Sign in

Sakthi

@sambarpowder.bsky.social
887 followers 589 following 407 posts

big vfxman

PostsRepliesMedia
Reposted by Sakthi
Joe @joegamedev.bsky.social · 29/09/2026
I'm making a #blender add-on that lets you sculpt directly onto low poly models via the manipulation of object space surface normals under the hood
591885498
Sakthi @sambarpowder.bsky.social · 30/09/2026
I think fire emblem is my favorite creature collector game
011
Reposted by Sakthi
passivestar @passivestar.bsky.social · 27/09/2026
I'm not super excited about blurry 50 fps gaming where it takes your $3000 gpu several frames to converge light into a discernible picture. I love how great games got to look but the tradeoffs we took aren't very good imo We need nice baked GI again that runs on a laptop you found behind a dumpster
1135238
Reposted by Sakthi
Caræsten 🇵🇸 @cara.city · 23/09/2026
need to make tshirts that say “I will try to live as I was and I hope to survive”
131491204
Reposted by Sakthi
Emir Arkman 🩸 Play Hellkind! @emirarkman.com · 20/09/2026
Finally finished the colour grading and sfx on one of the scenes in the game. It’s getting there! #gamedev #indiegames #indiegamedev #indiegame
818838
Reposted by Sakthi
Joe Wintergreen @joewintergreen.com · 20/09/2026
no game dev skill is more important than making up your fuckin mind
393085656
Reposted by Sakthi
formthehead @formthehead.bsky.social · 20/09/2026
Tataru with a gun #FFXIV #FFXIVART
Tataru pulling back the slide on a pistol, her eyes locked onto her unfortunate target
4241771539
Sakthi @sambarpowder.bsky.social · 20/09/2026
In a world where so little is widely understood about game art and graphics I worry about people having and perpetuating these reductive opinions. I worry there's no real way to bridge the gap and get the right info out there
110
Sakthi @sambarpowder.bsky.social · 20/09/2026
Short of reading the entrails of microtransaction sales data that gets trickled down from the money people I don't think I've ever gotten any information about which of the things I made for a game landed and which ones really didn't eh
110
Sakthi @sambarpowder.bsky.social · 20/09/2026
It's a whole other can of worms that production artists operate without critical information on how their work is understood - We're kinda up ourselves with how much our work is critiqued and directed only by fellow artists, we manage to lose sight of the end consumer as a result
110
Sakthi @sambarpowder.bsky.social · 20/09/2026
Players for the most part can't vocalize what they like and dislike about game art. They don't know most of the principles and the jargon. It's not their job to know, and it means a great deal of what they think goes unsaid or gets generalized into 'looks a bit off' or 'PS2 graphics' or 'painterly'
111
Sakthi @sambarpowder.bsky.social · 20/09/2026
I feel like that's being demonized by folks too ignorant or unwilling to call out the 50 other reasons development has gotten too expensive, and I don't like to imagine what a decade of that narrative will look like for the industry...
110
Sakthi @sambarpowder.bsky.social · 20/09/2026
A game artist's number 1 goal is to be expensive as fuck because that's what puts food on the table and pays rent. We get better to justify higher pay. We learn the newest tech so we can get the senior roles
110
Sakthi @sambarpowder.bsky.social · 20/09/2026
I dunno what to feel about this constant repetition that graphics equal expenditure in games... Dunno what the world looks like where that's been peddled uncritically for years and years
130
Reposted by Sakthi
Gareth Davies @spudonkey.bsky.social · 16/09/2026
Something for all the new people following me from the mecha bluesky artist pack. I swear I shall return to mechas one day, a lot of Fool King right now. 😅 If we sell enough copies maybe mecha game next!
325636
Reposted by Sakthi
Xor @xordev.com · 04/09/2026
Cauldron f z, d @(40) { f3 p = z * nor(2*C.rgb - R.xyy) p.zy+=3 d=2; @(7) d/=.8, p +=.6*p.y*cos(p.yzx * d - f3(T,,)*6) / d z += d = .02 + abs(len(p.xz) + p.y*.4 -1) / 9 O += (sin(f4(5,0,2,)-p.y) + 2) / d } O = tanh(O*O / 15e5)
615614
Sakthi @sambarpowder.bsky.social · 05/09/2026
Been busy tooltipmaxxing
000
Reposted by Sakthi
ヤマダユージ @mechaimaging.bsky.social · 03/09/2026
富野監督のアニメ、特に「逆襲のシャア」「キングゲイナー」「Gのレコンギスタ」が訴えかけるメッセージを意識しながら過ごす日々。何という先見性か。そして僕は、それらをリアルに感じたくはなかったのかも・・・
110833
Sakthi @sambarpowder.bsky.social · 31/08/2026
clowning
010
Reposted by Sakthi
Onix, Vector's spouse @onixhope.myatproto.social · 31/08/2026
I played DQ11 today with the music off cuz I couldnt handle it, and I put Kendrick instead so it gave me the fucking funniest sync ever, I had to edit in what happened cuz the audio didnt capture
2922351002
Sakthi @sambarpowder.bsky.social · 29/08/2026
tyty 🙏
010
Sakthi @sambarpowder.bsky.social · 29/08/2026
alack i cant be making this stuff as i used to, got a real job now and like 5000 games to get through
010
Sakthi @sambarpowder.bsky.social · 29/08/2026
slowly chipping away at this, still gotta figure out the ground disturbance
271
Sakthi @sambarpowder.bsky.social · 28/08/2026
withoubt a doubt the most consistent language
000
Sakthi @sambarpowder.bsky.social · 27/08/2026
sadly in life.... i am without understanding
000
Reposted by Sakthi
Vipère @troglodette.bsky.social · 24/08/2026
Just made this cutie patootie in Substance Designer with the new SDF nodes 🥹🐏
Screencap of Designer's UI, with both 2d and 3d view showing a stylized and very round ram, with some SDF nodes above in the graph view
1419
Reposted by Sakthi
Abhi | Venba @brownmoney.bsky.social · 23/08/2026
The same folks celebrating GTA leaks are also hating on R* Indian devs because of racist misinformation that they're responsible for the leak. They hate the idea that "incompetent" Indians work on their beloved franchise when many AAA studios are reliant on cheap Indian labour.
0214
Sakthi @sambarpowder.bsky.social · 19/08/2026
big round of applause
000
Sakthi @sambarpowder.bsky.social · 19/08/2026
please send prayers im attempting animation again
140
Reposted by Sakthi
Goomboo @maplegecko.bsky.social · 15/08/2026
#Asemulator v1.0.0 releases on August 28th! 🎉 The Top-down and Side-scroller templates will be available on the same date. Get ready to preview, test and share your characters' animated sprites in context, directly in @aseprite.org! Reposts highly appreciated~
262317821
Reposted by Sakthi
Lilly Wachowski @lillywachowski.bsky.social · 15/08/2026
Grimace in sunglasses looking cool as the other side of the pillow is poised at the open door of what looks like a corvette-like kit car. Xe(Grimace is non binary) has a full purple shake that rests on the roof of the sports car. There is a purple gel over the image. A low mist clings to the ground. Is this a dream? Or has this mythical badass been conjured? The song “I need a hero” is most likely blazing on xir am/fm radio.
18285651344
Reposted by Sakthi
Inbal Breda @greyannis.bsky.social · 09/08/2026
Might as well post it here! A magical girl animation I've been slowly chipping at over the weekends for ages.
8002935910090
Sakthi @sambarpowder.bsky.social · 09/08/2026
legend work
000
Reposted by Sakthi
Sanshiro IV @sanshiroiv.bsky.social · 09/08/2026
GA03-Solarwind #ArmoredCore #sfm
04316
Reposted by Sakthi
MakhamDev @makham.itch.io · 08/08/2026
Going through older nodes in the software and found a node for generating a bunch of balls... cool I guess. #pixelcomposer
0121
Reposted by Sakthi
Shiv Ramdas Mens Rice Activist @nameshiv.bsky.social · 05/08/2026
dudes pouring out the woodwork asking if I can manage without AI as though I haven't been cocking up things for myself my whole life without help
1053949
Reposted by Sakthi
barinky @barinky.net · 04/08/2026
nocturne II
324057
Sakthi @sambarpowder.bsky.social · 04/08/2026
I picked this environment because there was very little clutter and foliage, because I do not want to have to figure out what to do to grass when bigass rocks are yanked up from beneath. No doubt it's possible to remove foliage wherever the rocks overlap, but then the bald spots would look like ass
010
Sakthi @sambarpowder.bsky.social · 04/08/2026
lotta interesting challenges with this one that im putting off... gotta figure out what to do for ground displacement/damage from all the rocks im pulling up, and how to make the effects stand out when none of it glows 😩
140
Sakthi @sambarpowder.bsky.social · 03/08/2026
added some dust and debris to ability #1 and blocked out ability #2
040
Reposted by Sakthi
aoma @aomamao.bsky.social · 02/08/2026
kei truck #lowpoly
044384
Reposted by Sakthi
Sofa (Advance Comms Open) @sofamods.bsky.social · 02/08/2026
alt
310519
Sakthi @sambarpowder.bsky.social · 01/08/2026
spent the day wrassling fracturing and collisions. i tried looking into chaos but couldn't get my head around the particulars so i fell back to niagara 😩 which means my pieces don't collide with each other
040
Sakthi @sambarpowder.bsky.social · 31/07/2026
i grabbed nomad sculpt a while back and finally got around to using it today to make this dinky lil rock pillar. not very good at sculpting, but its really fun and im gonna do a bunch more
020
Sakthi @sambarpowder.bsky.social · 31/07/2026
been exercising all the creative energies at work of late so i chilled out on the personal vfx, but i had a few days off and now im back on my shit
161
Reposted by Sakthi
Bat-Tali 🦇🎃 (Vancouver era ✨) @talidev3d.bsky.social · 30/07/2026
well-
an image in the style of the Dark Souls "noun verbed" screen that I have edited to say "Maya Crashed" in bold red letters. In the background you can see a low opacity screenshot from one of the games i dont remember which one
413411
Reposted by Sakthi
aoma @aomamao.bsky.social · 29/07/2026
car #lowpoly
062897
Sakthi @sambarpowder.bsky.social · 27/07/2026
Boutta get the book 4 haircut and evolve into padupavi
000
Sakthi @sambarpowder.bsky.social · 27/07/2026
She boutta enter the avatar state and be like ada pavingala
100