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Santum

@santumerino.com
84 followers 296 following 117 posts

23, game developer, supposed artist, translator, spanish-english-italian speaker... what else... bluesky user? hello :)

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Santum @santumerino.com · 28/09/2026
McSpaghetti is a game about cooking pasta with dubious ingredients, performing well under time pressure, and feeling underappreciated in the workplace. Made for #FallingBlockJam! Always a joy to get to do something with my friends lol :) Check it out here! ➡️ f4b1.itch.io/mcspaghetti
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Santum @santumerino.com · 25/07/2026
:0 #gamedev #indiedev #puzzlegames #madeingodot #screenshotsunday
A monochrome cyan pixel art scene, from the videogame Moonlit Dreams. A massive door with a huge keyhole is standing, partially shadowed, embedded within what looks like a cliff face or a stone wall. A dialogue box below reads "What kind of quaint little town has something like this?"
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Santum @santumerino.com · 22/07/2026
Wanted to try out Godot on my Android tablet. Not only does it run well, it runs my project (aimed at PCs) perfectly. Besides some mysterious errors that don't show on PC but also don't seem to affect anything. I'm in awe @godotengine.org, amazing job to all the contributors that made this possible.
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Santum @santumerino.com · 21/07/2026
:) #gamedev #indiedev #madeingodot
A monochrome cyan pixel art scene, from the videogame Moonlit Dreams. The player character is standing in the middle of a town, houses and lampposts visible on the left and right, looking up at what appears to be some sort of stand. The stand has a crude drawing of a smiley face painted on the front, and it is manned by a character which the exact same facial expression as the drawing.
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Santum @santumerino.com · 10/07/2026
I felt the current logo was a little too Comic Sans-y, so I went back and made a whole dang new one from scratch. So here's a little before and after! #gamedev #indiedev
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Santum @santumerino.com · 10/06/2026
The Moonlit Dreams demo will be available during Next Fest! (And, don't tell anyone, but it's also available right now...) Check out a sokoban game with overlapping levels! store.steampowered.com/app/4482070/... #gamedev #puzzlegames #madewithgodot
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Santum @santumerino.com · 28/05/2026
Moonlit Dreams has a demo available at the Cerebral Puzzle Showcase, alongside many other fantastic games! You can check out the first few levels of my sokoban game with overlapping levels at this link: store.steampowered.com/app/4482070/... Hope you enjoy! 🙌 #gamedev #indiedev
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Santum @santumerino.com · 02/05/2026
Moonlit Dreams is a sokoban game with overlapping levels, taking place inside your dreamscape! I've been working on it for a solid 3 months now, and it's shaping up to be very special... You can wishlist it on Steam! :D store.steampowered.com/app/4482070/... #gamedev #indiedev #screenshotsaturday
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Santum @santumerino.com · 30/04/2026
kulupu #tokipona a! o pana e pona tawa mi 🙏 toki Pona la mi sin. taso, mi wile e kepeken ni lon (lon? insa?) musi mi. mi wile sona e ni: sitelen la, sina ken sona e ni anu seme? pakala li lon? pona tawa sina a! #gamedev
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Santum @santumerino.com · 10/04/2026
Tempted to reply to this scam with something stupid like "the game's $4 on Steam you don't need the other $96" I wonder what the goal here genuinely is tho. Do they just buy the game and fill it with cryptominers? What's even the play here #gamedev #indiedev
Subject: We are interested in purchasing the rights for your STEAM game: Yet Another Rage Game.
Body: Hello,
We are interested in purchasing the rights for your game: Yet Another Rage Game.
[Link to Steam page]
We are looking for games that performed poorly on STEAM and you want to make some money back.
We can offer you at least $100 right away, to transfer us the rights for your game(s)
We aim to put together a larger catalogue and take the risks of promoting such games.
If you are interested, please reply to this email
Robert
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Santum @santumerino.com · 07/03/2026
Spent some time today redoing all the Steam assets for my game. Previously I just used some sketches I'd made, but now I sat down and actually made some bespoke art. I'm quite happy with the result, but what do you think gang? :) #gamedev #indiedev #screenshotsaturday (<- bit of a stretch but...)
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Santum @santumerino.com · 01/03/2026
A badge of honour.
The Steam Curator widget showing a "not recommended" review from user Unprejudice. The contents read "dev Santum donated YARG to support 'No ICE in Minnesota' itch.io bundle Feb 2026 which alleged 'reckless murder of an innocent people by ICE agents' to fundraise for ILCM."
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Santum @santumerino.com · 24/02/2026
You'll want to make the subject line megaclear (definitely say there's a Steam key if there is one), include screenshots and GIFs, and ideally mention why you're reaching out to them so it doesn't come across as spammy. Also important: say why you're reaching out. Call to action, etc.
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Santum @santumerino.com · 24/02/2026
I tried it back when I was making my first commercial game. I didn't get any replies back... but I did just email like 5 people. Usually you want to contact 100+, with the expectation that less than half'll care.
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Santum @santumerino.com · 18/02/2026
Semi-related, but I got my own video suggested to me on the home screen on an alt account. What could this mean for the "algo"...
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Santum @santumerino.com · 09/02/2026
Proud to share that YARG and CUBERUN'24, my two precision platformers, are part of the #NoICEinMinnesota bundle alongside 1 437 other FANTASTIC games, benefiting the Immigrant Law Center of Minnesota! Get some cool games and support a good cause! 👉 itch.io/b/3484/no-ic... 👈 #gamedev #indiedev
A poster announcing that YARG and CUBERUN'24 are in the No I.C.E. in Minnesota charity bundle, featuring a link and a QR code redirecting to https://itch.io/b/3484/no-ice-in-minnesota.
In the middle is a simplistic, geometric illustration showing Ariel, the protagonist from YARG: Prologue (curly brown hair, white shirt, blue pants), holding onto a flagpole displaying the flag of the state of Minnesota, having climbed onto it, right hand held over the eyes as though trying to look at something in the distance. Behind the flagpole, the protagonist from YARG (blonde pompadour-esque hair, grey shirt) looks away from the camera, hands behind the back, as though keeping guard for something. In the background, a shot of the Minneapolis skyline.
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Santum @santumerino.com · 31/01/2026
Some more work on my puzzle game with overlapping levels! Little maze, little memorization puzzle, yeeee 👍 #gamedev #indiedev #screenshotsaturday
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Santum @santumerino.com · 21/11/2025
things i didn't expect when publishing my game on the google play store: * getting emails in indonesian asking me if i would sell my play console account * getting emails from mysterious companies asking if i would publish their apps under my name #gamedev #indiedev #mobilegames
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Santum @santumerino.com · 06/10/2025
Yipes! I don't remember my neighbours looking THIS green! Did Halloween start early? Did I miss the latest in fashion? Or, could it be... there are ZOMBIES in my SUBURB! A game about (literally) mowing down zombies. Check it out! 🧟 f4b1.itch.io/zombies-in-m... #gamedev #indiedev #jamsepticeye
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Santum @santumerino.com · 24/08/2025
bob ross paintings (golden rays of sunshine, cactus at sunset), but very tiny and very square #pixelart #ドット絵 #rkgk
A pixellated black-and-white scene of a forest. Many thin trees can be seen, with the sun shining behind them. In the middle, the silhouette of a larger tree. A path can be seen starting from it through some indistinct plants.A pixellated scene with orange, yellow, and red tones. A sunset in the desert, with the sky being illuminated by the sun, some large, blurry clouds and some thin, sharp clouds can be seen. A mountain might be seen in the distance, the sun's reflections giving an idea of its shape. To the left, half of the silhouette of a cactus is seen, partially blocking the sun.
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Santum @santumerino.com · 17/08/2025
I come to Bluesky once again with: videogame Blown Away is a game about a hot air balloon ride going very wrong, very quickly. Avoid birds, balloons and planes by blowing into your microphone and aiming with the mouse! Check it out over here! 🙏 f4b1.itch.io/blown-away #gamedev #indiedev #minijam
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Santum @santumerino.com · 03/08/2025
Hello Bluesky! I come to you today with: videogame Pętla is a time-looping, you-from-the-future-fighting, single-player asymmetrical card game. Play cards, attack, defend, get a high score, or else the timestream will dissipate FOREVER Check it out! f4b1.itch.io/petla #gamedev #indiedev #gmtkjam
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Santum @santumerino.com · 16/01/2025
"Ready to send for review" yea but you won't let me!!!!
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Santum @santumerino.com · 16/01/2025
Any #gamedev peeps out there with Google Play experience? I'm in a bit of a bind: I need to update my game or else my account'll be taken down, but I can't until I complete a declaration... except I did, and it doesn't seem to register it. I'm at my wits' end, PLEASE if anyone knows, lemme know 🙏
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Santum @santumerino.com · 16/12/2024
are there any #gamedev folks who also have a game on the play store? it's kinda crazy to me that google forces you to update your game, lest they take your account down. no other platform i know of is this strict with it! now i understand the generic patch notes that just say "fixed bugs" or w/e
An alert message from the Google Play Console: "Important: Developer account at risk of being closed due to inactivity. Developer accounts are intended for developers who actively publish and maintain apps. To keep your account open, publish an app or app update."
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Santum @santumerino.com · 13/12/2024
a lil theme song for this lil project (variant 1 of 8), very bleep-bloop ofc yknow how the nes can produce 2 pulse waves, 1 triangle wave and 1 noise wave (and very crushed samples)? this is made with a pulse wave, a triangle wave, a noise wave and a *saw wave*. because why not :)
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Santum @santumerino.com · 11/12/2024
omg it's him
The default sprite for active objects in Clickteam software: a teal diamond.
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Santum @santumerino.com · 28/11/2024
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Santum @santumerino.com · 21/11/2024
i'm still learning godot (switching from clickteam fusion of all things), but i think i'm doing it backwards i went from a 3d walking sim to This. workin on it rn it's very stupid but somehow fun, don't wanna share a gameplay vid just yet but this screenie is pretty indicative of what it's like :)
A pixelated scene rendered in low-fidelity black and white. In the centre, a character appears to be running on a track, facing right. Large text reads "151", while smaller text below it reads "26".
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Santum @santumerino.com · 30/10/2024
This poster I made was used for this video's thumbnail: www.youtube.com/watch?v=HEdZ... Still very happy that y'all liked it!! Big thanky 🙏
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Santum @santumerino.com · 02/10/2024
Somewhere in the pampean region of South America, la luz mala lurks... A small, atmospheric game-type thing for Halloween! Loosely based on Argentine/Uruguayan folklore!! OoOoOo!!! santumerino.itch.io/la-luz-mala 🎃 #gamedev #indiedev #godotengine
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Santum @santumerino.com · 02/10/2024
oh yeah baby, releasing this tomorrow if everything goes according to plan 🙏 #gamedev #indiedev #godotengine
A low-poly scene representing the Pampas Plain at night. The sky is particuarly starry. A row of trees is dimly lit. In the distance, a mass of white light, roughly spherical, is visible.A low-poly scene representing the Pampas Plain at night. An amorphous mass of light is in the middle of the screen, approaching the player character. Subtitles at the bottom of the screen read "By the mercy of the lord, may the souls of the faithfully departed rest in peace".A low-poly scene of the player looking at a pile of dirt, having just dug in that spot. A caption on the top left reads "Picked up a skull fragment". The screen is surrounded by a vignette, such that only the middle of the screen is clearly visible.An otherwise-featureless low-poly building with a locked door. At the top, a caption indicates that the Q button can be pressed to pray, and the E button can be pressed to dig.
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Santum @santumerino.com · 22/09/2024
NES Princess Peach redraw, better late than never edition! I saw someone's take where they tried to make her look blonde and I really liked that idea, but I also made a redhead alt. version for fun :) #pixelart #ドット絵 #peach #nes
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Santum @santumerino.com · 17/09/2024
On this day 2 years ago, I released my first commercial game! I've since kept on making smaller (and more conceptually adventurous) games, but it remains very near to my heart... Thank you, YARG, for being such an important stepping stone in my journey! www.santumerino.com/yarg #gamedev #indiedev
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Santum @santumerino.com · 17/09/2024
Bluesky now has over 10 million users, and I was #528,633! yippee
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Santum @santumerino.com · 12/09/2024
well guess what
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Santum @santumerino.com · 30/08/2024
btw beautiful bluesky buddies, i'm making a short survival "horror" thing that i'll release for free. i posted this on twitter but yknow how it is :) based on argentinian/uruguayan folklore... La Luz Mala... first time making a 3d game, might be cool, might not, but it will be a videogame for sure
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Santum @santumerino.com · 01/01/2024
Wooooowie, another year done! This year I released my first mobile game! I also participated on the GMTK game jam and made a good handful of short games. Can't wait for what the new year will bring! 🎮
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Santum @santumerino.com · 23/12/2023
Reinventing the wheel for media consumption. The musPod, coming winter 2004. (A little bit of Blender 3D practice. I've been watching DankPods and felt inspired to model a music nugget :))
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Santum @santumerino.com · 21/12/2023
I am once again promoting YARG! Now 20% off on Steam for the winter sale! It's summer over here, but it's a winter sale nonetheless. Makes you think... Also: a free prologue! A full indie platformer experience for $0‽ What a deal! Check it out if you wanna :) store.steampowered.com/app/1731340/...
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Santum @santumerino.com · 27/11/2023
Earlier this year, I released a short and simple mobile game for Android. Today, I've updated it to run at 16:9 in your very own web browser! Links below! Free as always! 🎮 (This is a GIF, pretend it's animated (Bluesky pls))
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Santum @santumerino.com · 23/11/2023
mama mia, YARG is on sale on steam! 20% off for a pretty cool platformer videogame! also available: a free prologue! a condensed version of the same cool platformer videogame, for $0!! wowie!!! both are on steam! check it out if you wanna :) store.steampowered.com/app/1731340/...
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Santum @santumerino.com · 05/11/2023
i also took the opportunity to gussy up the whole blog a little bit! you vs the guy she told you not to worry about (definitely still a relevant meme :))
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Santum @santumerino.com · 30/09/2023
Just released a free spOoOoky videogame for Halloween! This one is... best explained by playing it. I can only say two things: - The game has real consequences. - The game won't begin until you let it. Have fun! Link below! :)
Hand-drawn red text on black background: "Hello."Hand-drawn red text on black background: "It seems you want to play a game with me."Hand-drawn red text on black background: "Even though you don't know what it is."Hand-drawn red text on black background, with a tasteful outline below it: "Wonderful."
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Santum @santumerino.com · 16/09/2023
It might just be yet another rage game. But it's *my* rage game. And it was a very important stepping stone towards my dream of, one day, making something truly special. Thank you, YARG. And thank *you*, for reading this far! I appreciate it more than words can convey. (6/6)
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Santum @santumerino.com · 16/09/2023
...because the full game is going on discount! 20% off for the precision platformer with 30+ levels, a level editor, a friendly AI that monologues while you're just trying to survive this damn place, and perhaps even a little mystery! Check out the links below! (2/6)
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Santum @santumerino.com · 16/09/2023
YARG: Prologue is now available for FREE to celebrate YARG's one-year anniversary! Originally released for the Steam Next Fest, I gave this ol' demo a facelift, as well as updating it to the full game's codebase! But that's not all... (1/6)
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Santum @santumerino.com · 03/09/2023
In The death of Planet β, you must read data logs, avoid corrupted creatures and try to piece together what happened as you try to escape a decaying world. Free game I just released! Check it out with the link in the replies! :) #gamedev #indiedev
Screenshot: 2D pixelated platformer. Floating islands are seen in a black void, as well as a portal and the player character, a person with a green shirt, blue pants, and a space helmet.Screenshot: Same game as before. The player is close to a data terminal (a blue screen) near a cliff, with text reading "My brother told me he'd go search for our mother. Foolish! He ran out of fuel, just like the rest. He is lost to the void, just like the rest!".Screenshot: Same game as before. The player is flying with a jetpack, with fire particles behind them. On the right, a portal and a wall of glitchy-looking tiles can be seen.
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Santum @santumerino.com · 26/08/2023
Made a lil' WinRAR theme (started late 2022, finished a few days ago) Shoutouts to all the file compression fans out there rarlab.com/themes5.htm
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Santum @santumerino.com · 24/08/2023
tent in the forest #pixelart #ドット絵 #aseprite (are hashtags a thing here btw? they aren't clickable, but do they help with searching or something?)
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