com gave all the slugcats guns… and the ability to clone themselves. What could be more interesting than giving a wild animal a gun? They also gave them a sweet health juice beverage.
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Super Animal Royale @animalroyale.com · 20/08/2026
The cycle continues Pick your Super Slugcat
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Blusagi Team @blusagiteam.bsky.social · 19/08/2026
Market Moe Prologue is here. Play & Wishlist here👇 store.steampowered.com/app/4174620/... #horrorgame #indiegame #gamedev #steam #videogame #WishlistWednesday #ホラーゲーム #ホラーゲーム実況
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Ray | Aviquill Founder @saotekin.bsky.social · 02/08/2026
I used this type of camera for an old horror game project I worked on. Not the dash. Just the camera sway and the leaning. Link to my kit here: www.fab.com/listings/b00... #gamedev #unrealengine #indiegame #devlog #videogames
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Ray | Aviquill Founder @saotekin.bsky.social · 02/08/2026
A community member suggested a Tilt-Shift Camera effect, so I added it. Looks pretty cool
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Tory Games ⚢ @torygames.bsky.social · 12/10/2025
Hey hey my dear friends! 😄 Today I got an invite to Sora 2 — and of course, I couldn’t resist! 🎉 Here’s a teaser for *Road Citizen*, AI-generated version — starring me! 😉 #IndieGame #GameDev #SoloDev #IndieDev #Unity3D #GameDesign #Devlog #IndieGameDev #IndieGames #GameTrailer
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ShadeDawn @shadedawn.bsky.social · 31/07/2026
The first multiplayer island view from the top ! #sky #island #game #indiegame #gamedev #survivalgame #survival #survie
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Ray | Aviquill Founder @saotekin.bsky.social · 02/08/2026
This tilt‑shift camera effect is coming soon to my advanced top‑down camera in Blueprints Forever: An Expanding Collection. Link to my kit here: www.fab.com/listings/b00... #indiedev #indiegame #devlog #unrealengine #gamedev
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Ray | Aviquill Founder @saotekin.bsky.social · 31/07/2026
Building a dialogue editor for game devs who need a clean, fast way to write NPC dialogue, branching choices, and story paths. aviquill.net #indiedev #gamedev #indiegame #devlog #unrealengine
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Ray | Aviquill Founder @saotekin.bsky.social · 29/07/2026
Trying to lighten my UI without losing the dark game vibe. Here’s what I’m experimenting with. aviquill.net #gamedesign #devlog #gamedev #unreal #designer #indiedev #ue4 #ue5 #ui #design #indiegame
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The Workshop Geek @workshopgeek.bsky.social · 28/07/2026
Playing around the cursor particles to indicate which mode we are currently using. Right now it's cursor / arrow / circle I really like the smooth transitions #gamedev #indiegames
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The Workshop Geek @workshopgeek.bsky.social · 06/06/2026
EVERYONE I RELEASED AN #indiegames ON STEAM !!!!! That has been such a wild ride, on a lot of aspects, especially with the promotion... Thank you everyone ! #gamdev store.steampowered.com/app/4139330/Particulitix
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Ray | Aviquill Founder @saotekin.bsky.social · 26/07/2026
Hey everyone. I just redesigned my landing page and gave it a retro game vibe. Let me know what you think. There's a little surprise at the end of the page too. Link to landing page: aviquill.net #gamedesign #devlog #gamedev #unreal #designer #indiedev #ue4 #ue5 #ui #design #indiegame
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Toma𝑡𝑜 Veil @tomatoveil.bsky.social · 22/07/2026
Sometimes you can see...unique interactions #indiedev #gamedev #madewithunity #indiehorror
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g1ngercat.bsky.social @g1ngercat.bsky.social · 23/07/2026
I think somehow somewhat I have managed to make my procedural dungeon generation give more interesting results. #game #indie #indiegamedev #gamedev #gameengine #raylib #cpp #cplusplus #indiedev #shooter #linux #firstperson #fps #programming #indiegame #customengine
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Ray | Aviquill Founder @saotekin.bsky.social · 23/07/2026
Currently working on Aviquill's level builder Will add doorways and windows and stairs and level transitioning/teleporting. #gamedesign #devlog #gamedev #unreal #designer #indiedev #ue4 #ue5
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Ashfall | Psychological Horror @ashfallgame.bsky.social · 02/07/2025
The basements? #IndieHorror #HorrorGameDev #Atmosphere #Lo-Fi #Atmospheric #IndieGameDev #PsychologicalHorror #IndieHorrorGame #indie #game #dev
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Ashfall | Psychological Horror @ashfallgame.bsky.social · 23/07/2026
Working on the night lighting and atmosphere for Ashfall, leaning hard into that classic survival horror dread. #Ashfall #UnrealEngine #IndieHorror #GameDev #IndieGameDev #SurvivalHorror #UE5
The atmosphere for Ashfall, leaning hard into that classic survival horror dread.
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Ray | Aviquill Founder @saotekin.bsky.social · 23/07/2026
70% Off on Blueprints Forever: An Expanding Collection (Fab Megasale) Fab Listing: fab.com/s/b247d0061efd 150+ pre-built Blueprints to speed up your Unreal Engine 5 workflow. Camera systems, input logic, damage, timing, and more. Import once and start building faster. #fabmarketplace #gamedev
fab.com
Blueprints Forever: An Expanding Collection
Accelerate your Unreal Engine 5 development with 150+ pre-built Blueprints designed to handle common game mechanics, allowing you to focus on building your unique gameplay experience.What's included:1...
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Stein Makes Games @steinmakesgames.bsky.social · 18/12/2025
Indie Dev discovers the game they're making basically already exists, worried of being deemed a ripoff. Original dev responds.
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Andregamingyt3k @andregamingyt3k.bsky.social · 22/07/2026
Also a very important message 💬 to all my followers if you do not notice i am on patreon now and if your looking for behind the scenes content 🎁 then make sure to give me a subscribe over there and become a free or paid member much love 💕 thanks for reading this! 🙏 #patreon #blackgamersky #fyp
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Ray | Aviquill Founder @saotekin.bsky.social · 22/07/2026
Thank you!
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Ray | Aviquill Founder @saotekin.bsky.social · 22/07/2026
Hey game devs, how much would you pay for a Playable Visual GDD tool? Basically a visual‑novel‑style creator, but for game devs who work with GDDs. aviquill.net Founders Lifetime plan = ? Monthly subscription = ? #indiegame #gamedev #indiedev #devlog #gamedesign #leveldesign #visual
aviquill.net
Aviquill — A Game Dev's Home
Your everyday notebook makes mechanics hard to explain, causes team misalignment, and leads to costly rework. Get a platform that sees your vision too.
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g1ngercat.bsky.social @g1ngercat.bsky.social · 20/07/2026
Playing around minimap and shaders. No shader = nostalgic classic. Shader = modern shiny. #game #indie #indiegamedev #gamedev #gameengine #raylib #cpp #cplusplus #indiedev #shooter #linux #firstperson #fps #game #programming #indiegame #indiegames #games #shader
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Kenney @kenney.nl · 20/07/2026
Make it exist first... then leave it exactly as it is because quite frankly other tasks take priority sometimes. It's already good enough and nobody will spot that tiny mistake, and the fact that you created something in the first place is already an achievement
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Ray | Aviquill Founder @saotekin.bsky.social · 21/07/2026
Basically just shipping into the void at this point, lol
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Ray | Aviquill Founder @saotekin.bsky.social · 21/07/2026
Aviquill 1.0 lets you prototype the game loop fast. Dialogue, levels, UI, mechanics all on one canvas. #gamedev #indiedev #devlog #gamedesign #leveldesign #prototyping www.linkedin.com/pulse/aviqui...
linkedin.com
Aviquill 1.0 Is Here: Design Dialogue, Levels, and UI Without Leaving the Canvas
Aviquill just hit 1.0, and the headline feature changes what the tool is capable of end-to-end: you can now create dialogue, design level layouts, and mock up game UIs directly inside the same canvas ...
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Zerin Labs @zerinlabs.bsky.social · 20/07/2026
Cursed pyramids? Count me in. 🐫🔺 Sand, secrets, and skeletons included 😀👇 assetstore.unity.com/packages/3d/en… #unity3d #indiegamer #retro
AI Art Promo
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Maya🏳️‍⚧️ @mayalunanova.bsky.social · 17/02/2026
My lowpoly 3d model/papercraft commissions are still open! + with a new tier, now I offer rigged models and even VRM! Anyone interested DM me! #Lowpoly #3dmodel #commissions #papercraft #vrm
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🌐 𝘉𝘦𝘤𝘢 𝘌𝘤𝘰𝘴𝘺𝘴𝘵𝘦𝚖 𝘰𝘧𝘧𝘭𝘪𝘯𝘦 🗺️ ₀₂:₀₄ @becaecosystem.bsky.social · 19/07/2026
ı love this 🪭 #indiedev #belowtheblue #gamedev #3dart #blender3d #environmentdesign #indiegame
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Ray | Aviquill Founder @saotekin.bsky.social · 21/07/2026
Aviquill's still in active development. I'll add more mechanics as I get feedback, but I don't have a real feedback loop yet.
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Ray | Aviquill Founder @saotekin.bsky.social · 21/07/2026
I'm adding level design to Aviquill to solve a common pain point: devs skip prototyping, then discover the game loop isn't fun and have to redo systems in the engine. It's way easier to test ideas in a lightweight prototyping tool first.
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Ray | Aviquill Founder @saotekin.bsky.social · 21/07/2026
Huh? Aviquill already has a level editor, why would I build another standalone tool? I don't have any plans to make a separate tool. Aviquill already includes a built‑in level editor that devs can use before real game development. You've misread my post.
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AndreeaG @andreeagajda.bsky.social · 18/07/2026
👀👀👀
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Ray | Aviquill Founder @saotekin.bsky.social · 20/07/2026
Working on my level design tool inside Aviquill. It's still early, but you can already block out rooms, paths, and layouts way faster than doing it in-engine. #indiegame #gamedev #indiedev #devlog #gamedesign #leveldesign
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silverspookgames.bsky.social @silverspookgames.bsky.social · 19/06/2026
Neofeud 2 is my #cyberpunk 90's-style game where an ex-robo-marine and a rebel hacker struggle against CEO-King trillionaires & an empire on its last legs. And it's RELEASED on #Steam! store.steampowered.com/app/4611140/... #indiedev #visualnovel #indiegame #retrogame #NoAI #scifi #art #artist
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Ray | Aviquill Founder @saotekin.bsky.social · 20/07/2026
I plan my dialogue, game UI, quests, levels, and mechanics in Aviquill first. #indiegame #gamedev #indiedev #devlog #gamedesign
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Ray | Aviquill Founder @saotekin.bsky.social · 20/07/2026
New UI update for Aviquill. #indiegame #gamedev #indiedev #devlog #gamedesign
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Lechies @lechiesvescatur.bsky.social · 12/07/2026
Game: 💀 Dead at Disco 🪩 Brain Jar Games, Inc. @brainjar.games Song: 👑 A King's Will - 3rd Movement ♟️ 2 Mello @2mello.net Game of the Song: 😈 Demon Tides 🌊 Fabraz @fabraz.bsky.social
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Andrew 🌲 Alpine Lake @mossygrovegames.bsky.social · 14/07/2026
Game dev secret, please don’t tell anyone. 🤫
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Project Mammut @projectmammut.bsky.social · 16/07/2026
Testing the game engine's new animator. I have placed it into the engine for user testing, while there are some small issues, it works well enough for cutscenes and splash screens. #gamedev #indiegames #narrative #gameengine #indiegames #vn #vndev #visualnovels
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MeloMisterio -play your melody- @melomisterio-en.bsky.social · 17/07/2026
Improvised performance part 86 – centered around a down-down-up-up-up motif. #gamedev #music
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Erika @fainder.bsky.social · 15/07/2026
Most likely my favourite task at work lately was designing catchable fish (and bugs, which I will post another time) 😄
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Ray | Aviquill Founder @saotekin.bsky.social · 15/07/2026
I mainly use Product Hunt for the SEO boost. There aren't really game devs browsing there, and not many tools are built for them.
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Ray | Aviquill Founder @saotekin.bsky.social · 15/07/2026
Not really. I'm mostly just building based on my own workflow. I don't have any users yet, so there isn't much of a feedback loop.
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Project Mammut @projectmammut.bsky.social · 13/07/2026
Version 0.5.14 just got pushed out. -UI/UX improvements -a TON of bug fixes -The new Animation system for cutscenes etc. -More javascript helper commands Templates will be made public in the next release in a few days! #gamedev #indiegames #narrative #gameengine #indiegames #vn #vndev
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